Foon → Ludum Dare Explorer → Users → Yaro
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Commercial Mars: Lunar Lander + Tetris Mash up | jam | 1193 | 2.67 | 2.50 | 2.98 | 3.32 | 2.12 |
Damn, such a good idea for the theme. Lacking a bit in gameplay, but that's probably because of lack of time.
Great! The difficulty curve is a bit steep, but it's probably good for a jam game.
Interesting idea. Different button for progressing comments would be nice. Since now you have to take your hand off of the mouse during cutscenes.
I really liked art style, and music. Admittedly I didn't read through all the memories. And yet after loking at ending screen and realizing what kind of memories I unknowingly selected, I got a bit sad. So, overall, surprisingly enjoyable expiereince :)
Really nice, the ui is a bit clunky. And high amount of gameobjects is making my old laptop cry for help. Overall interesting idea, and pretty good execution
The most annoying thing was that you cannot lift stuff while moving. So overall really good entry
Cool intro. The gameplay seems a bit plain.
Why would you put a timer in this kind of a game? It's really annoying to wait 3 seconds between each try. Also it would be nice if you could collect boxes without directly looking at them. And lightning would also help. And some easier levels...
Thanks for the feedback. I've added the 5 piece to make players zig zag a bit more when in lander, I was supposed to add coins/fuel for that reason but didn't have enough time. Also lander is a bit too difficult, but that's another problem
intro screen after landing is a lost game. I should've indicated it better
aesthetic
I really like the movement, it feels fresh. With regular movement this game would be super boring, but this way, experimenting with the movement was enough to make it interesting. Like holding a and strafing around center while dashing and shooting everybody. The rest is also nice, the time slow down feels a bit weird. Maybe add some blurr to sell the effect beeter.
Nice effects
Nice, maybe add some "magnet" to the center so that more junk flies closer to the colector. So that game would feel faster.