Bleeding Edge Software by HitchH1k3r 2021-10-12T08:30:18Z
nice game! very strong aesthetic, and a nice smattering of game types. I didn't realize I was so bad at snake!
Foon → Ludum Dare Explorer → Users → animawish
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | Number of the Beast | compo | 182 | 3.45 | 3.07 | 3.77 | 3.46 | 3.67 | 3.07 | 3.18 | 3.69 | |
| 2023 | 52 | Harvest | Necromancer's Garden | jam | 248 | 3.72 | 3.48 | 3.87 | 4.05 | 3.27 | 3.53 | 3.50 | 4.00 | |
| 2022 | 51 | Every 10 seconds | Wyrmweaver | jam | 726 | 3.37 | 3.35 | 3.51 | 3.57 | 2.78 | 2.90 | |||
| 2022 | 50 | Delay the inevitable | Lava Tactics | jam | 1041 | 3.24 | 2.91 | 3.59 | 3.59 | 2.82 | 2.58 | 2.95 | ||
| 2021 | 49 | Unstable | Diamonds in the Rough | jam | 499 | 3.70 | 3.63 | 3.96 | 3.38 | 3.37 | 3.09 | 3.11 |
nice game! very strong aesthetic, and a nice smattering of game types. I didn't realize I was so bad at snake!
Rad game! I like the aesthetic a lot, and the game mechanic was pretty frantic by the time I died in level 8. Nice work!
I didn't read the description going in, it was a wild surprise when I got burned up! I think you've done a great job with the theme, managing the balance and letting my biases toward the other villagers guide my hand was a neat and unique experience. Nice job!
Extremely funny game! I laughed out loud when I saw I could only use one wheel. The fixed cameras were an interesting choice for this game, I think they sold the vibe a lot!
nice game! pretty fun once i got the hang of it, you really have to plan your path through some of the levels. cute theme too :elephant:
surprisingly dark game! a neat mix of a point and click game and a proper puzzle, with a strong aesthetic. nice job!
really immaculate game. love the style, extremely clean execution on all of your ideas. nice job!
Nice game! Very funny, and well made. Love the little guys
really nice game! excellent style and vibe, and a neat puzzle concept
Nice game! Really intriguing concept, though I was a little too preoccupied with not dying to be very good at the matching part :sweat_smile:
Very cute game, I liked the way that the lights going out forced me to have my eyes on the whole screen.
Neat game, reminds me a little bit of Stellaris' pop management. Really like the scale of it. Nice work!
nice game! flying the ship feels good, and I really like the press your luck mechanic with the fuel source.
nice work! would've liked to see more enemies or a steeper difficulty curve, but the powerups were cool and the art was nice!
Fantastic game, funny concept and well executed. Love the indirect interface, and the controls in the graffiti is great design. Nice job!
Really cool idea! Curving the rocks around a little at a time to thread the needle between villagers to hit a heathen feels really good
nice game! it's really cool juking around the missiles. a CPU player would have been a fun addition if there were more time :innocent:
nice game! I love the theme, and the land management was a neat mechanic!
Neat game! Those are some powerful bombs! Unnerved by the dark horrors I unearthed - man knows not what he has wrought.
sweet game! neat take on the genre, great looks, and enjoyed the song
Nice game! Funny concept with great art. The hard mode isn't joking around, I couldn't get past the first jump! I'm impressed that the scientist discovered the cure to everything without any fingers! Truly an inspiration.
hill house is at it again, and this time it's got Leah!
Funny idea! Love how goofy the tipping house indicator is.
really cool game, a robust strategy game in such a short time! my strategy was aggressive recruitment, which made maintaining my army a bit of a pain as I would have to manually select every soldier to eat - but in a way that simulates logistical issues :innocent:
Stonks :sunglasses: Screenshot 2021-10-12 185643.png
Nice game, wish I could invest in those stocks when they go negative :chart_with_downwards_trend: that's what i call buy low!
