FoonLudum Dare ExplorerLD55 → The Kings Summoning Man

The Kings Summoning Man

By d3kryption

View on ldjam.com

CategoryRankScoreCount
Overall8053.3832
Fun8563.1632
Innovation8753.0532
Theme7473.4632
Humor3573.4332
Mood7803.3832

Comments

bulba 2024-04-17 20:37

Nice sound design. City looks and feels alive. Nice voicelines

smoky01 2024-04-17 20:52

The gameplay mechanics in this game are so intuitive! It’s like the controls become an extension of your own instincts. Plus, the art style adds a unique flair that keeps you engaged throughout. Definitely a gem worth exploring!

maks-night-dlc 2024-04-17 21:01

Great looking city.

jqnox 2024-04-17 21:04

This game is so creative! Albeit a bit repetitive, but very well thought and well made considering you did it alone! Consider me very impressed.

poutine-studio 2024-04-18 00:34

Very fun! A bit repetitive after the first level, but the cards do help with that.

afi-olya 2024-04-18 07:35

Wow... I'm really interested in how you will continue to develop this game. Very creative approach to the idea))

salanyel 2024-04-19 01:03

Damn... Cinematics, Voice over, Graphism, Cards (I really like card games)

This is pretty impressive! Well done!

ylaxus 2024-04-19 01:10

The game is very relaxing, the dialogues, sounds, models, gameplay. great job

stellarnightmare 2024-04-19 11:35

Very nice, Excellent looking as always excellent enough to get my pc in tears. Great Job Man :)

krummsakura 2024-04-19 19:19

Everything looks gorgeous and polished. The voxel characters looks really expressive in the cutscenes. So many things can be built upon the current state of the game.

animawish 2024-04-20 22:23

Funny and unique take on the theme! The card modifiers are a neat idea. Not a fan of using AI voices though.

jkyd 2024-04-22 06:30

It's super nice to see cut-scenes in a LD submission, the dialogue adds a lot to the immersion. I'm not exactly sure how the cards affect the gameplay -- I was almost expecting a Pokemon encounter but with deck-building cards at some point. I did run into a bug where the person I was supposed to summon got stuck in a crowd of people and wouldn't/couldn't follow me back to the gate.

I can see a future version of this game as perhaps a puzzle variety? Where the trip to the person summoned, as well as the return with them, has more obstacles to consider (like guards, angry villagers, or an unexpected fruit-stand-spill). I used to play a lot of Zelda growing up, and the levels where you as Link had to escort Zelda through a dungeon (where she would stop moving upon seeing any rats), are a great example of an interesting way of puzzling through an escort duty of sorts.

Great job on the submission!

jkyd 2024-04-22 06:30

Whoops LD stopped responding and posted this 3 times :s sorry!

duudel 2024-04-22 16:07

This one surely has the most humorous take on the theme thus far :D

There was not much to play though, and I kind of dislike the AI generated voice lines. I would have stuck with just text, as it at least can be read with a consistent voice (inside one's head). But that's just me.

The style is quite coherent and vibrant. I could imaging playing something along these lines, if there was more engaging gameplay mechanics involved.

Good job for 72 hours effort! :)

utopia 2024-04-29 06:37

Nice games, you can't even believe it that this is a game jam submission. The voice line (not sure AI generated or pre-made) is funny, really impressive about the scene and others as well. One bug that I cannot reproduce is I talked to the one I need to summon, but he does not follow me.

lildyll 2024-05-03 04:40

Super cool! Great to hear voice acting in a game jam game!