FoonLudum Dare ExplorerLD40 → Chasing Syrinx

Chasing Syrinx

By crucknuk, fufi, lugdumdare-team, OraYa, Nhemesis, Krigorn and Marjorie Bos

View on ldjam.com

CategoryRankScoreCount
Overall6633.3636
Fun8962.8837
Innovation8092.9037
Theme7643.1837
Graphics1514.2237
Audio3243.4436
Humor8092.4131
Mood5883.2536

Comments

makerart 2017-12-05 11:53

So cute! I like your graphics a lot! Music is good as well! And the game is hard as hell) And idea is fit theme! I've managed to complete 4 levels and further it's too hard for me./

kabalatrance 2017-12-05 11:56

I couldn't pass first level because of the dark. Nice graphics but game has low level of polish.

elfippo 2017-12-05 11:57

I like the graphics! Fun take on the power ups. Was really hard to reach the end of the levels if the ice-skating power up was effective. Reached the end after quite some deaths! Good job!

jiayjo 2017-12-05 12:00

the game is beautiful graphically, but there is a problem with the character's racing brake. but the game is interresting

iovorobiev 2017-12-05 12:06

Love graphics and music a lot. However, it is a bit weird that after death your character continues to move if you still hold the button. Died a thousand times because of it :)

avon 2017-12-05 12:15

Very good game. The art is amazing, I love the visual style, it was worth playing for the graphics alone.

The controls are pretty good, but could be better. Its quick and responsive, which is good, but I would have preferred if I could control the strength of the jump(holding down jump to jump longer), it was tough to control where I was jumping. There were also a lot of situations where I was unable to jump despite not falling, which could be annoying.

The level design was very good, I really had to think about how to solve different situations and plan my moves. One annoyance though was that it could be difficult to tell which branches I could jump on to, and exactly where the branch ended.

mihark 2017-12-05 13:59

A beautiful game, but it lacks some polish in my opinion

tvance 2017-12-05 14:56

I can tell a lot of work went into this. Some of the best art in the jam. IMO the limited visibility effect could be eased into more gradually. Maybe don't have so narrow a gradient and/or don't make it close in quite so much each time.

cortexdeveloper 2017-12-05 17:46

Cute sprites

ruba 2017-12-05 17:53

Nice art! Physics could be better - I was unexpectedly sliding on branches. It would be good to mark branches as game objects since it is not very clear that you can jump on them. Music is good.

Good entry overall! Congrats team! :)

johnstapler 2017-12-05 18:42

I really liked the animation!

ezyryder 2017-12-05 18:53

Wow! Artwork is so magical, overall gameplay is also nice and smooth. Great work ^^

nava 2017-12-05 20:59

Really cool graphics and animation! And very fun to play. I couldn't get too far in the game, though.

janachumi 2017-12-05 21:11

Works very well with the theme. The art is stunning! The music is also great. All 5 stars ^_^

avavt 2017-12-06 00:09

Beautiful artwork and sound!

The game is too punishing for my taste, but it is just my personal opinion (I gave up @ first sliding sprore)

The physics collision/interaction could be visualized better imo, it's wasn't apparent to me that I could stand on leafless branches, and it's hard to see when a platform (branch) end.

From my personal experience it is always very easy for us - as creators - to perform tricky maneuvers in our own game because we're the one who made them: we know exactly where the colliders are and how they stand in relation with other pieces. But the players don't have any of that information and have to figure out the detail with trail and error - a process where "hard" and "frustrating" are only a hairline apart.

savepoint 2017-12-06 06:41

Gosh... I want to be more critical on this game then any game I've commented on so far... that's because it's legit and I want to complain as if it were done by some highly funded team. Dope work all around seriously. Too hard for how peaceful of an aesthetic imo Just a pinch of balancing in that regard would make this game perfect. and... I like the idea of just purely running thru to save/kidnap?? your fleeing mermaid lol but thos bats? No way is no bat getting through my fat horns and my hooves would bust right through them. imo. All in all I am inspired and you deserve congratulations! Great music too, cyclic but not repetitive.

fufi 2017-12-06 12:29

Thanks you so much for your feedback everyone!

Indeed we're aware of quite a few problems in the game. It was our first time making a platformer and we had troubles getting the interaction between the character and the branches right The character slides on their slope, and won't jump on their end. It was also the first time we were working with our graphists friends, and even though the game is graphically stunning (we developpers are not worthy of them!), we're aware that it can be a little confusing to know where you can stand or not. The levels were designed and created in just a few hours at the end of the jam, and we lost one to my lack of saving files. In the future we'll try to spend more time on polishing them.

@savepoint: Thank you so much for trying to consider us as a highly paid team :D On the developper team, most of us met during our master. We're all professional developpers, but completely amateur at making video games. This game jam especially we became well aware of how much we struggle with Unity and how much better we could do if we put time in between LudumDares to teach ourselves a little more about it. The graphists are also professionals, but once again not at making video games. I think they loved participating in this LD's edition, and once again, they did an absolutely stunning job!

nivbeth 2017-12-06 14:27

In general, the game is really enjoyable and I like the idea of "rescuing my maiden" :3 But I think the controls need more improvement. It works fluently, but a little bit unstable to me. Also the colliding box is too small, in my opinion. But that's the only critic I have :3 The art is amazing and I love the music. All in all, I think you did a very good job! Keep up the good work!

xeros 2017-12-06 14:53

That's pretty ! The art is great ! I personally would have put more control on the jump, but even like that it is manageable. Not too easy, not too hard, quite good ! Would like to see more : )

larkinia 2017-12-06 19:25

The graphics are really beautiful designed and the music fits perfectly. But I couldn't manage to get past the third level ^^'

marta 2017-12-06 22:40

Graphics are really good, but the game really hard. ;)

elemental-zeal-game-studios 2017-12-07 02:05

Nice graphics. The game is pretty difficult, you need to be precise. I liked the darkness closing in on the player effect. Nice job!

lerpish 2017-12-08 02:14

Cool game u had something kinda unique there but the bad polishing of gameplay made it feel awkaward while doing things as simple as jumping or walking though i really liked the art. nice job

samurai-spark 2017-12-08 16:09

Hey @elemental-zeal-game-studios,

really cool entry. The graphics were superb, beautiful design! The audio is awesome and really fit the mood. The mechanics itself were really nice. But sadly the gameplay has some problems. I think they could be easy fixed with a parala x scrolling background, this would really help theorientation of the player. But I still think the gameplay has lot of potential.

Overall awesome entry guys! :grin:

kira937 2017-12-08 18:18

Awesome graphics! Music is nice, though a bit repetitive.

The difficulty of the levels was a bit off. Few parts were rather annoying than difficult. I didn't have much trouble with it, but you probably saw others struggling. You should always give your game to someone outside the team to playtest.

Overall it's a nice game. It actually looks like something that will have full release sooner or later.