Stuck Machines by Fractal 2020-10-21T14:24:56Z ♥ 2
I was able to open the floor and door, but never really understood the pattern of how things changed. I like the polished art style and feel of the game though!
Foon → Ludum Dare Explorer → Users → neonjeff
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | SUPER RED | compo | 433 | 3.48 | 3.15 | 3.35 | 3.83 | 3.56 | 4.04 | 3.67 | 3.79 | ||
| 2020 | 47 | Stuck in a loop | The Hand That Feeds | compo | 284 | 3.47 | 3.15 | 3.37 | 3.65 | 3.47 | 3.73 | 4.19 | 3.71 | ||
| 2019 | 44 | Your life is currency | Top Hat Terror | compo | 252 | 3.34 | 2.96 | 2.98 | 3.31 | 2.86 | 3.75 | 4.12 | 3.04 |
neonjeff leaves an average of 36.0 feedback comments each event.
I was able to open the floor and door, but never really understood the pattern of how things changed. I like the polished art style and feel of the game though!
Cool idea! I like the music and am always a fan of custom art :) As someone mentioned I think highlighting where you can move would have made it much easier to understand from the start, but I still think it was cool. The grid of numbers was overwhelming at first and I thought it was going to be a math game ha! Good job coming up with something unique!
Great mood! I think more room reactions could make this super creepy. Nice Audio effects too!
Nice background music and theme usage! I like the text too. The boss sounds like a drill sergeant in my head.
I think it has a memory leak! I eventually had a triangle get stuck right next to me that couldn't be destroyed so the game froze. Cool idea and I like the flavor text!
Looks great! I wish it was easier to control where I was going on the rail, but it fits the theme well!
Great game! I almost got stuck on tutorial 4 but the text helped me figure out the timing!
I failed to break the loop, but did make it to lap 4! I like the graphics and the ghost car mechanic!
I could never get turning down and on my first lap I flipped on my side and couldn't figure out how to get unflipped.
Nice game!
Great Art and implementation! I got pretty fast but I don't think I finished it...
Nice simple puzzle game!
Nice idea! It seems really cleanly made and I like the energy of the track as it gets harder. I also like the screen shake on the bass.
Great art! Gotta aspire to be a Celeryman.
Great game mechanic! I really enjoyed it and the style of the game.
Nice job! The music was great for the feel of the game. I had to make a full circle around the planet to see what each place was, but quickly realized I could link two useful places and never leave them if I wanted. I also wished the movement was quicker, but I think with the slow music it actual worked well at the speed it was. I like the art style too!
I just played through and finished it. It looks like you made it easier but it still took me a couple play throughs to figure out how to win. My hand is sore from spinning! :) I like the humor in it!
I like the voice acting! I couldn't get the mouse to stay on the game in web so it made it a little hard to play but I got through a few cops :) I couldn't tell I had a gun and was shooting on the first one, but once I did I could see this being pretty fun. Nice humor too!
I love the art and sound in this! I couldn't figure out how to solve it though. It looked like I was moving one of the socks in mobile but the other was stuck in the middle and even if I went over it nothing happened?
My best was 2:12! I wish I could tilt :)
I liked the text sounds a lot and didn't run into any bugs or issues. I went from too weak to fight the dragons to way to strong to lose to the dragons really fast though. Cool looking dragons!
I always like games where you can go a little overboard on power and seeing the bike fly away was fun! I wish it had something happen when you go through the ring so I knew I was doing it right. I almost missed adding more boosters to the track but eventually had to see how fast I could launch :)
I figured out how to play pretty quick and like music games in general. I'm not great at remembering things though so I eventually had trouble getting it right and just started freestyling :) It's a fun loop editor!
I wacked many moles. I really like the particle explosions!
Great music.... would you be interested in starting a band? See my game for my resume. I fixed the wand!
I agree with others. Game 2 is a winner!
Well done! The instruction popups were really nicely done and the game mechanic was fun too!
I was ready for some chill lazy river and then tony hawk ramped over my head! I like the style!
Loop Cat didn't look furry enough! Shader 2.
I never realized the tough life of a beaver. Thank you for teaching me this story of nature. I will be sure to leave more buckets near rivers in case the beavers don't have any.
Seriously though this was great!
Alternating space/tab is the only way to go! I got stuck after animating the jumping jacks guy, but I like the idea! I wish it had sound.
Great drawings! I like the style a lot. I want to learn how to do that.
