Tongue Tied by binroot 2023-05-08T09:00:50Z
That's a really interesting game, doesn't seen anything like this on this jam) Great job!
Foon → Ludum Dare Explorer → Users → ZombieWalrus
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | π₯ | We need to send a signal: you are not welcome here | jam | 584 | 3.35 | 3.50 | 2.72 | 2.61 | 3.44 | 3.88 | 2.60 | 3.20 |
| 2025 | 58 | Collector | π₯ | Antlector | jam | 107 | 3.95 | 3.65 | 4.02 | 3.52 | 4.42 | 3.89 | 3.42 | 3.76 |
| 2024 | 56 | Tiny Creatures | π₯ | Charge Carriers | jam | 707 | 3.37 | 3.16 | 3.50 | 3.51 | 3.41 | 3.30 | 3.00 | 3.17 |
| 2024 | 55 | Summoning | π₯ | LAST MINUTE AWAKENING | jam | 817 | 3.36 | 3.13 | 3.02 | 3.52 | 3.95 | 3.97 | 2.94 | 3.45 |
| 2023 | 53 | Delivery | π₯ | Micromanager | jam | 1127 | 2.86 | 2.79 | 2.68 | 3.68 | 3.02 | 2.81 |
That's a really interesting game, doesn't seen anything like this on this jam) Great job!
Cool experience and great idea! Loved managing four mini games at the same time, very unnerving, feels too much like real life :)
Great game, loved the gun at the second level)
I liked your game vibe a lot, music works really cool making an impression of raging motor. Also loved smoothness of the controls and the feeling of speedrunning level. The only trouble at one of runs stucked in the valley near one of the trees, couldn't reproduce it though, I couldn't neither restart or move somewhere at that case. Still cool experience, thank you for your game!
Loved it! Cool atmosphere, stylish and spooky, liked the ending a lot!
Loved it! Such a complete game, great design!!
@st00nsa thanks! first day patch is in progress XD
Β @dissonance-generator thank you for your feedback! interesting, I know only one place on map where it is possible to go through tree. If you can tell where else it would be very helpful)
@yeris @niterich thank you so much for your comments! I'm pretty agree that conveyance has space for improvement, we are thinking about making another game based on this map and upgrades of this kind and we will try to work on readability and UX in general more. Thank you again!
@michael-harris thank you! yeah, when speed increases it could get a bit trickier, but you can achieve better result if you manage to control drone. @lee-martin-77 thank you for your feedback! I agree on element's size, we planned initially to load build to ld directly and tried to place everything on a smaller scale, wasn't actually necessary though.
@starkin @frosty thank you for your feedback! yeah, totally agree on audio, it would add a lot to an overall game feel. Sorry about the map off-screen extension, thought we fixed that(
@waffleworksgames thank you, yeah, max speed is definitely is tricky to manage. Ha-ha, well, I personally managed to beat it with fifth try I think) not counting testing it before that ofc. @erkberg thank you a lot! Actually yeah, automation upgrade was unlocking new drones at first, but we didn't manage to implement their auto movement before deadline so we switched controls to manual and reduced drone's count to 1. But yeah, you can even notice the square starting point at the centre of the map, it was supposed for 4 drones. Thank you again for your feedback! @shp thank you, yeah, there is a space for that definitely.
Great game! Loved atmosphere, art and sound design are terrific!
Cool game! Great soundtrack and nice flow throughout days.
Great game! Loved the crafting recipes idea, it is interesting to explore them!
Such a cool game! Loved spear mechanic and the great atmosphere! Would love to play more!
Great idea! It is cool to investigate connections and try to mix up different stuff. Loved a voiceover also, adds a lot to the atmosphere.
Great vibe, loved the twist in the end)
Cool game, loved meta ending!
Thank you guys for kind words! Interesting that opinions on difficulty differ quite a lot:) We were actually having a small argument on how difficult the game should be and decided to make obstacles a bit more forgiving and the run start a bit shorter :) Also it seems like it's a bit more difficult on bigger screens, will try to deal with that in next prototypes.
Cool game! Description on the page helped a lot, from the game right now it's a bit unclear that you can spawn a UFO and put cat into it, but it flows great as you get the idea. Love art style a lot, all these different kinds of stuff floating, it's great just to look at it and wonder what's new will come up from the space.
Cool game, loved spell casting and shit coming out from incorrect combinations)
Cute little game, reminded me a bit Storyteller! Great job!
