@ibispi, @awesomealliterationalliance, @grena, @arcticmattekar, @rodrigo-denubila, @kaisean-games @ice-t Thanks to all you guys for the amazing comments and feedback!
@heinrix, @ratking Thank you and yes audio is definetly something we want to improve for the next LD we take part in.
@lepatryckduffy That is exactly what we wanted to say! We wish you only the best for your upcoming game development career!
@pogo, @rabbittortoise We are glad you guys gave it a second play! :smile:
@remco Thank you for the kind words and for noticing so much about the game! All hints get stronger over the days in one way or the other, the problem right now is that players tend to quit after Day 2 if they did not noticed anything up to this point. We actually thought excatly the same regarding BGM, that is why we only wanted to implement it when there is some time left. It definetly would have to be very subtle kind of music.
@veralos Happy to hear you got the right password after all and thank you so much for taking the time to try it a second time!
@samusoidal We did not intend to have a great replay value, once you reached the ending scene. It should be a unique onetime experience. :wink:
@redpanda Yes, our problem is that so many people seem to quit after day 2, without noticing the hints. Although we did not want them to be too obvious and rather have player find them by themselves.
@drestuff We would love to hear about that score! :smile: