Slice of Scythe by Miyolophone 2019-05-21T17:45:24Z ♥ 0
Solid take on the theme and a well polished execution. well done
Foon → Ludum Dare Explorer → Users → King Kujito
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Take Care Luda | compo | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | 3.50 | 3.00 | 3.50 | |||
| 2019 | 45 | Start with nothing | Church Demo | compo | 491 | 2.61 | 2.25 | 2.25 | 3.67 | 3.75 | 3.08 | ||||
| 2019 | 44 | Your life is currency | Hell's Garden | compo | 2.41 | 2.05 | 2.64 | 2.94 | 2.90 | 3.20 | 2.25 | 2.55 | |||
| 2018 | 43 | Sacrifices must be made | H E R D | compo | 134 | 3.67 | 3.21 | 3.25 | 3.78 | 4.54 | 3.44 | 3.13 | 3.64 | ||
| 2018 | 42 | Running out of space | Easter Shabobble | compo | 276 | 3.50 | 3.29 | 2.74 | 2.60 | 4.19 | 3.30 | 2.85 | 3.24 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | Heartless Ninjas | compo | 345 | 3.38 | 2.94 | 3.65 | 3.81 | 3.37 | 3.37 | 2.36 | 3.30 | ||
| 2017 | 40 | The more you have, the worse it is | Prinsen Gulden | compo | 363 | 3.34 | 2.99 | 2.87 | 3.10 | 3.84 | 3.42 | 2.48 | 3.20 | ||
| 2017 | 38 | A Small World | Icarus Isolation | jam | 580 | 3.05 | 2.28 | 2.95 | 2.76 | 4.28 | 3.14 | 1.58 | 3.45 |
King Kujito leaves an average of 36.6 feedback comments each event.
Solid take on the theme and a well polished execution. well done
This was simply wonderful!
Many things seemed to be made very well in this game. Though, I must say that the web version is completely unplayable and should be omitted. It's too dark to see anything most of the time and the audio is glitched.
Now, this is very nice! I love this take on stealth. I'd like this to be a little more challenging, but that's always something you could do in the future. Very well done :)
A solid runner! The vibe is great thanks to the music. I disagree with how dark you chose the game to be though. It would be easier to differentiate the background and foreground (even some of the UI elements) if you did a revision on the colors/brightness.
I like the idea. There was a lot of clipping and going out of bounds happening though. You did well on this entry though. My suggestion for next time:
- Look into the possibilities of Unity rigidbodies more (assuming you used Unity)
This is solid. No other words for it. ๐
This is a really interesting idea. I had a difficult time playing this but the game clearly has potential to be fleshed out into a great product.
I like the direction this went. A lot of good thought behind this. It's a shame this was restricted by the jam's time limit.
I like the idea of this. If this had short, simple and funny cutscenes along with some more decorated levels, it could become a good educational game.
This is one of my favourite LD games. The mechanic is fun and I finished all levels. The game looks a bit bare bones and it has no sounds, but man it sure is fun ๐
This looks polished. I love the sound design, which is often overlooked!
This is such a charming game! I enjoyed this :)
This looked pretty cute! well done.
This is great. Everything here was executed beautifully. However, I do have some minor feedback:
- I cleared the last level in one try but gave up on the other levels after getting killed twice by my own impatience. The first two levels weren't challenging enough (causing me to accidentally seek my own death). For players like me, a boost button would be a nice feature. - Parallax scrolling stars (or a multi-layer scrolling background in general) would really add to the feeling of movement. At some of the resting parts of the levels, it really shows that the background isn't moving at all, which is a bit uncanny but not bothersome.
Very well made entry nevertheless ๐
This was very fun to play.
Schermafbeelding 2018-12-16 om 12.53.46.png
Imprisoned the fox
I lose after 5 seconds. I think I'm missing the point ๐ฎ
This is great. Only feedback I have is that there could be some music and that restarting levels should be a tiny bit faster. Well done
This is a very nice base to a cute game! Some feedback:
- a minimap, an arrow around your player (think Kid Icarus Uprising) or a way to move the camera angle would go a long way in helping the player locate their enemies. - Of course: sounds and music
Great job!