Great art, banging track, spooky premise. Nice work!
nice game! love the style, the huge waves were really funny
The war is over, horse! It's over! Snap out of it!
Very cute game, great aesthetic and well packaged. Nice job!
Nice game! Cute art, love the cat. Wish he could help out a bit - it's tough making a witch startup! 11016 high score :sunglasses:
hilarious game, great concept. the minimalist animations really sell it too. nice job!
nice game! great graphics, and shooting the bots felt good.
Nice work, it's tough putting together a 3d game! The evil eye enemies are very evocative, I hope they find some visine :sweat_drops::eye:
nice game! You can get into a good flow with this, unfortunately I'm not cut out to tangle with goblins :(
this was really great! very funny idea, executed well.
Nice game! The transformation is cool, and I love the mean looking plants.
neat game! nice difficulty curve, that oven might as well have been mount everest! If i have one quibble it's that i lost track of which leg was which constantly, but I guess that's part of the challenge!
neat game, I like the style. I think it's time for me to invest in a new router - fixing it manually is a lot of work!
Really cute game! Cute graphics and a nice little gameplay loop.
Nice game! Really nice mood to it. Why won't those planes just leave me and my lever in peace :sob:
rad game! nice concept, good art, dope soundtrack.
hilarious and well crafted! really nice job!
Really cool idea and well executed! Love the character design. Nice job!
Cute game! I for one welcome our new Fronk overlords.
This comment left by Love2D Gang :sunglasses:
cool game! took me a second to get in the rhythm of it. I ended up just keeping the fire extinguisher with the spacesuit, fire kills you fast even on normal!
nice one! good mood, and a forgiving loop. hope those weird bat monsters find happiness
a timeless story of loss and redemption. Nice work!
A cautionary tale for penguins considering toying with the dark arts. Quite a feat to bust this out in 3 days!
a nice first game! getting anything to work at all in unreal is an achievement in itself, nice work.
neat game! solid theme fit. i wish more of the repair interactions had different mini games
cool game, really original concept and well made! It's extremely challenging to actually make enough money with something to pay off before a meteor crushes it, I never had to build a park :sweat_smile:
Nice job! I like the idea of an asteroids style mining game. Those red guys sure are a rowdy bunch though!
cute game! love the art style, and pretty funny concept. It's tough being a single supermom :pensive:
Pour one out for all of my lost jam friends :pensive: really nice game! nice loop, nice art style, and you do a really good job selling the weight of the jars with the sound design.
That's one perilous river crossing! Love the style, and the song is a jam.
Nice game! I've never thought of a shmup game where your bullets interact with theirs, that's a cool idea. Cute art too!
Thanks so much for the nice comments everyone!
@unagiv the kernel idea was the basic behavior of the bomb cards, and everything else kind of unfolded organically in the development process :sweat_smile:
@antbrl that is not expected :scream: Which deck were you playing with? What's your operating system?
@antbrl Ah that makes sense, unfortunately I have neither a linux machine nor an AMD card to try it on :sweat: glad to hear it doesn't happen every time at least. Thanks so much for the kind words!
nice game! simple, thematic concept, executed well. Love2D gang represent :sunglasses:
Really lovely game! Extremely evocative
Nice game! Cool concept, I think if the swing were faster there'd be some nice chaotic counter-play.
Funny game! Nice frenetic vibe. I clicked the restart button on accident a lot :clown: Probably wouldn't last long in a real nuclear reactor meltdown
nice game! love the theme, and you did a great job with the effects!
this comment left by the love2d gang :sunglasses:
Really impressive game, love it. I can't believe how many times I discovered attacks on myself by blasting what was in front of me... Another banger from Punkcake :pancakes:
Love the art and music. The opening is really funny, and a really clever way to add a bit of a difficulty slider. Took me a few tries to beat it, that last boss was a real stinker. I managed to find sweet spots in the last two bosses, which is honestly perfect for this kind of NES nostalgia you've got going. Really nice game!
