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Khud0

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202046Keep it aliveTamagotchi Mastermindjam7333.703.373.574.064.113.82
201945Start with nothingGrip of Despairjam10852.572.502.241.713.103.242.423.02
201843Sacrifices must be madeA Day in the Antarcticacompo4302.892.662.773.523.002.932.753.11
201637One roomLoop of Eternitycompo1663.583.443.043.503.843.3387

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Khud0

Khud0 leaves an average of 40.0 feedback comments each event.

LD46 — Keep it alive (101)

Ice Light by ThornDuck 2020-05-03T11:51:38Z ♥ 2

This game has so many clever ideas! I love how little of a screen you need to see to be able to play the game and the "throw preview" mechanics are awesome.

Sharkbait by Jimbly 2020-05-03T11:48:52Z ♥ 1

I love the simple upgrade choices: it is clear when you will get them and what they will do to you.

Interstellar Connection by celia14 2020-05-03T11:44:52Z ♥ 1

Wow, what a cool way to implement a story into the game!

GhostVac by christina-antoinette-neofotistou 2020-05-03T11:38:47Z ♥ 1

I have no idea why you'd decide to use 2D sprites instead of 3d shapes in that case, but I have to admit it looks good. :D

Agewalker by Tom Robson 2020-05-03T11:36:28Z ♥ 1

Woo, someone definitely got inspired by original Zelda! :D

No Fish To Die by dillonbecker 2020-05-03T11:34:50Z ♥ 0

It's a bit hard to hit the buttons with the bullets, partially because your gun flips together with you and isn't placed directly on top of you. However, that's an incredible idea and I had a lot of fun playing the game!

MACHINA by Harry Alissavakis 2020-05-03T11:30:24Z ♥ 1

Woah, such a clever and well executed idea! I doesn't necessarily fit the theme in my eyes, but it was super fun to play!

MR BUZZ'S FANCY-ASS PICNIC by MrLeePerry 2020-05-02T15:40:07Z ♥ 0

I fell in love with these crazy eyes

hype dream by Dane Tesla 2020-05-02T15:36:25Z ♥ 2

Wow, so much to look after! The gameplay is very tense (in a good way), but I really wish I could have some "breaks" to rest from all the madness that is going on. :D

The Seeker by GeorgeBroussard 2020-05-02T15:35:13Z ♥ 0

This is truly one of the most original "keep the fire alive" interpretations in this game jam! I would love to see the torch all the time though, because sometimes it's behind walls.

Apple Factory of the Insatiable by nanolotl 2020-05-02T15:29:38Z ♥ 1

Would love to see a bit more motion in the background, but the idea is extremely good!

HareFare by Gumboot 2020-05-02T15:27:49Z ♥ 1

Visuals are incredible, but unfortunately it's super hard to hit anything.

The Keep! It's Alive! by minibobbo 2020-05-02T15:27:12Z ♥ 2

Finally I can be the boss!

HYPERHOP: GALACTIC LANCER by Swanijam 2020-05-02T15:26:26Z ♥ 2

Planet destruction animation is awesome!

do not go gently by nsadie 2020-05-02T15:16:48Z ♥ 0

I love the idea of this game, but it seems to lack interesting decisions. Whenever you get a card you don't need or one that is harmful, you just pick a mystery option.

Fireflies by Alexascher 2020-04-27T20:09:36Z ♥ 2

What an atmospheric and extremely well-executed game! I love how you implemented the tutorial, but I wish there were a bit more interesting choices (which bug do I burn? which plant do I choose for each bug?), because as of right now the amount of bugs I had was approximately the same as amount of flowers and I couldn't do much but combine the two together, instead of choosing which would be the best option. But damn, this is a great game! :)

Nessie Alliance by zerocomms 2020-04-27T20:04:53Z ♥ 1

I love the idea and the game kept me interested. I wish there was a bit more feedback on the actions I do, because I really couldn't tell what to hit and whether I hit that something or not.

Elements by TellusE 2020-04-27T20:01:43Z ♥ 1

Very solid music, controls and idea! My only complaint can be about the camera, I'd suggest moving it a bit towards the mouse.

