svenerik 2020-04-20 18:58
Nice aesthetics and idea. Simple management game, works well! The only thing that I'd be against there is the game over sound, that was rather horrible for my ears, even when I knew it about the second and third time..
Foon → Ludum Dare Explorer → LD46 → Party Animal
By puntocom, Ketor, Carlix and mycosil
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1086 | 3.55 | 69 | |
| Fun | 1049 | 3.40 | 69 | |
| Innovation | 774 | 3.50 | 69 | |
| Theme | 656 | 3.92 | 69 | |
| Graphics | 1557 | 3.37 | 69 | |
| Audio | 923 | 3.32 | 69 | |
| Humor | 271 | 3.78 | 67 | |
| Mood | 1077 | 3.46 | 66 |
Nice aesthetics and idea. Simple management game, works well! The only thing that I'd be against there is the game over sound, that was rather horrible for my ears, even when I knew it about the second and third time..
The game is pretty funny, I really like the concept of this young-adult animal party. This mood goes along with the theme nicely in a original way. The audio is also very good. But, there were so much fights in my games, it kinda ruined a bit the experience. Nice game to all the team, congrats :3
It was a bit hard to understand what's going on but it was good. Adding auto pick up would have made game more intuitive and easier to play. Nice game.
The sound was a bit raw. The art was effective. The game idea fits the theme very well.
I liked the aesthetics, the gameplay was pretty cool. One thing is that the player controls were pretty slippery, but other than that, solid entry!
I laughed a lot when I played this game. Especially when there was a fight between the animals, I just lay on the floor and laughed. Very funny idea and implementation. Good music and sounds.
Cool idea! Would have been nice to have it auto pickup the thing I was using. They're an agressive bunch of animals! They never seemed to stop fighting haha! Good effort, well done :)
Thanks! We wanted to add an "auto pick" for all and improve the quantity of fights/vomits and other effects, but we just ran out of time!
Nice game, was fun. Controls were a bit hard to get used to but overall solid game. Trying to break up fights can prove to be troublesome hah
Nice one, I liked the sound changing in the proximity of the noise
There were so many fights going on :D, I found it hard to interact with things are first but managed to get the hang of it after going over the rules/controls again. I like your idea of head icons rathen top down and the design was nice!
Party Animal is a really good game! It's pretty insane!!
Really good game! That vomit sound :laughing:
VOMIT!!!! EVERYWHERE
I like taking a personal wolf to deal with rude guys at a party!
Cute game, with very nice graphics!
Was not expecting that vomit sound at all haha! Had a proper laugh playing this, super funny experience. Found the controls to be a bit lacking but other than that, congrats!
It looks nice but it seems like a lot of the assets weren't even yours (like the background, the main thing you look at). The main issue is that the game does not give your room to breathe. The next incident happens mere seconds after the previous, sometimes the same incident at the same place. It's impossible to look at the bars to judge your resources when you've got one fight after another screaming at you, and two people throwing up on the floor. Because those have sounds, they become the immediate concern in your mind, and the other resources get forgotten about. If you can even do them in time, whilst you're trying to break up the next fight.
Love the wolf bodyguard.Pacing was a bit hectic, but that's to be expected.
I like how you move slower past other characters and how the different events overlap, it adds complexity rather than a step 1, 2 etc to the game. I spent a better deal of time playing this than other games meaning it commands attention and gets you a bit hooked! I found the game interesting and fun! Well done! (P.S. Good to see you've credited the assets, but do consider opting out of a category or two if the assets are mainly from other sources.) Edit: I was so glad to see a game with a decent tutorial (took a bit of figuring out but I was glad it showed you all the scenarios you would have to deal with).
Nice concept :D really funny :heart: good job
Nice party manager! Dived right in without reading how tos - the process seamed a bit chaotic at first, but I managed how to play and figuring this out was fun itself. Nice to have a party in any way theese days, so thanks for the game!
Nice concept, love the aesthetic ! There are ideas like moving slower when you're close to other animals that make the game more complex ! I loved it, gg !
I wonder what made this party so crazy.
Interesting and challenging game! I got a score of 2033! I liked the busy gameplay where there was always something that I had to do. Planning my route and priorities kept the game engaging. The floor plan art was interesting but at first I didn't notice the door at the bottom (might just be me though!). Good job!
Being a host is hard work! All I want is good vibes and these fools keep fighting! Fun concept overall! The characters are super cute and the graphics are well done. It's a great take on the theme.
Great game. Love the idea of trying to keep the party alive. I think the ramping up of difficulty happens a bit too fast for my liking. Many times I ended up losing because everyone was arguing and I just had used the bouncer on an argument. Maybe if the bouncer could settle down a bunch at a time before leaving.
Very nice atmosphere, feels like a wild party haha. Cool take on the theme. Good use of sound design. Good work!
I was kind of looking for this game, you can make it more clear for some needs and colors are sometimes mixing to each other
The game is fun, and the graphics are nice! The games audio was a little too wild making it a little annoying. Over all good job, and all of you keep it up.
Haha I knew a this game would come...i really like how you managed to make it simple yet very fun to play! It starts to pick up a bit too fast for me (i was kinda confused the first few seconds) but got a hang of it quickly. Good music/sfx but i think the sound effects were a bit too loud. Overall very nice game and great idea ;-)
Nice game! Graphics and mechanics are well done and the music is very fitting. I would have liked for the difficulty to ramp up a bit more gradually (People were fighting and puking from moment 0). But all in all its a very good game. Good Job!
Hilarious. Cool game, great job. Very easy controls and keeps you engaged.
Fun and challenging game, felt like it got too hard a bit too fast. Couldn't keep up with all of the fights happenign.
Nice party idea
Good job. Music and sound effects were nice. It was fun.
This game cheered me up in that I remembered large crowds can be the worst to clean up and babysit very realistic :)
Fun game, The cute animals made me laugh with the sfx. I'm impressed you got tutorial arrows in.
It seems like the difficulty just ramps up in terms of frantic speed and avoiding running into people, I wonder if there are different way to combine tools or anticipating certain animals having a type of problem. It seems like right now I can only get through under a minute.
i like it, good job.
Ummmmm... the vomit sound effects tho
In all seriousness, great game, challenging, good music (which not many game jams have), good audio design, good graphics! Although, a bigger HUD and a tutorial for each item would have been nice :)
An accurate simulation of a college house party, with cute animals! Well done!
Great concept, terrible party guests. Things got out of hand pretty quickly, which I think made for a great fast-paced game. However the main thing that let you down was the movement - it felt quite heavy and I would have preferred something a lot sharper and more responsive that made it feel like I was in full control of at least one thing in this madhouse.
Oh my goodness that was stressful. The number of different things to keep track of seemed well-balanced. It felt hard but achievable. The slight variation of the mop mechanic was good. Would be nice to have a bit more variation with the other mechanics. It feels like there would be lots of scope to do so (the breaking up fights one in particular could be a minigame in itself).