Feels great, leaves much to be desired in terms of content and functionality, but that's a good start ๐
Some feedback points: - You shouldn't be able to clip through walls. - View of the player model should be obstructed less by walls. - Take away control of the player when they touch the goal (so they can't lose after they've won).
Link gives a 404
This was surprisingly great! Couldn't beat it though :-/
Very fun, would love to see more! It would be great if there were enemies or other elements that wouldn't be visible on the map. Pretty quickly I grew accustomed to only watching the map and having my side scrolling controls translated to topdown movement. Well done :)
Very cool idea. Respect for taking on such a design heavy concept in a game jam. Only thing this needs now, is some sound effects :)
I like cute dogs and mashing buttons so this was nice for me. Made it to 622.1 ๐
Very well made. Would like to see more of this in the future.
Very solid
A bit hard to control but very well made
well done
Veery good. Enjoyed it
This is solid. A bit janky at times but very fun.
It is what it is and you made it in two hours. That's great considering the time pressure.
This is unplayable on my end. Game runs fine but the game window is just too big. Even at full screen, I can't see the right part of the game window. (google chrome, macbook pro)
It's a great idea that deserves to be explored. The game itself is a little rough around the edges but you did well. My character flies to the right and his velocity won't reset, not even upon respawning btw.
Schermafbeelding 2018-08-24 om 22.02.58.png
Lovely and peaceful game. Would've liked more goals in the form of story, upgrades or anything. If you get up to something like in the screenshot, it gets a bit boring. However everything else is great.
Very great game! Would've played this on my DSi back in the day
Solid. well done
Well done. All previous comments did a good job of portraying the pros and cons of this game, so I don't have much else to add to that.
This is solid.
I like games like this so I'm sold. Only problem is how the walls sometimes bounce the player around.
Well done. Definitely very original for a LD entry.
Very nice. Sometimes it gets a bit finicky but I love this concept.
This game is sweet. Would love to see this game with more challenging levels.
Great game. Solid.
Well done.
The idea to this game is present, the game itself however is a little rough around the edges. Reading up on some level design theory would be highly beneficial for this game.
This is lovely, so let me give you some golden tips:
- to preserve the aesthetic angle while giving clear depth to falling blocks, you could have the row of the falling block slightly turn a different color. The player can then compare the path of the block to their own instead of hoping they guessed correctly in which rows the blocks are falling. - upon landing, reset the velocity to (0,0,0) to get rid of sliding rigidbodies. My character was slowly sliding among the x-axis even though I wasn't pressing any buttons. - fix the jump. It's not all that reliable for the player but necessary to overcome some obstacles.
A great concept. Though some balancing may be required. Some of the colliders were a bit too big for the models they were attached to. You might also want to add some sound to movement. Your graphics portray rocket boosters of some sort but your audio doesn't reflect that. Hope this helps ๐
A very fun little game. Would have liked to see the simple player sprite a little more animated as to better fit his surroundings (the grass moves, dust on the ground moves, the edges of the stage move, the goals move, yet the player is completely static). I beat the unbeatable level btw ๐
Also a shorthop and a less heavy character would be great.
Good game, would be nice to see some balancing by adjusting the difficulty ramp. Maybe start with 2-3 easy levels a progress into more and more challenging levels.
Great entry, it got a little laggy on my computer. During the lag I sometimes lost control and encountered audio glitches. I'm running your game on chrome.
Great entry. Nice physics and screenshake, though the enemies wouldn't spawn in on my end the first two times I tried to play the game.
Very nice this is perfect as is. Though you should increase the maximum position you can move to the right. You have a lot of control a to where you'll drop a sushi on the left side but not so much on the right side. I got a score of 1210.
Very well done. Only two points: - I couldn't rate for audio (would've liked to rate high if you guys made all audio files yourselves) - I wouldn't have minded less detailed character sprites if they were animated (even 8 fps would've been plenty)
Nice game, I didn't see the theme expressed but it was enjoyable.
This was a very enjoyable experience.
The controls need some work but it's well on its way.
Nice entry. Fits the theme well.
Nicely done. Only got a score of 870.
I enjoyed the gameplay. I'd be excited to see more levels.
This is really well polished. Well done.
