Keep it alive by smirnov48 2020-04-25T20:46:36Z
Very hard game, but i like the soundtrack and general feeling/mood! Congrats and keep it up!
Foon → Ludum Dare Explorer → Users → Croped
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Pheromone | jam | 384 | 3.61 | 3.66 | 3.74 | 3.64 | 2.63 | 3.40 | ||
| 2025 | 58 | Collector | 👥 | Grand Theft Bottle | jam | 448 | 3.44 | 3.30 | 3.16 | 3.86 | 3.55 | 3.58 | ||
| 2025 | 57 | Depths | 👥 | The Depths of the Bag | jam | 467 | 3.50 | 3.31 | 3.11 | 3.96 | 3.59 | 3.64 | ||
| 2021 | 49 | Unstable | 👥 | Atlas The Clownlifter | jam | 1250 | 3.09 | 2.76 | 3.35 | 4.04 | 3.88 | 3.45 | 3.52 | 3.28 |
| 2020 | 47 | Stuck in a loop | Looping Madness | jam | 403 | 3.78 | 3.92 | 3.82 | 4.14 | 3.37 | 3.35 | 3.25 | 3.11 | |
| 2020 | 46 | Keep it alive | Zombie Survival | jam | 1147 | 3.52 | 3.38 | 3.61 | 3.80 | 3.27 | 2.86 | 2.94 | ||
| 2017 | 40 | The more you have, the worse it is | Alien Stacking | jam |
Very hard game, but i like the soundtrack and general feeling/mood! Congrats and keep it up!
Very nice game, really well made and kinda addicting. Would love a camera that follows the army so the player can go ham on his keyboard and focus on typing alone. Awesome Soundtrack and solid art for what i can see from that distance ;-). Paying with score for new spells was odd but not really a problem.
Very catchy music and impressive pixel art! The game is fun until you realize that you can just button mash to win...but still really nice to look at and listen to ;-)
@groogy Thank you for your feedback! There were defintly some things planned which didnt made it into the game like walls which would stop the zombie and the player would have to lower/lift them with a button or as you already mentioned letting the zombie climb ladders or anything else really other then just running...but we ran out of time as always ;-)
Pretty fun game once you get the hang of it! I was pretty confused by the message when you shoot the wrong target (still not sure what it says..."Echo"?), nearly shat myself on the first kill cause of the volume and couldnt really use third person cause my turret would keep spinning left (might be some weird input on my side) I still had a great time (especially once i found out that you can hold down the mousebutton to fire xD)
Gorgeous art and soundtrack. love the mood of the game, very relaxing. But i would like some kind of goal or challenge...after making the biggest fire (i think) is possible i lost interest quickly and just let it burn out since there seems to be nothing else to do. Still is very nice to look at and listen to ;-)
Congrats on your first submission! I really like the concept and quickly got a hang of it after figuring out the maybe not so intuitive controls (personally i would have liked the mouse buttons for growing and picking up or maybe just one button for both growing and picking up). Great idea and good job on finishing in time ;-)
First of all congrats on your submission...I really like the idea and the tutorial was well made and fun. The movement/controls need some work to prevent your players from screaming out of frustation (like me) but other than that really solid game! Keep it up ;-)
Haha I knew a this game would come...i really like how you managed to make it simple yet very fun to play! It starts to pick up a bit too fast for me (i was kinda confused the first few seconds) but got a hang of it quickly. Good music/sfx but i think the sound effects were a bit too loud. Overall very nice game and great idea ;-)
Interesting concept but a bit buggy. the combat didnt feel responsive and i couldnt attack anymore after hitting lvl 8...hope thats a bug and not the special weapon ;-)
You might have uploaded the wrong version? Screenshots do not match the game in the link. Gonna check back to play and rate it...seems interesting!
weird game!!
Nice music and art but i dont get how its exactly working...some kind of indicator that you did something right or some kind of tutorial would have really helped...nevertheless looks very promising and unique!
