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Daybreak
Daybreak
By lohii, omi and ULTINEET
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 232 | 3.90 | 34 | |
| Fun | 216 | 3.81 | 35 | |
| Innovation | 445 | 3.54 | 34 | |
| Theme | 210 | 4.07 | 35 | |
| Graphics | 519 | 3.86 | 35 | |
| Audio | 318 | 3.71 | 34 | |
| Humor | 421 | 3.42 | 34 | |
| Mood | 840 | 3.35 | 33 | |
Comments
maratg2
2022-04-05 12:18
It works great! I love the balance and game mechanics, you even can grapple to the tombstone (though sometimes it blocks you from sucking blood from people). Polished and finished game, good job in this submission! Have a good luck with new games!
wilko
2022-04-05 12:24
Your game looks fantastic and it's a really neat idea that fits in well with the theme. I would have liked some kind of score or timer to measure my progress between runs and I also found that I never switched off of the revolver because there was never really a need to use the other guns as they limited the resources I could drain from people. Really excited to see if you expand upon this game.
I agree with @maratg2 The game just looks like a finished game and the mechanics are really original :)
tigerj
2022-04-05 12:24
I had a good time with this once I got the hang of drinking more often. I thought the opening was great! I had a hard time determining which resource I would get from I target to drink, unless it's random. Good sound effects!
This was awesome! The gameplay is smooth, I love the grab/bite mechanic, and it's very fun to play. Can't wait to see what you make next year!
lohii
2022-04-05 12:29
@tigerj You get ammo from the villagers with wizard hats, health from others. We tried to clue the player in on it with the blue puddle, but the particles we couldn't get done on the actual drinking would've also helped.
mibehu
2022-04-05 12:30
Easy to learn, and very unique vampire game! Funny / Hauska! :)
heho
2022-04-05 12:36
A really great looking, sounding and overall fun to play game. The humor is on point. The game is a little hard for my taste. But still. Really really well done
lohii
2022-04-05 13:43
@wilko The game tracks the highest amount of waves you have cleared, but true, the value of current run in-game and value of last run on the menu would be great.
This is such a good game! Honestly feels so well formed already, even more impressively so given the constraints of the jam's time limit. I loved the mix of bullet hell with resource management, and the interplay created with the grappling hook, enemies, and tombstones. Just overall solid, I even downloaded it to play again later.
robert18
2022-04-05 21:08
Great game, really a nice mixup from a regular shoot em up and man is it difficult not just dodging bullets but also keeping health and mana up.
panic
2022-04-05 21:12
Nice game! The grappling mechanic is quite fun and nicely done. The game feels pretty polished overall too :)
lohii
2022-04-05 21:25
@wilko Just realized the scales improperly, so the score is not visible on the web build unless fullscreen.
mopifish
2022-04-05 21:26
Simple, and complete. I love it! I've noticed a lot of jam games get bogged down by complexity, so having such a simple quick to pick up shooter was GREAT!
I think it'd benefit from having more room to move around, but overall it was a joy. I especially enjoyed the grapple hand mechanic and its versatility, I feel it has a lot of potential
Fun arena shooter! Loved the grappling hook mechanics. There should be more games where you play as a vampire. The graphics and sound were solid, and everything worked well. My only minor constructive criticism would be similar to what other people said and you already know--a little UX work on illustrating to the player how the different player resources work would go a long way. Regardless, this was a lot of fun.
Really polished great work! as others have said a little bit of player onboarding about the mechanics would be my only feedback, Great job on submitting
I love the intro, and the core mechanics, u should make this to a entire project!
welliton
2022-04-05 23:04
daybreak.png
This is a hard game! Awesome concept being a vampire dealing with 2 currencies! the first time playing it I didnt understand well how to manage my blood/mana pool, but in the third time (focusing on understanding it) i manage it well (but i'm horrible hahaha). It was a blast when i accidentally grapped myself when i hitted the tomb. Awesome game! Nice visuals, nice concept, and well polished! Nice entry! Congratulations :) :)
kazuren
2022-04-06 10:46
Really good game! I love the sound effects, especially the blood sucking and the enemy death sound :D.
Would have loved to see different abilities instead of guns for the mana usage. Might give the player more of an incentive to use all of them because with the guns I found myself just using the revolver and not having a reason to switch.(Things like: shield, blink, reflect bullet? etc)
Other than that, great work!
mehran
2022-04-06 13:08
Fun game. I loved the healing and grappling mechanics. It's a complete game. Nice job.
svemir
2022-04-06 14:13
It can get pretty frantic at times, there's good suspense with the slow down from the grappling hook. Very cool idea and it fits the theme well!
raphiell
2022-04-07 22:43
Really fun idea! The sound and graphics were great and the difficulty was pretty good as well! I found I would often be shooting my claw and it would go below my target. Overall really great! Well done.
Thanks for submitting your game for me to play on my stream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1450162412?t=05h39m38s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
zimny11
2022-04-10 11:35
Fun game! Nice art style and really cool starting screen too! I found a bug when I couldn't move from the start at all, but it went away after I restart the page. A vampire with a shotgun and canon, awesome idea :) Overall solid game, I had fun :)
escapade
2022-04-17 09:03
I love the menu.
Fun little game, everything was quite polished, the visual and audio feedback was spot on. I liked blasting villagers in one line with the cannon. Main issue is that the hitbox felt a bit low. I also felt the music didn't really fit the gameplay, the calming music seemed out of place with all the shooting and action.
link270
2022-04-21 05:17
Really fun! I enjoyed the art and audio a lot, the game play was really cool. I would love to see some upgrades and such added, that would make it fun to keep playing, etc.
Really good entry! I really enjoyed what you did and were able to accomplish. I think if there was a way to see where you were aiming was my only thought.
chertkov
2022-04-21 18:55
Beutifully made twin-stick shooter! Firing speed is too slow for my taste, but movement is very well balanced. Great job on art and sound as well.