tofunaut 2019-04-29 03:09
Fun mechanic, it was cool to sneak in on enemies then jump out of the shadows to get them. Nice job!
Foon → Ludum Dare Explorer → LD44 → Don't wake a sleeping vampire
By hunttis
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 72 | 3.77 | 20 | |
| Fun | 52 | 3.75 | 20 | |
| Innovation | 117 | 3.50 | 20 | |
| Theme | 197 | 3.44 | 20 | |
| Graphics | 148 | 3.66 | 20 | |
| Audio | 74 | 3.58 | 20 | |
| Humor | 207 | 2.83 | 20 | |
| Mood | 56 | 3.75 | 20 |
Fun mechanic, it was cool to sneak in on enemies then jump out of the shadows to get them. Nice job!
I like the idea with the meld-shadow-kills. Neat twist on stealh mechanics in a 2d jump'n'run.
Cool idea with "powers". For me platforming was little bit to "tight"
Cool idea and I loved the visuals.
You're makin' compo look easy. Great mood. Innovative mechanics
Interesting idea, though at first I was confused if the melding only worked in the shadowed areas. Better than the game I made in the Jam
This is a really good entry! Too bad you haven't rated enough games to get ratings yourself :( Graphics are great, music fits. Awesome vampire action
@m2tias Thanks for the kind words!
I will rate more games in a couple of hours when I get off work.. I was doing that yesterday evening and then the whole site crashed :/
Solid entry! I enjoyed the mechanics. Nice graphics, particularly with the sprites, trees and lighting. And hey, well done on having more than 2 levels that's for sure! If I had a problem with anything is that failing a platforming jump is frustrating. It's honestly a minor nitpick though and a personal one.
I also humbly mention my own ratings :).
@aileron I really wanted to play your game, but I can't, it doesn't run on my mac :( That's all I have at work and I think the deadline might be out after I get home to my windows machine :(
I'm sorry
I would have liked the levels to be less linear. In the first level, for instance, you are forced to go right, then all the way left to climb up, then all the way right to climb up, and then all the way left to kill the last enemy. When I tried to go left in the start I had to drop down to kill the first enemy and then go all the way left again etc.
@harark Yeah, I watched a friend play the game and I realized that the levels should definitely have some openable shortcuts, when you reach specific points.
Cool game! I really like the sounds and the mood :)
Nice game, the vampire looks really good, in his cloak (and also when he vanishes in the shadows). Sound loop fits well too. I liked the mechanic, that you couldnt move when being a shadow, so you nedded to balance between being seen but moving and invisible (but motionless and losing life). Well done! :thumbsup:
Now, this is very nice! I love this take on stealth. I'd like this to be a little more challenging, but that's always something you could do in the future. Very well done :)
nice game, but controlls are very floaty good you are not forcing player to do any tight jumps with it
@hunttis That's fair enough! I've learned from this time so in future LDs I'm planning to release in HTML5 :)
Controls are a little slippery but love the simple stealth/dodge mechanic. Dodging those projectiles feels really smooth - Good Job :)