FoonLudum Dare ExplorerLD45 → HONK

HONK

By tricky-fat-cat and Neil Fox

View on ldjam.com

CategoryRankScoreCount
Overall4543.55179
Fun1333.85179
Innovation10782.29176
Theme11291.61170
Humor4222.99169
Mood5023.39171

Comments

majadroid 2019-10-07 19:45

You completely ignored the theme, didn't you? But anyway: Nice little shooter.

tricky-fat-cat 2019-10-07 19:47

@majadroid yep, I hate this theme as it's dull and completely generic for me. I expected more fascinating theme.

radgegames 2019-10-07 20:32

Super fun, even though the theme isn't there, I'll keep it on the pc

nachtwitch 2019-10-07 20:32

really like the graphics you have there, keep up the good work!

humphreysmedia 2019-10-07 20:33

Technically you start with no points and work your way up the score board and it reminds me a bit of BroForce! Great shooter!

ssstormy 2019-10-07 20:38

Nothing wrong with ignoring the theme :smile:!

Anyway I thought the game was fun! Well juiced & action packed. Played two rounds and got a high score of 4000.

I would have liked to see my high score after dying. The explosion radius of the barrels and fast tiny guys was very unclear. I also would have liked to have some sort of move obvious indicator for when my guy took damage.

But overall, pretty great!

gartibald 2019-10-07 20:41

Honk! Honk! (shotgun reload) Honk! Real fun and crazy action! Good work!

tricky-fat-cat 2019-10-07 20:43

@ssstormy I thought about statistics after death, but I'm so tired, as I rebuild a game idea on Sunday and Today. That's why there are so much problems with UX.

tricky-fat-cat 2019-10-07 22:08

@ssstormy I've made a slight fix with post fight statistics right during last 10 seconds of the jam. XD

lonewolfdev 2019-10-07 22:20

Really nice game! Love how the particles flood the scene, and the camera effect while shooting, it makes it really powerful.

gabrielgamedev 2019-10-07 22:44

So this is the top down arena Doom? Everything in this game is super polished. I liked its professional look with installer and all. Is this something provided by Game Maker itself? I really enjoyed the game, I would love to play a version with levels and an ending, rather than just an infinite arena. Congratulations on the excellent game!

tricky-fat-cat 2019-10-07 22:52

@gabrielgamedev yes, you can make an installer in GameMaker with ease. Speaking about levels, it was an initial idea, I had even made doors and special spawns, but eventually I realized that I couldn't manage to make it as I want.

erebus 2019-10-07 23:41

Great submission! Very polished, love the art, love the mechanics of the enemy designs. Thanks for bringing it by the stream!

frozen-spirit 2019-10-08 07:44

This game can be summed up in one word JUICY. From its mechanics and explosions to that GLORIOUS screen shake the game is so much fun to play.

valden 2019-10-08 08:21

Nice game ! Doesn't follow the theme at all but it was fun nonetheless ! Well done

eryph 2019-10-08 11:33

pretty neat, too bad for the theme x) good job tho ! It starts to be a little bit too messy for me at some point, when the floor is covered with blood.

yomissmar 2019-10-08 13:08

Haha this is fun! Would love to have some levels though. I also like the simple display of the information, I feel like it's one of those things many people don't notice except when they are done wrong and you took the time to do it nicely. Good job!

filipdufka 2019-10-08 13:21

Most enjoyable game so far. After while i realized i am running randomly and aiming randomly, because the blood bath on the floor will not let you see a thing.

tricky-fat-cat 2019-10-08 13:38

@erebus @frozen-spirit @valden @yomissmar @eryph @filipdufka Thank you for playing!

thejebforge 2019-10-08 13:56

That was a fun game! But I think it would have been better if there was some sound or VFX for receiving damage so it wouldn't been so confusing to know how I died

boyturnedrobot 2019-10-08 14:11

These kind of games are right up my alley so I really enjoyed it. Didn't have much to do with the theme as far as I could tell, but that doesn't mean it wasn't a good game.