The game music question take a lot of time up and I'm assuming you didn't create that one? I'm not hardcore, but I did learn a thing or two!
Nice! At first I thought it was going to be more tower defense feeling but it ended up feeling like a clicker. I was wanting more upgrades and insanity by the end! :)
Wow I'm bad at inverting tones! Neat idea!
Once I figured out the jumping mechanic it made way more sense! Tea!
I'm good at drinking beer but not so good and brewing it! I spent ~40 days in and could never buy enough resources to make beer. I enjoy hearing it growl at me when I try to do things I can't though :)
I died on day 11. :'(
I got stuck on the Morse code. I listened a couple times and didn't recognize the letters. Neat puzzle game idea. I think the sound effect for the text got old fast though. The visuals looked good though!
I started getting sick on the spinning level. Great implementation of all these though!
Good thing aliens can't climb stairs! haha. I loved the audio in this!
I love the look and feel of this! The audio effects of the different areas was really nice too! I got to the 5th marble and it said thanks for playing and might have glitched out? Nice job!
You had me as soon as I saw this was about candy! I love the mood and flying around on the broom! I definitely have some concussions from walls though :)
The pointer to tell you where to go is great and I liked that some things disappeared in the moon.
Points for using Bach! :) Fun visualization of it too. I once saw a presentation from someone who did a similar project for their undergrad senior project where they were trying to surf on top of all the notes like this.
The math involved in space orbits makes my head hurt! Nice implementation of it in a simple form! I had a few "stable loops" only to then zip off into space, but I like the idea.
Nice game mechanic and level design! I really liked the rewind animation.
I like the texts when you mute the music :)... hacker speed is the only way to play!
I wish I had played this during the voting period. This is awesome! Well done. Yumm.
Awesome style choices! It had me smiling the whole time.
I don't think I understood the dark memories, but it was still entertaining and well polished. Nice!
Very nice art and music! I never seemed to disturb people breaking their windows while talking to them haha.
Nicely done and good use of the theme!
Without the decision text on by default I was really confused, but once I enabled that it made a lot of sense and was cool!
I'm 3 hours in and still loving it!
I like the idea and did get a dance group going, but sometimes I think it randomly restarted? Tricky to get attacks right but satisfying!
I like the way you serve lemonaide! I want to visit that world and experience the jet stream.
I like the art!
Nice puzzle platformer. I'm not sure if it was a bug or intentionally but when I die it keeps restarting the audio making it sound super glitchy (if I hit jump it keeps repeating the start up the jump audio). I actually thought it made cool angry death audio after having a nice friendly feeling while alive.
I really like the game art in this! I usually lost a bunch of health running through enemies at the beginning of waves before getting a chance to circle them and just realized I have to run over the spikes to do powerups from a comment... time to play again!
Wow I love the style of this! I tried playing this on a touch pad which was a little tough, but still worked! Almost didn't realize there was audio but turned up the volume and enjoyed what I heard :)
hahaha. Well done! A true cat lady experience. Everything that is in there is really solidly done.
creepy! I had trouble seeing the door in the first room on my tablet and almost gave up, but spammed "e" around the room until it opened heh. I like that you included voice audio!
Really interestingly done! I was originally thinking about doing a choose your own adventure type game and wish I knew how to make the text popup stuff. I liked the aesthetic a lot. Sorry about the cancer :(
Smoothest platformer I've played of submitted games! I didn't really understand the menu grid and it flashed away faster than I could read, but the gameplay and levels were nice!
I was actually sad when the survey repeated hah
My memory got full and I kept getting a popup about it, but I couldn't figure out how to do anything about it? Nice art!
Hahah I love the gun idea. Game worked for me!
Very cool style! Couldn't really understand what I was trying to do, but loved the visual style!
Nice job! Easy to play and everything made sense. Enemy variety would be cool. The weapons all felt pretty similar too, but the framework is there for more!
It took me a second to figure out I needed to donate from the core to get more money, but once I did it made sense. I feel like some sort of sound effects would be nice because I was constantly killing things off screen and could never tell if I was in real danger.
Cool game! I love the death music. I found all the insta-death pits :)
I like the art and damage reaction. I could see this being pretty fun. I was confused if I finished it or just died at the end :)
Cool idea and I loved the visuals.
Loved the humor! On the third level the enemies moved once before I could and one was on top of me so I could never move?
