Web of Lies by Ava Skoog 2022-04-20T18:10:00Z
I really liked the music and the interviewer animations. Sadly, there is no hope to win.
Foon → Ludum Dare Explorer → Users → Mortiss
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | In10sects | jam | 1044 | 3.01 | 2.90 | 3.18 | 3.55 | 3.74 | 3.21 | 2.80 | 2.94 |
| 2022 | 50 | Delay the inevitable | 👥 | Cauldron | extra |
I really liked the music and the interviewer animations. Sadly, there is no hope to win.
Tried to figure out for ourselves what was going on and failed miserably. Energy consumption/production balance seems interesting, but please make the game more transparent to players.
Hi! Liked the idea, but a bit depressive. Being a stay-at-home mum I'm constantly thinking of making such a game myself) You should have added a spoon slot to make games in all that mess:)
Nice, but events are too random.
Nah, the input delay just got me angry) And the robots stick together when they chase you. Although I liked the idea of dodging slow-mo bullets coming from different directions and with different speed.
Oh, wow, I like this kind of game where you should figure out what to do! "Can I go into the water? Apparently not. Oh, rocks, what can I do with them. Maybe toss it into the wate...ahh, it's rising!" I climbed up the highest point and watched the boat emerging from the cabin, it was wonderful. Couldn't figure out what to do with the chest, though, in web build I didn't get the hint in the upper part of the screen. I downloaded one for Linux, and there was a !gigantic glitching pointer!, I couldn't even start the game with it. Bummer...
@tudvari Yes, apparently the "log updated" part was not visible. Since I didn't read the spoilers I didn't know there even was a log:) I absolutely love the idea of playing with terrain and water levels, but maybe you should give the player more cues that something is actually happening. I've spent literally an hour trying to push the boat into the water with rocks, to no avail.
@tudvari My problem with the lever was that the aim was off center.
Yes, the top part of the screen is not visible at all when playing the web build on my small laptop.
@tudvari screen resolution 1366x768
The game froze on manipulating the steak box for me as well. I tried to play with controller but couldn't figure out how to browse the inventory. Is it a bug? Overall, that's a solid foundation to make a game upon:)
Ok, so you're supposed to give feedback in order to receive one)
I didn't really get the difference between "towers" and "target types", would be nice to have more information. The best strategy was just moving various pens along the way of food.
Would love to see this idea evolving into a water-managing city-builder, I really liked it! It's not enough to stop the water with dams, right? You need to direct its flow somewhere or your dams will fall down. The water always finds a way, that's true.
I think totems don't work. And something's wrong with the dark angels physics, I guess. I enjoyed a lot to repel them with walls, that's extremely satisfying:)
Loved the style and would very much like to play the game...but, seriously, no highlighting for interactable objects in 2022?!! Also the two-bar icon needs some tutorial. Why can't I just throw something at the cat? I have a feeling that I'm supposed to use the second key to open the bird's cage, but it doesn't work that way, so I'm totally confused.
Yeah, that's soo relatable, someone should have made it:) Very nice, but the Esc key is not a very good choice for web — it switches off the full-screen mode. Also I didn't get anything when energy ran out or when the work bar was full.
Cool dragon
Good job! I'm something of an ecohead myself so this game is very relatable. Liked it a lot, I'll give it another go)
I think, carbon footprint is inverted in relation to other parameters — it's "bad" to the top, "good" to the bottom, can be confusing at start. Maybe you should flip it for consistency.
Also, it's hard to imagine what's wrong with high health or high happiness) Or low carbon footprint.
Really cute and well-made, though the difficulty curve is a bit steep, and I couldn't find out where can I get the magazine for ducks. I liked how the light goes through doors and windows and how the atmosphere changes through the day cycle.
Ultimate strategy - wait for them to use their seconds and kill them) Nice!
Cool meta presentation idea!
I liked the game immensely, it has lots of unique ideas and potential) Wish the main hero had more lives) Great work!
Nice short game, I really liked the idea but I wish the story could be a bit longer)
Super fun game, loved it a lot. And it's educational! It teaches speed-reading)
You've got me crying...
Nice art and story! Was having some trouble interacting with stuff, but a solid entry nevertheless.
Nice to see them playing with the ball) It's a shame they don't do much else.