Aito Deliverance by Joror 2022-04-06T19:30:22Z
Interesting idea! There's clearly loads of work here. I could have done with more in-game explanation about how the boxes work but I got there in the end. Well done!
Foon → Ludum Dare Explorer → Users → AngelicaD
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | Don't Do the Dishes! | jam | 226 | 3.91 | 3.97 | 3.58 | 4.47 | 3.56 | 4.00 | 3.67 |
Interesting idea! There's clearly loads of work here. I could have done with more in-game explanation about how the boxes work but I got there in the end. Well done!
Lovely idea for the theme. I agree about the screen being pretty cluttered but given that you made it in 48 hours that understandable. I would show less of the calendar and then make it big enough that you could write people's names on instead of the symbols. If you wanted you could build this out into a pretty cool text adventure type thing.
Nice idea. I found it really hard and the effects on the chores that needed doing were a bit distracting. Would love to see this expanded to explore how spoon theory relates to executive functioning and mental energy. Well done!
Love the idea and there's so much more you could do with this (when you've got more time). Fun to play!
I like the movement! It's a nice idea and felt like a good difficulty balance.
I don't think I figured out how to combine things but it's a great idea!
Nice game! I'm not sure I fully got the hang of the document throwing (although I like the idea of pitching your audit documents overboard!).
Nice! I like the chunky graphics and the sense of progression. I thought I was getting away with just running across each level but then I encountered a giant ghost that I had to fight to get the key. It was fun.
Very impressive game! There's a lot of work here and it comes together really well. The graphics are great. I found the basic mechanics intuitive, and was doing pretty well at first. I'd agree that there could be a bit more communication about how happiness etc. works. I went bankrupt, I think because I built more roads than I needed, and this felt a bit sudden. Great work though!
Nice game!
Neat game. I agree that the mouse sensitivity is a little high. I struggled to make it to the top of the tower, but did get to the top of the volcano - before falling in!
I love the wizard and his little animations! Personally I found it much too hard and wasn't delaying the inevitable for very long. Overall it's got a nice feel!
Nice game! Some pathfinding would have improved the character movement but apart from constantly walking into walls I had fun.
We had the same game idea! I hope you also ended the weekend with a huge pile of unwashed dishes :) Nicely done.
Nice game! I thought the concept of corporations pushing personal choice instead of taking responsibility came through really well.
Thanks for playing, glad you liked it!
Love this! So cute and fun to play. The mechanics, animations and music all go together really well.
So much fun! I don't know if my brain is broken from 72 hours of coding but I really struggled to remember which colours went together which added to the challenge. I thought it was pretty easy first but the speeding up definitely made losing inevitable.
Nice game! Feels nice and crunchy, the combination of screen shake and sound is very satisfying. The graphics look great. I enjoyed the humour in the writing.
I would say it's quite generous with the health and stamina pickups. Making these a bit rarer would boost the challenge a bit and make it feel more tense. Great work though!