Very nice game with great audio! Didnt even finish seems there are a lot of levels. Almost perfect entry
Nice clean art style and the mood would have been perfect with some audio. Gameplay on the other hand wasnt that fun to be honest. I might have missed something but, since there seems to be only one strategy it ended up feeling very redundant and the 3rd action beeing useless until the last few days is kinda odd.
solid controls for games like these and frustrating as they should be i guess
neat little memory game! keep it up ;-)
Nice artstyle and the driving felt ok but collision not always working properly and the missing audio made it much less fun. Theme wise i get what you wanted to do but it felt more like a minor annoyance then a main mechanic/theme
nice particle effect, game crashed at the grandma walljumps
very impressive game! great art, music and game overall!
Impressive content and design, looks very polished. And feels like a board game.
nice demo, simple and very polished
I really like the artstyle but the game is to easy for my taste and the missing background sound really hurts the overall mood
i really liked the oldskool doom like level design, pretty nice sound atmosphere
quite a ride with great audio and interesting artstyle for sure ;-)
Clever idea and nicely implemented! The part with the five keys which you had to catch while free-falling was surprisingly difficult and the interactive particles are a nice touch. I dont know about the black and white style but thats just my opinion and background music of some sort would have been great!
Interesting concept and the artstyle was fun but it felt weird to control and a bit too hard to the point were i felt i was winning at random
Fun game with cool artstyle and clever mechanic (since its kinda like our game ;-)
super cute graphics, very nice pixel art, and funny loop idea. i missed some music
Solid foundation with a few minor things that need to be fixed like other people have already mentioned...i would have liked to hold down the arrow keys for balancing instead of tapping that might even help with difficulty which the balancing lacks...but still a solid entry with a nice soundtrack! Good Job!
Nice game with fun music and good art... the only things that i didnt like was the aspect ratio beeing weird for a web build but that might just be broken for me and that it was to easy after i realized that the meteors werent even a threat ^^ We had a similar game idea in mind but ours is brutally hard ;-P Still pretty nice game! Well done!
Nice art and audio but a bit repetitive and kinda unfair at times when you reach a certain threshold but thats probably realistic...in our game thats kinda similar but a different approach you also cant save yourself once you reach that point ^^ Overall a nice entry well done!
Very impressive art and fitting audio...feels very polished and coherent...the only thing thats not working for me are the controls but i think this could be solved easily on a controller for example. Overall this has been the best entry i tried so far and i think this has massive potential...Great Job!
Very cool game mechanic and after the intro and the weird knight i accidentally pushed into his demise i was eager to see what this is all about...but took me some time and summoning (and reading the description) to summon myself to get trough the first wall which i wasnt even sure if thats the right way to go so some directions/tutorial to get you started would have been gold...but i guess time didnt allow for more and its still a very unique mechanic with a lot of potential! Great Job!
@gold-daniel Thanks for the tip, forgot about the Data Caching. It should be working now! And thank you for testing our game, will test yours once im truly rested ;-)
Really loved the soundtrack! Pixel art was nice. Not beeing able to shoot while moving felt clunky but overall pretty neat game
Very nice execution! Mood, graphics and sound design are on point. I really liked how the scene lit up once you finished the level, great touch! Controls felt a bit clunky but i guess thats the point. Would have loved an indicator for the first ore so you know what your looking for, for some reason i was looking for cacti plants of some sort cause of the naming of the ore xD
Pretty neat puzzler. I love the old school windows style. Fitting art and sound design great work you guys!
Neat game, papers please but happy! good job!
Nice graphics and sound design was on point but the controls are confusing at first and i personally dislike QTE's but overall pretty cool little game and similiar to our game come check it out!
