geckoo1337 2021-04-25 18:33
Hello everyone.
Foon → Ludum Dare Explorer → LD48 → Tunnel48
By geckoo1337
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 135 | 3.87 | 39 | |
| Fun | 34 | 4.14 | 40 | |
| Innovation | 355 | 3.39 | 39 | |
| Theme | 660 | 3.21 | 40 | |
| Graphics | 545 | 3.27 | 39 | |
| Audio | 166 | 3.68 | 38 | |
| Humor | 421 | 2.53 | 31 | |
| Mood | 352 | 3.41 | 36 |
Hello everyone.
This is quite fun, honestly. I'll have to come back and play this even harder when our stuff is done.
hahaha. this game made me experience the whole list of emotions.
Very good game!!!!
Cool game, just got 1st place on highscore. It's pretty hard but fun.
@genpaku What do you mean you got first!?
Welp, time to see the damage.
Edit: Hit 4080 on my first run after checking the score. New PB and champion title returned. Go me! Also good night, I'm exhausted after today.
Nice game, tried to get high score on the leadeboard but always failed! I think I will return to this game when I get more time, haha. The graphics are very simple, but as it is, you don't even notice it because there is so much going on. :smile:
It's very fun. The inside/outside pipe jumping is nice also. No critics to give, just a good job experimenting with procedural generation.
Cool little game, the visuals feel kinda trippy, it's always nice to hear some music and the slow-mo effect when you hit an obstacle is pretty neat. I don't think the inverted controls make the game that much more difficult when you're outside the tunnel, but it's cool that you can choose to be in or out.
Cool game. I thought it was really fun to play, I like that you could flip to the other side of the tube and run out there. I like the graphics generally, but found the repeating grey checkerboard a little hard on the eyes. I thought your music fit the game pretty well. May play this a bit more to try to get higher on the leader board :)
Ah, fellow endless runner :wave:
I like this, it is really fun. Interesting idea to introduce the switching between inside and outside. I'm not sure if inverting the controls does a lot to balance the difficulty, I got used to it after a while.
I also like that the graphics and audio are consistent and create a sort of futuristic style, even if it's not my cup of tea. The game also feels very polished. I especially like the death effect - the player being blown into pieces.
What I didn't like is that everything moved so quickly that I soon became dizzy. I can not imagine myself playing this for too long.
Overall, solid entry, I like it.
P.S. I broke the record :stuck_out_tongue_winking_eye:, my name is Milan
@mvasko2 What do you mean you broke the record!?
Welp, time to get better at the game I guess.
As my first rate for this session, I'm not deceived, this was fun! Anyway, I don't remember being deceived by any of your entries so far :laughing: Very well done, as always!
Eh third place is good enough for me :D
Fairly unique concept for a an endless runner, I really liked maneuvering those obstacles! Great job!
Very cool idea! Good job! :smile: :top:.
not good ,not bad ,maybe add more things will do better
Simple but also challenging and kind of addictive, though. I like it very much!
Fun little infinite runner, would have loved to see some deeper use of the switching between inside/outside modes
I really liked your game! I like how it starts slow for people to get used to the control but it quickly gets challenging. It made me have the "just one more round"-feeling.
I didn't stop playing until I was first at the leaderboards (which was a really nice addition!).
Wow, what an interesting job. His interpretation of the theme was good, and the result was a fun game. I liked the controls and the mechanics of changing the view of the tunnel. Congratulations.
I made top 3! Wooo! Including a leaderboard in a game like this was a great idea. I've played my fair share of infinite runners and this one does not disappoint. Jammin' tunes, running little robot guy in a tunnel--that's all I need. I had a lot of fun playing this. Definitely got my adrenaline going at the higher speeds. Keep it up! Never stop making games. :)
Its fun to try to beat the record. Thx for the leaderboard
I like the procedural generation and the way the level is shaped, it's makes a game that relies more on reflex than anticipation but it's fine. The gameplay is good and the replay value is there, the leaderboard is a nice touch to add replayability too.
Regarding the art, the tiling on the ground was a bit painful to my eyes at high speed, I would have prefered something more smooth like a gradient. Also, I wasn't sure at first if the green and yellow obstacles where in fact obstacles or some kind of collectible. I think you could have kept the color code "red=bad" for better understanding of the game.