Gameplay needs some polish. The sound, graphics and concept are solid though.
Very nice. Enjoyed this.
Couldn't play the game. Mouse cursor keeps appearing out of the game screen and fullscreen doesn't work. Playing on a mac in google chrome.
Very good concept for a game.
Fun idea, needs to be balanced a bit more.
Very fun game but the right side stopped spawning blocks and I could only play on the left side.
Solid game. well done
Cool idea, nice gameplay, solid entry. Well done.
Nice idea, the platforming could use some work.
Very fun, hard to play for slow readers like me ;-)
Interesting idea. Well done :-)
Nice little game. This mechanic has potential.
Great idea. Would be nice to see this fleshed out some more. :-)
The most fun game this LD.
Cool idea!
Cool idea, not a fan of the controls though.
Very fun idea
Fun idea, a bit too fast and unresponsive for me though.
Well done, reminds me a lot of the game 'Shotgun Funfun'.
Very funny social experience, though the gameplay got boring quickly.
This is a nice game. Short and sweet.
Very ambitious to take on a design heavy genre for LD. Good execution, solid entry. Well done
Best one I came across so far
I liked it very much. This has been one of the higher ratings I've given this LD.
Fits the theme well. Nice job.
Very fun, graphics support the game's feel and it fits the theme. I'd say make this an e-sport!
I really liked the difficulty and concept. It could have a bit more content but it's a good base for a game.
This was very hard but I found it enjoyable for a short while. The music killed the experience for me though.
The title of your game makes it all the more taunting. Nice entry!
It's a nice start to something that could become a full game. Still a bit too rough for me right now. You did a good job :-)
Also it's really easy to clip out of bounds by exploiting the respawn mechanic: Schermafbeelding 2017-12-20 om 10.53.57.png
Great looking game (kind of reminded me of original DS games). Gameplay was a little bit too easy and with no real goal or interaction besides shooting up enemies, I got bored quickly. The borders of the map are also a little strangely placed and decorated but overall I enjoyed the experience :-)
This was fun. Interesting idea that might shine brighter after some polish. It felt more like "the worse it is, the more you get". So it was kind of a reversed version of the theme.
Also: Schermafbeelding 2017-12-20 om 10.06.11.png
Stood still, put up a YouTube video and then: Schermafbeelding 2017-12-20 om 10.27.03.png
I like tower defense games a lot and this is a solid one. Sad to say I didn't really see how this fit LD40 and the lack of audio feedback from the turrets was also a bit disappointing. Other wise I'd say this is a well done game :-)
This game was cool. It could really benefit from some audio!
The music got to me before I could master the controls. I also got stuck on the round platform :-(
(if you used unity to make this game, you could recompile the web version till it works. That worked for my broken web build at least)
This is a very interesting idea. Well done :-)
Great game! It's very challenging and well build. Good job :-)
Well done! I enjoyed this :-)
You did a good job on this :-)
Wow that was impressive. Very cute and funny game this is! Well done :-)
Fun little game. Good job! :-)
Nice game. Could see this working on mobile :-)
Fun little game. I ended up in a similar situation to deathray's too quick though. Well done :-)
Cool idea. The second half was too easy because you could just fly over the level but I like what you were going for :-)
My favorite game so far :-) would definitely play this again if an expanded version got released.
Good game. It's a bit too easy to farm kills though. I stood still at an ammo spawn point moved a bit back and forth (only a few steps) and held the shoot button. Got aroun 10K points, lost no health and then quit. Maybe you could add more enemy types in future patches to prevent this.
Very smooth gameplay and nice sound design. The game froze on me though when going from one room to another. There is also one location where it's very easy to get stuck in:
Great concept and game. Didn't like the options but of course this wouldn't be a problem for people who can relate more to Jack.
Great game well done :-)
Fun concept. Well made given the time you had. :-)
Very cool game. This is a strong entry... Though if you make sure you're always close to a wall and shoot in the direction of that wall, you can kinda just stand still and farm score. Idk if anyone has found this trick yet, but you can prevent player from playing cheap by adding moving stage hazards or something.