randdir 2019-10-08 16:05

Really nice entry team. I really like the doom ref art, made me spend a good time on it. Pleasure to play. Keep it up !

essence 2019-10-08 16:06

Game was pretty deam fun to play so thats really nice! The game could be improved on by having easier to see bullets and more responsive movement from the main character. And it didnt have much to do with the theme (but the theme is dull anyway so thats completely understandable haha)

mr-tag 2019-10-08 16:44

very nice, lots of fun! :) the only thing i missed was a screen in the end telling me how long i survived :see_no_evil: reminded me a bit of crimsonland, which i loved! when you need inspiration for things to add, look at crimsonland. i think with more features this could even sell very well! :thumbsup:

florian-oster 2019-10-08 17:10

I really like the feedback when the enemies explode. Great game

neil-fox 2019-10-08 17:23

@randdir @erebus @nachtwitch Many thanks! This is the first completed game with my art, your feedback makes me glad

nachtwitch 2019-10-08 17:25

@neil-fox hey man, just telling the truth

asue 2019-10-08 18:27

This is sooooo juicy and punchy I love it !! The effect of enemies exploding is perfect :o

david-klemencz 2019-10-08 20:25

cool, loved it :)

daniiln 2019-10-08 20:37

Beautiful, dynamic and juicy game. But I would like more complexity. Even if I fell under enemy bullets, it did little damage and I quickly replenished my health

wolf4d 2019-10-08 23:24

Nice game! But biggest problem is ammo. After 5 minutes and 10k scores, it's still not a problem to run away, but finding ammo makes trouble sometimes. Melee would be great :3 P.S. And what does right button makes?

bigwhiteshogun 2019-10-08 23:49

Game is to easy and needs increased difficulty, at least progressing difficulty scaling as time pass by. If there is one I haven't noticed. I played till I died on purpose to see what happens if I eat one rocket to the face. But... we were both waiting to play your game since we saw firsts posts during the jam with the screenshots and the name of the game. And we were correct, game is super fun and solid, though quickly get's repetitive due to the reason I mentioned above.

adamcyounis 2019-10-09 02:18

This was a really well made game. The mechanical feel and sense of feedback were really tight. Commendable quality for a game jam game. I'd love to see a bit more breakup with buying new weapons over multiple sessions / waves and bosses, but you could probably save that for the "full version" this game deserves. Thanks for the game!

aj-jones 2019-10-09 04:44

Game felt really good to play, reminded me a lot of nuclear throne! Liked the visuals a whole lot!

diptoman 2019-10-09 05:58

I didn't get the relation with the theme, but it was fun! You may have been influenced by the Untitled Goose Game more than the theme. :P

I'd also like to see my score AFTER I die, btw. Good stuff, otherwise!

tricky-fat-cat 2019-10-09 07:35

@asue @david-klemencz @daniiln @aj-jones @diptoman @aj-jones @diptoman Thank you for playing.

@wolf4d I changed the core idea of the game on Sunday, as a result, I remade most of the game in 2 days. Unfortunately, I didn't have enough time to balance. Also, I wrote a very simple drop system. Speaking about the right button, it's just a debug thing which I forgot to disable.

@bigwhiteshogun at the start of a jam I thought about the pure single-player experience, but on Sunday I changed my mind, as I understood that I couldn't manage to deliver interesting gameplay in such a tight time. What about difficulty, there is some kind of dynamic difficulty, but because of rebuilding game in 2 days, I didn't have time to balance it better.

@adamcyounis if I hadn't made a mistake with the estimation of game mechanics development, I would have made better AI and weapon system.

ilyaefimov 2019-10-09 09:55

Fun top-down shooter, the game is similar to doom in the general atmosphere. Pleases a large number of different types of enemies. Good job)

simon-rahnasto 2019-10-09 10:31

**I AM THE ONE WHO HONKS**

I really loved just everything about this game, the idea is so stupidly great! :smile: I really REALLY liked the visuals, specially all of the permanence. The room starts out clean and then I HONK some MOTHERDUCKERS and the room just evolves into a gory mess. There is a lot of attention to details, I specially loved the Goose head that gets progressively more beat up as you take damage.