LD48 — Deeper and deeper (31)
w o r m by exoticorn 2021-04-27T16:41:26Z ♥ 1
I liked how smooth your worm movement and trail was. Mine was done less smooth and I'm jealous. It was also interesting how you stay at a size and then all of a sudden grow pretty fast. I wish I got bigger and could escape the lava :)
One-Butt Alien Corridor by PeachTreeOath 2021-04-27T13:43:17Z ♥ 1
Cool idea @peachtreeoath! It took me a bit to mentally switch between them correctly but once I did it worked pretty well. I wish there was a slow flip 180 or something because spinning 180 takes forever. I guess if they were mechs that would make sense though. Do these aliens not have butts? :) Oh I never really used the guide at the bottom but I did think that was a cool addition. Maybe having a second count down at the end to add suspense would help since I wasn't sure if I was even close when I died on the level 4 ending.
The Depths (Ultimate Edition XXI) by sacredbacon 2021-04-26T23:37:05Z ♥ 2
This is a hard platformer but had a lot of cool features. I was able to fall on the ceiling on the first level and run straight to the ending :) I couldnt figure out how to get past the skull in space. Well done!
Dive by seanarooni 2021-04-26T23:14:24Z ♥ 1
I enjoyed slamming some fish! Nice!
Square Diver by FussenKuh 2021-04-26T21:15:02Z ♥ 2
Very clean submission! I like the subtle screen bend effect and the music a lot! Where is the music from? free source/midi/played? Well done!
Tato - Potato by Noel Widmer 2021-04-26T20:19:31Z ♥ 2
WORMS! Hah now I see why you were interested in the masking I did vs maybe how you did it. I'm now curious if it is different! I tried eating my tail at the very beginning and noticed the beginning of the worm doesn't count which was a little confusing at first. I imagine that is so the trailing segments don't trigger collisions which makes sense. I removed all my colliders except for the first segment since I wasn't really using them but for wall detection. Untitled.png
Fish Loop by internetpaulicy 2021-04-26T20:10:52Z ♥ 1
I didn't even realize how to eat fish the first time through and had 0 at the end ... second time I had 15... not sure what is supposed to happen or change at the end? I like the style and mechanics though. I wish I could swim faster though.
Dream of the Glowing Umbrella by ristoretto 2021-04-26T20:03:20Z ♥ 1
Really nicely matching style to everything! I flew myself across the map and went over the edge detect on the right. I found the edge of the dream. Untitled.png
Haunted Pizza Delivery by msipp27 2021-04-26T19:48:05Z ♥ 1
the loss of flying made it much harder... also the skeleton on the 3rd level is taller than the step above him I think? it kept killing me on it after going over him so I'm not sure how to pass that level. Nice art though! One way I've used so you don't stick to walls is to add a Physic material with 0 friction on the walls.
It came out of space by Suchista 2021-04-26T19:22:27Z ♥ 1
Killer rabbits! I love the music and the pitch shifting down to add dread!
Deep Paper by axeltherabbit 2021-04-26T19:15:56Z ♥ 2
Cool idea! I remember playing a claymation game as a kid and have thought about trying to create something like this! I imagine it is pretty time consuming!
Pipes All the Way Down by kroltan 2021-04-26T19:08:45Z ♥ 1
Nice simple mechanic that was easy to understand and required some thinking to do well!
Infinity Fall by Snoopdawg 2021-04-26T19:04:54Z ♥ 0
itch also couldn't find the game for me..
The Hunt for the Plastic Bag by Bewelge 2021-04-26T19:03:38Z ♥ 1
Yeah I like how things work but once I got a few things upgraded it seemed to take forever to make enough money to keep upgrading. I almost missed that I needed to go to the shop to do upgrades a first too and was wondering where I find more fuel under water. Nice art and UI!
Beautiful blob by Hestrateja 2021-04-26T17:43:35Z ♥ 1
I could only make it to 80% but really wanted to see the ending. I like the music a lot... it fit the feel of the art style.
Deep Sea Diver by gimbalock 2021-04-26T17:38:17Z ♥ 1
I liked the mood of this a lot! The music fit the underwater feel and it was very clear how it worked. I've never seen Stencyl before, but it seemed to work for me!
Deep into the vibe by Ariorick 2021-04-26T17:33:54Z ♥ 1
Cool game! I was thinking about making a rhythm game a first too but also realized that would be a lot of work for 48hrs. I like the music!
Nostril Navigator by Xenon27 2021-04-26T17:25:47Z ♥ 0
Hahah nice idea! This game made me a little nauseous in fullscreen since it was so zoomed in, but the idea was well executed hah.