I like the atmosphere. Playing the game was a little rough but the effort shows! :-)
I'm impressed by the artwork! Did you make it during the jam? Very well done :-) (Also if you keep hugging a wall, you won't fall. Idk if that's a feature or not)
If you play the game for more than a minute, the controls are easy to get used to. Was very invested in beating at least one level but couldn't get past the second (I probably could but I gave up). This game is weirdly interesting. The strange music, colorful graphics and punishing gameplay would go great along a very dark/serious story to accompany the levels. It is a difficult platformer I'd be happy to complete if it had something like that. Very well done. I am very interested in this.
Nice audio and graphics. Well done.
Very fun game!
Nice idea, only got 92% :-(
Looks very cute :-)
Very well done. Nothing much besides that :-) great entry
I like this, but might I have your take on how this follows the theme? I might be looking at your game the wrong way. If I have your perspective, I could maybe rate your game higher for 'theme'. I understand how the story follows the theme, but has the blue word mechanic got something to do with the theme as well?
Nice to see the improvement the patch has provided :-)
Very fun game! You expressed the theme better than anyone imo.
It was sort of weird since I didn't understand how to win or lose but this game was fun!
I like playing this a lot. My laptop got very warm from all those orange thing but it was worth it!
This game is very loud... *correction* my keyboard is very loud and this game amplifies that. Very fun game though!
This idea is excellent! Wish I could play more but I get too easily frustrated by these kind of games.
Nice game! Plays really well. Feels like space invaders meets contra.
You did a good job! The itch page looks very professional. Well done.
This is amazing. This is my favorite game so far.
This is hard to control but fun to play. This would be a very nice multiplayer game.
This looks really great and plays really well. Your game is like luftrausers with nice graphics. Great entry.
Love your entry. It was very fun to play.
From what I could see this was nice. Though I really recommend reuploading to itch with a smaller aspect ratio. Such a big game window is sadly almost unplayable :-(
Very fun and relaxing. You did a good job. Is it possible to return to the game selection screen without reloading the page?
Well done! A very weird but fun game.
Cute little game. Very fun but I'd like to have some kind of score or something. Well done.
Now this is good game design. I love this mechanic! The art kind of reminds me of a Nintendo Switch indie game of which I forgot the name.
itch link is dead
I want to play this on a handheld. This is a very cute and fun game.
Cool game! it looks good and it's very responsive. I got 70 points.
This feels very well made. A fun and creative little game. You did a real good job on this.
itch link doesn't work
Very nice visuals! I didn't quite understand what the goal was so I just grabbed a lot of powerups and admired the graphics.
The game looks great. It's interesting to see that I'm not the only one who went into the gold collecting direction.
This is a very cute game. Nicely executed with a simple and clean art style. A good made relaxing experience. Well done.
Tried playing the web version. It's just a white screen for me with "ocean cleanup" in text at the bottom. (using google chrome on a macbook)
Very fun concept. Could see myself getting addicted to this if it was a mobile app. Also, is it possible to lose in this? I lost 15 boxes at one point and it was kind of unclear to me as to when the game would be over.
The physics are quite enjoyable, the camera movement is very smooth and the controls are easy and responsive. Good job on that. The music on the other hand was rather... interesting?
So simple yet so addicting! Good playing experience and great music. Add some more letters and you might just make a good buck if you publish it on the mobile market.
Very fun game! It was a good sort of frustrating. I liked it a lot and the music was nice.
This looks very cute :-)
Looks good! Had a bit of trouble moving around, but the game is overall well made :-)
Looks very good. Unfortunately I can't play this on my mac :-(
Those are some of the best looking particle effects this Ludum Dare!
I'm interested in your game. Perhaps you can post some gameplay footage as temporary solution to the lack of keyboard controls.
It was very cute, kind of hard though. The ducky got sad :-(
Clever little toy :-)
I love dogs, but can't play this on a mac. Could you perhaps link some gameplay footage so I can still give some feedback?
