Water Rises by Samuli 2022-04-05T08:42:16Z
A pretty fun game... I feel like money is never an issue since I end up not really even looking at the number, but apart from that I really enjoyed making a tall tower. +Points for the church sound effect.
Foon → Ludum Dare Explorer → Users → Lord Shulky
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Muzketeerz | jam | 991 | 3.29 | 3.27 | 3.73 | 3.68 | 3.34 | 3.34 |
A pretty fun game... I feel like money is never an issue since I end up not really even looking at the number, but apart from that I really enjoyed making a tall tower. +Points for the church sound effect.
Did not completely understand, but what I got was good. gj
@pashaloban To me it looks a bit like Forager :) the game is pretty good but yeah as @Cubzer said the inventory size could probably be increased.
Would love to play it on my Nintendo Switch but I don't have homebrew.
as @Rxbbie said, it is actually quite easy to protect the last survivor. Apart from that it is a nice game and I really felt bad when the cute islanders died.
This perfectly fits the jam theme, stressful situation of trying to save your plants but knowing that you can't because an horde of snails is coming. :P At first I didn't notice the bugs, but then MANY of them appear.. I guess that it is possible to maintain one single plant for a while so I am going to try to do that.
Looks pretty good. There are other games of sinking ships but none of the Titanic.
Pretty good game, I think that actually adding a boss fight at the end could be great in the future.
Captura.PNG
Finished the game! It is quite easy tbh, probably because there are many twigs along the way and you are never short on hp (Apart from the boss fight). Coincidence that this game uses the same font as mine :P Obviously not spoiling the final message :)
El juego estaba bastante bien. La cámara me fastidió bastante, pero por lo demás me ha encantado. Mejor simulador de llevar droga. :) La música queda muy bien con el juego.
Great game! I am definitely rating this one an overall 5! I guess it is like a Reigns, but city-builder like. I supported the peasants too much and they revolted against me, didn't notice that was a thing as well so it really added a factor of surprise. Even if the music isn't made by the creator of the game I think that it fits the game really well and creates a pretty nice atmosphere.
Haha this game is funny and has incredibly cute pixelart. Just for the artstyle it is great.
Had a lot of fun playing this one! Lost to the word mystery, it is hard for me to type that :P
This game has a lot of content :P the graphics could be better, but it is obviously understandable and they are good. The game overall is great :)
Playing as a cat in an inventory? Well you deserve a prize for originality and for making a cat game.
I would say it is a good game, but I feel like it gets too repetitive. For me the attack and movement worked fine.
Well I was able to beat it. The game is good but I have to say that the character animation and sprites are great! :)
This game definitely deserves to win in at least one category. Captura.PNG Also please don't make me make this type of choices :P
It is definitely a difficult game! At least for me. :) The game is fun and looks great. The menu is pretty well done so overall the game is good :) Similar to another game from this jam... I think it was called bloodlust, but I am not sure now.
@banskin Gold is for upgrades.
Obviously threw away everything on the ship apart from the Lady and the safe while the music suited the situation.
It is a nice zombie shooter, the graphics are pretty good and they achieve the probably intended prison architect/comic looks. The only problem I see is that the pistol and the assault rifle don't really deal significant damage after a few rounds, the shotgun is the best weapon. :)
Simple mechanics but polished so its pretty good. A good game for a compo and even better having in mind you made the music.
I felt like the gameplay loop was a bit slow, but it was enjoyable and the jokes are really good :) Time to give a good humor rating.
There is little player feedback, but this game is great! It is really like "What Did I Do to Deserve This, My Lord?". That game is great and this one is as well.
Player movement was fine but it was a bit like low gravity. The graphics were really good but I feel that if the pixels size had been kept the same across the game they would be better. Overall it was a good game that could be improved easily.
I played a few games and I didn't understand some parts of the gameplay. The leaf button seemed to do nothing? I am not sure but it was still fun :P I managed to last for a few minutes so that's nice.
Ok Charles is clearly a real life dog because those sounds made me think there was an actual dog with me. Specially when it said. "Oh no" :)
Ok so... The game was pretty good but movement is a bit infuriating :D I guess it is just hard so I make mistakes and break the bridge. On the tutorial it tells you to press RMB when I think it works with LMB @tahamimarlar I just got it to work by holding all of the mouse buttons at once.