The juice, is... sooooo juicy.

Yes it doesn't follow the theme 100%, but it kind of still does. Apart from that my only wish is that you would show my score when I die, because I lasted for quite a while and wanted to show you my score :smiley:. Maybe you could do a post jam version that does this, if you do that please @me!

Great job, seriously fantastic entry!

annie-owl 2019-10-09 14:47

Really solid game in terms of gameplay and overall design. It reminds me of Nuclear Throne, especially with the way the particles of the shotgun works. The only minor nitpick I have is the lack of a long-ranged weapon - it's inconvenient to aim at the enemies in the distance with a shotgun.

trmrddr 2019-10-09 16:11

Very juicy and good action! Theme is just a guideline anyway! Agree with others to show some score so you can beat your personal bests. Good job!

whatnamegames 2019-10-09 16:12

Couldn't care less about the lack of theme fitting, this is really fun with some awesome art work and responsive gameplay. Nice job!

joaop 2019-10-09 16:15

Cool game, really reminds me of Enter the Gungeon, really like the art and the shooting mechanics. Can definitely see this as a full game.

plepletier 2019-10-09 16:23

nice game! I dont see the theme on it but the game is very fun!!!! Good job!

blizary 2019-10-09 18:12

Hey guys pretty cool game it has a nice game feel with the explosions and camera shakes, i think the sound of the gun maybe a bit too loud but it may just be my headphones xD Its just kinda sad you didnt try to fit the theme in there but aside from that nice entry

tricky-fat-cat 2019-10-09 18:17

@ilyaefimov @annie-owl @trmrddr @whatnamegames @joaop @plepletier @blizary thank you for playing!

tricky-fat-cat 2019-10-09 18:45

@simon-rahnasto here is a [**small post-jam update**](https://tricky-fat-cat.itch.io/honk-ld45) of the game.

cdunham 2019-10-09 19:39

Loving the Doom vibes here, fun game even though it has nothing to do with the theme. It's pretty easy to die unexpectedly so it'd probably be helpful to have some kind of noise play when the player gets hurt(I focus on where I'm shooting so the player flashing red isn't something I see a lot). Having another weapon or 2 for variety would also be a good addition!

pablotitan 2019-10-09 20:03

Yo, Titled Goose Team :D A lot of blood in your game, I felt almost like Pollock :D Really nice gameplay, juicy effects, funny game!

quadape 2019-10-09 21:11

The game screams quality! Top-notch action, loved every second of it!

tricky-fat-cat 2019-10-09 22:51

@cdunham @pablotitan @quadape Thanks for playing!

jam373 2019-10-09 23:00

Played for 800 seconds till I realised the program would crash from slowdown before I died. Really fun tho! satisfying shotgun.

team-on 2019-10-09 23:01

I also want all guns that enamies used! Really nice and polished entry. Wish to see it at Steam)

tricky-fat-cat 2019-10-09 23:06

@jam373 have you had some technical problems with the game?

@team-on actually, I had made 8 weapons for the character, but eventually I left only doubleshotgun as I don't have time to implement interesting mechanics of getting new weapons during the fight.

sirred 2019-10-10 00:02

Fun game that reminded me of enter the gungeon. Solid mechanics in the game and it felt really nice to run around and dodge everything. A highscore mechanic would have been nice to add.

jam373 2019-10-10 00:32

@artyom-volkov not really any technical problems, I just played for a long time and all the blood on screen slowed the game a bit. Just proves how much I liked the game that I played for that long.

jusw85 2019-10-10 04:45

Great fun! I managed to get to 25k points before deciding to end my run. There was some slowdown when there were too many bullets on screen, and I would also have liked if I could hold left click to keep shooting. Otherwise, great mechanics, the movement and shooting feels very fluid.