I'll play the mac version when it's uploaded :-)
It looks interesting. I can't play this on a mac though unfortunately :-(
Very cute. The game is a little.. short? However, it is good in design and absolutely adorable :-)
I think this counts though. You guys didn't make final fantasy but you did make a sort of Player vs Game game.. I guess? I don't know if it counts but I do think it's cool. Good work guys :-)
This is a sweet idea, a bit difficult, but very sweet! I'd like to see a cat in this game though. This game definitely needs at least one cat ;-)
Very nice. I'm not that good at this game but it was cool to see how if an arrow, it could still orbit around and hit some enemies.That's a great idea! Good job on the game, I liked it :-)
The game looks very nice. I can't say much else though, since I'm a mac user D-:
This game has a great atmosphere! Good job.
Very nice aesthetic! This is an absolutely handsome game ;-)
I'd like to leave some feedback but there is no mac version available. Could you perhaps link some gameplay footage? :-)
The graphics remind me of Parappa the rapper. I couldn't quite get used to the controls though :-)
Nice game! I liked it.
I'm sorry, but could you please put the controls to the game on your Ludum Dare page? I tried to play this but had a hard time figuring out the controls. I'd like to wait with my feedback until I have properly played the game :-)
Haha this is great. You guys have to show this to Mike. Your game is like a weapon against https://ldjam.com/events/ludum-dare/38/ludum-dare-dot-com A very cool project guys and it's also comedy gold!
This looks great. A nice idea and cool visuals. I discovered this game through the trailer and it seemed like a cool game, so I came to check it out. Good job guys :-)
I very much like the idea. It's a very hard game and I couldn't clear it, but it is a very neat concept!
I loved it. Too bad I got stuck since I couldn't sell/destroy/delete rooms though :-(
Very cute. Might I ask how the ghost died though? D-:
I'm very fond of this game. I had a good time playing this.
I found some things though: Schermafbeelding 2017-04-28 om 19.02.19.png As you can see one of the people has kind of bugged out after he left a building. I also noticed that you (probably) used MoveTowards() for the bullets. This led to the bullet stopping in mid air once it reached the mouse position. You really have to keep your cursor far out if you want to shoot the UFOs.
I think you did a great job, congrats :-)
edit: it runs great on mac btw
This made me want to eat cereal. Now I've seen a good game and crave for cereal.
I didn't know what to expect. The game went well above everything I could have expected. If this game gets arrow and WASD support, I'd love to play it with friends.
Is this completely done in Java?
Could you post a link to some gameplay footage? I would like to give you some feedback but I can't play the game on my mac.
The graphics look good, but could you perhaps make the background a little darker? The foreground blend in with the background just a little too much, besides that small nitpick you did a great job :)
Fun idea, if only more devs would put themselves to avoiding soda ;-)
This is amazing! It was very fun to play. Though, it felt a bit weird that I couldn't use large asteroids to destroy smaller ones.
The art looks very cute.
That's a very cute cat. The cat is enough to win me over! Great cat -> great game ;-)
Looks great, fun to play. Good job!
This is a very funny game and it has something more LD games need: the option to make text appear faster. Good job to you and your team. :-)
A good looking game this is! I'm not quite good at it though. It felt like a very unique version of whack-a-mole :-)
From what I've seen on YouTube, it looks good. The slimes are adorable! I will give it a shot when you finish the mac or web version.
I've seen a lot of adorable games this LD and this one has to be way up there on the adorable scale! Those damned neighbours!
Sorry, I'm no OSX expert either (though I am a user). However, I'll still leave some feedback if you could link me to some gameplay footage!
Definitely a one of the most enjoyable games of LD. A short experience but a great one. Agar.io meets metroid fusion, with a bit of science thrown into the mix. The SAX from metroid fusion would be proud of that Black Star. Congrats on making such a good game. :-)
Very interesting idea, relaxing gameplay and by far my favorite combination of gameplay and soundtrack. Nice to see some love for science in this very fun way!
Looks cool! Somehow reminds me of the board game Cluedo. Good job guys.
Very adorable game. Easy to pick up and understand, yet challenging once you reach the later levels. One thing that was off though: you can't jump when standing on an enemy. Good job though.
This is very funny and impressive. I am mainly impressed by how unique and well defined your art style is. It's nice to see something like that in a jam. Well done.
Cute game with a cute story. Some song lyrics here and there and a soundtrack that suits the game. Good job, but you might consider adding a sprint button. I didn't know how to progress at a point and the slow moving character made it hard to talk to everything.
