Foon → Ludum Dare Explorer → Users → svemir
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Branch Out | jam | 352 | 3.57 | 3.35 | 4.17 | 3.57 | 3.33 | 2.96 | 3.00 | 3.24 | ||
| 2022 | 50 | Delay the inevitable | Forest Guardian | jam | 1199 | 3.07 | 2.50 | 3.33 | 3.48 | 3.18 | 2.80 | 2.97 | |||
| 2021 | 49 | Unstable | Frequency | jam | 613 | 3.63 | 3.50 | 3.79 | 3.44 | 3.41 | 3.11 | 2.00 | 3.11 |
svemir leaves an average of 24.0 feedback comments each event.
Hahaha, this game is great! The art works really well and there's a lot of hidden gems in there. I was laughing for a while that one to-do item was "Solve cold fusion". Only thing I would've liked is to show how many tasks you had completed at the end - but great job! Really funny :)
Nice little game and the idea of the black hole is cool. I wish you would see or feel the black hole more though, as often I was just flying through space without the idea that it's there. The music is really well done and there were some cool moments dodging the enemy bullets.
Nice take on tower defense, I really liked the wounded skin mechanic that limited your placement.
A great looking game with super cool music but I didn't feel very involved in the gameplay and there were a few bugs, one where the radio seemed to give unlimited energy. The little details were great and if you had to balance more things at once, it could make it more challenging and engaging. Overall a cool new idea and a really nice first entry!
Atmosphere is really amazing and the main character animations are wonderful. Definitely an eerie feeling venturing further and further in to the wilderness. I feel a small indicator of where the fire is could've helped as I ran past it a few times, but that could also detract from that isolating feeling you did so well to create.
Pretty tricky, but some nice puzzles to work out and the freezing time is pretty unique. Definitely puts you under a lot of pressure. My biggest frustration was the double jump or jumping in general, it seemed to only work sometimes and even when I knew how to solve a level, that held me back and I just gave up. Overall a good unique idea, fun and challenging to play and if you tweak the controls a bit it will be a really great game!
Very cool entry, I enjoyed it a lot! Some of the levels were really imaginative, I especially loved the torus level. Sometimes the controls felt a bit too sensitive and could be frustrating, but that was overshadowed by doing some awesome and very close dodging maneuvers to avoid the truck.
Really nice mood in this game and the controls felt great. Responsive, juicy and handled quite well even when moving so quickly. I really liked how fast and frantic the game is, although was a bit too difficult for me. I replayed it but modified it so you only lose 2 charges when hit and it was still challenging for me - so a little difficulty menu would help. But giving the time, the amount of polish you achieved is really impressive!
Nice vibe from this game with a unique mechanic. It was hard to control at times, but the times there was flow to it, it was a really cool, fast paced experience
Nice fun little game. I wish the creeping plants moved slower, but was more visible the whole time - so you had some more suspense to why you're jumping up and up, escaping it. Once you did see the plant, it was over so fast. I really like the mood and graphics, especially the crumbling atmosphere when the cave is shaking, it looks really cool.
It has a very nice mood. It would be nice if you had another mechanic to influence or increase your chances of having a positive thought though. It did feel very claustrophobic when getting towards to the end, so the helpless atmosphere is definitely well done.
Only major complaint is that the taste of cashews should be the biggest clearer of negative space, not the smallest - those are delicious! :P
Nice feel to the game, like another said it was relaxing while still being challenging. Although I thought the difficulty was a bit hard for me, I could only just get an upgrade but by that point the ship had basically sunk. The artwork looks very nice and the controls felt fluid, very cool looking UI too.
Definitely a very ambitious game and it looks great. It has a nice mood and very good graphics, but yeah as others said - the pacing seemed very slow. Also at one point I wasn't mining any more resources, I assume it ran out but there was no indication of this. You've got the base components for a cool RTS game though, would like to see how it evolves when you have more time to work on it!
Graphics and mood look great, and a really funny and interesting idea! Combat felt satisfying, wished there were a few more enemies, maybe smaller packs but more frequent as towards the end I was just bleeding out without a chance of survival. I suppose that is the idea of the game though, but one thing that I felt could've kept me playing longer. Overall a cool idea and well polished game!