I also tried the option to play outside of the tunnel and it's interesting too but I was too confused with the controls.
I liked the procedural animation you did, the effect is cool during game over.
Good entry, well done!
What a great game, gecko! I really enjoy the highscore system and the neat music track with the "aaaaaah" at the end of it :smiley:
Still have to beat my buddy @peringo though :spy:
Edit: Yeaaah man I reached the 6000 mark :stuck_out_tongue_winking_eye:
Really nice runner ! The hall of fame is a cool thing to create objectives, I'm almost in the top 10 xD
Fun game! I always enjoy runners, and this was a good execution. Also liking that I can compete with others! Addictive!
Cool game! I enjoyed playing it, both inside and outside the tube. The leaderboard is a really nice touch!
Great compo, very trippy, love it XD Nice work!
Hey! Thanks for sending us this game to play on stream!
I enjoyed playing this game! Its nice that you can try running both on inside and on the outside. The leaderboard is a nice addition. Its a pity I couldn't reach the 1st place, I will definitely try again when I'll be fresh :) Its also cool that everything is made procedurally.
Here is a timed link for the stream: https://youtu.be/vC17EaL3CcI?t=6659
Cool runner :) Too fast for me, but I enjoyed watching, except these moments when I covered my face by pillow :)
This game looks alright. I like the music in the background. I like how the game takes place in a tunnel and I really like the spinning effect you added when you turn either left or right. The leaderboard are a nice touch. I like the character that you play as.
Maybe make a button where you go to the game instead of pressing a keyboard key. Overall, Pretty nice game.
Nice and clean game. That’s great that the source code is available, I didn’t know about this solution for leader board, pretty neat 👌
I liked it. It's pretty simple, but the fact there's a high score board made me feel competitive :)
Soon I will play some more and do a detailed analysis (just like I did for the other games played in the other videos). :)
https://www.youtube.com/watch?v=bVa3PizAFw8
**Analysis...**
1 - Mechanics, Learning and Flow: The mechanics of infinite running in three-dimensional space became very interesting (unfortunately in video time I did not realize the possibility of running out of space). Learning how to play is simple, difficult is getting good, because things get even more complicated. The flow of play is comfortable, you have some time to breathe at the beginning of each stage and this allowed me to explore the construction of the internal space. The table for best times is a very interesting implementation, in addition to covering the best times themselves, allowing to save (with different names), different times (which earned me a dispute at home). I was curious to know if the same name will be replaced, or if it would not be enough to have the same name. I made a comment or two about gameplay on the YouTube video.
2 - Graphics, Audio and Narrative: The graphics are sufficient to show the concept and have very hypnotic patterns (at least for me). I also have to say, that, I don't know why, but the game made me rest from my problem with 3D games (which make me nauseous), so it was a comfortable experience for the eyes. The sound becomes a bit repetitive after a while, so it would be one of the polishments I would suggest for a post jam version. I do not believe that narrative is the focus of this project. Perhaps a longer version could have, from time to time (after a certain depth) the appearance of specific elements that would compose the narrative (even if collectibles that go to the menu and tell something (even if only visually)). I'm not sure if that would work.
3 - Culture: The game reminds me of runners, but because it is 3D it ends up reminding me of Sonic challenges. The game has a strong experimental character and, it seems to me, could generate attraction for a specific niche (even if it contains similarities with other works). The main character could be changed in a menu to create elements, keeping the skeleton orchestrated by the procedural code of movement). What could make possible, in addition to the ranking for better times, a new space for sharing with social networks.
4 - Monetization: The game serves as the basis for several advergames (in my view). Also as a starting point for the expansion of 3D runners with new approaches. The game as it is (and with some additions and polishes) seems to me to be interesting as a business card for the company's website. It is still possible to make a version for smartphones that could maintain the attractions already present (and the aforementioned creation and avatars) and monetize through advertisements.
@gustavo-christino Impressive review about my project. Thank you for your your help. I don't want to do a post-jam version of this little casual game. I did it only to participate at the 48th LudumDare session giving some fun to others. But as you said, I should do a mobile devices version. Now I am working an another ambitious project - something more interesting. However I am grateful for your shared point of view. Thank you ++
:)
The fact that you added hall of fame makes this game extremely addictive :sweat_smile: Good job!