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This is a really cool idea! The puzzle concepts are very straightforward and clear, but the game itself is a surprisingly mind-bending puzzle. The graphics are very cute and the interface is well designed. Nice job!
This was a really great game! There's a cool balance even after you've got a big sack o' dice because you still want to risk as little as possible in each encounter, and then throwing the entire bag at the final boss felt good. I loved the art as well, very cute and evocative, and the dice themselves and the particles when they're destroyed were a very nice touch. Great job!
Nice job! Good use of the Freya library, and the music is really chill.
Really fun idea for a rhythm game, great theming and the track select was a nice addition. Good job!
Nice game! A neat concept and an elegant execution.
This is a really neat game! Way cool to make a gameboy rom. Simple but well done mechanic, I love how the little dude looks.
An interesting puzzle with good theming. The gamefeel when you're accumulating resources is great. Nice job!
This is a really neat game. It's got such a melancholy to it - cutting down the grove to save the mother tree is so tragic and evocative, and the fields of stumps toward the end are a really striking image. I never really felt like I needed to try to make bridges with the trees, but that's pretty inconsequential to the mood you created. Nice job!
Nice game! Cool idea and well executed, the cop cars flopping around really cracked me up.
:sunglasses: Screenshot 2022-04-14 182153.jpg
This is a really cool game! Tracking the guests was a very interesting challenge, and I love the cute icons for each one. Nice job!
Nice game! The art is very cute, and building fences as part of the magic kit is a neat idea.
Nice job! Feels very retro, I like the rope climbing.
This is a "cool" (forgive me) game! You really did a lot with the lighting system, and traveling away from the warm fire was a delightfully scary experience when the wind picked up. The snow particles are a really nice effect as well. Good job!
This is a fabulous game - a really inspired idea, executed very well, with cool Mode 7 graphics to boot. Very nice work!
This game has very nice aesthetics, and moving the guy around felt good. Nice job!
Oh, to be a hungry young lad in a Victorian steakhouse... Nice game! I like the aesthetic of the faces.
This is a great game! Once I got my sea legs (bird... wings?) with the movement I really felt like I was in control, and hovering at a flower for a bit before moving on to the next feels really good - I *was* the hummingbird. Nice job!
This is a cool game, I always like a first person platformer! It's really interesting the way the curse clouds create a kind of snake-like tail - punishing you for dawdling and doubling back. I definitely had a lot of moments though were I was just trying to figure out where to go and kept getting nipped by the curse.
Nice game! Fun take on typing games, I like the wizard guy and the dictionary varieties. Some decent curves with the dictionaries as well.
Nice game! Made me nostalgic for Stick Page or whatever those flash games were called. The variety of interactions was cool
Neat game! Good presentation and a cool concept. I guess I'm not cut out to be a particle physicist, the reactor seemed to do better without my intervention...
This is a really fabulous game. Cute visuals, nice music, and a really interesting blend of Tetris, Puyo, and Threes. Both the concept and your execution stand up on their own, but with more time I can imagine a lot of really cool variants you could make for it as well if you wanted to expand this for some kind of release. Nice job!
Neat game, I like the combination of micromanagement and smiting. Takes me back to the sheep in Warcraft 3, except I'm actually helping my guys.
Really nice game! That's one heavy dragon. Felt a little cheeky popping him in the air by jamming nerds under him
Nice game! I really liked the art and the variety of events.
Cool game! Great theming, really clever to have each of the fingers freeze/burn separately. Nice job!
This game exposes some major shortages in the bomb defusal labor force... Nice game! I had fun with it.
This is a spectacular game. A very clever idea, well executed. I squandered my blue piece in the zone before the pink piece, and had to sacrifice the orange piece to make it through after that. I think I was pretty close to clearing the area after the pink piece, but it got very tight and I didn't have enough pieces to burn after the earlier misplays. It's a major achievement to make a game this dynamic in 48 hours, very nice work.
I'd never heard of this type of solitaire game, I think your additional requirement that you have to completely exhaust the deck into the tableau before starting the foundations is a nice take on it, compared to the rules on the wikipedia articles. There's some very nice feel to clicking the cards as well. Nice job!
