FoonLudum Dare ExplorerLD42 → BugStorm

BugStorm

By leon75

View on ldjam.com

CategoryRankScoreCount
Overall5363.0940
Fun5322.8940
Innovation5232.8640
Theme6342.8240
Graphics5912.6340
Audio3063.0140
Humor2.503
Mood4322.8040

Comments

artemftw 2018-08-12 23:56

Really well done, although some menus would be nice.

m8rix 2018-08-13 00:36

The atmosphere was on point. I liked the voice acting, too.

2lol555 2018-08-13 14:32

Nicely done, the base concept is pretty well layed out. Unfortunately some base mechanics of the game were broken for me. For example I could not figure out how to obtain more currency to buy stuff. I assumed at first that I would get some by killing the bugs that were flying my way but that did not drop any. I played around with all of the spawnable objects and after 5 minutes I figured out that I needed to click on them and then right click to make them move. They got swarmed by the bugs and killed instantly. Some form of on screen tutorial would fit nicely, even if it were just a basic text box to read at the start.

leon75 2018-08-13 14:42

@2lol555 Thanks! Yeah that mechanic isn't very clear, you need to build bridges to the floating geyser rocks, and then tell the humanoid golems to collect crystals from there.

jackou 2018-08-13 15:27

Cool little game. I couldn't figure out the main mechanic with the bridges myself, so had to come back to the comments here to get what I needed to do for the golems to work. Overall cool entry, with some more guiding needed maybe.

dries-vuylsteke 2018-08-13 15:27

I beat the game and must say this is impressive for a 48 hour compo. The atmosphere was good, the sound effects (and voice acting!) were amazing. All in all I enjoyed this a lot. Doing an rts during a game jam, very daring!

rkuhl 2018-08-13 16:03

It was really good, but some background music and some form of tutorial would be nice.

ronchiko 2018-08-13 16:31

I really enjoyed the game a main menu and some sort of instructions are needed inside the game, but the game was really fun and impressive.

justinsix 2018-08-13 16:38

As others have pointed out, some polish would go a long way, but for what's there and the time constraints... pretty awesome :) I hope you continue to develop the game

shp 2018-08-13 17:03

Very cool game, brilliant voice-overs!

programmingdimension 2018-08-13 18:22

I really like this type of games. For a Compo entry, overall is one of the best from what I've seen so far! Some polish on the art would take this game to a whole new level!

rvenson 2018-08-14 03:15

I like RTS games and liked your game. Some polishing and text messages could help us to understand better the game objectives

peer 2018-08-14 19:23

Selecting units wasn't that easy. It was hard to see at what point the enemies actually caused damage and the game started freezing up for multiple seconds after I played for 5 Minutes.

incobalt 2018-08-14 22:40

I couldn't figure out how to collect credits. I made bridges over to the node, but I don't really know what to do. It has some really good, sounds and the graphics are good. The theme is there, but it's only barely. I can certainly see this going somewhere with some polish. I do think it's not for me though. I'm just not an RTS player.

A crash I encountered trying to build a golem after they had all blown up: ``` FATAL ERROR in action number 1 of Draw Event for object obj_playercontroller:

Unable to find any instance for object index '6' name 'obj_golem' at gml_Object_obj_playercontroller_Draw_0 ```

eatthepath 2018-08-15 02:04

Very very impressive in the compo, though the lack of some standard RTS conventions like bandboxing hurt the playability a bit. Bridges also seemed very finicky without great reason other than UI time constraints. But very very impressive.

rahim-pxr 2018-08-27 01:03

Nice game, I hope to see more updates and improvments sooner. If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got: https://ldjam.com/events/ludum-dare/42/spacelab-42

rahim-pxr 2018-08-27 16:30

Nice game, Love how everything is balanced! Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam! Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a

darkguardsman 2018-08-31 18:19

Good start of the game, was enjoyable but does need work. Buildings could use some in game detail about how they work and rules for placement. Had issues placing bridges and buildings.