Foon → Ludum Dare Explorer → Users → Peer
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | Tower Walker | compo | |||||||||||
| 2018 | 42 | Running out of space | Datacell: a dungeon crawl | compo | 667 | 2.71 | 2.75 | 2.41 | 2.43 | 2.52 | 1.09 | 2.00 | 2.34 |
Peer leaves an average of 3.0 feedback comments each event.
LD42 — Running out of space (3)
Return to Garbage World by mrjorts 2018-08-17T16:42:12Z ♥ 1
Found it really hard to judge were I was and where I was moving. I would have appropriated absolute vertical and horizontal velocity. The "Vel" indicator looked a lot like a dial, so it took me some time to get that it was supposed to be a 2D artificial horizon.
BugStorm by leon75 2018-08-14T19:23:43Z ♥ 1
Selecting units wasn't that easy. It was hard to see at what point the enemies actually caused damage and the game started freezing up for multiple seconds after I played for 5 Minutes.
Get Off My Boat, You! by Eric Kulbiej 2018-08-14T19:06:49Z ♥ 1
Actually got a bit motion sick (You could also say I got seasick). I played it in the small htlm5 element on itch.