I'm sorry sir, it's congenital bongoheart. There's nothing we can do.
Very funny game! Nice job
Funny game! Also a bit spooky, there was a definite ambiance to the strange environment, the slow movement, and the panting. I don't even know how you cajoled blender into a full-fledged game. Nice job!
Nice game! You really captured the feeling of being behind on an assembly line. The arcane upgrade paths are a cool idea, they definitely make it more dynamic. If you expanded on this I would change from using numbers though, they're a bit misleading.
@brachistosauro @zimny11 Sorry about the oversight! I've just published v1.1.2, which allows you to shrink the window by pressing F1.
Nice game! I love the style and the cast of characters.
Really cute game! A really nice presentation, I like the way the style gets darker as you progress. Nice job!
Neat game! It's cool trying to balance using all of the resources of once, I can't believe how hard of a time I had with the solar generation when I was trying to multitask! The first person nuke is a fun idea as well.
I liked this game a lot! Great aesthetic and theming, and some fun interplay between feeding the machine and staying safe in the early game. With all of the upgrades I could just leave the wall alone and overflow the bucket counter by eating the pool at the bottom :sweat_smile:
Great game :sunglasses: The animation for the skull eating the dollars is really excellent design
This is a really neat game! First pico8 game I've seen for LD so bonus points :sunglasses: I'm pretty bad at timing the walljump but it feels really nice when I can successfully execute it. Great sound design and art. Nice job!
Nice job! I like the subtle theming with the projectiles for each age.
Nice story and a clever puzzle. Haven't had to rub this many brain cells together since Professor Layton. Nice job!
This is a fabulous game. I love the graphics, I love the subtlety of the sound effects, I love how the difficulty curve is dictated by the clock position. Great job!
This is a spectacular game. An extremely funny interpretation of the theme and a delightful puzzle, in addition to the fact that it's a pitch-perfect emulation of the experience of troubleshooting a rampaging computer. Very nice work!
Cool amount of mobility options, and I love the cute ghosts. You can get into a real flow, which is quite an accomplishment of design. Nice work!
Really had me running around with my ~~hair~~ burgers on fire. An impressively fully fledged game. Nice job!
Neat game, I like the more adversarial take on bejeweled. Some good attention to detail on the UI, I love the title screen. Nice work!
Really neat game! Love the sound effects, cute and clear art, and some nice puzzle design. Nice job!
Really cool idea! Felt just like a samurai movie hero. My one complaint is that I was not a huge fan of the parkour, I think that you should've leaned fully into Kurosawa combat. Nice job though!
Really cool game! Card game tower defense was an excellent idea, and I think you did a really good job of exploring the design space. I really underestimated the power of the Reap card at first, it's a pretty powerful effect. The drum loop was a jam too for how simple it was.
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Nice spooky aesthetic, I feel like that's underserved by RTS games. The changing field buffs were cool as well. Nice job!
This was extremely funny and some ingenious game design. Very impressive work!
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I love this smug cat. Extremely funny how he breaks the clock after you catch him the first time. Nice job!
Really funny concept, and you executed it very well. There's some really good tuning to keep the autosaves fair even when it gets hairy. Excellent pacing as well, it explored the concept and didn't overstay its welcome. Great job!
This is a pretty funny idea, and you did a good job with it. Impressive on its own to come up with a unique take on Tetris in the year 2022 :laughing: Nice work!
Neat level designs and cute assets
Cool game! Brought me back to the days of flash games, complete with the indeterminate amount of sequels. Loved how the music would change from gun to gun. Getting the pistol later in the game is as good as a death sentence :sweat_smile: Nice work!
Nice game! I like the art style and rhythm combat is neat.
FYI it seems like I get a bit of a desync between the song and the input registration playing in Firefox, worked ok in Chrome though. Not that you implemented the web player :sweat_smile:
The number key inputs are cool. I could've done with a longer game, it barely got dark at all before I solved it, but cool game nonetheless!