Keep it Fire by Mykola 2020-04-27T19:59:12Z ♥ 1

Very nice music and consistent logic! Cold = die, wood = live, very realistic for a fire! :)

Enshrine by MicroChasm 2020-04-27T19:56:24Z ♥ 1

I love animation on the walls, it truly caught my eye

Petulant Critters by Shugor 2020-04-27T19:53:29Z ♥ 0

I wish I could see the picture of what happened to my pet when my tamagotchi exploded, because it was shown for a split second for me. Unfortunately, I don't see why you would need the devise to play the game on if you can't interact with it. Maybe having more space would be a better idea? Otherwise that's a one trippy way to play a tamagotchi game, wow! :D

Lifeline by mlkvr 2020-04-27T19:49:23Z ♥ 1

I can't see why killing a driver is a "Game lost" XD

Sector 7G by kennux 2020-04-27T19:47:03Z ♥ 0

Pause/Run are nice mechanics to have in the game like this and I enjoy its the idea. The problem is that this game is hard to understand unless you know what you are doing, which I didn't. However, it seemed like I could just place 2 green 200 credits batteries and cool them to stay in good position, which means balance needs to be worked on. Great entry otherwise, well done!

Pug Panic by Alex Davies 2020-04-27T19:34:30Z ♥ 1

Yay, a whole game about Spelunky's damsel!

Party Killer by Brackeys 2020-04-27T19:31:57Z ♥ 0

Dancing Cubes as a background fit the game perfectly

It is tired by Narudgi 2020-04-25T13:57:26Z ♥ 1

If you go very fast, then you can push bombs out of the playground, especially at the farthest edge. It's a bit confusing, because if you don't move fast - the bombs won't fly out of the play area, so I am unsure whether it is a bug or intended feature. :D

Bun-o-gotchi by m110 2020-04-25T13:54:03Z ♥ 2

I like that you can take care of multiple eggs at once and you managed to add real pacing to the game

Perish alive by Lyrcaxis 2020-04-25T13:51:20Z ♥ 3

Humans don't seem to fit the art style, but otherwise the game looks great!

Moo Problems 2021 by owl and jackalope 2020-04-25T13:48:29Z ♥ 1

Music doesn't fit the game well, but I love the pacing! The game gives you a sense of urgency and it is pretty hard. :)

Egdar's Blobs by Noa Calice 2020-04-25T13:42:02Z ♥ 0

People already left a lot of positive comments, so I will try to point out things that could be improved in my opinion.

1. "R" to restart is set to GetKey, not GetKeyDown, so if you hold the button you respawn indefinitely. 2. You made it possible to control everything in the game with a mouse, except for the "game over" screen and restarts, maybe it could be a good idea to make it a "mouse only" game. 3. A few times per level there's a strange animation glitch in which the blob becomes 2 times bigger for a split second.

The game looks great and I had a lot of fun playing it!

Crab nightmare 🦀 by Joystikman 2020-04-23T15:12:34Z ♥ 0

Nice idea, but I wonder why crabs want to become my meal so badly? :D And it seems like you can stay on fire without kicking the crabs and they will cook themselves to death on their own

MEGABEAN by baconsenpaii 2020-04-23T15:09:48Z ♥ 0

I'd love to be able to proceed faster, you have to click a lot to get at least some result :D

Chicken Guide Simulator 3000 by flod 2020-04-23T15:07:27Z ♥ 2

Thank you for a nice experience! The game wasn't too hard and chicken calling controls were intuitively understandable

Tiny Fragments by Daniel Moreno 2020-04-23T15:00:11Z ♥ 1

Amazing game, super puzzles, I want to see more of that! I can't imagine how you managed to put so many clever ideas into a game in such a short time.

Lost Goblins by pndaa 2020-04-23T13:39:25Z ♥ 1

Extremely well-made puzzles and definitely an interesting idea! To make it easier to grasp (or as a different difficulty level) you could show the path zombie will take by placing marks on the ground or something like that.

Tumbleweed by Brenan 2020-04-23T13:34:13Z ♥ 2

Awesome game with extremely good graphics. I found myself stuck at one point where I was supposed to build a bridge and I had two metal pieces on each other, one of which didn't allow me to move upwards and there was no way to move them away. The controls are truly intuitive, however! :)

Peck Beach by matfernandestt 2020-04-23T13:32:28Z ♥ 1

I like 3d games with 2d art and yours looks good!

Keep your Distance by teamIndot 2020-04-23T13:31:41Z ♥ 1

I like the feeling of time pressure in the game, you need to move on very quickly which is tricky at times :)

Leafy Hero by Guilb 2020-04-23T13:19:35Z ♥ 3

Very challenging game with a lot of concepts to grasp. I can see how it can be enjoyable, but maybe ideas could be introduced one by one?

Activated by Nameless Ghoul 2020-04-23T13:12:20Z ♥ 2

Great visuals and very interesting bridge building mechanics! I had some troubles trying to understand why on certain clicks bridges were deactivated and on other - not, but overall I enjoyed the experience.

