FoonLudum Dare ExplorerUsers → jaydubbyasee

jaydubbyasee

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202353Delivery👥Mother's Day: Requiemjam4633.693.543.454.013.583.91
201945Start with nothingTerminaljam1413.933.854.573.893.373.553.38

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by jaydubbyasee

LD45 — Start with nothing

Stumbling upon meaning in an old town abandoned to its fate by ghust1995 2019-10-08T00:43:22Z

Really interesting. This feels like those old school Encarta multimedia experiences. Really dig it.

Ignis Universia: Eternal Sister Saga by arzi 2019-10-07T23:11:06Z

Funny dialog. The pixel art is really great. Combat is a bit simple, but cool game overall.

You are Nothing by ectucker1 2019-10-09T00:03:48Z

Man the combat in this game is so satisfying. Love screenshake on some of the weapons which really gives weight to them. Also loved the ASCII art <3.

Amor Fati by starvingindie 2019-10-07T20:49:56Z

Love the atmosphere of the game, the music is great. Wish it were longer!

King Conga by Tad 2019-10-07T20:38:23Z

An fun new take on snake, but with dope music. Love it.

Nothing by Bocodillo 2019-10-10T22:52:58Z

Amazing game. I appreciate the use of Comic Sans.

Terminal by jaydubbyasee 2019-10-07T23:58:48Z

@pythooonuser Thanks for playing! Yeah I built in hidden vim-style controls. You can move left and right with h/l, and jump with j. I was going to build a level themed around the vim editor, but I didn't have time to finish the mechanics for it.

Terminal by jaydubbyasee 2019-10-08T00:00:44Z

@fallingflatstudios yeah the I was trying to fuss around with a gravity multiplier on falls because my character felt too floaty, but I couldn't get it quite right.

Terminal by jaydubbyasee 2019-10-08T00:33:16Z

@justicepro Yeah I got that feedback from some of my friends as well, I'll need to reword the help description post jam.

Terminal by jaydubbyasee 2019-10-09T23:41:09Z

@palemek Thanks for the feedback. Yeah it was something I wasn't too happy about either. Was trying to avoid making it too floaty but went too far the other way. Definitely going to look into tweaking post jam.

Terminal by jaydubbyasee 2019-10-15T17:55:42Z

@kooshy Glad you liked it!

Merge 'em Wars by Call_me_Nutty 2019-10-07T22:49:44Z

Cool concept. Love the funny card descriptions.

Five Finger Discount by boyTurnedRobot 2019-10-08T21:17:37Z

This is really fun. I love it's simplicity. It would be cool to add a couple of other enemy types that move faster or have different behavior patterns. I also really like the retro 80's vibe. The scan lines is a really nice touch. Music is awesome as well.

The Firebrand by selkkie 2019-10-10T19:32:50Z

The writing in this game was fantastic. I actually played it several times because I was really invested in getting the true ending. I also really like the reduced color palette. It really tied back into the underlying narrative. A couple of comments on some general player experience. Because we always end up going back to the notepad for dialog choices, I feel like it should just pop back up right after the dialog, or at least pop up quicker when you mouse over it. It creates a lot of friction and doesn't really feel good when you have to mouse over it, then click and wait for the animation before you can proceed.

Badwiches by Sollara Games 2019-10-07T23:43:00Z

Great humor. Art style is really cute.

Wobbly Scraps by Caberu 2019-10-09T17:11:19Z

Really fun game. I love all the small details you added like the footprints in the sand and the blood effects when close to death. The pixel art is great. I do have one gripe about the camera. It's a bit overly sensitive an disorienting. Other than that, fantastic game.

A course at the mall by RadonRaph 2019-10-07T23:00:11Z

This is great.

ColorBound by Youkool 2019-10-08T20:21:29Z

Really love the art direction of this game. I really wish the gun particle effects were hand drawn. They felt a little out of place with the rest of the stuff. Really satisfying platformer controls as well.

TidePool by Rebecca Harrison 2019-10-08T23:15:06Z

The character design and art in general was super cute! Like many others have mentioned, the camera needs some work. The ability zoom out with mouse wheel and move your character's forward direction independent of the camera angle would make it a lot easier to control, and also let us spend more time looking at that crab face.

In the beginning there was NOTHING. by Palemek 2019-10-07T21:28:19Z

Really cool concept. Really digging the atmospheric audio and the art aesthetics. Also I listened to that full sound clip at at the intro :smile: Getting factorio vibes from the pipeline assembly of letters. Also really liked the goal / achievement system you built in.

Contraband by AdamCYounis 2019-10-08T19:53:06Z

I found the platforming really smooth and satisfying. Loved the vibe and the music. Man the difficulty ramp up after introducing the hunger mechanic was brutal. I really think the game would have benefitted with a checkpoint 3/4 of the way through the sequence after the npc gives you the hunger bar. After dying tons of times, I noticed that bunnies started spawning in walls and some became unreachable which made things a little harder.

wallbunny.png

Other than that great submission!

