ethanzech 2021-10-04 02:18
Pretty cool, the controls are good.
Only problem I found is that when you collect enough for the burst, if you are too close to a purple square it can kill you without the explosion destroying it.
Foon → Ludum Dare Explorer → LD49 → AtomBurst
By tigeryue
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 182 | 3.67 | 25 | |
| Fun | 113 | 3.76 | 25 | |
| Innovation | 353 | 3.13 | 25 | |
| Theme | 400 | 3.19 | 25 | |
| Graphics | 292 | 3.37 | 25 | |
| Audio | 193 | 3.40 | 23 | |
| Humor | 366 | 2.29 | 22 | |
| Mood | 377 | 2.95 | 23 |
Pretty cool, the controls are good.
Only problem I found is that when you collect enough for the burst, if you are too close to a purple square it can kill you without the explosion destroying it.
cool concept and really enjoyable, my main complaint is that there's no feedback on when the forcefield is going to run out, more than once i died to a pink square because of the forcefield running out right as i was moving towards the square. you could make the field's opacity fade out as it's about to end.
also kind of a nitpick but it'd be better if the music didn't restart when dying.
i can definitely see this being expanded by adding stages with different gimmicks each
@ethanzech I noticed the bug.There's something to do with the execution order here
Holy crap your game is juicy. It really goes to show how good a game can feel even if it's just circles and squares. I love the audio direction too, it really made it for me
Cool. I enjoyed it. The design with four atoms and losing one on each hit is good. I like it. :smile:
This was actually very nice game, but it could be more expanded. I like how the player may carry resources and managed to be tactical with collecting the last resource. Collected resources are also shield points. This would be also great with premade levels. It would be also fun to choose when to use the charge; this is bit kinda like a Pac Man and Asteroids meets. There are many potential things in this game and in it's mechanics, so you should view this game to others and keep going on with developing!
nice game! I like how much it ramps up, it feels good scooping up a ton of atoms and blowing the crap out of a gang of pink boys. nice song too!
Simple and nice game. For me this king of game proove that a basic cancept can be better than a sophisticated but too overwhelming game. Just a little frustrated that the shockwave is just like a little shield. This could have been a lot juicier with a shader of distortion + if it has destroy everything on screen ^^ Still a nice compo !
I really like this game! The controls, graphics, and sound effects all made it feel really good to play. The one thing that I think could be added are more challenges as you get farther in. Maybe introducing new shapes with new effects. Great job! :D
Great game! If you add some small effects like screen-shake and vfxs - will be a great time-killer!
Wonderful little diversion! Really love the graphics and smooth movement. It reminded me of old games like Asteroid but also one I used to play a bit on PS3 called Gravity Crash. Beautiful geometric objects hitting each other and exploding in particles. Nice work, though I'd love to see my own high score on the game over screen.
Excellent game! Fun with good controls. Simple abstract graphics (which in this case works in the game favor ;-)) Great job! BUT SERIOUSLY Make a WEB build!
Nice little jam game. I really liked the whole visual presentation - the vibrating particles really sold the unstable theme. I also like how the particles act like health. I think the game takes a little long to really get moving - it got pretty fun around score 300, but it takes a while to get there - maybe have the difficulty ramp up faster? Nice job! and nice music!