@gravityflip Yes, you are right. With the time limit we didn't have time to add a small arrow indicator or something like that to show where is the line going to face. Each musketeer has its own range, which is basically a polygon collider shaped like a cone that detects the zombies. We may fix those problems after the jam ends to have a more polished version.
@jazibobs On the aiming of the musketeers, they randomly get a target from inside their cone area and shoot. I guess changing it to attack the closest zombies first could be good. The music is not ours, we just tried to get fitting themes to the graphics, got it from https://www.fesliyanstudios.com so credit goes to them.
@fatpenguin The controls will probably be improved after the jam since there was no time remaining to improve them. Thanks for trying the game and glad that you enjoyed it. :P
@hamdogu Thanks for the feedback! Hmmmm ranged zombie attacks could be interesting... For now we were planning in adding bayonets in the future but that's a good idea.
@vrerabek Yeah many are commenting on the controls and I agree with that. And yes, the combination of musketeers/riflemen with zombies turns out to be a good one. We will probably fix things after the game jam.
@osh-studio They are like 18th-century lines of muskets with a reduced reload time. (If you had to stay in the same spot reloading for minutes you wouldn't last for long). When you play for a few minutes you get the hang of the controls but it is absolutely true that they can be confusing when you start playing.
@arttu-halonen Will probably add a line direction indicator when the jam ends. I didn't notice the middle mouse problem in the browser version, but I guess that we will end up changing the keys anyways since everyone says the same thing about the game. :P
@phoenixofforce Haha yes the controls are not very good. :D Still good that people are enjoying it. Thanks for the feedback.
@andyzyz @poppy-entertainment The controls do work but they need improvement. And yeah if you get into it and get to more difficult waves then it becomes a challenge. The music is not ours but we definitely found fitting one because there are many comments about that.
@reneantunes Thanks!!! That is thanks to @hmph that made most of the cool art.
@nick-saulnier Well the idea is that moving an entire line of soldiers takes time so you have to make good decisions on where you want do place the line and towards. Its true that the controls don't make that easier. :P Thanks for the feeback :)
@tieran Hmmm... I will take a look into that since it certainly sounds interesting. I just made them overlap because that was the easy way for me, but at the same time I guess it can be fun to implement that.
@shizuka Nice to hear that! When you understand the controls (and the small bugs that happen when spamming buttons) then the game gets better indeed.
@real-flamingicecubegames Well, after all this is a jam game so we didn't have time to add more content. We would have really liked to add bayonets and a better map, but we had to scrap that.
@ruruie Sad that you didn't get the controls, but it is our fault for not polishing that. On the "but often they'd stand in place or just move into another square." It is true that there is a small bug that makes it so when you issue many orders in a somewhat short period of time it doesn't work very well. :)
@algebruh Partially a bug. While the soldiers are shooting it is made so they can't move while shooting. The problem is that if the second line or the third line don't find targets because they are already killed, the cooldown for firing is still the same.
@marc-grabow Controls will be improved, but we will see if we add more content after that. I think that a ring formation would indeed be cool. :)
@mike-baldwin I did notice that running around circles as you say makes it a lot easier. I guess that you would end up dying one day, but I should look into flocking algorithm as someone previously commented or change the AI to make it harder. Idk if I will change that for this project, but I will definitely try to make a better AI for the next one instead of just following in a straight line.
@jhax Someone suggested a ring formation which could be pretty good in case you are surrounded and it is a good idea. Thanks for the feedback :)
@vetu11 I guess you are right. We should have added an indicator to show where is the line forming and the direction of firing.
@paulhocker True, we made the mistake of not adding enough feedback.
@p-r Hmmmm I guess it could be nice to add moving lines without having to reform them. Yeah I am not a really experienced programmer in general and after a good start in coding lines I had to spent some time randomly changing values to make all directions and the code is a bit of a mess. :)
@bios3008 Thanks for the feedback! :)
@weewsa Even if we didn't make a great job with the controls we are satisfied with the game in general. Thanks for the feedback! :P
Well it is really simple, but it works perfectly. Good job! :)