FoonLudum Dare ExplorerLD37 → Khaos Arena

Khaos Arena

By theflyingsatan

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CategoryRankScoreCount
Coolness352
Fun1263.74
Overall1583.78
Mood1953.70
Audio2653.39
Theme4033.65
Humor4342.62
Graphics5033.36
Innovation6442.74

Comments

7hesama 2016-12-13 03:22

Killed about 300 beats over two lives.
I really like the spells and atmosphere and the mechanics are pretty simple but still fun. Nice entry.

fingamer 2016-12-13 15:14

Nice survival game! Graphics are good and it has the mood!

pfirsich 2016-12-13 15:21

Really liked the game, though it might be a little to easy. I also died two times due to horned beasts spawning inside of me. Also the normal beasts move while I'm choosing a powerup sometimes.

uliana-galich 2016-12-13 16:47

Cool game, in my opinion you can make it a bit easier but in rest its ok:)

thatguyminib 2016-12-13 17:20

Very well done game. The controls were nice. I liked that you were able to make choices through out the game.

khud0 2016-12-13 17:35

That's quite a great game!
I love the upgrade mechanics!

Can you add the Source of this game? (I mean, that's obligatory for Ludum Dare anyways). I'd love too see it.

theflyingsatan 2016-12-13 17:48

@Khud Of course, I'll put it up asap. I thought source code was only obligatory for the compo, but I don't mind sharing it - though its a mess, I gotta warn you :)

cxsquared 2016-12-13 17:52

Hit 580 kills. The power up's really made the game a lot of fun. The sound effects could have fit the atmosphere a little better but the music was nice. Good work.

bonedaddy 2016-12-13 17:53

353 beasts. Pretty decent. Sometimes the enemies don't freeze during the upgrades. Sometimes I lose a lot of health without realization. Are the upgrades cumulative?

tutti-ankka 2016-12-13 17:54

I like it. Nice atmosphere and graphics. Enemies are fun to shoot at. The skill system is pretty brilliant. It could have used more feel on the shooting/hitting enemies though, like some kind of sound or something. Still a very good entry!

khud0 2016-12-13 17:57

Forgot to add, it would probably be a good idea to remove sounds of bullets' destroy events when they're not in the view. I mean, try shooting into nothingness and you'll soon hear the sound which indicates that the bullet was destroyed.

khud0 2016-12-13 18:00

You can totally walk down the bottom right corner.
There is no wall :/

theflyingsatan 2016-12-13 18:05

@Khud0 Source should be up now :)

And thanks for the feedback, everyone! I am painfully aware that it is a bit rough around the edges, especially as the difficulty goes - the deadline crept up on me while programming the upgrades. It would be lovely to iron out the kinks and make the gameplay a bit more substantial.

casevse 2016-12-13 20:42

I like this kind of mechanic. Loved the atmosphere. Good work!

piscythe 2016-12-14 00:15

This is a cool game and I like the upgrade system. The different build options are great for replay value. I keep dying from having Royal Blood enemies spawn on top of me though. Also, I ran into a crash bug while trying to spam Magus Fire. That said:

BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!

aurel300 2016-12-29 17:09

Not bad. I think it's missing some feedback. Like screen shake, HP display more intuitively (with a health bar instead of numbers), particle effects or something when hitting enemies, and especially when you get hurt (a sound as well), etc.

The upgrade screen is not very nice because in the later stages of the game I kill the big ones in the middle of a large wave, and as far as I could see, the screen only slows down the enemies. Maybe enable the player to do it when they choose to, at the press of a button? Like this I couldn't really read the upgrades, which have their pros and cons.

I didn't understand the Blood lust spell, it just made me stop shooting. Was I supposed to run over the blood puddles or something?

Overall, quite fun. :)

jupiter_hadley 2016-12-30 17:36

Nice graphics, well made game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/anJNAp7E9kc

ellian 2017-01-02 23:38

It's a little bummer that the game doesn't pause when you choose your bonus, but otherwise this is a neat little thing. All the congrats for making your second LD jam! It's pretty good. :)
The music gave it a pretty amazing mood.