@vidim888 our linked team above is made up of 3 artists, 3 technical, and 1 facilitator. Everyone's always a bit of everything in a jam space, plus there are some people who dropped by to help or helped remotely who aren't in the linked team but are mentioned in the credits.
In the end most of the workload for this jam was spread out ad-hoc for each task, and all the artists were drawing completed recipes at some point and most everyone worked on the recipe spreadsheet as we figured things out at the get-go. Many on our team are professionals in the game-dev industry and are used to breaking out work on their own pretty efficiently. Though there was definitely a desire for more dedicated organizers with so many on the team :sweat_smile:
As always, thanks for the feedback :heart: We knew going into the initial ingredient spreadsheet the combinatorial explosion of our desired recipe space but felt confident in our ability to tackle it at the time. As with all jams, initial scoping is inaccurate and other elements like a score tracker and a fun recipient reaction vignette after delivery had to be scrapped as they provided nothing to the MVP.
But hey, any finished jam is a successful jam :wink: