// OVERDRIVE by Bastienre4 2021-10-06T12:30:57Z ♥ 1
Really great work! AI is well done, ennemies are all interesting, boss patterns are great.
Permanents upgrade are a really good idea to encourage player to keep trying after a game over!
The procedural levels and upgrades were really cool too and made each run different, the lightning bolt and bounces even enabling different approach to the combat.
One of my favorite game of the jam! Thank you for your game!
LD50 — Delay the inevitable (25)
Life On Mars by anstabo 2022-04-07T14:51:35Z ♥ 1
Great mood, great graphics as said above. I liked how each upgrade felt unique and impacting. The feeling of progression is so satisfying here. I had some issues with the controls, especially after unlocking the wheels, I often struggled to go where I wanted. The shader when we are in the shadow is nice but a bit strong sometimes, it was hard to see how to go further when in the shadows. The UI is beautiful and elegant. Animation is great, the music choice is really nice, that's a really great job. Well done!
QUADRATORUM by Blue Pin Studio 2022-04-07T08:51:48Z ♥ 1
This is really cool! The player design is very elegant, with the health bar represented in the center. Animations and shooting on the music beat was great too, it set a great mood. I think each round is a bit too long as it is (you wait a long time before the first upgrade) and enemies can sometimes spawn very close to you, but otherwise this was a fun arcade game!
Please, Don't Die by iva1 2022-04-06T18:07:40Z ♥ 1
This was a fun entry! I liked the variety of ennemies you managed to put in the game, each with their own pattern. I'm not exactly sure what triggered the "level up" but I would have liked to level up faster in the game I think. I got to a score of 81 and didn't feel that much powerful than at the start of the game. Staying in the yellow square is a good gameplay mechanic and the scaling/movement of the square makes it even more interesting.
Good job to the team!
Pellet by Austin Sierra 2022-04-06T12:38:00Z ♥ 1
Nice flip on the classic snake game. I liked the slow build up of the difficulty. I think the camera movement is not necessary as it cause to much movement and detracts from the visibility of the game. I liked the fact that you have the same sprite than regular pellets, it forces the player to move to remember where he is, therefore putting himself in danger. That was a nice entry, well done! After a few tries, managed to reach around 200 score, pretty impressed that some people got higher scores ^^
Before Impact: Meteor Fantasy by Garywiss 2022-04-06T10:42:03Z ♥ 3
That was very fun, the mix of vampire survivor with exploration mechanics works well, and the feeling of progression is great. Trying different build is fun. I encountered a crash on my third game with the fist maxed out and the lifeSteal power (memory out of bound). It took me some time to understand I could walk in water at first so my first game was a bit slower. I think displaying the health of the meteorite at the end could be good too to understand how much you need to improve to beat it.
Great work, thank you for the game.
Did I Just Poop Myself by the Produce Section by ZachsButt 2022-04-05T21:56:11Z ♥ 2
I definitly didn't expect an undertale parody about pooping. I loved the fact that you took this stupid premise seriously and went with it with a total dedication. I admit I a bit surprised at how much I enjoyed this entry. Everything felt coherent, the character design are all really expressive, really that was great thank you!
Fart Feat by PurpoAppo 2022-04-05T21:41:27Z ♥ 1
A game everyone can relate to. This is really fun. I liked how the fart particles followed me and reacted to me. The AI felt surprisingly smart? But maybe my own guilt for talking to them innocently is playing tricks with my percpetion. I would have like to see my scores in real time I think, but otherwise it was a very fun and stupid entry. Well done!
Too Cute for Space Fights by YogurtTheHorse 2022-04-05T21:32:48Z ♥ 3
As most comment said, the art is really great. The effect on the glass is really good. Animations are also very cute, you get really attached to this little robot. I liked the destructions effect and the different part of the ship you could repair. I felt like it lacked a score of some kind ? Like maybe a timer to see if I played better than my previous game.
Great work, well done
NOT YET by TheGreenWorm 2022-04-05T19:06:56Z ♥ 1
Great entry and hommage to retro platformers boss fight. The boss design are inspired, each one telling the "story" subtly. This was great well done.
Card O''Clock by Bastienre4 2022-04-05T17:49:30Z ♥ 1
A great take on the theme. But most of all the gameplay is really impressive, it's really well thought and works really well. Everything is polished, and the tutorial is the cherry on the cake. I don't have a lot of thing to say about this entry, it's just a great game. Well done!
Mr.Filton Deluxe by DS Nahogara 2022-04-05T17:21:40Z ♥ 1
This is a great idea, I love games where you can be creative as a player, and the way you did that is great! I feel like maybe displaying the health of each character and the heart'health could help understand what kind of drawing is more efficient. The old computer program effect is great, and mrFilton is quite fun. However as a non native english speaker, I struggled a bit trying to understand the synthetized voice. Maybe add subtitles if you have the time next time:)
I had a lot of fun, and I would definitly come back to this to try new drawings later. Thank you for the game!
If you try hard enough, you can win. by Rxbbie 2022-04-05T17:05:02Z ♥ 1
Really nice game! Gameplay is simple but fun, great sense of progression with powerups. The gun is a bit to far from the character hitbox, so sometimes bullet don't hit ennemies that are too close. Other than that, I had a great time, it's a very good entry! Well done :)
Volcano by ABRDs 2022-04-05T16:56:26Z ♥ 2
Really fun entry! Strong katamary damacy vibes, I was so happy when I discovered I can pretty much push everything. As said above, building a the biggest ball to push is fun! The art is quite nice, I think the music could have benefited from beeing less "calm" and more wacky. I had a few bugs with physics, where I would sometimes be projected in a random direction, but nothing too gamebreaking. The volcano animation at the end is great too! I love how the "inevitable" really is inevitable, as the amount of item is limited. This was great thank you!
Simple Harmonic Motion Game by Escapade 2022-04-05T16:42:05Z ♥ 1
Didn't know about simple harmonic motion, thank you for the link in the description. It is indeed a really interesting idea for a movement mechanic. I think once you understand that you can "cancel" the wave by the line against the movement (not sure if it's clear) the game become a bit too easy. It's really innovative tho and I would love to see this idea explored further. Well done!
CAT SLEEP PROTECT by tutoa 2022-04-05T16:33:46Z ♥ 3
I'm not a cat person (I know). But god this is really cute. And stupid, but mostly cute. Great cat physic, difficulty is well balanced, one of my favourite entry so far! Well done:)
Don't Die, Dodo! by Baconeta 2022-04-05T16:26:05Z ♥ 3
Cute game! I liked the variety of situations and interactions you have. The art is cute and sound effect are fun. The dodo facts after each death is a nice touch. Well done!
Will There Bee Another? by Gabriel Dias Oliveira de Almeida 2022-04-05T15:07:50Z ♥ 3
This is really cute! Thank you for this! Wish it had some music and sounds to go with the beautiful graphics. To encourage replayability and trying different endings, I would have liked a "skip intro" option at the beginning. After 3 tries I got the good ending :) It was cool well done!
Board to DEATH by nsadie 2022-04-05T14:46:20Z ♥ 2
I love this mood. Playing chess with death is such a strong image. It's a really nice touch how you introduce each mechanics with a smooth progression and even a tutorial, well done! I was a bit surprised by the way the pawns cover their tiles, it felt a bit too powerful. The level transition was cool, I liked the switch tile effect. My only criticism is that appart from the text at the beginning, it felt a bit disconnected from the theme. Otherwise it was a very good puzzle game, well done!
Snowmageddon by PurpledArtFrog 2022-04-05T11:57:11Z ♥ 1
Had fun with this, definitly surprising the first time I saw a snowman explode. Then got eaten by an orca. Then mean penguins. I don't understand everything about this game world, but I guess it sucks to be a snowman.
I didn't really understand what happens when I press "E", and there where some bugs here and there (like the game not properly resetting after a gameover), but overall it was funny, good work :)
Super Mowser Bros by Guilloteam 2022-04-05T11:49:18Z ♥ 2
Brilliant idea, the gameplay works really well and art is so good! I think it's a bit easy right now (I stopped playing after 15min and Bario still had 8 castles to cross, full of garrisonned unit.
Is there a difference between green turtles unit and spikes? I tried to alternate between them for the sake of "level design" but wasn't sure if it had a purpose.
It really feels like an idea you can expand infinitly, with "powerup mushroom" you have to put in some structures that will buff Bario, teleporters, and all the classic Mario features twisted from the perspective of Bowser.
Great work!
Last Point by Itooh 2022-04-05T11:18:31Z ♥ 1
A great idea. The fact that the game ends if you do what you're supposed to is a brilliant idea to encourage exploration. The lore is great and as said above connecting the dots is very pleasant. The mood is perfect, art & music working really well together (strong MassEffect vibes, now I want to play it again =/) Well done!
Battery Low by Milestone Games 2022-04-05T11:03:35Z ♥ 7
Great game! The mood is fantastic, the retro effect is perfect. The "twist" at the end when you get all the science is perfect and makes the whole gameplay experience. I didn't expect the gameplay to be about optimization and it was a pleasant surprise.
My principal remark would be that energy is spent when clicking and not depending on the distance/speed. Once I understood that, I started cliking outside of the gameplay area to reach further while spending less energy.
Audio is great too, brings everything together. Well done!
NeedyMonsters by Snory 2022-04-05T10:42:55Z ♥ 2
Really like the mood of this game. Managing the needs of every creature is somehow "relaxing" even though your slowly overwhelmed by tasks. Well done.
I had a few remarks: - I didn't understand at first why I had free resources every now and then, I think it needs to be clearer in game. (if you continue the game further, maybe each creature type can give you a specific resource so you can have a strategy about wich creature to keep/sell). - The "info" screen is a really nice touch! if you do a "typing" effect on the text however, I'd recommand to align the text to the left instead of centering it, as it makes reading more tedious while the text is appearing.
Good work! Thank you for the game :)
SHAMAN, DO SOMETHING! by Georgii Gerasimov 2022-04-05T10:30:37Z ♥ 4
It took me a while to understand what to do, the instructions says to press "Space" to cast a spell, but I doesn't work unless you select a spell first (wich I didn't at the beginning). I think right now it needs better UX, (took me some time to see the panels when clicking on stuff, maybe add it to the description?) but the game has a lot of potential once you understand the mechanics, and it looks like it has a lot of depth.
Graphics are nice, it reminds me of old flash games and it really touched a nostalgic side of me :). Seeing the tribe slowly evolve and growing is really satisfying too! Well done!
One Bite by Lenan 2022-04-05T10:22:22Z ♥ 1
Nice work! Very juicy experience, controls are really pleasant. I liked the fact that you have some time when your hunger jauge is a 0 before dying, it's a nice touch. Its a bit repetitive after some time but I had fun overall, well done!