The Dark Cave by Tom Stephenson 2020-04-23T13:08:37Z ♥ 1

Great idea! I would love to see the amount of objects I can throw somewhere and I'd suggest adding some cooldowns on sounds while you're running through noisy environment. :)

Guardian Reaper by Raphiell 2020-04-23T13:00:45Z ♥ 1

Awesome story and cool mechanics! It's interesting that both you and I made games about flying around and possessing stuff, but they turned out to be extremely different

Come to Mama by Louis hayes greenwood 2020-04-23T12:39:12Z ♥ 2

It's interesting to see exactly where the creatures will go, very nice idea! Maybe making easier controls would make the game more pleasant to play without actually making it less hard or less exciting. Maybe you could put blocks right next to you instead of 3 cells away?

Drivin' Alive by bziarkowski 2020-04-23T12:36:25Z ♥ 1

It's the first game I saw in this jam in which you can get drunk

Solar by thevinter 2020-04-23T12:32:14Z ♥ 0

The game looks good and what's notable is that it has by far the best implementation of a tutorial out of all the games I saw today. Well done integrating it into the gameplay!

Soulectron by Bredian 2020-04-23T11:45:40Z ♥ 1

Graphics are definitely a plus in this game, but I found certain mechanics (like push downwards) quite counter-intuitive.

The Last Guardian by civmaniac 2020-04-23T11:00:19Z ♥ 2

Woow, what an incredible and well-executed idea! I kind of wish you couldn't attack in this game at all so that your whole purpose was controlling the nature, not physically harming enemies. Maybe clouds could extinguish these fire foes? :)

Mycelium by BlobRoss 2020-04-23T10:55:52Z ♥ 1

Please don't take my following comments as an offense, because I really enjoyed the game and it totally sucked me in. Plus it looks incredibly good.

Unfortunately, I found it a bit too slow paced, especially player and camera speed. Also, my "main plant" died on first try and since I didn't get a "you lose" screen, I continued playing whereas later I figured out that restarting was the best option as there was no way to get new plants again.

Again, this is an awesome entry and I loved it! :)

S.L.I.M.E.S. Division by Yoshify 2020-04-23T10:43:53Z ♥ 1

So far this is one of my favorite games! Sound effects are juicy, impact feels great, fire particles are awesome, the rocket controls just as I'd expect it to. I love that what you do is dangerous and you can feel it, you can kill your own population. Instructions are very clear and you always know where the danger is coming from. I have just one tiny remark: I'd suggest waiting for fire particles to fade before destroying the particle system, because they just disappear into nowhere. Great job, fantastic game!

tyle by jordantanner 2020-04-23T08:44:29Z ♥ 1

The visuals are great and simple, the main game loop feels responsive and juicy. Unfortunately, it isn't clear for me why the cursor becomes white. I'd love to see some mark (dot, line, whatever) near the place where the circle will become white and clickable. Nonetheless it's a solid entry and I enjoyed my time in it!

Redshift-Recursion by diinki 2020-04-22T15:00:01Z ♥ 1

I wish I could skip the tutorial and I find it funny that after death you keep your weapons. I got 3 guns by dying at the very beginning. :D I like how the game looks though

Keep it on light by Rahcelz 2020-04-22T14:56:11Z ♥ 1

I feel like the game has a great potential and it definitely has great graphics, but maybe it would be better to introduce elements one by one. I couldn't get it for a long time, even with the tutorial

Blood On The Snow by Wolfrug 2020-04-22T14:51:57Z ♥ 3

Art has a very nice and interesting angle, the game is made really well and I like how you implemented a menu

Whisper of the Flame by Zachary Rodrigue 2020-04-22T14:49:29Z ♥ 2

Using player's vision as a way to represent player's health works incredibly good in this game! You don't need to use any UI and thanks to well defined creatures in the game it is easily understandable

Can you look after my plants? by the_martijn 2020-04-22T14:46:50Z ♥ 2

Oh no, they all died on the same day. %_%

Rolling Chicken TD by RodPraet 2020-04-22T14:45:32Z ♥ 2

Rolling chicken is the best defensive tower!

Dunkegg by Luke Perkin 2020-04-22T14:38:52Z ♥ 1

I absolutely love games which mix black&white color scheme with something juicy and bright!

Space VIP: The Needyon Ambassador by Rein 2020-04-22T14:37:16Z ♥ 1

The game has a lot of polish and details in it, but I really wish I had more clear directions on what to do

AmbiSphere by X-c 2020-04-22T14:32:59Z ♥ 1

I guess it would be fun to play the game with two players?

9Lives by Tec 2020-04-22T14:30:06Z ♥ 3

What a cool way to control a cat!