bilalch213 2019-10-10 14:34

This is a super fun game! I kept playing it for 20+ minutes until I finally lose. The game feel is the real deal here! It reminded me of Enter The Gungeon. But there gets a lot of clutter. And I couldn't see my score in the end because it flashes back to the menu screen so fast.

m-dam 2019-10-10 14:38

I wish the gun was a bit more responsive and the characters easier to see against the background but I still enjoyed playing!

team-on 2019-10-10 16:08

Can you share how you implement blood effect? (When RMB press)

tricky-fat-cat 2019-10-10 16:12

@team-on I'm going to reuse this effect in my another project One Spear, One Kill. And during remastering I'm going to publish devlogs about different mechanics, including this one.

patricio 2019-10-10 16:29

Really cool game.

tricky-fat-cat 2019-10-10 16:41

@sirred @jusw85 @bilalch213 @m-dam @patricio thank you for playing!

gauphastus 2019-10-10 17:27

Pretty neato. I often play stuff like this in short bursts during breaks. Nice to see something like this.

elhombrebanana 2019-10-10 17:29

Simple, generic but effective. Nice entry!

tricky-fat-cat 2019-10-10 17:40

@gauphastus @elhombrebanana thank you for playing!

asturk 2019-10-10 17:57

Well, i can say the theme isn't really there (but i assume the theme wasn't that great and, seriously, who voted +1 for this theme?), but for the rest it's a really polished arcade style game. Just wished for some more itens or weapons, but the game is really fun to play and the art here is really good! Great job!!

brokenmirrormedia 2019-10-10 18:54

Pretty fun game! Everything felt really smooth, but I ended up losing some of the visuals in the blood particles and such, which I guess is part of the style, but it meant I mostly had to run around and shoot wildly at a certain point because it was hard to discern the smaller enemies. I only wish there was a little more dynamism to the gameplay, since it felt a little too simple at points, but I know how it is with game jams. All things considered, a really solid, well polished entry!

matharoo 2019-10-10 18:55

I immediately liked it because of the art and the gameplay. But despite looking great, the game felt bland and boring.

blaster391 2019-10-10 19:02

Might not have been part of the theme, but it was a very polished little shooter. I would have liked to see more Goose to make it suit the name more ;)

My one criticism was that after playing for a few minutes it was very difficult to see anything over all the blood effects, which then didn't restart after you died.

tricky-fat-cat 2019-10-10 19:17

@matharoo I know, I cut the original idea and build this game in 2 days.

tricky-fat-cat 2019-10-10 19:24

@matharoo the initial idea was to build several Doom style levels, but on Sunday I realized that I can't manage to do it in such short period of time. Eventually I started working on arenashooter, bacause of this I couldn't implement some additional mechanics, such as weapon drop/progression.

nikolay-zapolnov 2019-10-10 19:46

Well done game! It could be a little bit more dynamic in my opinion. Also it would be cool to have a multiplayer, but I suppose that's too much to ask from a jam game :) Great submission!

blaster391 2019-10-10 19:46

Ah that is understandable, it's a shame you didn't manage to make full levels, that would have been super cool!

tricky-fat-cat 2019-10-10 19:55

@blaster391 even during a game jam I'm trying to build something good, and sometimes it's better to make a feauture cut to make other parts of the game better.

blaster391 2019-10-10 19:57

That is very true, the shooting mechanics and graphics were really polished

maximbegunov 2019-10-10 20:17

Camera and shooting felt great.

tricky-fat-cat 2019-10-10 20:28

@asturk @brokenmirrormedia @nikolay-zapolnov @blaster391 @blaster391 @maximbegunov tahnk you for playing.

joe-bustamante 2019-10-11 02:00

Wow, this is one of the most polished games I've seen in LD45 so far. I'm super impressed. It felt really good to play - you got the mechanics down really well, and the animations and feeling of moving were so good. I love the whole idea haha. The graphics are also A+. Definitely impressed that you were able to get all this done over the weekend. The only thing that kept me from playing it longer was that, even though the gameplay itself felt really good, there wasn't much incentive to keep going. The pace of the game was mostly the same, and it got a bit hard to see with all the effects going on. Still though, wow - this is sweet. Really well done!

