FoonLudum Dare ExplorerUsers → michaelaranda

michaelaranda

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited Space👥Robo Rush Hourjam1204.073.973.674.554.514.133.253.91
202251Every 10 seconds👥Night At The Orphanariumjam1663.953.833.614.114.424.323.624.04
202250Delay the inevitable👥The End?jam5103.653.573.934.153.753.473.013.51
202149Unstable👥The Penguins Belowjam954.113.884.234.534.164.103.984.01
202148Deeper and deeper👥T-Minusjam2503.943.783.483.284.424.102.953.78
202047Stuck in a loop👥Oops Loopsjam1634.023.774.264.083.613.573.603.18
201945Start with nothing👥Let There Be Lightjam3853.613.103.594.252.873.983.74
201944Your life is currency👥Sacrificejam6063.383.202.943.563.053.232.243.16

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by michaelaranda

LD44 — Your life is currency

BOB by Phyro 2019-05-03T04:15:00Z

Great execution of a simple concept! I had a good time! Thanks for making this!

Seed. by AVAVT 2019-05-02T16:54:09Z

This game was beautiful! Thanks for making it! What a creative take on the theme!

Bloody Accord by Ryfi 2019-05-02T06:35:14Z

The headbob was a bit much, and being unable to strafe while moving forward or back was a major downer. I was unable to interact with the buying menu. Conceptually, I think you followed the theme quite well.

PizzoTyping by Carpin 2019-05-02T17:03:33Z

This was a lot of fun. Very cute. Thanks!

Gold Digger 2084 by Tony Redmer 2019-05-02T17:14:56Z

Good, clean arcade action! For the whole gold-digging family!

Jukebox Panic! by Kaish 2019-05-02T06:48:17Z

You're in my Twitch chat right now, so this is a little redundant, but this was a really cute game! I think it would do well on mobile devices. My only gameplay criticism is that I think the rounds last too long.

The Boxer's Pact: Fausts of Fury by ScalphaMission 2019-05-02T16:00:24Z

This was fun! I can't say I've ever played an occult boxing game before. Good job on developing such a polished experience in such a small amount of time!

Bloodgeon Hearts by Jason Q 2019-05-02T07:05:59Z

Great style, interesting gameplay mechanics! My only critiques are the lack of feedback to the player about what's happening, and I feel that movement speed is a bit slow. Looking forward to new and improved versions in the future!

The Gardener by BackwardsCap 2019-05-02T15:37:00Z

The intro text is a little slow, and the actual gameplay mechanics feel a bit lethargic, and sound design is sparse, but the character of the game is quite novel and holds the attention.

LD47 — Stuck in a loop

Permafrost Pirouette by Junber 2020-10-27T19:12:36Z

Simple, clever concept!

Tempus Locus by MSiddeek 2020-10-11T13:51:46Z

This might be my favorite game I've seen so far, and I'm super impressed that it was done by just one person! Awesome job! My only complaint is that the jump feels very fast compared to the relatively slow horizontal movement. By the end of the game, though, I had mostly forgotten that it bothered me. I'd love to play a longer version of this!

Loopy Particle Simulator by nusan 2020-10-11T15:36:02Z

I really enjoyed the dynamic music! I wish there were even more instruments added at higher speeds!

Gene Cycle by joh 2020-10-10T04:58:35Z

Simplistic, but vibey!

Chrono Crash by Deozaan 2020-10-27T19:20:40Z

Nice concept. Would be nice if every time you experienced the rewind, it happened a bit quicker. A dozen deaths in, it feels like you have to wait ages to get back into the action. Impressively polished, otherwise!

Circular Dependencies by Potti 2020-10-10T03:23:14Z

Well thought out puzzles! Quite enjoyable, especially for a three-day project!

Save The Prince by AVAVT 2020-10-10T06:43:55Z

As others have said, the UI was a bit confusing to figure out. The visuals were very well executed!

Loop Lock Malfunction by GuitarBro 2020-10-10T03:34:58Z

Visually impressive! The camera being so tightly coupled with the player made me feel a bit nauseous, and the controls took a bit to get the hang of. Overall, very nice work, especially for only three days!

Mind the Gap by coderTrevor 2020-10-10T06:03:50Z

I greatly approve of the sense of humor in the writing. I'd be excited to play a full-fledged adventure game by the author of this game!

GunTron by neowhoru 2020-10-27T17:04:46Z

Sound effects were very loud compared to the music. Nice graphics, and interesting mechanic. Ran into some bugs where I'd sometimes get teleported back to the start point of a level for seemingly no reason.

The Curse of Cattenburg by Honest Dan 2020-10-11T14:46:07Z

I'm very impressed with the card mechanics! Very unique! And the art was... *chefs' kiss*

Caterpillar Cowboy by eldogg 2020-10-11T14:04:16Z

Quite a unique take on the theme! Great job!