The Toiling by cles 2020-04-22T14:26:17Z ♥ 2

Controlling the character is fun to control and the sound effects are just incredibly powerful xD

Untitled Caterpillar Game by karln 2020-04-22T14:24:16Z ♥ 1

I like the concept, but it seems to defy logic. You are capable of moving big boxes and can touch the caterpillar without harming yourself, but you can't pick it up instead? :D Anyway I like the little puzzles you made

Picturesque by JLV 2020-04-22T14:20:59Z ♥ 1

Wow, that's a lot of game story in such a short time!

The Sword of Saturn by tinykidtoo 2020-04-22T14:18:50Z ♥ 2

The screenshake is nice but a bit overdone imo, otherwise the game feels good to play

Medically Inaccurate by Emperor Eagle 2020-04-22T14:16:05Z ♥ 1

It's very interesting that you sacrifice own health to keep the heart alive. I also like how the shells fall on the floor, it's a nice addition to the game

HarbaVid19 by Zlabya 2020-04-22T14:13:10Z ♥ 1

I really don't appreciate the theme of the game, but it's incredible how many polished and well implemented 3d models you managed to make in such a short time

Fill Up Yum Yum's Tum Tum by SassyKeys 2020-04-22T14:10:58Z ♥ 2

The difficulty curve is great and it's a very nice short game!

Controller by XdSilentStorm 2020-04-22T14:06:12Z ♥ 1

It's great that you don't punish player for mistakes (you can bounce back and run again) and I absolutely love games with controls as simple as ones in yours. Well done!

Apopecalypse by weil 2020-04-22T13:46:59Z ♥ 1

The game looks very cool but it is very hard for me to control. I'd love to be able to fly the ship at max speed but it seems that the game favours being careful instead

Gallop to the Carrot by ChevalBancal 2020-04-22T13:44:36Z ♥ 1

Wow the game truly becomes crazy with time! :D Art is awesome, too

Party Animal by puntocom 2020-04-22T13:42:19Z ♥ 2

I like taking a personal wolf to deal with rude guys at a party!

cloudy with achance of unicorns by alphapolygon 2020-04-22T13:31:44Z ♥ 0

The game looks very polished and charming, well done!

Son of a Liche by goblinkingmatt 2020-04-22T13:30:09Z ♥ 3

Wow, I have no idea how you pulled this thing off in terms of programming and it alone deserves my respect! :) It seems like missiles don't always go in correct direction though. :c

Johnny The Stupid Electron by Collin Thompson 2020-04-22T13:26:32Z ♥ 0

Interesting, kind of educational, but maybe a bit too fast paced. :D

Tomk by blackquiltro 2020-04-22T13:24:30Z ♥ 2

Great idea, matching graphics and atmosphere, maybe a bit too much text to read through for me. Maybe certain things don't really need explanations and others could be gradually introduced in the game one by one instead of all at once?

Gate Crash by Ranjan 2020-04-22T13:20:28Z ♥ 2

Unfortunately I didn't figure out the main idea and I could go through the walls along with enemies, but the sense of mystery was interesting to exerience

Purple Thing! by 3LSTMsInATrenchcoat 2020-04-22T13:17:35Z ♥ 1

I failed a lot so I'd like the restart to be faster, otherwise very cool idea! :)

You should have stayed out of Derry.. by vulpineblazeyt 2020-04-22T13:15:56Z ♥ 0

Colliders seem to be a bit off on characters and projectiles and I couldn't read text because it faded away very fast. I suggest adding a button to skip text, but letting player to read it at their pace. Otherwise this duel idea might have something in it

Space Drone Guy by TechnoNugget 2020-04-22T13:12:57Z ♥ 0

Finally asteroids game has a purpose! Minimap is very helpful, but the game was quite hard for me to control. I lost signal many times, but I guess that's part of the challenge: deciding whether to shoot or not

Orb Crunk by Claybro2021 2020-04-22T13:10:01Z ♥ 3

I love the art! It's interesting that you managed to design a cool itch.io page and even voice acting for a story.

Careful Defense by tsombi100 2020-04-22T13:07:12Z ♥ 0

Interesting, I always wanted to see a tower defense in which you'd have a good reason to sell towers! Well done making a reverse tower defense! :)

"THE" ice cream game by nickw22 2020-04-22T13:04:12Z ♥ 1

Music fits the game very well, but ugh these child cries are awful xd

Tablet Force by AdamV 2020-04-22T13:02:27Z ♥ 1

Wow, modern magic wand! Haha, I wish I had such a tablet!

