mortiss 2022-04-21 06:49
Hi! Liked the idea, but a bit depressive. Being a stay-at-home mum I'm constantly thinking of making such a game myself) You should have added a spoon slot to make games in all that mess:)
Foon → Ludum Dare Explorer → LD50 → TidyHomebound
By me4502
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 11 | |||
| Fun | 11 | |||
| Innovation | 11 | |||
| Theme | 11 | |||
| Graphics | 11 | |||
| Humor | 10 | |||
| Mood | 11 |
Hi! Liked the idea, but a bit depressive. Being a stay-at-home mum I'm constantly thinking of making such a game myself) You should have added a spoon slot to make games in all that mess:)
Love the quite literal use of spoon theory. I wish the game wasn't as bleak and depressing, though I understand that was what you were going for.
@mortiss & @makiling-interactive-arts - Thanks :) Yeah I get that the theme of the game can be a bit of a downer, but I definitely felt it was an interesting concept to explore through this sort of game
I the concept of the game, really fits the theme !!
Though the mood was rather bleak (which i like honestly), micro managing "spoon" left and right was engaging. Though i didn't get that far into the game sadly D:
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Great gameplay and cool graphics & sound. 2nd day was hard tho :')
Very hard game but love the concept.
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Really liked the concept; made it to day 6 and the cope bar shot down immediately haha! I tried to prioritize self care and finish tasks as soon as possible since they became harder to fix over time. Didn't use any emergency spoons the whole time though. Would love to see this as an improved version with more detailed graphics :) I will also say the music made me a little sad.
Nice idea. I found it really hard and the effects on the chores that needed doing were a bit distracting. Would love to see this expanded to explore how spoon theory relates to executive functioning and mental energy. Well done!
@mordsven @melik-cagan-oduncuoglu @angelicad - Thanks, I did find balancing the game was a little difficult because I was getting extremely mixed feedback when I playtested with friends 😅 As the main other piece of feedback I got from people who said it was too hard was they needed more visual cues to know when things needed attention I might have gone a bit overboard trying to fix that to make it less difficult. I definitely should've considered more about balance, thanks for the feedback :)
@thomasj Thanks :) I do find around day 6 is when emergency spoons start becoming pretty important to use in order to keep going