Foon →
Ludum Dare Explorer →
LD49 →
The Escape 49
The Escape 49
By spaceguinea-productions
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1411 | 2.90 | 28 | |
| Fun | 1276 | 2.88 | 29 | |
| Innovation | 1159 | 2.90 | 29 | |
| Theme | 1246 | 2.94 | 29 | |
| Graphics | 1319 | 2.59 | 29 | |
| Audio | 962 | 2.33 | 29 | |
| Humor | 765 | 2.88 | 27 | |
Comments
Nice platformer, the idea of using canons was pretty fun and the glitches were an interesting dynamic too. It would be nice to have some feedback about the charging of the cannons as I couldn't tell how far I was going to get fired. Nice job!
You should add a meter so I can see how charged up the cannon is
Fun little game! I found the controls for the cannon a little confusing at first, and I agree with @omegafalcon that there should be a meter or some sort of feedback.
Good job!
Cool mood) i really have fun to play this game) Thank you!
sethios
2021-10-05 09:49
A fun little platformer game, the glitches offered interesting challenges! I agree with the comments saying that there should be a feedback to show the cannon's charge, maybe also a visual for the direction the cannon is facing, it was kind of hard to estimate the direction the cannon was facing. Great job on this game!
svemir
2021-10-05 13:10
I agree about the cannon, switching from keyboard to mouse every time you used it felt a bit weird. Overall pretty fun flying around with the cannon though. The glitches definitely added to the challenge and immersion.
platyp
2021-10-05 23:45
Great game with a cool take on the theme, I liked the unstable camera effect showing a cannon was fully charged but only ever encountered it by pre charging right click before getting in. I'm not sure if I reached the end as the teleporter after the inverted cannons didn't seem to activate for me.
sceef
2021-10-06 07:23
Nice
Fun little game! The moving camera is an interesting idea and I like the mechanic where you had to jump based on the platforms you see at the top. I do have few complaints though. The game wasn't always responsive. So sometimes when I pressed F I didn't go into the cannon. It would've been nice if there was an indicator of how much the cannon was charged when pressing the right mouse button. I'm not sure which glitched were intended or not, but I have to say that either way they didn't really make a positive impact on the experience. The graphics and sounds were okay.
It's a good try for a platformer, but you could definitely tune the movement with variable jump height, coyote time and jump buffers. Squash and stretch can take a platformer a long way too!
This is the game which is, you know, stupid and fun to play at the same time. So the game was fun to play a while. You should fix the instructions into better; i had no idea how to control dialog or use cannons. Game is difficult, which might be good or bad while depending on players. This game concept has the potential to be one of them or both, but overall implementation need polishing, like in control fixes, and showing the player how all thing in the game seems to work.
Nice mechanics! Fun gameplay! It was a litte hard in one part then I didn't make it to the end of the game.
Fun game! I liked the concept and execution, and I think it's a cool take on the theme. Sometimes the camera 'glitches' made the game a bit too hard, though... However, I enjoyed it overall and had a good time playing it
xpoho
2021-10-20 11:56
Молодец! Хорошая попытка, успехов!