Kind of a "Canabalt meets Warioware" kind of thing, pretty neat idea. I loved the cute dinosaur. Nice job!
Extremely cool game. Navigating the tunnels from pulse to pulse felt really cool, and there is some really nice atmosphere. Your orientation being tied to your propulsion is interesting because it adds difficulty to the pitch black navigation, but if that were the route you're trying to take there's definitely some tuning to be done, since the failure state for the navigation is kind of just pinballing through the tunnel for a bit. All in all though a very cool game!
Really neat idea, I enjoyed how I had to count the timing for the eye in my head. The music cut out for me after the tutorial though which is a bummer, I thought it was jammin'. Nice work though!
Cute idea, although I like the bonus the most
Neat concept, great vibes. Love the .bmp exporter, extremely cute idea. Nice job!
Very funny game. I love the distorted twanging and the alien "Yee-Haw", they really sell the mood of the game. The controls pose a very funny challenge that goes with the mood perfectly. Great job!
Really funny game. I love the attention to detail with the guy's head turning and his walk cycle matching the beat. Well done!
Funny game! More games should use the whole keyboard as a game mechanic. The sound effects were wonderfully sickly as well. Nice job!
Really cool game. I love the flavor of a vampire's resource being time. Getting the "engine" going with some of the upgrades that buff your time per kill felt really good. Very cute graphics as well, love the style. Nice job!
Gorgeous game! Kept a small scope that's on theme, with a great atmosphere and a neat press-your-luck concept. Great job!
Funny game, nice use of the theme! It is an honor to have a Bamazon robot arm named after me o7
Cute game! I love the little cat UFOs. The jumping between orbits was really cool. Nice work!
Funny game, those trucks are a real PITA to put together! :joy: Elder Elf needs to relax his standards on the construction a little bit, he really loved dinging me for tiny gaps between parts even after my painstaking paint-job. I didn't want to work for Big Santa anyway. Nice job on the game!
Funny idea, I think the theme could have been more effective if the time limit were in the context of the flow of the game rather than realtime. Love the art. Nice work!
Nice game! Got a score of 10. I like the compounding effects, really cool idea.
Really like the main menu. The game mechanic is cool but I clipped into stuff a lot. I was not a fan of the level with the rooms of 3 buttons. The music was cool though and I liked the time slowdown sound effect. All in all nice job!
Really funny game, very well executed. Love their facial expressions and all the different ways to cheat. Great job!
Love the look of the game, really whimsical. I didn't really understand what was happening with the weapons, sometimes they were coming from off screen? Regardless, nice job!
What a triumph of a game jam game! Absolutely adore the style, and the gameplay loop is neat and thematic. Nice work!
Really cute game, I love the art and some neat interactions with the powerups and doodads. I wanted to throttle the cameraman though :sweat_smile:
Neat game, some really cool exploration of the design space with the different characters. Nice job!
Neat puzzle game with a very nice presentation, both with the aesthetics and the level design and progression. I did find myself getting a bit frustrated with it, although I disagree with a lot of the comments; I think that the hectic-ness of the timer would work for this style of puzzle if there was a "skip" button when you solve an early step and the timer turns green. Having to wait 10-30 seconds through the easy steps each time you want to iterate on a solution is rough, but the tension of the timer does add an interesting spin to the puzzle-solving challenge. All in all, very nice work!
really nice mood to this one, I love the art of the guy. Sliding into bots as I zap 'em feels real nice. Good work!
Really cute game, and pretty funny. I love the art style. Took me a second to realize you can pick the crops back up :sweat_smile:
Really cool take on a city builder, with a great atmosphere. The art and flavor text are very evocative and the curve of building the city was a lot of fun. Fantastic game, very impressive.
Pretty wild game, an assault on the senses but in a good way. I like the effect when you're holding a lot of plants. Nice job!
Farming in the middle of a boomer shooter is such a good idea, and you did a great job with it. Very well done.