@orlov-nikolay Thats just Googledrive not knowing what to do with .rars i guess...but you can still download at the top right corner. Even easier to test is the now working embeded Webbuild! Try it out if you can and have a nice day resting ;-)
@jpgfg @gledus-varnanos Hey thanks for playing our game! My UI's always somehow break xD but it works in Fullscreen Mode. Sadly, said Fullscreen Button is hidden and the only way to reveal it is by hovering your cursor over that tiny scroll bar on the right side of the game screen and scrolling down. If someone knows how to force Fullscreen on Webbuild feel free to educate me.
Fun little game, i really liked the soundtrack. We had the same idea with our game but did go another route design wise. Well done!
Very cool entry! Some audio would have really pushed it over the edge. Btw stacking the Speed Buff lets you go zoooooooom!
Fun entry, soundtrack is absolute fire!
The one life - one hit dynamic is really brutal. Artstyle and Audio on point, really got the feeling of those old school games back then. Great Job!
Nearly shat my pants on first encounter 10/10. Was pleasantly surprised that i didnt have to run from the monster like other games in the genre. Mood was on point as i really felt a sense of relieve once i got to the escape pod. Very well done!
Cool entry, mood was on point. Battery draining quickly stressed me out but i guess thats the point^^ I think it could even be darker with a flashlight or nightvision on the phone so its always intense even after restarting a few times. Still very well done entry!
Cool entry, liked the hand drawn art. Sfx are hella creepy nicely done^^
Really well done entry. I get a bit of Papers Please vibes which is nice. I played until only 3 locations were left standing to see if anything happens in the end but i guess that wasnt possible given the timeframe^^ or did i miss it? Still a great job overall!
Love me some deckbuilding :-) Was very addictive from the start and very impressive with the procedural level generation. Very impressive entry! Wow just wow
Liked the game. I saved 2.8... what did u manage? and losing pop while taking quests should be changed maybe.
Really nice mechanic, cute artstyle and chill soundtrack. For some reason i have serious consistent lag spikes that break the game (can move through walls while laging) but since i didnt see any comments regarding this i guess it must be on my end somehow. What i can see so far is very promising, Great Job!
Nicely polished experience, cute art paired with proper sfx. The only thing that seemed a bit out of place are the unity default sliders, would have been perfect if properly integrated (maybe the tv knobs but those can be tricky to use). Still one of the most polished/completed games i tested so far, very well done!
Nice art style and was fun to play, especially the shooting part were you could hit multiple signals at once felt good. The back and forth between mouse and keyboard controls is a bit rough maybe you could combine both of those mechanics in a single control scheme. But still a solid entry, well done!
Wow nicely done UI always wanted to make a game like that at ludum but seems like a huge undertaking given the timeframe, hats up for that. Overall great experience! 7(15)(15)4_(10)(15)2
Cool entry, reminded me of the tests they do to check if your fit for the military but much more gamey and polished xD although i found the frequency tuning part a bit boring overall it was a nice experience and i did finish it guess that says something ^^
Nice game, a bit inconsistent with the spawning (didnt get enough smugglers on first run and just died to kraken but worked like a charm on second run) but thats just tuning. Other than that solid entry nicley polished and all. Good Job!
Nice artstyle and satisfying shop also lots of qol features already, nice addition would be some upgrading/combining of same cards to get a feeling of progression but other than that solid entry. Good Job!
Wow that was a fun one! Really liked the narrative part in between and the driving/mowing was very satisfying. Minigun op af xD Would have loved some more sfx/soundtrack for the driving part and of course better zombies but the sheer number of them made up for it^^
Wow Artstyle and Mood are incredible! I found the Gameplay was neat and honestly alot harder than expected but i think that distracted a bit from the narration and generally chill vibes. Still one of the most pleasing and polished entries so far. Very impressive. Great Job!
Like the idea but didnt even get the first ones correct so i must be missing something. maybe some more guidance in the beginning would have prob helped but i might have just missed it^^ still cool entry good job!
Cool entry, especially like the 2D Art. Soundtrack is a bit repetitive but it fits the mood. And who doesnt like vampires, lets be honest ;-)