Tale of a Little Guardian by Morg 2020-04-22T12:59:27Z ♥ 3

I normally don't download ludum dare games and only play HTML ones, but this one really caught my eye with its awesome art. The game is incredible in its art, atmosphere and music but realistically it truly lacks on the programming and VFX parts. I could get stuck in enemies, attacks didn't seem to work as intended and certain layers seemed to be in wrong places. However, it's still a very solid entry with nice story and visuals! :)

Lights Out by Batswinger 2020-04-22T12:54:53Z ♥ 1

Eyes are a nice little touch which made the game very atmospheric for me, even though labyrinths are not really my cup of tea

Polygons of Light by Poulpint 2020-04-22T12:52:00Z ♥ 3

Very interesting and innovative mechanics, I'd love to see more tbh! :) I like that it's very clear what you need to do and still very relaxing.

Safe and Sound by Bank 2020-04-22T12:48:24Z ♥ 1

I enjoyed the turn based mechanics, though it was a bit unclear that you can't step on these 'halfblocks', maybe you could add more holes in them? :)

Frozen Tundra by Kaan Alpar 2020-04-22T12:45:49Z ♥ 3

The idea is interesting, but it my opinion it lacks a bit of interesting decisions and things to do other than exploration. Well done anyway! :)

Super Immunizer by kostasvs 2020-04-22T12:45:29Z ♥ 2

Wow, it's actually a bit educational! :D I loved the experience, thank you for this entry.

The fisherman task by Huntrox 2020-04-22T12:38:46Z ♥ 1

Very relaxing and peaceful, maybe some actions take a bit too long, but I like your approach to fishing :)

Claude Van Clamme Presents: The Pet Snake Chronicles by The Enigma 2020-04-22T12:35:08Z ♥ 2

I love the backstory for snakes haha! :D

Plum by Heelio157 2020-04-22T12:31:16Z ♥ 3

Awesome art style, very innovative and interesting idea to explore! I also love the SFX you made with your voice and the "no-no" sound when you try take water back reminded me of Machinarium. Thank you for a pleasant entry, I had a lot of fun! :)

Pixel Ninja by JuanRojon 2020-04-22T12:27:00Z ♥ 1

I like the cool dash while using slow motion effect. I didn't get the point of collecting blue items however, because it seems that they don't affect range or cooldown speed of the dash.

Zombie Horde by Tatuvasara 2020-04-21T20:27:17Z ♥ 2

Simplicity is king! I like the idea, SFX and art style, but I found the game a bit too easy for the genre. I also think that the time wasn't quite correct on the last few seconds (or it's just not measured in seconds?) because last 10 seconds lasted for half a minute or so. :)

Fordhill by Ethan Losten 2020-04-21T20:23:48Z ♥ 2

Wow, you surely don't choose easy paths! You managed to put a lot of content into the game in a really short period, well done! Graphics are awesome, crafting and putting stuff where you want it feels nice. It's a bit confusing that the game doesn't end on player's death though.

Dungeon Ball by scott.redrup 2020-04-21T20:17:50Z ♥ 0

At some point I disappeared from the game but apparently didn't lose, but otherwise this killer volleybal was fun to play! :)

My family is me by MacabreArtGames 2020-04-21T20:16:02Z ♥ 3

I'd suggest putting some of the items on item bar by default, because I thought I didn't have anything at the beginning. :D Great entry, you did a lot of work, well done!

Why Baby? by Chris Rock 2020-04-21T20:12:12Z ♥ 2

Ouch, Serpens is kind of rough with its language, haha! :D The game was a bit hard to understand at first, but great graphics kept me playing. Thank you for sharing the source code, too! :)

Ignitus Dead Paw - The Revenge by Nerzal 2020-04-21T20:09:46Z ♥ 1

Cool animations, even though they don't always seem to work correctly haha. At first my bear could only walk in air.

Cacophony: The Ballad of the Celestial Goblin-King by Renikor 2020-04-21T20:07:34Z ♥ 0

Would love to hear some music in the game, otherwise it's incredible how much random generation you managed to make in such a short time! I love the chat window, too, it's very informative.

The Last Wizard Alive by kantal 2020-04-21T20:04:38Z ♥ 0

I think that the soundtrack is great and idea of having some requirement to make player shoot is really cool! :) I'd love to see enemy HP, because it seems like some guys take 2 hits and other take 1. Also when you reach higher score the heart starts moving fast which allows you to shoot a ton of bullets but there are not enough enemies (their amount stays the same), so you just become overpowered.

I'd also suggest putting the main heart bar above player or somewhere closer to playground, because I ended up looking mostly at the bar and not at the game. :)

Otherwise solid entry, well done!

LD45 — Start with nothing (18)

Memories of Eleph by Leandroc 2019-10-13T14:38:58Z ♥ 2

Great job with creating a full story in a couple of days! It's one of the few LD45 games that kept me engaged until the very end, very well done!

