Never run out of SPACE: a ZIP folders journey by Swini 2018-08-15T21:02:43Z
loved the game. I really like the Style and the story :D
I encountered one smapp bug: the virus fell of the platform but anyways still enjoyable
Foon → Ludum Dare Explorer → Users → Wr4thon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Sir Blackmoon's Nightmare | jam | 1327 | 2.78 | 2.84 | 2.60 | 2.94 | 3.39 | ||
| 2021 | 48 | Deeper and deeper | 👥 | Book of the Dread | jam | 1349 | 3.26 | 2.69 | 2.88 | 3.75 | 4.21 | ||
| 2020 | 46 | Keep it alive | 👥 | Ignitus Dead Paw - The Revenge | jam | 2508 | 2.46 | 2.41 | 2.43 | 2.64 | 3.19 | 2.21 | 2.33 |
| 2019 | 45 | Start with nothing | 👥 | RacoonVenture | jam | 2.50 | 2.00 | 2.00 | 2.14 | 2.35 | 2.28 | ||
| 2019 | 44 | Your life is currency | 👥 | Dudes of Wizardry | jam | 873 | 3.09 | 2.71 | 2.70 | 3.43 | 2.97 | 3.34 | |
| 2018 | 42 | Running out of space | 👥 | Goo'N'Ghosts | jam | 979 | 3.02 | 2.92 | 2.73 | 3.29 | 1.90 | 3.46 | |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Escape the JoJaTo Hack & Slash Room | jam | 2.40 | 2.54 | 2.35 | 2.45 | 2.31 | 2.40 | 2.65 |
loved the game. I really like the Style and the story :D
I encountered one smapp bug: the virus fell of the platform but anyways still enjoyable
loved the instant-kill-sick. only problem I had, was that I was unable to switch to the hotbar items one by one. it was either the left most or right most item selected. :/ But i can't say for sure if my browser or mouse wan't the problem. Will try again, when I have a different mouse at hand. But nevertheless the game was fun to play.
Game was Fun, would be great, to be able to play some more levels. maybe an post jam version? :D
At the beginning sequence the game kept restarting on hitting space. Im not sure if that was intentional, but it didn`t feel quite right.
*possibly spoilter* And one more thing: on second or third attempt in level 1 the game kept running after scaring the kid (wasn`t sucked in by the mustache vacuum)
really nice game, intuitive controlls. Really forgiving with damage received. Get's a bit boring after some play time though. Was fun to play.
the eating is the first riddle @goupixm @toryf :wink: figuring out how to eat is your very first task. I can give you a little hint though: it has some to do with the pink fluffy cube at the right top corner of the beach. From there on the messages in the game should provide enough clues. But feel free to ask for help if you are stuck again.
@jezzamon thank you for the great feedback. We try to take the provided tips into consideration in the next jam.
Playtesting would have been a great way to make sure there are no obvious bugs.
We are planing to relase a bug free (post jam) version of the game, as soon as we have time to do that.
Not trying to excuse myself: We ran into some bugs you pointed out but did not have time to fix them, because we put too much on our plate. A smaller game with less features and subsequently hopefully less bugs would have been the better choice :see_no_evil:
And for the next time at least I try to have an time table for when to do what to check if we're delayed to check if we should skip certain parts.
Was fun to play. Interessting fighting control. It felt a bit unnatural at the beginning, but you can get accustomed to them rather fast. Just a bit loud thoug :hear_no_evil:
I loved playing this game. The story is really intriguing. The only thing that was a bit disturbing was the polish texts, as you have to translate them. But it also added an extra level of this "I'm not supposed to be here" feeling. which really added to the mood. I did not make it all the way through yet, but I will make sure to complete it later. I love this type of games (text based, console). Good Job!
funny little game. I was wondering, if the hammer the only item you can get? Is there anything i can do with the fruits after I got the hammer? besides it also is your health of course ...
I loved it.
i don't think, i've ever played a game likt that before
cool game. I loved the `Best Time` feature, as you can see your progression, once you figure out, how to play :smile:
The music matches the asthetics of the game perfectly, in my oppinion and the graphics look amazing.
I wished, the level was longer though :see_no_evil:
Great Entry.
Good atmosphere, with good graphics and music. The Controls are easy to remember and pretty intuitive in my oppinion. The upgrade mechanic was a good idea to give players the feeling of achieving something with their actions. The sensitivity was way too high on start, but I saw the entry in the Bugs list and appreciate, that you included a configuration option to turn it down.
I encountered some bugs, that were not yet in the list above, but it's a playable game, so good job. :muscle:
All in all it was fun to play, and if you were to fix some of the bugs, I would play it again.
||| |-|-| |**Game version**|Windows(64)| |**Resolution (aspect ratio)**|3440x1440(21:9)|
#### Bugs
All bugs occurred in the above version. I did not check if they also occurred in other versions.
- **major** - I could not pick up the pink Minerals - Some Pickups did not end up in the inventory - **minor** - you could pick up items, when the backpack is full, resulting in loosing the picked up item - **low** - The shop does not seem to have a collider
#### Suggestions for improvements
- Indicator on how much space is left in the inventory - Show the amount of lanterns you have left - Visualize the health of the pickaxe - The shop opening on it's own, when approaching was a bit strange. Maybe use an interaction key next time :slight_smile:
#### Tips
- maybe test the game in different resolutions next time - I had to switch monitors to see all UI elements on the screen. - Not a big deal, but something to keep in mind for future games - 1920*1080 worked great - I was unsure, if you could do anything with the resources you find, other than sell them. - Also not a big deal, as it gets clear pretty fast. Except I missed something, than sorry for that :see_no_evil:
Cool little game. Graphics and sound fit the overall mood quite well in my opinion.
What I found difficult was that the spaceship bounced off the edges, which more than once caused me to crash the probe into an asteroid :sweat_smile:
I found the steering too fast at low speeds, and too slow at high speeds :joy: I would recommend adjusting the up/down speed with the bn/ly speed for better control of the probe next time. But may be that was just me :see_no_evil:
I had fun playing the game. Solid submission.
I loved the graphics in the game. The Spiter is so cute \*,,,\*
At first I didn't understand what to do, but after reading the description (and noticing the platforms) it became clear. Maybe include that information in the game next time? :grimacing:
The Upgrades were an interesting mechanic, though I was a bit disapointed, when the first one disapeared after picking up the second one.
The "Boss fight" I felt was a bit hard, because the "modes" (or what ever you'd like to call them :sweat_smile:) were switching rather fast, and you also had to evade the rocks falling down on you.
Overall, I think the game is really good, and the graphics and music fit the mood of the game very well.
This is a great game. I really enjoyed the puzzles. I don't think, I would be able to come up with all of that in 72 hours tbh :joy:
Some puzzles drove me nuts, but I was unable to let go until I got the Name. :grin:
I loved the music, graphics and overall style. I will definitely send the Link of the game to some friends. Keep up the good work.
@ultimatewalrus I assume, you ment the first safe? Try a different order.
**Hint**: try reading the page "as intended" (direct answer, articles, knowledge graph)