Great game! Loved how mechanics differed based on minion type, want to play more!
Cute little game! Loved art a lot.
Amazing game, super polished and I love deck building mechanic, it's super cool to play with.
Cool little game, loved the graphics and hitting targets was quite satisfying!
Cool idea! Loved horror elements in the game. Jealous cat is spooky for sure!
Great work! I really liked the movement mechanic, it's fun to push the dragon around the rooms, great job!
Cool game! Would be nice to have some speed up option, but overall it was pretty good, loved towers, they give many possibilities to build interesting combination and add more maps.
Great game! I loved the intro a lot, great idea to show the location and credits in the main menu. Tower defense is fun, progression is cool. Not sure about impact of upgrades, if it felt significant while playing, but still it was interesting to try to upgrade different spells to see how it goes.
Great idea with shared pet and art is really nice!
ΠΠ»Π°ΡΡΠ½Π°Ρ ΠΌΡΠ·ΡΠΊΠ° ΠΈ Π²ΠΈΠ·ΡΠ°Π», ΠΊΡΡΡΠΎ, ΡΡΠΎ Π΅ΡΡΡ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ ΡΠΏΡΠ°Π²Π»ΡΡΡ ΠΈ Π½Π° ΡΠΊΡΠ°Π½Π΅, ΠΈ Π½Π° ΠΊΠ»Π°Π²ΠΈΠ°ΡΡΡΠ΅. ΠΠ΅ΠΌΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΠΆΠ½ΠΎ Π² ΠΏΠ»Π°Π½Π΅ ΡΠΈΡΠ°Π΅ΠΌΠΎΡΡΠΈ ΡΠΊΡΠ°Π½Π°, X ΠΈ ΡΠ°ΠΌ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆ ΡΠΈΠ»ΡΠ½ΠΎ ΡΠ»ΠΈΠ²Π°ΡΡΡΡ Ρ ΡΠΎΠ½ΠΎΠΌ ΠΈ Π½Π΅ ΠΎΡΠ΅Π½Ρ Π±ΡΠ»ΠΎ ΠΎΡΠ΅Π²ΠΈΠ΄Π½ΠΎ ΠΏΠΎΠ½Π°ΡΠ°Π»Ρ, Π΄Π²ΠΈΠ³Π°Π΅ΡΡΡ Π»ΠΈ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆ Π½Π° ΡΠΊΡΠ°Π½Π΅ ΠΈΠ»ΠΈ Π½Π΅Ρ.
Cool idea! Loved text lines from snails and the rocket snail one! Fun little game!
Thank you for your feedback!
@grundi, yeah, try to guess two other bands in references :)
@julester, we'll fix it in a post-jam version, thank you for your comment, will add this info to game description.
@quasilyte, interesting idea about showing solution, actually we intentionally made puzzles easier, so most of them could be solved in 2-3 ways at least, including the one with flooding the level with carriers. But maybe we can add stars or something like that based on the amount of carriers used to solve the problem in post-jam version, so there will be more motivation to look for more efficient solutions. Shame about Firefox, will add this information to description too.
@sig00d, ΡΠΏΠ°ΡΠΈΠ±ΠΎ! Π‘ ΡΠ΅ΡΠΏΠ°Π²Π½ΠΎΠΌ Π΄Π°, Π΅ΡΡΡ ΠΏΡΠΎΠ±Π»Π΅ΠΌΠ°, ΠΌΡ ΠΏΠΎΡΠ»Π΅ Π³ΠΎΠ»ΠΎΡΠΎΠ²Π°Π½ΠΈΡ Π²ΡΠ»ΠΎΠΆΠΈΠΌ Π²Π΅ΡΡΠΈΡ, Π³Π΄Π΅ ΠΏΠΎΠΏΡΠ°Π²ΠΈΠΌ ΡΡΠΎΡ Π±Π°Π³, ΠΏΠΎΠΊΠ° ΡΠΎΠ»ΡΠΊΠΎ ΠΏΠ΅ΡΠ΅Π·Π°Π³ΡΡΠ·ΠΊΠ° ΡΡΡΠ°Π½ΠΈΡΡ ΠΏΠΎΠΌΠΎΠΆΠ΅Ρ, ΠΊ ΡΠΎΠΆΠ°Π»Π΅Π½ΠΈΡ. Π‘ ΡΡΠ΅ΡΡΠΈΠΌ ΡΡΠΎΠ²Π½Π΅ΠΌ ΠΌΠΎΠΆΠ½ΠΎ ΡΠ΅ΡΠΈΡΡ ΠΊΠ°ΠΊ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, Π½Π° ΡΠΊΡΠΈΠ½Π΅ Π²ΡΡΠ΅ Π² ΠΊΠΎΠΌΠΌΠ΅Π½ΡΠ°Ρ Ρ quasilyte.