Very funny and also fun to play. When you got on a roll, you could pull off some great combos! Love the snail and death animation - super funny! I feel the background was a little bit distracting and was hard to see Gail at times, but overall the artwork looked really nice :)
Simple game, but kept replaying it. The speed definitely seems a bit too fast at the beginning and whenever I bounced off a wall, it felt like it wouldn't move left or right straight away afterwards. Could've been just the speed of it, though. Graphics have a nice retro feel too.
Really super polished, great looking and fun game - well done to everyone involved! Definitely has a nice nostalgic feel to it. I really liked the uppercut move when you were close enough to an enemy
Very cool mechanic and a lot of room for potential here - I really hope you keep working on this, I would've loved to have played through more levels. The jump before the last checkpoint was really tough for me though - would be nice to see the difficulty slowly ramped up over a lot of levels and puzzles. Again, very cool idea
I got 22237 :) While it seems simple, it's really well polished and balanced. The feedback from everything feels great, I loved the variety and frequency of the power-ups - enough to keep it interesting without lasting too long. It can get very tense when you're trying to shoot a UFO as more asteroids keep filling up the screen! Really enjoyed it, lots of fun
Very beautiful and polished game, very nice music and art. I found it really hard and could barely make a dent in the enemies, it would've been nice if the you could kill a few enemies before getting too overwhelmed. This has a lot of potential if you plan to keep working on it.
What can I say, I loved this! Controls feel really nice, good amount of difficulty, great humor and art. The whole story around this is just wonderful. The rainbow witch rules!
Such a nice creepy vibe, the impending doom and sounds really made me feel I was inside some nuclear holocaust aftermath. I would've like the UI to be a bit bigger, but you quickly get used to it. There are a nice number of choices, but not too many that you're overwhelmed. Very cool!
Very cool little game and some very sick beats!! The anticipation to the drop was done very well. I wish there would've been some cool down on the punch as you could just hold it down the whole time, but it had me smiling the whole time
Cool concept and great music! I did find some of the jumps had to be a bit too precise as you got older and lost speed. Fun to explore around a bit, really loved the homages to famous paintings - it's a great touch.
Very fun game, always liked typing challenges. The voice acting and characters are spot on, made me laugh quite a few times!
Very addictive and fun. Like others said, the loop works really well but I wish you needed to wait just a little bit less for more bubbles to come in to frame so you're instantly back in to the action. Interesting devlog too, the ten second time investment is really intriguing idea to explore. Great job!
All around incredibly done game! Really digging the music, but everything is so well done. If I had to nitpick, the shop didn't seem accessible from the bottom when starting the tutorial. I wanted to keep playing more levels!
Very fun game when you get in to it. I didn't realize why I was going backwards at first until I saw the 'health' bar. Maybe some other indicator or animation when you lose health could help this, but the graphics are cute and fit the game well. I also really like that you see the path you've made when you complete the level and the star/rating score. Overall very nice, I could see chasing the perfect score for every level!
Very tough, but very fun. Really great take on the theme too and very polished. Also, it's so nerve wracking when everything flips colour - it's great haha!
Very cool, wanted to play more of it - would like to see more levels in the future but with an easier difficulty curve.
The controls feel good and the music is great, keeps you engaged and wanting to play more. I feel like if the view was zoomed out a little more, it could give you a bit more time to plan your upcoming jumps.
Fun idea, but like you said very tough. I did get stuck quite a few times on the first step after the hill and had to refresh the game, maybe that was just me but it was a bit annoying. Good take on the theme, though. I really loved the absurdity of pogo-ing around a cave!
The world looks amazing and as soon as the music kicked in, I got really excited. Those beats rock! I agree with others though, the controls didn't feel too responsive and I feel like I just kept missing jumps and slowly going back up vertically with the leaves. The camera angles when Mr Fungi goes past the portals were well done, but I didn't get the point of them - first I thought they were checkpoints but sadly not.