Countercl0ckwise by Iker Díaz 2020-10-10T04:32:24Z

I enjoyed this! Having the game simulate in non-pixel space, but project in pixel space made it a little difficult to understand where I was in relation to the obstacles sometimes.

Robetrotter by Tyrael 2020-10-11T14:11:43Z

I could definitely see this being a mobile game!

Ebontale by JUSTCAMH 2020-10-11T12:45:42Z

Well, that was quite fancy! Neat idea!

TimeBot by Mightymaster99 2020-10-11T13:34:13Z

I'm impressed at the puzzle design! Interesting concept! Physics were a bit wonky, I think, but especially for a Compo, this was great!

HONK II by Tricky_Fat_Cat 2020-10-11T13:07:12Z

This genre of game isn't exactly my cup of tea, but the execution of this is top-notch! Really nice art and music. I found the gunshot sounds to be significantly louder than everything else, to the point of being uncomfortable, and I didn't see the theme of the jam implemented, but perhaps I just didn't survive long enough! Very impressed at the level of polish on this!

Divine Drifter by Enzar17 2020-10-10T05:35:42Z

This was pretty fancy! Great job on taking the theme and making something fun to both look at and play.

Aboard by Chris Mulholland 2020-10-10T05:09:24Z

Moody AF.

Loopamonium by Unimaginable_Code_Studios 2020-10-10T05:55:10Z

As an old man, I gotta say, you're killing it for only being 12! I hope you continue to practice and hone your skills! Keep it up and you're going to be making the best games anyone has ever seen!

RESCUE ATTEMPT #[REDACTED] by Junebug 2020-10-10T04:53:48Z

I really enjoyed this game's vibe.

Re:Live by Ciber_Turtle 2020-10-10T03:52:56Z

Nice job! Very well put together given the timeframe! I think this could easily be expanded upon to create a full game!

O O O by RexTGun 2020-10-10T02:58:26Z

Simple and enjoyable, but obviously not in the theme of the jam!

Skycrawler by oneiromancer 2020-10-12T02:33:16Z

This was a really neat concept!

Clockstop Jane by inanimatecarbonrod 2020-10-10T02:39:40Z

This is a really strong entry for a 72-hour jam! You guys should be proud of yourselves!

The Myth of Sisyphus by Zuvr 2020-10-27T17:16:54Z

Neat idea! Implementation was a little rough around the edges, with some physics glitches here and there, and jarring musical transitions, but I enjoyed playing this more than some of the more polished game jam entries.

Trials of the Twisted Timber Land by Enad96 2020-10-10T06:33:41Z

Pretty decent entry. I felt like the hitbox situation with the sword and the enemies was a little difficult to feel out. Reminded me of some of my favorite SNES RPGs, so the nostalgia factor was great!

Loop's Way by Linetaru 2020-10-27T17:09:14Z

Interesting mechanic!

Looper by Shortbread 2020-10-10T07:09:17Z

This was a simple concept well executed! Great scope for a game jam! Loved the aesthetics! Very Wii-like!

FIND THE LOOP by MiraKazumi 2020-10-27T16:51:50Z

Visually impressive for a short game jam. I had similar negative feelings about the controls as other comments have mentioned. Level-design-wise, I was unable to pass the second area, and I gave up after being stuck for about five minutes.

Death Day by Nekopi 2020-10-10T04:15:04Z

Really nice art! The hitboxes felt kind of wonky, and I wish we had more backstory as to why our poor hero is experiencing the same day over and over, and why there's a weird spider/antlion thing attacking him!

AFTERIMAGE by Bearish 2020-10-27T16:58:36Z

Interesting concept. Not super excited about how it feels that, often, you can't pass a level without first sacrificing yourself on everyone else's traps. Effective music and graphics.

LD50 — Delay the inevitable

Paper Boy Flyin' High by unplugred 2022-04-16T08:45:51Z

I dig this interpretation of the theme! The art and music are great.

I found the controls to be too touchy for my taste. I think my brain wanted some kind of analog control over the airplane's pitch. I also found the speed bubble things just slightly too difficult to hit regularly, in part because it's hard to judge the height distance between you and the bubble. Maybe if the next bubble showed up on the altimeter thing on the right, it'd be easier to make sure you're at the correct altitude?

I enjoyed the varied level designs and their unique associated obstacles. Wish some polish and some touch-control implementation, I can legitimately see this being released on app store. Great job!

The End? by michaelaranda 2022-04-05T02:18:54Z

@xmagpie42 Seems to be fixed now? The site seemed to be having issues for me where the game URL was showing sometimes, but not others when loading the page. It's appearing consistently for me now, at least.