I like how fast paced it was! I was surprised how high in the air I spawned and the camera was a bit buggy (field of view changing very much while sprinting and camera position acting snappy). The controls were very responsive and everything gave a lot of audio feedback which is a very important part of game design, I can very much respect that. Good job guys, also good to see you're fixing things based on feedback.
I suck at your game, but I can see it's well made. It's a clever idea and would make a great mobile app. Some advice though: could you perhaps add the option to change music/sound effect volume? The explosion were very loud compared to the music.
Could you perhaps make a mac version? Either that or maybe upload a gameplay video. I'm interested to check your game out.
It's a cute idea and very fun to play once you understand it. I stopped playing when I got the hang of it, but enjoyed the time I had spend on it. Since everyone is posting links to their game I'll do the same: https://ldjam.com/events/ludum-dare/38/icarus-isolation
Nice unexpected ending!
Link?
edit: it's fixed now so my comment isn't really relevant anymore
That was cute
link not working
This gave me a hard time, but it was fun
Love the concept
Nice work!
That was fun and cute
Very fun
LD45 — Start with nothing (15)
The Firebrand by selkkie 2019-10-26T18:02:09Z ♥ 2
This is very well done. Writing's good, sfx sound fitting, music is good and does not feel repetitive and the visual don't distract from the experience.
Nothing is my car ! by T-Bo 2019-10-26T17:25:11Z ♥ 1
Surprisingly fun game. The score system is nice, but the real fun is trying to complete your car. Well done!
No-Thing Island by SleepyStudios 2019-10-26T17:12:16Z ♥ 1
This game is very nice. I guess some more sfx for everything and a more unique art style are the only things still missing. Solid entry!
Wandering Soul by negator2vc 2019-10-26T16:58:37Z ♥ 2
Very nice artwork. The attack animation should be a bit faster but I respect what this game was going for.
FUTHARK by dikkop 2019-10-26T16:49:13Z ♥ 0
This is very cute ๐
#000000 by kevinworkman 2019-10-17T12:30:31Z ♥ 0
This is very creative, well done!
Schermafbeelding 2019-10-17 om 14.29.39.png
King of Nothing by notapixelstudio 2019-10-14T20:21:16Z ♥ 2
Very good, would download this if it came to iOs ๐
Uballto by ArmchairArmada 2019-10-14T20:12:08Z ♥ 1
Cool idea. Game is solid, sound design wasn't that pleasant unfortunately. Well done either way :)
Zero to HERO by Can Turker 2019-10-07T18:50:28Z ♥ 2
Good job. Reminds me a lot of when I started making games using a tool called GameSalad. good vibes โ๏ธ
Probably I forgot something by evlko 2019-10-07T18:36:54Z ♥ 1
Great humor that doesn't pull punches, though it would've been greater if the writing was tidied up a bit (I take it you're not a native English speaker). Also: there is no value fighting people again if you know the perfect route to their defeat; checkpoints would've been great. Well done!
Molecular Madness by PurpledArtFrog 2019-10-07T17:43:46Z ♥ 1
I love the depth of this game, the visuals (mainly the font used, font sizes, font colors) and sound leave a bit to be desired. It was great fun playing it though eventually it froze on me (probably missed an error, scan your code for possible null pointers). I think having the volume and/or pitch correlate to your current movement speed will make the most common sound during gameplay a bit more natural. You completed a lot of stuff in a short time, congrats!
Spirit Path by marcell-balog 2019-10-07T17:24:25Z ♥ 1
Cool game. The look and feel are great!
Candy For Nothing! by UC101 2019-10-07T17:18:00Z ♥ 3
Very good. I got 84 candies. It might be a bit better if the camera could be a bit farther to the right.
Strive Against Nightmare by AddNone 2019-10-07T17:08:40Z ♥ 2
I had some funny moments where I got stuck forever and the dog flew into space
ldgl.gif ldlld.gif
Though I think you set a great vibe in the first level! Though I kind of lost that vibe after finding the kick button. I think a more powerless character would go better with the spooky style and sound design. Well done on your entry ๐
Null Blob by uvwar 2019-10-07T16:32:57Z ♥ 1
I was waiting for this one. I love it when the blob goes slinky mode