Once you build up some speed, combined with teleporting and items things quickly get chaotic! That's a lot of fun, but I found it too hard to pay attention to the chaos and get it past the AI, maybe you could have an option to make them even dumber! I could see how this would be a really fun multiplayer game. The graphics and particle effects are well done too, just the right amount.
The art and animation is wonderful, it fits really well. Short, sweet and funny!
Very nice and great atmosphere, great graphics and sounds. The controls were a bit hard to figure out at first but you quickly get a feel for them. I would've liked to see some checkpoints or save states though. Loved how each piece of cargo was magnetized.
This rocks! Great mood, really tense with the music and chaos around - you can really imagine yourself in the driver's seat. Died plenty of times, but normal difficulty seemed perfect for me. Never heard of sprite stacking before either, it looks cool.
I agree about the cannon, switching from keyboard to mouse every time you used it felt a bit weird. Overall pretty fun flying around with the cannon though. The glitches definitely added to the challenge and immersion.
Really cool concept, very challenging and also very fun! I felt so nervous watching the time tick down just hoping nothing would collide!!
It's fun to push the particles around, especially once you start to move them slower. In the beginning I was pulling the mouse back a lot and the force seems too fast to keep up with, where everything bounces and disappears before you know what's happening. It also took a while to see that the red particles were negative since the colour of the sign was very similar. Visually it's very engaging and the music is nice and chill.
I really enjoyed the atmosphere and audio, you're quickly thrown in to a very spooky world. I did clip through the floor while trying to run away from some zombies, so sometimes the running seemed a bit too fast paced. The glowing power plant in the distance works wonderfully and the signs are great, of course!
LD52 — Harvest (24)
Don't Stop The Beet by Wrong Timeline 2023-01-27T03:49:39Z ♥ 1
Not very good at this, but it was a lot of fun! Great music, of course - really got me bopping along :) I wasn't really paying attention to the beat circle though, maybe this could be implemented differently to make it a bit easier? The graphics also worked really well, they're simple but very clear and work so well together - along with the music, it creates a really nice mood for the game.
BROCOMAN by arturogcdev 2023-01-27T03:40:05Z ♥ 2
The farmers using a katana instead of some practical farming tool was a little too unrealistic for my taste and took me out of the immersion...the game looks great though and the slow motion effect kicks ass!
Maylee's Recipe by Sikowny 2023-01-27T03:28:00Z ♥ 1
Nice little game, beautiful music and nice art style. The gameplay was fun, having to pay attention to what you need to harvest in order to plant but as others mentioned, some key combinations when planting didn't work at all and got you stuck. I liked some of the more dynamic buttons, like how the crystals changed direction each time.
Martian Mind Hunter by tukisboolukis 2023-01-27T03:07:01Z ♥ 0
Very well polished game, cool ideas for power ups but I only really used the teleport and mind control. The selection of drones was really smooth and easy to do, although much harder when you're juggling a few groups of them at once. Lots of fun to avoid the ever growing patrols, too. I did only really target the top two bases though and not sure what the incentive to go for the lower bases was.
Buzzy Business by amarokczukay 2023-01-27T02:46:08Z ♥ 1
Such a great idea, really enjoyed it! Took me a little while to figure out you could actually hold down space to keep sucking blood. Really liked the mechanic of how the hands become faster and more often the more bites you took.
Fairy Feeder by recursiveanomaly 2023-01-24T02:33:35Z ♥ 4
Such beautiful mood and visuals! Really solid game, difficulty felt right and was fun to manage everything at once, especially with more fairies. I did find that when buying the fruit, it bugged a few times and didn't appear. The harvesting was a great surprise too haha!
Harvest or Die by Ninnec 2023-01-24T02:17:26Z ♥ 1
Very nice atmosphere and very challenging. Didn't take too long to figure it out, but is quite complex and makes you really think. The graphics are also nicely done!
Drake's Fortune by chompdev 2023-01-16T05:54:19Z ♥ 2
This was really fun! A lot of solid mechanics to build on. The destructible buildings were my favorite part. The only thing that felt awkward was having the aim locked so close to the dragon, it was a little bit disorientating sometimes. But apart from that, I was having a blast going through all the castles! The upgrades and difficulty curve were really well done and kept me engaged. Great job!