Ultra Quest by 100th_Coin 2019-10-13T10:17:24Z ♥ 1

The game lacks a little bit of better coding and music, but the visual appeal is extremely good, well done! :)

Click the Balloons by SaraJS 2019-10-13T10:08:47Z ♥ 1

I love the minimalism in this entry.

There are some conditions in the code that were not considered, however. For example, if you pull the fish towards the corner it is supposed to reach, it sometimes just turns around and sometimes you lose points. Also, if you double-click on it fast, it changes direction, but inconsistenly.

Otherwise, I loved the concept, the game fits the theme perfectly and ever increasing difficulty is interesting to manage.

Better than nothing by Fictions 2019-10-13T09:52:17Z ♥ 1

Great game, well done! I like that enemies have a distinct red outline and that choosing a good object comes with a punishment of getting a bad one. One bad thing is that for some reason the game begins to lag hard when you pick something from a shop.

Bone Rush by beardywombat 2019-10-13T09:46:26Z ♥ 0

You really do start with nothing in this game! :D

I somehow got to the banner on my first attempt and couldn't do anything because I had no body parts, I suppose. The only solution was to close and open the game again. The game seems to be interesting but I feel like you didn't have enough time to bring your concepts to live.

Egg Farm by kuviman 2019-10-13T09:37:02Z ♥ 1

Incredible game! I love the amount of polish you put into it, particles, sound effects, interactivity. Brilliant game, well done!

A Field of Flowers by KeithSwanger 2019-10-12T18:03:38Z ♥ 1

Very satisfying. I'd describe the game as "drawing without knowing what will appear on the paper" :)

HONK by Tricky_Fat_Cat 2019-10-12T18:00:21Z ♥ 1

I believe that I saw a similar game about fending off demons, but still the game is a lot of fun and, in particular, you did a great job with persistent particles on the floor. :)

Soulless by Nithin 2019-10-12T17:56:54Z ♥ 1

Nice game, great job! :)

I wish controls were a bit more responsive (making turrets kill each other is pretty hard because of sliding mechanics) and I found myself getting stuck in walls a few times, but I like the concept and the visuals of the game!

Mr.Grind by iozsaygi 2019-10-12T17:53:47Z ♥ 1

Reminds me of Peons in WoW :D I really wish I could hold the mouse to keep mining and buy upgrades to mine faster instead of manually clicking / installing auto-clicker.

Nothing On Frontlines by Pavel Ivanov 2019-10-12T17:48:50Z ♥ 1

Great job with the game! :) I'd work on the SFX, however. The shooting sounds are very painful to listen to in headphones.

World Collector by Joe Williamson 2019-10-12T17:46:29Z ♥ 1

I like "building my levels as I go", that's a very unique puzzle game. Great game, good job! :)

HEARTSCAPE by ZakAmana 2019-10-12T17:40:32Z ♥ 1

Incredible game!

I love the way you re-invisioned card games and even though I am not into that genre, I was glued to the screen and highly enjoyed the game. Forgive me for that, but I believe the music doesn't match the pace of the game (it's good, but it is very "active", I'd say). Also, I like that your cards don't cost mana or anything like that and that there are cards that hurt you if you misplace them.

Also, I want to share this screenshot with you. At this point, my heart became impenetrable and I could easily finish the game. I think that something should be done to the "Shield" card. https://i.imgur.com/kXQEvy3.png

On a side note, huge, huuuuge thank you for sharing the source code! :)

When Nothing Came by velvetlobster 2019-10-12T17:26:26Z ♥ 3

Extraordinary. The style, the game, the plot, the artistic vision. Most of the time I didn't understand what I was doing, but somehow I found the solutions and reached the end, so I had a great time and you made a well-designed game! :) I am not sure if the game really needs the "mowing time backwards" mechanics and especially the sound that comes with it (they break the mood and atmosphere a bit), but otherwise the game is super good!

Amalgame by Gnomik 2019-10-09T19:22:14Z ♥ 1

I enjoy experimental art so it was pleasant to discover your game. Music could be better, but SFX is awesome! :)

Rolley Sh❤t by Andreas Roschal 2019-10-09T19:12:10Z ♥ 3

Awesome! The story and sh<3t hearts are the best! xd

Leverage by BilalCh213 2019-10-09T19:11:33Z ♥ 1

Wow, well done! The game is very well polished in terms of art and it is full of details that immediately grasped my attention. pressing that lever to open menu/tutorial and particles that stay inside of the "walls" were great, just to name a couple.

