Hole Down by Seeko Studios 2021-05-01T20:56:13Z
Slick! The style is top notch, and I thought the sideview roguelike was innovative.
Foon → Ludum Dare Explorer → Users → Sine Nomine
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Goober Goblins: A Nose Picking Simulator | jam | 464 | 3.62 | 3.55 | 3.78 | 4.05 | 3.41 | 3.50 | 4.18 | 3.45 |
| 2023 | 54 | Limited Space | 👥 | Profound Tribulations Arise from the Pursuit of a Decadent Fool | jam | 653 | 3.48 | 3.44 | 2.94 | 3.12 | 3.42 | 4.13 | 4.01 | 3.60 |
| 2022 | 50 | Delay the inevitable | 👥 | Doctor Dilly-Dally | jam | 1120 | 3.15 | 3.00 | 3.10 | 3.34 | 3.60 | 3.50 | 3.82 | 3.11 |
| 2021 | 49 | Unstable | 👥 | Beff Jezos: Time Shift Manager | jam | 811 | 3.47 | 3.43 | 3.95 | 3.45 | 3.10 | 3.06 | 3.91 | 3.31 |
| 2021 | 48 | Deeper and deeper | 👥 | Amazing Rescue: Space Engineers | jam | 280 | 3.92 | 3.97 | 3.70 | 3.37 | 3.88 | 3.68 | 4.11 | 3.80 |
Slick! The style is top notch, and I thought the sideview roguelike was innovative.
Nice, I like the atmosphere. Are there multiple endings? I got to one.
Very neat, I like it a lot! Good idea with very, very good execution. The sound design was consistent and made it very immersive. A bit repetitive for it's length, for I was beginning to think it was endless, and might have stopped if I didn't read the comments saying there was an end. Although there were enough different areas and sounds, it just could have had less beacons to collect.
Does the traffic pose a threat? I tried to avoid blindly wondering into a road while cars are passing, and I either crossed safely or it wasn't actually an obstacle.
Nice and well done! The levels are well designed. I played both versions and found the alt ending. Somehow I prefer the first version though, the jumping feels better and the character looks better in profile than in quarter view.
This game is awesome! I'm only playing against myself, but I was on the edge of my seat when I didn't know how each battle would unfold. I bet there's a lot of skill and strategy involved if the players were competitive.
Good job. I got 200 score :smile: