Hamster Defense by commanderstitch 2022-10-10T12:32:28Z
Good job doing as much as you managed to do. Good luck next time! ლ(╹◡╹ლ)
Foon → Ludum Dare Explorer → Users → Kregap
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Fish Rage | jam | 1186 | 2.68 | 2.42 | 2.20 | 2.77 | 2.79 | 2.60 | 2.40 |
Good job doing as much as you managed to do. Good luck next time! ლ(╹◡╹ლ)
Nice! Great artstyle. Works pretty well, though end screen would be nice. There is a weird shake of sprites going on.
Nice, it's really fun! ╰(*°▽°*)╯
Amazing entry! 🏆
Very impressive! (☆▽☆)
That's fun. O(∩_∩)O
Neat game, looking at tech stack seems really challenging. Looks like a great engineering feat. ╰(*°▽°*)╯
Nice entry! O(∩_∩)O I think that making jumps that hard in a jam discourages to go through whole game and it would be nice to able to wait faster while holding space. Maybe making the waiting speed up the longer you hold space (ramping up), so instead of waiting 10 seconds it's done in 3 seconds total.
Pretty fun game, even if sailing is more fun. ⛵ ლ(╹◡╹ლ) ⛵
Great mood, amazing visuals and destruction system. I just don't understand how to progress. :D
Wow, that's amazing. A bit to easy and have some rough edges. But I'm rally impressed. Would love to play it again when it's futher developed.
Wow, nice polish, great mood and aesthetic. ( •̀ ω •́ )✧
Great entry! :v:
Great entry! Interesting idea with the attack creating a turret.
Great idea, it's really fun. Would welcome more polish, but that ofcourse can come later.
Great polish, impressive art and overall cohesive mood... That is besides the scream sound, that scared me. Σ(っ °Д °;)っ
Nice, cohesive entry. Congrats! o(*^▽^*)┛
Amazing job for the first entry. I'm really impressed by the UI cohesion and vibe. Animations are neat. It really fits the puzzle game. Great polish. Clicking on the final spot beats the level, that's the main issue. I feel like levels are to long or at least given the block sizes and the chaos that hostile/random blocks introduce whenever they appear. Though I'm not into puzzle games, so I might be just bad or at least shouldn't talk about balance of puzzle games.
It's a pretty fun idea. ♪(^∇^*)
Great art, neat entry. 🏆