All Hallow's Harvest by SethPaxton 2019-10-09T19:05:05Z ♥ 1

I loved the idea, art and simplicity of the game! :)

I think All Hallow's Harvest could really benefit from an in-game tutorial (just some sign with controls maybe?) and I believe that the x3 sets could be destroyed automatically, since there is no bonus for manually pressing the button anyway.

Also, thank you for sharing the source!

LD43 — Sacrifices must be made (8)

Neon Tank Warrior by wolar 2018-12-26T20:33:58Z ♥ 1

Loved the game and the idea with sacrifices, somewhat reminded me of Killing Room for some reason. I wish the guns would feel stronger though, with screenshake and all that stuff :)

Hamster DRUMA by shide 2018-12-26T20:24:16Z ♥ 2

Waaat, in 3 days? Impossible! :D That is the most polished game I've seen on Ludum Dare so far!

Shadow Lands by Mr.MadCat 2018-12-26T16:03:31Z ♥ 0

It really reminds me of my game, though this one is more cruel :D

Pecto by rodel77 2018-12-26T15:49:56Z ♥ 1

That is a great game :) I wish I could move freely when not in combat, like in Dungeons of Dreadmor, otherwise I really enjoyed my time!

Bye¡Buddy! by Lenny92 2018-12-26T15:25:05Z ♥ 1

I really enjoy this type of the games. I think that it would be interesting to see it as a hand-held or a mobile game, though!

SPLIT_SHOT by static ddq 2018-12-26T15:19:43Z ♥ 0

Very interesting style! I enjoyed the looks of the foes.

There are many problems, though. The two I encountered: 1. I could teleport outside of the room. 2. Sometimes enemies get stuck in the walls.

Also, I wish I could see the controls somewhere inside of the game :)

Useful Corpses by Zanzlanz 2018-12-26T15:06:06Z ♥ 1

I wish I could remove extra corpses somehow without restarting :D

Space Control by Samuel Henderson 2018-12-26T15:00:37Z ♥ 1

It was a bit hard to understand, what do I need to do :D At first, I thought that it is a game about running on a tredmill while trying to lose weight :D

LD37 — One room (33)

Fishing Rod 3000 by elmoGames 2016-12-14T14:30:00

Penguins made my day :)

Junk in the Bunk by roaringcatgames 2016-12-13T20:52:00

I wish I could take the Dino picture with me((
Also, why doesn't the dude have eyes? :c

Thanks for the fun!

ZROOMERS by neontropics 2016-12-13T20:36:00

I'd never expect a racing game for "One room" theme :D
Still, it's quite hard to get used to controls but after that it's real fun!

Dodge, Dash, Dip, Dive and Duck by Maffew 2016-12-13T18:22:00

Great game overall, but I really wish there was a way to move faster :D

At Night They Come by Gamechoy 2016-12-13T18:16:00

I love the music and the idea, but I wish there were other angles to shoot. It's not a grid-based game so it's quite hard to use only the 90 degree angles to shoot someone.

A Bear, a Beard, and a lot of Chainsaws by elkiwydev 2016-12-13T18:11:00

The game tells me to not destroy the house, but damn I can't stop myself, it's so fun to do it :D

Khaos Arena by TheFlyingSatan 2016-12-13T17:35:00

That's quite a great game!
I love the upgrade mechanics!

Can you add the Source of this game? (I mean, that's obligatory for Ludum Dare anyways). I'd love too see it.

Room Run by Tooichi 2016-12-13T17:22:00

The game feel is quite cool, but that's not quite one room :c

Psy Room by depression 2016-12-13T16:12:00

I loved the graphics, but it's not quite the "One Room" challenge. Still, thanks for the fun)

Space Survivor by Albend1602 2016-12-13T16:10:00

I don't know if that's intended, but I can jump infinitely

Shit Happens by vrojman 2016-12-13T16:04:00

I touched the men and got this error:
https://i.gyazo.com/e5723a3c7290d0f84fab6a960979b0c8.png

I wish I could explore the full potential of the game!

Meth Horse by morrilet 2016-12-13T16:02:00

So, the more you move, the more challenge you create?
That's quite a funny concept!

Except for, well, I thought that maybe the walls were supposed to kill you or something. I went to the lower left corner and spammed meth out of myself without being punished.

Thanks for the fun anyways! :)

World of Toyships by WizzardMaker 2016-12-13T15:55:00

I've found quite a cool part of code in the game:
While (Khud0_is_Playing) {
(Give_Khud0_tons_of_fun).
}
So here's my answer:
if Dev_Reads_This {
show_debug_message("Thank you, dev! :)")
}

The legend of the cheese by TubbyS 2016-12-13T15:14:00

I highly enjoyed the gameplay even though the graphics could definitely be improved. Thanks for adding the walking animation, most of the games on LD #37 really lack it :)

Chrome Room by Palarus 2016-12-13T15:03:00

I love those cool games with simple but damn charming graphics! That's literally the most pleasant game I've played regarding LD #37 so far!

