N0THING.exe by PSiv 2019-10-16T13:55:23Z ♥ 1
The music and graphics were my favorite part. I liked being able to move windows around and the overall feel. I think I broke the time puzzle though. Eventually it just kept giving me the error sound whether I was pressing anything or not. Good vibe overall.
LD46 — Keep it alive (12)
Seven Nights by bigwhiteshogun 2020-04-24T23:12:15Z ♥ 2
Really loved the feel of the game in terms of art and sound. It took a bit to learn what to do, so maybe a tutorial or something would have helped. I fell into the same problem with my game, I wished I would have had some on screen direction. Very pretty game tho, Great work.
Google: The Good Boy by Sarrixx 2020-04-24T23:04:41Z ♥ 1
Interesting stuff here. The game looks and sounds great, a little slow for my tastes, but I do see the appeal for people who like Tamagotchi like games. Good work.
Space Exodus by Kaish 2020-04-24T14:48:31Z ♥ 2
Love the mechanics here, the sound is awesome. The art is crisp and simple. Great work guys!
Its Adventure by recursor 2020-04-23T18:01:06Z ♥ 0
Not a bad idea for a game, I had trouble jumping while pressing forward against a wall. I don't know if the physics causes it to have friction against walls and therefore not jump as high in that situation, or if it has to do with the scaling that happens to it when it's walking? I think if you iron that issue out you have a great future game. Creative stuff, keep it up!
A minute and a half by brokenVectors 2020-04-23T17:50:45Z ♥ 1
Good work and not a bad game. I was able to water some of the plants through walls, and sometimes it felt like I was clipping into walls making it hard to move. Nice music.
Bro Loving: Keep the Bromance Alive by panoramix360 2020-04-23T17:47:57Z ♥ 5
Well, that happened. I love the Dylan/Dutch handshake loading screen and I laughed quite a bit playing. I can safely say I have never played anything like it. I think I broke the multiplication modifier while doing the punching bag by spamming <- and -> too fast. Fun game. good work.
The Birb by Ilimanic 2020-04-23T14:57:25Z ♥ 2
I'm gonna repeat what a lot of people said and say the atmosphere, music and art were awesome. Seriously, I loved it. I will say I'm a platforming scrub, so take this next part with a grain of salt. The rocks/trees/branches etc that were platforms were not very distinct from background items that were not platforms, so I jumped around a lot trying to figure out what I could stand on and what I couldn't. To me the game was a little too punishing. For instance, in the very beginning I had to climb tree branches (to get the area with the double jump) and kept smacking my head on a branch during the last jump and dropping all the way back down to the ground, so I had to run all the way back to the right and start the climb again, only to fail again. I made it after like the 6th try (I'm bad). Eventually I got the double jump and the dynamite and I guess I blew up a boulder then dropped down to where the ground level was but was somehow underground now? Maybe that cracked up part of the ground I saw earlier was gone? It was a little disorienting, but I moved on. I saw a hole in the ground and went down, since I was able to do this earlier to get to where I was now, and I got reset to the start of the level, so I quit. You taught me I could go down holes, but then killed me for going down a hole. Overall the game looks, feels and sounds great, but for me, the platforming needs just a bit more tuning to help me understand where I'm at and what I can do. Keep up the good work.
platformEGG by Tricky_Fat_Cat 2020-04-23T14:35:29Z ♥ 1
Excellent work guys, especially to the ones who were participating for the first time. I'm absolutely terrible at platformers so I tend to abuse checkpoints and iframes, so it was an extra hard game for me since you didn't have those. I noticed that I didn't lose health if i got hit again right after taking damage, but I still got knocked back, which was a little punishing. If you had iframes after taking damage, or just died instantly and started at the beginning of the stage, I think it would have been less difficult. Great art, I liked the mechanics of not being able to jump with the egg and I loved the simple moving backgrounds and the music. Good stuff.
Starship to Lethe by nk_x_x 2020-04-22T22:40:47Z ♥ 0
I really enjoyed the game, though it's tricky with a keyboard. That sound design was awesome, a really old school metroid vibe with a modern update if that makes sense. Simple to understand and fun to play. Nice work!
School is Canceled by Nick Rasmussen 2020-04-22T22:33:45Z ♥ 1
This was fun and challenging. Also that art is great and really fits the game. Did you make the music, because I liked it a lot. Some of the platforming was a little unforgiving, but for a few days worth of work I think you did a great job. Good stuff!
Sleepwalker by Sheinxy 2020-04-22T22:26:28Z ♥ 1
Hey I liked the art in this game, if the character stood out from the background a bit more I would have loved it. The control scheme was interesting and I thought it would be too much to remember, but it was pretty easy to pick up. Got stuck in the game a few times, I think I was supposed to hit a switch before moving on and I ended up in places were I couldn't get back to the switch? Overall fun game, good work!
Gregg by Walkalope 2020-04-22T22:19:12Z ♥ 1
Hey guys, great game. I really LOVE the visuals, especially the lighting. If the background was a bit lighter I think it would have been easier to see where turrets were, but they were difficult to see and I died a lot to them. Overall a fun game, love the voxel art and the music is nice and up beat. Good work! P.S. I forgot to add that I was able to use controls and hear sound during the load screen, just a heads up.