Prospector Paranoia by Kovi 2021-04-26T17:22:51Z ♥ 1
I like the feel of the game and the sound effects are great! I wish I could have kept going deeper but it looks like it is only about 3 deep? I only got ~300 or so my first play through when I was being safe but was around 800 on the 2nd but wanted to get killed to see what happened. I like the ghosts!
Botanica by FDK 2021-04-26T17:13:18Z ♥ 1
Nice first game! I liked the character animations and art style! it looks great. The gameplay is a bit hard for me, but I feel like most platformers end up that way. I died a lot.
Soul Catcher by DragonsBeardGames 2021-04-26T17:05:45Z ♥ 1
Wow this was much cooler than I expected! It is easy to overpower your fighters and I was one hitting bosses (played through lvl 30). I also didn't realize I could move the catchers until level 14 but that was probably my fault for not reading. Great mix of games!
Deep in the Well by TheNiceGuy 2021-04-26T16:40:24Z ♥ 3
Nice simple game! I like that it was clear what the controls were and how they were changing... although reverse controls after reverse controls confused me since I thought they would go back to normal. It is also weird that you keep moving while controls are frozen between levels which sometimes pushed me to the edge to start the next level. Nice death animation!
A Well-built Castle by JaTDev 2021-04-26T16:36:05Z ♥ 1
Nice idle/clicker. I never felt in danger of running out of water and never had that many choices if I just upgraded whatever was available next. The style all felt nicely done and I liked the 3d effect when moving the mouse. That was a nice addition. The last upgrade did feel like an unnecessary wait since I couldn't upgrade anything else, but I guess that is most clicker games near the end :) My audio had a lot of pops in it that I couldn't tell if it was intentional.
Chimes by Pohko 2021-04-26T13:48:16Z ♥ 2
I really liked this! Did you randomly generate the level layout each time? I killed myself after getting the 3 notes and it cleared their progress bar but still opened the exit and wouldn't let me pick up more. The "e" also never went away after it appeared the first time. The look of this is great and was relaxing as promised! Well done.
Katabasis by HowlingShame 2021-04-26T13:38:40Z ♥ 0
I only made it about half way through, but I like that the game wasn't easy and you provided a playthrough video to see the end! Nice damage display and speed up/down mechanic! This seemed really solid and I'm not sure what I'd change.
GodMode by Landerack 2021-04-26T13:31:43Z ♥ 1
Great artwork! It looks really nice and I could see the dashing mechanic being fun. Some audio would have helped a lot. Some of the guiding text was off the screen for me even in fullscreen (maybe due to ultrawide resolutions?) and I wasn't always sure what I needed to touch, but great job with the time you had! I always enjoy these compo's to see what I can do with minimal time too!
Run little one, run by Para_no_ 2021-04-26T13:24:16Z ♥ 2
Yeah my sensitivity was pretty high for my taste on this one too. The answer is obviously to move to the back of your cage where the scientist cant reach you and live a happy life! :) I noticed a weird visual glitch on the menu when fullscreen? not sure if that was intentional or not, but it actually looked kind of cool.visual_glitch.png
Ppbbfftt Mining Ha! by commanderstitch 2021-04-26T13:18:05Z ♥ 1
I almost beat level 3 on my run. I like the excess of pixels! The game play mechanic was a bit rough, but it was still fun to see explosions everywhere and gibs fill the screen!
Hammer It In! by audioBusting 2021-04-26T13:07:13Z ♥ 2
It took me a second to get how it works, but I made it to the bottom and it broke my nail?! I enjoyed seeing what new thing would be discovered as I went deeper. Changing the music probably would have helped a lot... even just speeding it up as you got deeper. I liked the sections where you couldn't see the nail... I got scared maybe the timing would change.
deep bell by Rs11s21n 2021-04-26T12:59:08Z ♥ 1
I am te winner! I like the sprites/animations of the squids! The ambient water sounds felt right too! The jump mechanic felt a bit hard to control, but this reminded me a lot of old calculator games mechanic wise.
Gurk's Tower by monkeybit29 2021-04-26T12:51:50Z ♥ 2
I thought the models looked great and the music/effects fit well. It felt weird always lunging forward on attack but maybe that made it easier. I had a little bit of a hard time understanding if there was an explosion animation and a death animation on the enemies and generally ran away for both, but I think given the time involved this is great!