A Horse Called Nothing by jefvel 2019-10-08T22:31:05Z
Tons of fun, a little clumsy to control but that ended up being part of the charm. Animation is top notch, good job!
Foon → Ludum Dare Explorer → Users → Cral
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | Ticktock Tactics | jam | 106 | 4.03 | 3.81 | 3.54 | 3.94 | 4.42 | 3.92 | ||
| 2021 | 48 | Deeper and deeper | 👥 | SeaSnap | jam | 18 | 4.36 | 4.09 | 4.13 | 4.16 | 4.46 | 4.20 | 4.44 | |
| 2019 | 45 | Start with nothing | 👥 | Polterheist | jam | 49 | 4.16 | 3.75 | 3.69 | 3.06 | 4.33 | 4.06 | 4.10 | 4.03 |
Tons of fun, a little clumsy to control but that ended up being part of the charm. Animation is top notch, good job!
@taqoshaq Thanks for the kind words!
1. Oops the door audio is what happens when you add sound at the last minute haha.
2. Great point, it would have been great if I had the opportunity to look at the game as a whole and introduced characters a little slower.
@starvingindie Thank you! It's funny hearing praise for the SFX. I spent an hour at most making goofy sounds into a microphone!
@plepletier Turns out there was a little bug which could soft lock progress! Fixed it now thanks for playing either way!
@darknesslayer Hey pushed a small fix that should eliavate the soft lock around the janitor section! Thanks for the heads up!
Fun little puzzle platformer really liked the concept and I appreciate the little world building! Like others have mentioned the UX wasn't great but I still enjoyed my time, great job!
Hey there! Lovely little game, music was wonderful really created a great atmosphere! I did get stuck climbing up the steps after getting the first leg for a little while. Luckily I stuck with it and the game was short but sweet, good job all involved!
Fun little infinite runner, would have loved to see some deeper use of the switching between inside/outside modes
The combat system feels great also really enjoyed how you incorporated the level design with the roll, then into the pickaxe weapon! Tons of polish with the little cutscenes as well. Great job!
One thing I did die at one point and got stuck in the ladder and couldn't move, had to quit unfortunately.
A fully featured boss fight and the boss model/animations looked great. Obviously ended a little overscoped but the parts you did well on, you excelled at! Great job!
@magnanix Thanks for playing for so long! We would have loved to add some way of getting hints about the missing pictures. We did make sure everything was collectable however so they are out there!
We really hoped at least one person would have found Gulp at level 1 depth vision, it can get very scary haha! So thank you for fulfilling that for us!
Awesome work! The gameplay is fun and fast and it's oozing style! It's missing some feedback I struggle to see why i'm taking damage at times but overall great job!
Cute art, smooth gameplay, good game feel you've really done well here. Awesome work!
Addicting well scoped game! Some character animation like flipping them based on the direction they were moving would be been a nice way to add a little more motion to the scene.
Overall, great Job!
Fun little game the idea is good! Found it could spawn spikes where it made the game seem impossible! Other than great job!
Very polished, fun, challenging and addictive awesome job! I loved the characters animations, the jump felt super satisfying!
Had a great time! Gameplay was simple but the loop was fun the always switching weapons kept you alert. And the variety of weapons worked wonders! Great work!
Super fun game, a little difficult to control but I got a few slick deliveries off! Great work!
@savorytoast Ah missed we that one! Thanks for pointing it out, will push a post Jam build with a few bug fixes including this later today!
@leorid All interesting ideas! The game is endless highest floor I've managed is 13 in Hardcore mode!
Glad you enjoyed it and thanks for playing for such a long time!
Cool concept! Would be interesting to see the idea pushed further if it was paired together with something else maybe a room escape or some sort of puzzle game. Nice work!
Nice work! Enjoyed my playthrough - the beasts in the dark felt really threatening when they swarmed you!