Down Below by NicMagnier 2018-12-03T22:28:20Z
Maybe reduced the inertia on the player but else it's a really nice concept and execution! (I hate the sound of the level restarting after death though x.x)
Foon → Ludum Dare Explorer → Users → Youkool
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | ColorBound | jam | 36 | 4.20 | 3.95 | 3.16 | 3.75 | 4.42 | 4.14 | 4.05 | |
| 2018 | 43 | Sacrifices must be made | 👥 | Balloon Dum Dare | jam | 112 | 3.95 | 4.15 | 4.18 | 3.13 | 3.69 | 4.19 | 4.23 | 3.87 |
Maybe reduced the inertia on the player but else it's a really nice concept and execution! (I hate the sound of the level restarting after death though x.x)
Thanks for your feedback @figglewatts! We tried removing the particles on web builds to reduce lagging. Did you manage to reach the end?
A good entry! Some clunkiness gets in the way of the gameplay and a bit more clarity on the freezing effect would be nice. However it's a nice concept, the theme is perfectly well respected and I loved the graphics at first sight. It's a shame there's only so few models else it would have been a 5 for graphics.
You've heard it all already but it's an awesone game. I'm really curious how you managed to keep track on everything on the level design, because it was perfect!
The premise is very good, but I feel like adding randomness was a mistake. You can never tell if you just didn't have a good recipe or if it failed because of RNGsus. Remove that, make sure the drag and drop always works and give a bit more clues on which direction to go and you have a very good game (already a great idea).