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Babysitting Simulator
Babysitting Simulator
By lexian, artilor901z, shik0324, Alison1 and hull2196
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1300 | 3.04 | 24 | |
| Fun | 1315 | 2.82 | 22 | |
| Innovation | 1024 | 3.05 | 22 | |
| Theme | 989 | 3.27 | 22 | |
| Graphics | 328 | 4.06 | 24 | |
| Audio | 434 | 3.57 | 23 | |
| Humor | 467 | 3.38 | 23 | |
| Mood | 919 | 3.25 | 22 | |
Comments
The Game is incredibly beautifull, i really dig the artstyle! However i can't seem to survive even a lil bit: even if i non stop remove the monsters from the building i keep getting a game over.. Do i have to kill them after i remove them or something?
Nice idea, the art is really cute! But for some reason the game keeps ending, even if I attack the monsters. I wonder if there should be some more indication of what's going on Please fix the submission; the link should show windows instead of source code
deav
2021-10-05 09:46
Multi-tasking: The game :laughing:
Art style is fitting and really well made, however there are small imperfections, like the the icons next to the baby, which have been stretched over their original ratio :) I've also encountered some bugs (probably?), when the monster didn't leave even after being hit.
Also I was slightly confused at first, because after defeating the monster it doesn't leave right away, but slowly slides across the screen, which then appears as an arrow - this leads to having an arrow on the edge of the screen, which points you into the direction of a monster which has already been defeated.
The game is also kinda hard, I can't seem to survive for more than a ~minute, even though i try hard to both get rid of monsters and keep the baby satisfied :D
lexian
2021-10-05 09:47
@congusbongus Thanks for your comment! I have modified the link type.
lexian
2021-10-05 09:48
@magic-mike Thanks for your comment! You need to throw it out.
pikario
2021-10-05 09:48
Really liked graphics and music ! It's a little too difficult, energy is reducing too quickly when figthing monsters i think, and defeating a mosnter lacks feedback. But great idea :slight_smile:
The graphics were pretty cool. Reminded me of old toy car mats. Unfortunately I couldn't really figure out what to do.
lexian
2021-10-05 09:51
@deav Thanks for your comment! Specifically,You need to throw it(the monster) to the edge of the screen.
I really liked the artstyle here, very beautiful colours and mood! Unfortunately the game was kind of buggy for me, and even when I understood what I was supposed to do I kept encountering problems; also the game seems to always end in the weirdest moments... But the idea was cute and I can't stress enough how much I love the artstyle!
stoffe
2021-10-05 09:53
The game is missing some kind of tutorial, it's hard to understand the controls/gameplay. Took me a while before I figured out that I had to throw the monsters fast with the mouse to destroy them, and also that I had to click the baby cradle, then drag and drop items on the baby to satisfy it's need. At first I just clicked the cradle, then on the items, and nothing happen. ┐(゚ ~゚ )┌
So took to many retries and trial and error to figure out what to do in the game in order to be able to enjoy it.
As the creators of the game the gameplay is probably crystal clear to you. For the next game you make I recommend that you let somebody who has not been part of the development team test it before publishing.
The art style is really nice! And I really liked the idea
I think it would be good if there was more info about how to play - for example it took me a while to figure out you could restore health by going to the karaoke, and it also took me a while to figure out how to interact with the baby or how to defeat monsters. I also kept getting game-overs and I didn't know why. Overall cool idea and a nice looking game :)
lexian
2021-10-05 09:55
@mmisspelling Thanks for your comment!We are writing a more detailed game description.
lexian
2021-10-05 09:55
@morepixels Thanks for your comment!We are writing a more detailed game description.
lexian
2021-10-05 10:00
@stoffe Thanks for your comment and suggestions!From it we realized a lot of problems.We are writing a more detailed game description.
lexian
2021-10-05 10:01
@zappablamma Thanks for your comment and suggestions!Yes, we are missing the guiding part.We are now writing a more detailed game description.
Nice graphics, though the remaining "Button" text in the game really made me laugh.
The game art is very interesting and different, I really liked it. But I couldn't quite figure out how the gameplay works. I just clicked on things to understand what was happening, it got a little confused.
teegan
2021-10-06 23:02
The art on this is fantastic, really cute and nice! I had trouble with figuring out how to beat the monsters.. but then I saw your note about time constraints, no worries. After reading those instructions, I was able to beat back the monsters and save the city and raise my kid! Really fun and well balanced gameplay, only wish there was some way to tell how close to destruction the city was. Great job you guys!
I did it!!! Am I ready to be a parent now?
Haha, great game, I loved the Super Mom character :) The controls were a bit confusing at first as people have pointed out, but really all I needed clarified was how to kill monsters. The rest I was able to pick up on after a few tries (and after knowing that I was supposed to use the mouse). I really liked the concept though, I think the message of the game was very clear and well delivered. I also think it's pretty well tuned after understanding the controls - I was never breezing through or feeling like it was too unfair. Good job !
cute game! love the art style, and pretty funny concept. It's tough being a single supermom :pensive:
bgdc
2021-10-14 12:18
Add a playing rule: move item to baby to feed/clean/play with baby and wait until the related stat reaches 100.
I thought the game is bugged when i clicked on the baby while holding items and it did nothing. After a bit of patience and couple of realizations finally figured out how it works :sweat_smile:
There's couple of tiny improvements which would help a lot in gameplay experience: - Baby stats should be placed near the baby, i didn't realize the baby has stats until my idk-th tries and you have to wait it out instead of spamming clicks on the baby. - Spawning items and moving them to baby seemed redundant, would prefer the items simply hanging or scattered in the house and then up to the player to arrange it. - Guiding arrows are hard to keep track of, it kinda blends with the background and it's a bit small. The enemies also kind of blends with the buildings and sometimes i didn't realize they're on my screen. If the enemy part is intentional it's alright i guess.
Aside from things mentioned and the severe lack of tutorials, the graphic and art is good. Thanks for the game :thumbsup: !
I love the art style. Good job :D