theinkskeleton 2019-10-11 15:18

Whoa! This game is really good! Gameplay was real nice though it got laggy a few times. Graphics and sound are INCREDIBLE, they were really awesome! Theme wasn't implemented, but you managed to get the goose implemented! Congratulations for creating this awesome game!

unept 2019-10-11 15:33

Hmm, I couldn't get it to work on my PC. (Dusted off my Windows 7 PC to install it) But I've watched plenty of gameplay videos, looks super fun!

jeremy-daffix 2019-10-11 16:22

Nice tribute to Doom, I loved it! :) The graphics, the sounds, the juice, etc are very good. The gameplay is classic but well implemented. Congratz!

marcin-j 2019-10-11 16:53

Awesome game, needs more gore ;)

Feedback stuff: - Did you not use 'delta' for rendering and game logic? It was slow at 60fps, but then I went fullscreen to 144fps and the game was suuuuuper fast. It seems that you calculate things every frame without regard of how much time elapsed between now and the last frame. - I'd enjoy movement abilities, like a dash and sprint on cooldown or with stamina mechanic - More feedback when player gets hit. Screen flash, shaking quick red tint? Idk

kaeveris 2019-10-11 18:34

This is a very enjoyable game! I love the sounds and the graphics were so amazing! Would be great to have more feedback for the player when they get damage, I didn't realize I was almost dead XD Congrats on the great game!

tricky-fat-cat 2019-10-11 18:40

@jeremy-daffix @kaeveris thank you for playing!

@marcin-j unfortunately, I didn't use deltatime as right now I don't know how to use it with time scale together.

milestone-games 2019-10-11 22:06

What an absolute slaughter fest! Reminded me of old Liero and Diablo games :)

stefanie-leitch 2019-10-12 00:15

The juice in this game! :heart: definitely wish there were more weapons!

ashashza 2019-10-12 10:07

Like others have said, this feels fantastic. Just moving and shooting feel so satisfying.

I think you made a really smart decision to use existing sprites and focus on crafting something that feels great to play.

Others have already made great suggestions, so I'd add that as a player I found myself wanting: - ability to see a bit further out than the fixed perspective (perhaps mouse moves the view a bit). - more ways to use the environment to my advantage (farming explosive barrels?) - an overall goal to work towards (even something intrinsic like exploring new areas).

Wicked jam game!

khud0 2019-10-12 18:00

I believe that I saw a similar game about fending off demons, but still the game is a lot of fun and, in particular, you did a great job with persistent particles on the floor. :)

asfdfdfd 2019-10-12 20:17

Game has pretty cool top down shooter gameplay implementation. It plays really nice and smooth.

danilo-freire 2019-10-12 20:42

Please post a web or mac build so more people can play and give feedbacks on your game! :D

tricky-fat-cat 2019-10-12 20:46

@danilo-freire I thought about HTML5 build, but I don't have enough experience with HTML5. When I tested a possible build there were some visual bugs, but I can try.

@milestone-games @stefanie-leitch @ashashza @khud0 @asfdfdfd thank you for playing and feedback!

tricky-fat-cat 2019-10-12 22:44

@danilo-freire my friend make a mac version of the game!

hcursino 2019-10-13 07:36

Smooth and fun game play. Once you get used to it you kinda can play it forever because the game doesn't change much, but for a Jam entry it is extremely well polished. Good job!

ferdi 2019-10-13 07:38

Nice look and feel great job. ps: got a crash when selecting FullScreen.

tricky-fat-cat 2019-10-13 10:02

@ferdi could you repeat and show me an error?

ferdi 2019-10-13 10:21

@artyom-volkov So redownloaded your game and was able to reproduce. Windows, original version, playing with a Xbox controller. It works just fine if I toggle fulscreen on start. But if I finish a round first and I'm sent back to home screen, if I click on Fullscreen the app crashes.