Knights vs Hobos by Kenarf 2019-10-07T22:41:21Z

Pretty funny. Great voice acting :smile:

DEVOURER by 4quet 2019-10-07T22:52:33Z

Really fun. I'm digging the art style, and the controls are smooth.

Colorless by FallingFlatStudios 2019-10-07T20:29:23Z

Cool art style. The controls were a bit unresponsive in Firefox and Chrome browsers on Windows. Seems to work fine in Edge though. The first and third levels were great, the 2nd seemed a little out of place and too short / easy. Overall cool concept.

Colorless by FallingFlatStudios 2019-10-07T23:53:59Z

@fallingflatstudios Yup controls are much more responsive now. Great job!

Soul Corrupter by supercannon 2019-10-08T04:47:10Z

Awesome game. The mechanic is super fun, and the style looks so freakin metal! You should really try to polish this post-jam. Is there any way to regain health?

Floating Forest by PythooonUser 2019-10-08T00:13:31Z

I noticed a bug, if you just start aggressively putting down tiles, the cost reaches max int, and then the resets to 0. Interesting idea, if you can squash some bugs, and add a bit more variety to the type of ecosystem you can put down, or add something that can throw off the equilibrium, I could see this becoming a cool game.

LD53 — Delivery

Delivery: New Hope by Somnium 2023-05-03T02:57:03Z

Fantastic writing and music! This was really dark, but I loved that, it really made each choice feel pretty significant. Awesome job!

The Snack Shack by Sarah 2023-05-03T02:44:21Z

This game was super cozy. Loved the smooth vibes music, and the artwork.

Mouth Feel by ColeSlaughter 2023-05-02T02:25:27Z

This is really creative. Manipulating the speech is really fun. Love the artwork, humor, and the voice acting. Also got deeply engrossed in the story :laughing:

Mother's Day: Requiem by jaydubbyasee 2023-05-04T15:45:58Z

@freakyzelga Mac builds are tricky :sob: need to figure out code signing and notarization. I'll try to see if I can get it working later this week.

Mother's Day: Requiem by jaydubbyasee 2023-05-11T01:48:14Z

@freakyzelga I finally got around to doing a Mac build if you're still interested in trying it out.

Airlivery by Jin9310 2023-05-02T00:23:21Z

Great artwork. Like other's have said would have been nice to have the level of the scroll be faster and the plain controls move a little quicker. There were also some issues where delivery houses spawned behind the crate warehouses, but seems like a pretty minor issue. Overall really solid jam entry!

No Junk Mail by MisterKeefe 2023-05-03T03:56:39Z

I really loved this game. I was really digging the artstyle. Really had a retro art style. Reminded me of lemmings or those old nintendo / arcade games like joust. The game mechanics were really clever. Also the understated music was a nice touch as well. Fantastic job!

Manhole Mailman by Robonaut121 2023-05-02T00:15:33Z

Really challenging game, but pretty fun. Some of the obstacle and delivery spot spawns can seem a bit unforgiving at times (though I might just be a scrub). I did really like the clean sprite art work.

SMTP by InitialPosition 2023-05-03T01:49:55Z

Love this. Super simple mechanic, but really fun and addictive. Love the clean spritework as well.

Delivery Is EVERYTHING by SephoWepho 2023-05-02T00:34:06Z

I'm a sucker for typing games. This is really neat. Love the artwork. The music is also nice to vibe out to. Also love the Animal Crossing-esque audio when the player character speaks.

Airplane Delivery by taran95 2023-05-03T02:48:57Z

Bummer dude also no dice playing the game. Running windows 11. Nvidia RTX 3080. Encountering the same fragment shader issue that ismael reported. If you get this working, I'd definitely like to give this another shot.

Airplane Delivery by taran95 2023-05-04T00:18:31Z

Hey good effort making a game without engine. The flight physics were pretty cool. Some things that could have been better were the replacing the grid lines that appeared with stuff like clouds or other fixed objects that could give you a frame of reference that you were moving because it felt a bit disorienting. Thanks for getting it playable though!

Cow Heist: Space Delivery Mission by mrScom 2023-05-03T03:48:45Z

Really polished art and really nice interface. I think the game would benefit with having the camera zoomed out a bit more so the player can better anticipate what's coming at them and evade/shoot. Also the collision boxes seemed like they may have been overly big. Great entry though!

Box Dragger by ArtCrafter2999 2023-05-03T02:00:15Z

Really fun game and the sprite work was :chefskiss: top notch. Great job!

Delifery by Gog 2023-05-03T02:30:37Z

Hey decent entry. Would definitely benefit from adding more enemy variation or faster box enemies to give you a real reason to shoot them. Otherwise the player can just kite them for the most part. However, understandable with the time crunch. Great job!