Funny concept! The scarecrow is very well executed, the hops with the particles sells him as a baddie perfectly. Nice job!
Great atmosphere, love the goofy skeleton guns. Neat take on the arena shooter. Nice job!
Cute critters, Cauldern is my favorite I'd say. Much like in Pokemon I gravitated toward as many damaging moves as possible, but having the critters be little packs of card for your deck was a really interesting twist that forced me into some more interesting interactions. Great job!
Very funny game, love the art style. It's satisfying scooping up those amber fields of ~~grain~~ meat.
Really lovely game. Fantastic aesthetic, very well paired with the dreamy soundtrack and gameplay. Great job!
Very funny game. It's immediately clear what to do and how to do it, the act of doing that was fun and smooth, and it doesn't overstay its welcome. Great job!
Very nice game. Cute character and a great assortment of abilities, although the drill attack is OP for sure :sweat_smile: I've always wanted to be a soup myself so it feels good to be represented in a game. Nice job!
Absolutely fabulous game, the presentation is off the scale. Really lovely gameplay loop too. Fantastic work!
Also, love2d fistbump :right_facing_fist::left_facing_fist:
Excellent atmosphere, very evocative story. Nice job!
Great gag, perfectly executed. Nice job!
These types of games always break my brain :sweat_smile: I love the style of the tiles, and the presentation as a whole is very tight. Nice job!
Very cute game! Some great messages (laughed out loud at "can't equip space suit and swim suit at the same time"), and I absolutely adore the space cow. Nice job!
Very funny game, the music is a perfect choice. Really great work on the shader, looks excellent and perfectly compliments the gameplay. Nice job!
Nice take on the theme. The trail on the mouse was very satisfying. Good job!
Incredible game! An inspired concept, perfectly executed in just 3 days. Very, very nice job.
Love the different enemy types, and always love a character select as well. Nice job!
What a funny concept, this might be the first body horror rhythm game I've played. Very well done, although that tanuki will probably haunt my dreams...
Very nice entry. Love the character design, with fun puzzle platforming and writing.
Charming game, very cute enemies. I like the flow of the game loop bringing you back to the garden between every level. Nice job!
Great atmosphere, love the particle effects. You did a lot with such a small scene. Nice job!
Funny concept, and the first voiced cutscene I've seen in a LD game. Nice job!
@reikan Thank you for playing! Did you get any error text? Do you recall what you did when the error happened?
@labete Thank you for playing! It is deeply frustrating to hear that you got softlocked, I thought I had squashed that problem. I've uploaded v1.0.3 which should hopefully resolve that issue going forward.
@labete Ah great catch! I've thrown up a quick fix for that and another OBO error I found. I'm very glad to hear that you're enjoying the game! :pray:
@bloodycoin Thanks so much for the feedback! I'm glad you enjoyed the game, it's very exciting that there was enough there for you that you had such thoughtful comments.
Regarding points 1 and 5, you can remove cards from your deck in the seed or spell screens by clicking on the cards in the wheelbarrow, and it even refunds the coins for seeds. It's mentioned in the tutorial but it's not super emphasized so I can understand missing it. Something for me to think about as far as in-game discoverability goes...
Very charming game, I love how it kind of teaches how real bees operate when foraging for pollen. Pour one out for all the bees munched by tractors every year :beer::bee:
The most misbehaved farmers I've ever seen! Really ambitious game, and you did a great job with it.
Very cute style, love the hops on that scarecrow. Nice job!
The floppiness of the character animations is great, and you did some excellent work with the feel of the attacks and movement. The witch design is so cute and iconic as well. Nice job!
The mood in this game is top notch, and I adore the character designs. Very nice job!
Really neat game! The art is absolutely stunning, and it's pretty funny having these acolytes wrestling over a fruit they just grew. Nice job!
Really slick presentation of a clever idea. The bomb explosion sound made me jump out of my seat the first time I heard it though :laughing: Nice game!
This is a fantastic game. Really cute take on restaurant sims, with a really funny cooking system. The voice lines are excellent and perfectly complement the aesthetic as a whole. Very full experience made in 3 days, incredible work!