___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Create Event for object obj_spawnController:

Push :: Execution Error - Variable Index [7,0] out of range [6,-1] - -1.enemyData(100267,224000) at gml_Object_obj_spawnController_Create_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_spawnController_Create_0 (line -1)

tricky-fat-cat 2019-10-13 11:12

@hcursino thank you for playing! @ferdi thank you for help, I've found a problem, it was an old dubug code, which I had forgotten to comment, I'll publish a new version soon.

f1krazy 2019-10-13 16:58

This is extremely well-polished, and very enjoyable. There's an impressive variety and progression of enemies, the action is wonderfully fast-paced, and the sound and visual effects really help tie the whole thing together. Great job!

ancient-pixel 2019-10-13 18:28

THe shooting sounds and feels very nice, i would have like a kick button :)

dreamlogician 2019-10-13 21:14

Nice art and audio. Impressive amount of feedback and polish. This duck is juicy!

mikeliosus 2019-10-13 23:44

Hey!

Really nice entry, colleague game designer! :3

Hope to see more from you on further jams! :3

deepnight 2019-10-14 07:37

Even if the theme wasn't there at all, the game was still quite fun and enjoyable :) Maybe you should have at least any kind of feedback when bullets hit something, like a color blink on enemies, or blood splatters. Without them, combat feels a little bit weaker. Anyway, nice game!

hadesfury 2019-10-14 11:00

I liked it :) Really nervous :)

tricky-fat-cat 2019-10-14 11:22

@f1krazy @nachtwitch @dreamlogician @mikeliosus @deepnight @hadesfury thank you for playing and feedback.

johnnysix 2019-10-14 20:11

Bonus points for humour, loved the animations / sprite design ( and the theme! ) .

Would be awesome as a multi-player . :stuck_out_tongue_winking_eye:

ld45_db-040.jpg

tricky-fat-cat 2019-10-14 21:26

@team-on I've written a [**short tutorial about this effect**](https://ldjam.com/events/ludum-dare/45/honk/reap-and-tear-without-problems)

tricky-fat-cat 2019-10-14 21:26

@johnnysix thank you for playing!

paulhocker 2019-10-16 03:36

great game! could easily add to this or even make it a rogue like -- thanks for making this

pythong 2019-10-16 05:14

you made a Mac version (which is good!) but you made it with the PostJam :/ As a fellow Unity builder, next time you can just export as HTML5. You may need to download a Unity plugin though. Unity creates everything for you, a complete Website etc which you only have to upload somewhere. I would think, itch.io supports those builds as well

tricky-fat-cat 2019-10-16 06:56

@paulhocker thank you for playing. @pythong it's Game Maker 2, not Unity.

youngblade 2019-10-16 19:45

There's a lot going on - quite crazy! - but it was still fun. The graphics are nice and the mechanics work well. Thanks for sharing it with us on stream!

fusionnist 2019-10-16 20:17

Fun entry overall, congratz! ;)

thatmalzan 2019-10-16 21:21

HONK HONK. HONK.

tricky-fat-cat 2019-10-16 21:53

@youngblade @fusionnist @thatmalzan thank you for playing.

fear-games 2019-10-16 22:31

Really good entry, Great fun. Very Juicy and good responsive controls

hajden 2019-10-17 07:32

Got some strong Nuclear Throne vibes mixed in with doom/quake. I enjoyed it.