The Hunt for the Legendary Lobster by Ry-for 2023-01-16T05:32:47Z ♥ 3
Beautiful looking game, I love the subtle movements of the fish when your hook is near them. I wish the difficulty curve would've started out a little easier though. Also the music is really well done.
Blood Harvest by Efilheim 2023-01-10T23:53:52Z ♥ 0
Everything about this game is awesome!! The blood sucking mechanic is one of the best implemented I've seen so far :)
Farm On Wheels by Igor Minenko 2023-01-10T23:42:23Z ♥ 2
Cool idea :) Nice art, but wish it wasn't full screen by default
HARVEST by diesdas 2023-01-10T23:08:25Z ♥ 2
The gentle rain and mood is really nice, it fits with the minimalistic graphics too. Cool mechanics, simple but there's so much variety. It's also easy to understand, but hard to master it and has a lot of replay value. You did so many things right here, really good work!
Honey Inc. by DurkaGames 2023-01-10T14:29:58Z ♥ 1
Really well done, this looks great! I loved all the little details around the factory, also loved the voice of the boss! I did find that the workers slacked off faster than I was able to keep up though and never got to send the honey out. Great, expressive and funny characters.
Straight Line Farming by DrawRunner 2023-01-10T14:09:46Z ♥ 5
Pretty cool concept and well executed. Filling out the multiple orders was really satisfying, although I wasn't great at it! The engine sounds and all sound effects are top-notch!! Very fun game all around :)
∆ntHill by redcoff 2023-01-10T13:59:45Z ♥ 1
Lots of potential here but I found the interface a little overwhelming. I feel like more feedback on when items were collected or buttons pressed would've helped a lot. The camera tracking and exploration aspects look great and I liked managing the ants as the colony grew.
CrapCirclz by Francois Dervaux 2023-01-10T13:39:47Z ♥ 6
Pretty difficult, but I think as a multiplayer game it could be a lot of fun or a bit easier! Very unique idea, very cool. The whole mood is perfect though and the menu system is so well done too.
Human Harvest by Gregormack 2023-01-10T13:25:43Z ♥ 2
Very well polished, love the art style! Some more variation in where you start would've been nice, but overall pretty fun game.
Ol' Booty by omphh 2023-01-10T12:09:07Z ♥ 1
Very cool idea. Loved the camera when you would pull in to loot, very smooth. Sometimes I felt the distances between ships and the port was a big long, but I see how that's part of it all. The mood and music are absolutely wonderful though, really good.
Plantome by Danyclockworker 2023-01-10T11:49:39Z ♥ 1
Really lovely atmosphere and chill music. Everything is well polished. Nice and relaxing game to play. Great work!
Dear Ivan by fuzzyAgent 2023-01-10T09:19:33Z ♥ 0
I also got stuck on this, not sure about the roof clue. It's a shame because the game looks really polished too, great art style and calming mood. The idea is original but just wish the puzzles started off simpler.
Soul Harvest by theHerborist 2023-01-10T09:03:16Z ♥ 1
The music is pretty epic, along with the whole atmosphere. I did find myself just holding down the scythe to attack, maybe a cooldown could prevent this. The howl of the skulls gave me chills, also looked really cool flying past you!
GAKKI the Water Harvester by ironhandMD 2023-01-10T08:42:38Z ♥ 1
I liked the style of the robot a lot and the scale of the world felt vast. Definitely a good mood of a far away, isolated planet, fun to explore. I only wish the messages that appeared didn't obscure your view and would disappear after a few seconds instead of needing to click them away.
Elonkorjuu - Live Harvest by Tutti Ankka 2023-01-10T07:16:53Z ♥ 2
Beautiful artwork and music!! Plus the mood is killer, it fits together wonderfully. The gameplay is also great, lots of challenging levels. Very polished too.
Olive Harvest by reivilibre 2023-01-10T06:51:03Z ♥ 2
The graphics are cute, they have lots of character in them. It was a bit confusing where to go first, some indication would've been helpful. The slugs seemed a bit overpowered, they quickly ended the game. Dropping the items off in the press and the truck was pretty fun!