Upwards by Nitin Kumar 2018-08-13T14:28:31Z
I'm not sure about the art and music, but I really like the game play and controls.
Foon → Ludum Dare Explorer → Users → Rkuhl
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | The Treekeeper | jam | 1661 | 3.30 | 3.12 | 2.95 | 3.85 | 3.42 | 2.80 | 2.82 | 2.87 | |
| 2018 | 43 | Sacrifices must be made | Omitl | jam | 535 | 3.41 | 3.52 | 2.60 | 2.89 | 3.52 | 2.83 | 3.10 | ||
| 2018 | 42 | Running out of space | Deluge | jam | 868 | 3.13 | 2.52 | 3.26 | 3.52 | 3.18 | 3.42 | |||
| 2017 | 40 | The more you have, the worse it is | Money Bags | compo |
I'm not sure about the art and music, but I really like the game play and controls.
Super fun game, you should add some more details and publish it.
It was good, but some extra UI (pause button, tutorial screen) would help a lot.
It's a really fun game, but when the particles from the edge and the planet overlap, the particles don't cover the outline.
A great game, but a couple of the screenshots of text were very hard to read.
Your game idea is very good, but I couldn't figure out if there was a way to discard items. Item information was also shown behind the items, which made it very difficult to read.
I really like it, but I kind of wish the orcs had an attack animation.
I really like your artwork, but I have a suggestion. One of the things that made the game less fun was that slimes could fall on your head and there wasn't very much warning, so maybe some kind of warning that a new one is about to spawn
Great game, I love the art style and the kind of puzzle with multiple solutions. The Irish theme was funny and the sound effects were good.
Amazing game, I love all the story and the bitter ending. I found a glitch with the warren, if you click to play it but don't place it you will still get two rabbits. I liked the artwork and the sound was minimal but fit the aesthetic.
Good job, I like the idea of a puzzle solver where you're escorting a prince. The graphics didn't feel very cohesive and it was a little clunky, but I liked it.
Great game, really impressive art and sound design.
Really fun game, I love the artwork and it is quite funny.
Cool game, I really love the art style and the idea is decent.
Cool game, I love the concept. I wish their was less randomness - I would of liked to choose my heroes at the start and what their order was. I also wish I could choose who to heal as the cleric. Good artwork and music. I think that the your thumbnail could be a little bit better.
Nice game, I really liked the axe combat and the idea of shooting gold. I wasn't a fan of the enemy artwork, and I thought it was lacking music, but still a pretty decent game overall. Good amount of content and used the theme well.
Neat game, it took me a couple of rounds to figure out what I was supposed to do, but once I did it was relaxing. I really love the artwork, but giving some player more feedback would be my first priority. I think that the clickable things should change the mouse into a pointer, and they should have some kind of outline.
Really cool game, I love the art style and the hectic game play.
Funny little game, I like the stealth and it fits the theme very well. The game over screen didn't show up correctly on the browser version.
The graphics are really good, the music is very well done, and the idea is decent, but I felt it could be expanded on. I would love to see a full game with lots of secrets and interesting puzzles. Maybe you could make the sacrificial blocks moveable. I thought the gravity was too high, and I was unable to finish the game.
Really awesome game, but it could've used a little more variety. Maybe different size levels, multiple people with alternate pathways, and different kinds of blocks. The controls could be improved as well, and dragging didn't feel great. Artwork was great and felt really polished. Also, you could still move blocks after you sacrificed.
Really interesting game, I love how all the characters have slightly different jumps. I would love if there were more differences between characters as well. One bug I found - on the web version, if you restart the level while dialogue is playing the dialogue won't go away.
Great game, I really love the idea and playing as an alpaca. The climbing noise was super cute and the fact the each player's experience is different depending on which skill they sacrifice first is awesome.
I love the graphics and the cute creatures, really amazing game :smile:
Really good idea, I feel like you implemented the bare bones of it here and I would love to see it expanded a little bit.
I liked all the visual effects and the idea of a platformer typing game is really intriguing. I wish that the game started off a little easier.
Great game, I really love your idea and the execution is flawless. I love the ending too, nice message.
Great game, I really like the art and the sound effects give you lots of feedback.
Movement felt a little bit clunky, nothing happened after level 8, and no music. I love the artwork, but otherwise it felt a little uninspired. Also, you could still play in slow motion during the upgrade screen.
Really fun, fast paced game, but it could have used a tutorial. I didn't realize that you could use space to dash until reading the description, and that really makes the game feel a lot tighter. The bugs got stuck a couple times, but it is still a very strong game overall.
My computer couldn't seem to handle everything and the frame drops didn't make the game easier, fun game though, great premise and pixel art.
This was a nice experience, much less stressful, but still a fun game. My only little gripe is that sometimes it was hard to water the branch you wanted to.
The game was very polished, but it was very short, I feel like if you don't have time to make a ton of sprites you should make it a point based game that goes on forever instead of it having an ending, very much short and sweet.
Really great game, the levels introduce the new concepts well and it is so polished. Nice job!
Good game, it was a nice mix of platforming and tower defense, though it often boiled down to me just running back and forth. I would've like to have the aiming circle a little bolder, because there were a couple times when I lost track of it. I always had too many resources, so you could've had the waves start sooner. Other than those little niggles, I definitely enjoyed it.
Terrible game, 10/10 would recommend, also I had a cat named Sir Chonk and that made me laugh
Html was working for me, fairly fun game, it was kinda hard for me to tell if I was progressing or not. It kinda felt like my job was to just put things down in big clumps and say good luck humans, maybe that's the norm for games like this, not really my thing but I still enjoyed it.
Love the artwork but the UI kind of conflicted with the art style. The countdown was also barely on my screen in the main game. Nice work.
First off, this is very impressive for the first game that you have ever made. I really like the artwork, and I like playing as an orc. However, I think it would improve a lot if you could add a little bit more variation to the stream of enemies, because I found that there was one spot where I could just stand and throw the ax to kill both the orb that is shot and the orcs walking towards the guy.