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velaachlorine

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 secondsSilver Plattercompo434.004.003.743.644.214.113.663.87
202149Unstableb-Blastercompo454.003.952.863.674.253.913.053.14

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by velaachlorine

velaachlorine leaves an average of 12.0 feedback comments each event.

LD51 — Every 10 seconds (10)

Cursed Hotel by mvasko2 2022-10-04T23:16:28Z ♥ 1

this is surprisingly fun. i ended up lasting 8:21 minutes before succumbing to fatal disintegration, i did not even attempt to optimize the employees' walking time lol ; the music is basic but i think it fits the game

Clock Caper by Ryan Dotsikas 2022-10-04T22:47:34Z ♥ 4

this is quite outstanding for just 72 hours. the red hazard lines kind of clash with the art style a bit but it otherwise stays consistent thorough and doesn't break the immersion. i like how the clock dude's animations are synced up to the music, it's a nice touch!

Watch Your Step by red-stake 2022-10-04T22:24:53Z ♥ 1

really cool! needs some sound effects for hitting and killing enemies to up the satisfaction factor by 100x would comment on the music but it seems soundraw is an ai music generator; as i understand, ai *art* generators aren't allowed in the compo, but music generators might. not sure though

Bomb Squirrel by shmador 2022-10-04T21:53:40Z ♥ 1

My only complaint is the 8 second music loop that gets annoying after a while. Graphics are great, and this could certainly be expanded into a much larger game; the existing mechanics have a lot of potential on their own, and with more mechanics you could make some very challenging and complex puzzles.

Echo by caeonosphere 2022-10-04T21:36:01Z ♥ 1

I really like the atmosphere of the game, and there being no real tutorial or info besides the one for the walljump (to answer @blinry's question, you have to keep holding the movement button whilst touching the wall to run on it). Sadly I couldn't get past the first walljump of level 5 because I suck, but I really quite like this.

POV: You Live in Los Angeles by Thomas Applewhite 2022-10-04T21:08:28Z ♥ 0

One of the games ever made Took me way longer than I'd like to admit to figure out the second car is unavoidable and that you're meant to touch the red car to win

Ten Seconds to Midnight by Alchemic 2022-10-04T01:26:52Z ♥ 3

Incredibly difficult game; after 45 minutes of trying I think I still haven't made it past the halfway point. I had a lot of fun trying to adapt to the physics and trying to optimize routes. Might come back to this at a later date to try and beat it.

Also I like the naruto run

Anxiety by lesinvisible 2022-10-04T01:08:22Z ♥ 2

Cool art style and music don't know if there was anything else to do beyond getting two items, I feel like I checked and talked to everything My only real criticism was the amount of grammatical errors; text is a core aspect for this type of game, and that kind of took me out of the immersion a bit

Lost Thorn Maze by yusovv 2022-10-03T23:42:45Z ♥ 0

itch.io page returns 404, perhaps make sure it's set to published

Slime cat! by Sofy 2022-10-03T22:28:17Z ♥ 1

My main gripe with the game was the fast movement speed, which while it's not an issue by itself, I feel it doesn't really mix well with the friction-y weight-y type of movement when decelerating or falling especially, in a game like this where precise input is required. Some of the other issues like the boss' hitbox have already been mentioned in previous comments I liked everything else though: art, music, kitty. The walljump is cool, and I feel like you could make some interesting levels designed around it, should you choose to expand on the game in the future.

LD49 — Unstable (14)

Circle 7 by RustBaron 2021-10-06T12:57:18Z ♥ 1

super fun and engaging, which is really cool considering how simple the game at its core actually is

the glitch effects look nice and compliment the mood/atmosphere of the game very well; the music does this too and is a banger on top of that

Boat History by etrealjunior 2021-10-05T12:57:39Z ♥ 1

saw this on 3mpty's stream yesterday and wanted to try it out for myself. it's SO much harder than it looks lmao, the boat physics definitely live up to the theme, at least the checkpoints are close enough that it doesn't become frustrating

the idea is executed really well imo, it's wicked fun and it has so much potential for being expanded into a fully fledged game

the aesthetic and graphics kinda mismatch eachother but it gives me old flash game vibes which i like

relaxing sunset music plays a big factor in sanity conservation

Unstable Atoms by Fersyvanderzee 2021-10-04T21:00:07Z ♥ 1

basically echoing what recessive said, it's simple and well made. the fact that the ship doesn't stop immediately after letting go of the key threw me off a bit but i think it's a fine addition to the difficulty

EVERY GROCERY STORE HAS ONE PRODUCT THAT BINDS EVERYTHING IN A UNIFIED ENERGY by calutron 2021-10-04T17:44:55Z ♥ 1

the whole time i was so scared that the game was suddenly gonna turn into a psychological horror thing lmao

anyways, i really like this, i'm amazed at what people are able to convey with such graphic limitations

UNTetris by JaviCoder 2021-10-04T17:03:56Z ♥ 1

removing the blocks is super satisfying, with sfx and a bunch of higher difficulty levels it'd be quite solid. it looks like a good candidate for a mobile game

Everything's Fine by Patsui 2021-10-04T16:48:57Z ♥ 1

that was way harder than i expected lol, it took a few tries to beat, it's stressful but in a fun way. i like the style of the graphics, it's really charming, and the voice lines are a nice touch too :)

Glitch Stability by Ekaterina 2021-10-04T16:19:46Z ♥ 1

to echo m11 and dekajoo, loved the mood and the accompanying audio and graphics. there are a bunch of things that don't get explained in-game like the walljumping mechanic and stability being the chance a glitchy tile doesn't teleport you, not sure if the point is for the player to figure these out themselves.

also on one instance i managed to get softlocked at the ceiling because the gravity stopped working, but i wasn't able to recreate it.

~☆~ Nekolibrium ~☆~ by Chris Dirkis 2021-10-04T15:31:40Z ♥ 1

i love the graphics, especially the animal sprites and the palette. i would've never thought of mixing this kind of simulation with the theme "unstable" but it works really well lol, props for coming up with something that unique

Alchemy Courier by Paroxysmal 2021-10-04T12:52:52Z ♥ 1

interesting take on the theme and concept. controls feel a bit awkward though and the platforms' hitbox is weird and prone to getting you stuck; other people already mentioned that but i mention it again because it did take away a lot of the fun

when the earth falters by Honey Pony 2021-10-04T03:04:10Z ♥ 3

super fun, very unique mix of concepts, the puzzles are hard enough to keep you busy for several minutes and also engaging enough to not rapidly bore you; really enjoyed this

AtomBurst by Tigeryue 2021-10-04T02:25:01Z ♥ 1

cool concept and really enjoyable, my main complaint is that there's no feedback on when the forcefield is going to run out, more than once i died to a pink square because of the forcefield running out right as i was moving towards the square. you could make the field's opacity fade out as it's about to end.

also kind of a nitpick but it'd be better if the music didn't restart when dying.

i can definitely see this being expanded by adding stages with different gimmicks each

RUIN ESCAPE by reccy 2021-10-04T02:04:11Z ♥ 1

i got to level 2 and then after a solid 15 minutes said out loud "what" and gave up; could probably make the game more accessible for people like me who have a room temperature iq

Mars Contractor by Chameth 2021-10-04T01:38:30Z ♥ 1

really fun, it's also short enough for my attention span to last through the entire thing; also the ai watchdog task was pretty funny

Tumbly-Bird by baldwinthree 2021-10-04T01:13:08Z ♥ 0

was not expecting it to be that fun; cool how you took quite a saturated concept (tower made of blocks that can topple over), changed it just a bit and caused it to become way more interesting