Controls are great! As is sound/music choices. Graphics and visual feedback are good. I prefer cleaner environments in fast paced shooters, to faster visually distinguish what's going on on-screen. So I find there's too much leftover blood/body parts/debris everywhere. Still, this didn't take away from the game much. All the projectiles are well contrasted with the background, even if an enemy gets slightly lost in the chaos.

tricky-fat-cat 2019-10-17 23:34

@fear-games @hajden thank you for playing!

paulo-brunassi 2019-10-18 15:14

Nice game, graphics, controls and gameplay are great! This can be an example of 'juice it or loose it'. Great job!

pestodesign 2019-10-18 18:00

Feels good to play, and I like it how the arena gets dirty over time!

sheldonzs 2019-10-19 00:50

Nicely done for a weekends work. The controls are solid, and while one could ask for more features (levels, weapons, feedback such as an angry honk when you get hit), all the core mechanics are there and rock solid. Well done.

nikchernyakov 2019-10-19 21:18

Good arena with fascinating shooting mechanics. Funny introduction of game's cultural references. I like the style and gameplay. Great job!

gehad 2019-10-20 19:02

very entertaining , great job :D

papaver 2019-10-20 21:11

"Oh dear, this is not my type of game", I thought, and I was very proud of surviving 120 seconds after a few tries! Then I started to enjoy it more and more, and it's quite addictive! Would indeed be fun as a multiplayer game. The game runs really smooth with a controller, and the graphics, animations, splatters and screen shakes are very nice! I would love to see my score/time after game over, but I guess that's already implemented in the postJam version. It's a pity you see a lot of black outside the playing field, would be nice if the camera would stay inside the field. In the end I survived almost 3 minutes. I would have liked to hear the background music a bit more over the sound effects.

Great entry, well done!

tricky-fat-cat 2019-10-20 21:49

@paulo-brunassi @pestodesign @sheldonzs @nikchernyakov @gehad thank you for playing! @papaver you should try postjam version!

itsdanidre 2019-10-20 23:36

Well this game was very intense and quick paced, a major challenger against mine :sweat_smile:

Amazing you got this done in 72 hours! :astonished:

takayamushi 2019-10-21 00:48

Pretty cool! The graphics felt good and I had a good time! We did a twin-stick too, make sure to try it out! Well done!

elemental-zeal-game-studios 2019-10-21 01:00

Gameplay was fun an the graphics were nice. The audio fit it well and of course the idea was humourous. I do wish the theme was present (even if shoe-horned in) but overall a good entry, well done. :)

mad-brokli 2019-10-21 08:31

Gameplay was very solid, shooting was fun, and the music was perfect. Wished there was a bit more feedback when the player gets hit. Had fun playing this game! :)

tricky-fat-cat 2019-10-21 20:59

@itsdanidre @takayamushi @elemental-zeal-game-studios @mad-brokli thank you for playing!

2019-10-22 10:07

Very fun game. The graphics take me back to some childhood memories so I might be a little biased :)

prodigalson 2019-10-25 13:47

Whether intentional or not I do some time want to ignore the theme and just make a game I find to be fun rather than trying to shoehorn the theme into the game. :) and this you have a solid game

ryjcio 2019-10-26 21:20

Fun game, but controls made me crazy man xD

tricky-fat-cat 2019-10-27 17:09

@weskerleon @prodigalson @ryjcio Thank you for playing!

picaboo 2019-10-27 17:28

Nice game. The art can be confusing with to many dead on the ground. It is really fun. A few different levels and maybe a final boss and you would have a full game. :) edit: and a highscore would be cool

tricky-fat-cat 2019-10-27 22:32

@picaboo thank you for playing!

tinykidtoo 2019-10-28 01:16

Man I only survived a few minutes each time. Very fun and well polished game. I had a similar idea but, tried to do it as a solo dev in 48 hours. So I really enjoyed seeing all of the care take to make everything so polished.

anion-z 2019-10-28 05:56

Oh man, didnt expect anything like this, the normal LD version was so polished that I decided to play postLD and its way harder + has the things I wanted to tell you that LD version lacked. Overall I really enjoyed it my max score was only 1000, little bit of more ammo would be appreciated

tricky-fat-cat 2019-10-28 15:47

@tinykidtoo @anion-z thank you for playing.

elysiagriffin 2019-10-30 01:18

HONK HONK

Thanks for submitting your game for me to play on my livestream!

If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/494941349?t=5h4m45s

Hope you got some valuable feedback on your game and looking forward to seeing you next LD jam if I dont catch you before then! :D

💜 Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin