Unstable Stick by joewan 2021-10-06T08:50:06Z
Nice game, very addictive and satisfying
Foon → Ludum Dare Explorer → Users → shmador
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Bomb Squirrel | jam | 118 | 4.01 | 4.00 | 4.01 | 4.33 | 4.30 | 3.13 | 3.10 | 3.87 | |
| 2022 | 50 | Delay the inevitable | Timeless | jam | 68 | 4.12 | 4.15 | 3.91 | 3.37 | 4.00 | 3.94 | 3.98 | ||
| 2021 | 49 | Unstable | UNSTAYABLE | jam | 635 | 3.60 | 3.54 | 3.13 | 3.30 | 3.50 | 3.50 | 4.02 |
Nice game, very addictive and satisfying
This game feels so right, You are never bored for a minute the pace is perfect, Great mechanics and level design and I really like the fact you don't scale up low res pixel art and you fit the res around it instead. Makes the game feels more NESy I guess. Amazing.
Super nice game, impressive art style and very fun self-improving gameplay. I believe there is a bug in task 2 where u lose hp without anything broken or no storm even when there isn't purple light. other than that very fun and beautiful game!
Very nice game, cool graphics and mechanics, really well done. my score 312
Nice experience, I liked the humor (3d cubey made me laugh ngl), And I really liked the way u did the ui and the menu with all the different projects. really cool vibe
Really nice game with super cool artstyle. well done!
Really nice experience, The option to use directional attacks was very cool and the art style was nice. Well done
cool game, reminded me of playing icy tower, i think there is a bug where the game don't reset when u die and the lava just keeps going up, other than that very cool
Amazing game! Nice graphics and sound. The gameplay is very fun and rewarding making plans using the different cards. I kind of wish there were levels instead of an endless run, would make the game reach it's higher potential imo.. But still an amazing entry!
Nice game, I like the star sprite at the bottom and the movement feels nice after a few tries, One thing I noticed was asteroids wont despawn after dying and can damage you in the start of the next run. Other than that very nice game!
Very fun, and super good looking art. I got to level 11 (:.
@neeko69 hey, do you remember at what part the game crushed?
I believe i fixed the crash...
@raphiell Hey thanks for the play and the feedback! The enemy chooses a random point on the map and goes there, and the blood trails are just for visuals though now that you say it would have been cooler with a mechanic behind it :P
@mickxe @louis-victor-o-hara @fupi @xhadie Thanks all for playing and giving feedback <3 !
@essarrgee Thanks for playing and giving feedback! Glad you liked it (; @brainloaf-studio Happy to hear you liked the sound, I agree on the map size - probably a bit too big. Glad you liked the game (:
Graphics and mood were great! Movement felt good and responsive as well as throwing and attacking. I was not sure what to do or what my goal was but I do felt I'm delaying my inevitable fall to the underground.
The fact that it's a compo game blows my mind! Game feels very polished and charming. Art is top notch and I liked the music a lot. I wish the game was a bit easier in the early phases so I could have tested the mechanics better and got a good grip on how to play. Had fun nonetheless!
Awesome mood and neat art style! Game feels very polished and the music was cool as well. I wish there was some kind objective while running from the killers, Maybe even Pac-man like objective where you can collect something in order to delay enemies. Nonetheless very good!
Super innovative! Took me a while to figure out I needed to open the create menu in order to draw, But once I figured out I had fun with it.
Very innovative and fun! Graphics and sound were on point. Controlling the rover felt good and realistic. I wish the gameplay had more features, Perhaps some type of enemy or a powerup. I loved it though.
Pretty fun and exciting, I had fun playing with the different ball types. I Do think the theme should have been more strongly present. But pretty good nonetheless
Very polished, Good job!
This game is awesome! Art was good and unified, Everything felt attached and nothing out of place. Animations were smooth and on point. I liked the chill music to fit with the mood of the game. Gameplay wise- game was very fun and enjoyable to the end, Although I felt more could be achieved with the level design supported by such cool mechanics and movement system. Nonetheless one of my favorites this jam!
Cool experience. I liked the victory ending and the massage it had. The game had an interesting take on sacrificing sanity to stay more awake and I felt this idea could go further. Art was good, I especially liked the menu art.
Fellow time puzzler! Some puzzles were very satisfying to figure (I really liked the one where you have to reset the box timer by putting the box on your head). I really liked the music and I felt it sat with the mood of the game very well. I do wish I was introduced to the player movement and the overall game physics before trying to solve puzzles. No gravity only for the player needed introduction and perhaps even an own puzzle of itself to grasp that. I wish I had more control over the player (Not being frozen when a box fell and such). But other than that I think it's a very solid entry!
Great game Arya! I'm really curious on how you accomplished the fire sprite effect, Impressive stuff. Background graphics were very clean as well. Took me a while to get used to the movement but had a lot of fun over all! Love it.
Fun game! Very interesting and innovative. I wish there were an easier way to flip blocks around but I figured It's kind of the main difficulty..
The idea is good and executed very well! I really like the simplicity of the controls and gameplay. Graphics were nice as well, Had fun!
Game was fun and have much potential. With that here are a few gameplay issues I had:
1. I felt like I couldn't decide in which way to send my units and "got lucky" when I sent them in the right direction.
2. Maybe a missed it but I couldn't find a way to decide how big the unit I deploy is.
3. This is just a suggestion: I wish I could control my unit path after launch to further my strategic ability in the game.
I really like the idea of the game and fps feel it had. I wish the platforms was in a different color from the background(black instead of white) because at times I couldn't tell I was near a platform. I also noticed that the mouse sensitivity I changed to wasn't updated? I would really like to see a post jam version of this with a bit more polish. Could be sick!
I see this idea working well as a full project, pretty innovative. Had fun playing :D
That was a really interesting concept to explore, The screen flipping combined with the need to kill the zombies but to also do so carefully so they wont get too close worked very well. Good stuff!
Actually really nice and original, I wish I knew more music theory to enjoy it more ;p
Wish it was longer, Mai looking cute :P
This game was really captivating by making you want to try new stuff each time. Might be subtle but i really liked the intro too x). Managed to get 3 keys
Id start by saying this game was great and I had a lot of fun with it. Art and animations were superb and the level design felt fair and challenging! With that out of the way id just list stuff I found inconvenient for you to pay attention to if you haven't already :)
-Controls felt a bit awkward, id prefer Arrows/F/R/Shift or WASD/J/K/L/etc.. to utilize both of my hands while playing
-I noticed that if I stopped pressing the right direction while dashing, my dash would cut right out which felt weird, imo a little air deceleration would have helped here
-Obstacle art seemed too similar to environment art at times- Lasers & Floor, Eyes were hard to notice. a bright outline or different coloring could have helped a bit here :)
-I wish I could reuse my ability if I still had more energy left, Seemed logical to allow further gameplay options
That's about it tho, as I said had tons of funs with this one! Good job
Desktop Screenshot 2022.10.09 - 17.50.38.61.png
Liked the concept of maximizing movement efficiency to progress through, although I felt like I was pretty bad at it ;p. Art was tasteful and nice too :)
Roll was very satisfying to dodge enemies attacks, Had fun :)
Interesting concept that is well executed, Also the art was pretty awesome :3
Love cats, had fun. Very cool entry
Got hit with a +6 first run T_T, This game was really awesome adding a nice touch to an otherwise simple card game
Neat stuff, Good job!
I need this game on my phone! Fun and casual with great aesthetics