@julester, @quasilyte, @sig00d, just uploaded fix for carrier's respawn + game should work fine now in firefox
@gdman ΡΠΏΠ°ΡΠΈΠ±ΠΎ! ΠΡΠΎ Π»ΠΈΡΡ ΠΈ ΠΊΠΎΡΠΎΠ±ΠΊΡ, ΠΏΠΎΠΏΡΠ°Π²ΠΈΠΌ ΠΏΠΎΡΠ»Π΅ ΠΎΠΊΠΎΠ½ΡΠ°Π½ΠΈΡ Π³ΠΎΠ»ΠΎΡΠΎΠ²Π°Π½ΠΈΡ, Π΄ΡΠΌΠ°Π»ΠΈ ΡΠ΄Π΅Π»Π°ΡΡ ΡΠ°ΠΊ, ΡΡΠΎ Π½ΠΎΡΠΈΡΠ΅Π»ΠΈ Π·Π°ΡΡΠ΄Π° ΠΏΡΠΎΡΡΠΎ ΡΠ±ΡΠ°ΡΡΠ²Π°ΡΡΡΡ ΠΈΠ· Π½ΠΈΡ ΠΏΡΠΈ ΠΏΠ΅ΡΠ΅ΠΌΠ΅ΡΠ΅Π½ΠΈΠΈ.
@deantwotwo thank you for your feedback! We want to continue to work on this game after voting period, it will help us a lot if you can describe what exactly felt buggy in this game, maybe specific level or elements.
@andreia thank you!
@ditam thank you, kudos to our composer! Yeah, we intentionally left the possibility to flood the level with carriers, plan to improve that in post-jam version.
@dianavi thanks, yes, we plan to continue to work on this game!
@olsonexi thank you for your feedback, will try to solve these issues in post-jam version.
@bloodbane, sorry to hear that, will think about hints in postjam version, thanks!
Cool idea, loved the scaling, graphics was really pretty and overall it was fun! Great job!
Paying rent is painful, for now I stick to 7-8 slushies peer playthrough! :) Cool game, fun to manage catching and blending slushies. In full screen on web there is a little problem with UI, background occupies only left upper corner quarter, while buttons and sound are centered, but the game itself works and looks good.
ΠΠ»Π°ΡΡΠ½Π°Ρ ΠΌΠ΅Ρ Π°Π½ΠΈΠΊΠ° Ρ Π³ΡΡΠΏΠΏΠΈΡΠΎΠ²ΠΊΠΎΠΉ ΠΈ ΡΠ°Π·ΡΠ΅Π΄ΠΈΠ½Π΅Π½ΠΈΠ΅ΠΌ ΡΠ²Π΅ΡΠ»ΡΡΠΊΠΎΠ² ΠΈ ΠΎΡΠ΅Π½Ρ ΠΊΡΠ°ΡΠΈΠ²Π°Ρ Π³ΡΠ°ΡΠΈΠΊΠ°!
Art is absolutely stunning!
Agree with comments above, I think more visual feedback when enemies were hit will help and may be something in visuals for falling platforms, not sure, but it looks like you can understand that the platform is not stable only when you're already on it and it's trembling. Also camera movement mechanic feels a bit clunky, because it's possible to get out of the screen using mushroom and double jump both on the right side and on the upper side. May be if there was some kind of enemy on the left who is constantly chasing Alice it will be a little bit more obvious, why on one side it's okay to leave the screen and on the other not. About controls: for me was a bit inconvenient to use wasd and space with one hand, will be cool if it was possible to shoot and jump with one hand (e.g. shooting was on X) and another hand for arrows. Maybe control scheme from cuphead would be applicable for your game.
But still really cool mechanics, really cool artstyle, hope you will continue work on this game after voting period, would love to play more!
Great work, loved artwork a lot and sound design is nice, I would love to play more!
Great art, especially I enjoyed screen with the falling leaves, looks charming! Love the atmosphere overall, friendly animals and their talking reminded Animal Crossing a bit. Looking forward to your next entries!
Thank you for the game, I enjoyed it, especially like sounds and art and animations.