SLIP by W.GASABF 2016-12-13T14:59:00

Cool graphics!
Also, thanks for adding the Chat to the game.
It's confusing, but exciting nevertheless)

Glitch Room by lepatryckduffy 2016-12-13T14:53:00

The game is quite cool, but I couldn't figure out what to do after I've returned back to the normal room. I touched the walls, it gave me the "glitch" sound and then nothing happened except for coloured squares on walls.

Where's Mommy by Billion Bits 2016-12-13T14:48:00

This game was loking extremely cool, but seriously, I spent ~10 mins trying to understand what I should do and yet no result. Too hard to comprehend for me, sorry.

Hero Wardrober by Detocroix 2016-12-13T14:39:00

The game is extremely fun, but a bit too intense and I couldn't enjoy it to its full potential because I couldn't understand what to give to the people.

Also, I believe that the game would benefit if you either could just click on the item insted of drugging or if a player could drop the item at any part of the body (too hard to hit the hand in time, for example).

Bad Dreams by Sun-Wukong 2016-12-13T14:35:00

The game kept me interested in what's going to appear next, so that's totally a good job! :)

The only thing which didn't suit the style is this weird blue cube with new items. Perphaps another colour would be better :)

Danger: Mondays by Gamepopper 2016-12-13T14:28:00

Yes! That's people have created Physics in games!
I can't play any other games, that's a masterpiece!!!
10/10 would poop on the stick again!

Try, Get fried, Repeat by pagi 2016-12-13T14:24:00

Damn, that's so confusing :D

I was always trying to press WASD to get at least a bit closer :) That's definitely a "+" for innovation, good job!

My Dear Pepe by Chroteus 2016-12-13T14:12:00

I was highly enjoying the game until.. well.. I broke it.
I moved Pepe next to a wall and next enemy hit sent him out of the room (Link #1). Also, when I tried to stay in the gap which spawns enemies, I just seemed to push one of the foes back and it gave me the fatal error (Link #2)

https://i.gyazo.com/46ef81c291a16e2d222dfc42c82dc912.png
https://i.gyazo.com/d25de57c3319a618cc9ab339bdae1446.png

Neat (Ludum Dare 37) by HawkSandwich 2016-12-13T12:47:00

That's a whole new level of "memorize me" games!!

There are a few things the game would benefit from though:
- Better fonts
- Thanks for adding jumping! The gravity is a bit extreme though, but that's a psychedelic game though so it doesn't matter :)
- Some music for the atmosphere.

Anyways, I love the ceiling! :D

Santa Claus by victorcrafty 2016-12-13T12:15:00

Here's a quick tip which will improve your game:

Change image_xscale of sprites when they move according to their direction, so that you can at least prevent the guy from moving backwards.

Bruce, the escaping ant by pcmxms 2016-12-13T12:12:00

That's a really cool game!

I didn't know that it was possible to make something this fun with this kind of graphics!

I love how you mix the cool music with the action in your game)

One Room - 30 minutes earlier by wowa_u 2016-12-13T12:09:00

Awesome!
Add the walking animations and it will be damn perfect! :)

We Need A Hero by tomdeal 2016-12-13T12:06:00

It was a bit too complicated, hard to understand and overcrowded in the beginning, but when I zoomed out and understood what is what, it turned out to be really fun! )

After Party by saucygames 2016-12-13T11:40:00

The game started extremely well, but the afterparty itself definitely needs a bit more work. Still, it reminded me of the "Hotline Miami" and I was glad to see something similar :)

Fire In The Hole! by Venom Studio 2016-12-13T11:22:00

Loved the gameplay, but it would be great if you had a bit more time to work on the graphics. When it scaled to the size of my monitor, everything went extremely blurry.

Bob & Bernard Against the Nazis by arcadehero 2016-12-13T11:19:00

That was a ton of fun! :)

It's really cool that you're invincible and have to protect something. I'd love to make it a bit more fast-paced regarding text, running speed and time given to buy stuff.

Making Things Okay by ShaunJS 2016-12-13T11:01:00

That's Great!
Couldn't expect a bad game from Shaun though anyways :D

I love being able to go behind the sofa and moving the books back to the bookshelf!

1 biT Strike by SamuelSousa 2016-12-12T16:04:00

Cool! I love the fact that you only need a mouse to move)