Really lovely character designs, funny and evocative writing, and a neat and unique mechanic. The visual distinction between the hell dimension and the office was really cool. Great job!
Really cool game! Gorgeous graphics and aesthetics, really sets an incredible mood. Great job!
Very charming game! A great little puzzle with an excellent presentation. Nice job!
Neat game! Takes me back to playing twinstick flash games (20 years ago?? ouch). Nice variety of enemies. Good job!
Incredibly charming, I love everything about this! Wonderful aesthetic, good theming, and a wonderful variety of gacha lads. Great job!
Nice atmosphere, you did a great job with the sound design. Love the enemy designs as well. Good job!
Really cool mechanic, and a dope aesthetic. I really had to contort my hands to play the game, but I can look past that. Great job!
Very neat concept, a cool twist on the restaurant game genre. Nice job!
Great game! Very charming, lovely graphics, a fun point and click game with a nice extra gimmick. Very nice job!
Neat game! I like the concept of reanimating your enemies into a party a lot. Some good variety to the guys, and funny sound effects. Good job!
Nicely executed, tight game with a fun take on the theme. Good job!
Neat game! A very delicate ballet between you, the ball, and the enemies. I liked the character designs. Good job!
The environment destruction was really neat, you did an excellent job with the graphics. Nice game!
Unbelievably charming and fully fledged game, and made in 72 hours to boot. Superlative work. Wonderful aesthetics and theming and a great Zelda-like adventure. Incredible work!
Funny bat and character designs. The different attack types were neat. Nice job!
Super strong aesthetic, gorgeous sprite work. Very interesting gameplay gimmick. Great job!
Really nice art on the monsters, funny little vignettes for the summon messages. Nice job!
Funny premise, I liked the guys at the tables. Good job!
Funny and unique take on the theme! The card modifiers are a neat idea. Not a fan of using AI voices though.
@owtuvammo Thank you for the wonderful feedback! I've taken it on board and improved the logic for manipulating GlyphPages(TM) and added some clarifying language to the instructions in v1.0.1.
Cute and funny game! Love the designs of the characters. Nice job!
Cute little guys, cool atmosphere, and a neat mechanic. Nice job!
Nice game! Neat concept and good theming, an interesting take on auto battling. Nice job!
Really cool gimmick, I love the simple and elegant design of the "arena" with your party around a pentagram. The variety of stats is neat and I love the monster designs. Great job!
Neat little simulation, the little walking voters are a nice touch.
Cute style, nice variety to the environments
Lovely game. Unbelievably cute designs for the character and the summons, really cool environment, great sound design, neat platforming puzzles. Great job!
Really great aesthetic and mood. I love the animation when a guy dies, and the progression of the summon is great. Nice job!
Nice game! Love the style of the graphics, and the trick in the last room was cool. Good job!
Nice game! Great Megaman vibes and a cool set of bosses, with very charming graphics. Good job!
Cute and funny! The soundtrack is a banger as well. Nice job!
Nice game! Cool puzzles with an interesting gimmick. Great job!
Nice game! Neat and tidy core loop. The skeletons always seemed to pick the furthest enemy away but what can you expect from the undead! Evil help is so hard to find.
Very charming game! Love seeing pico8 projects, you really used it well. Funny and cute with a nice gimmick. Great job!
Nice theming and fabulous graphics. Nice effect work on the maps and the towers. Good job!
Really cool RTSey thing, that's pretty ambitious for a LD game but you did it well. Nice job!
Nice game! Very fun take on the theme, and the vibes are immaculate. Good job!
Very good presentation, you do a lot with the limited palette. Neat gameplay idea as well. Good job!
Hell in this universe must be a gigantic construction site, a lot of demand for planks and drills! Great atmosphere to this game. Nice job!
Nice simple concept, has a very classic feel to it. Good job!
Nice take on tower defense! I liked the variety of enemies and the song was cool. Good job!