LD51 — Every 10 seconds

> deploy helper bot by Chartle 2022-10-06T18:20:08Z

I really dig the hand-drawn art/animation. It especially gives the little helper bots an endearing personality.

Sonar by erikiene 2022-10-07T12:44:32Z

I really enjoyed the moodiness of this one! Excellent job with keeping the environment dark and scary, and enhancing the feeling of isolation and danger with the audio.

Game Name by Strega 2022-10-06T07:37:26Z

Fantastic job!

The Legend of CAPYBARA! by thiagowaw 2022-10-06T05:55:55Z

The running animation of the capybara is mega cute!

Beardadette and the Eternal Hiccup by Honest Dan 2022-10-06T08:05:27Z

I quite enjoyed this take on the theme! Great job team!

Dice Against Time by Rowdy3 2022-10-07T16:08:12Z

I guess it's just down to the RNG, but almost all of my rounds ended up forcing me to pass, since I didn't have the necessary dice to activate any of the options. I liked the concept, though. I don't think I've seen a game where dice are used to unlock options in a game, and I think I'd enjoy playing a full-fledged game built around that mechanic. Nice job!

10 Second Mixtape by Scott Steffes 2022-10-06T08:21:04Z

It's always nice to see entries that are more of a toy than a game. High replayability! Impressive that you could put this together in just one weekend!

Crazy Carrier by Attala 2022-10-06T12:17:29Z

Excellent job in only 48 hours! I just wish I were better at moving airplanes around. So much death. So much destruction...

The decasecond by Shakedimus 2022-10-07T14:01:48Z

Good job on coming up with quite a unique take on the theme!

Blink by JUSTCAMH 2022-10-07T13:46:17Z

The game mechanics here are pretty genius, if you ask me. Great job! Very impressive that you could pull this off in just one weekend!

Dr. Word's Machine by Kaish 2022-10-07T14:29:12Z

Very neat idea! Reminded me of one of my favorite games, A Dark Room. Excellent job!

Holospecter by theStoff 2022-10-06T09:58:07Z

Pulling of an engaging, feature-filled platformer during a weekend-long game jam is no easy feat, but you guys have done it! Excellent job!

Thornscatter by KeithSwanger 2022-10-06T06:36:06Z

I really like the mechanic of your character spawning the hazards they must then avoid. I also really appreciate that you chose something with a scope that could be done well in the short game jam period! Great job!

Town (町) by Fedora 2022-10-06T05:07:22Z

Very ambitious! Perhaps... TOO ambitious for a 72-hour game jam! The learning curve for such a game is quite steep, and without a significant amount of balancing and polish on game mechanics, and a significant amount of effort into a well-design tutorial, it's unlikely that a new player will understand what is happening. I quite enjoy deck-building games, so it's exciting to see jam games in this genre, but pulling it off well would be quite a feat. Great job on getting across the finish line in 72 hours!

Spellthief by Aetheir 2022-10-06T10:13:35Z

Congrats on finishing this in one weekend! For a solo project, there's a lot that got done!

10 Second Village by Tom Stephenson 2022-10-06T05:26:28Z

I really enjoyed the vibe of this one! I found myself wishing that the available resources were randomized every visit to the shop, so that I could address resource shortages or natural disasters during a season. Great job on getting this accomplished in 72 hours!

Sweet Seconds by Jag 2022-10-06T06:55:25Z

This was a lovely experience. Thanks! And great job pulling it all off in just one weekend!

Count Down Dracula by Guilloteam 2022-10-06T07:20:40Z

Very impressive for a jam game! Excellent job working together to get this finished in just one weekend!

Please don't litter by KenForest 2022-10-07T13:09:41Z

I'm quite a fan of the retro-style graphics. I found the gameplay to be a bit on the tedious side, and the lore seemed to be a little nonsensical, but I enjoyed my time in this garbage world nonetheless. I think the scope of this game is especially impressive, given that only one person worked on it. Good job on getting this across the finish line in 72 hours!

Bygone Melodies by Save Sloth Studios 2022-10-06T04:50:26Z

I really loved the art and visual style. I found the actual gameplay to be frustrating, in that it was difficult to anticipate when a note would be played. I did enjoy the story and vibe, though. Great job on finishing!

This Date Blows! by crow_seeds 2022-10-06T06:14:40Z

I really like this concept; it's very clever! I'm really bad at disarming bombs and talking to women at the same time, however, so I didn't get very far!

Sleepcheckers by Ehon 2022-10-06T05:48:08Z

I really enjoyed this take on the theme! Maybe I'm just bad at reading instructions, but it wasn't clear to me at first that I needed to type the prompts that appeared on-screen. The worldbuilding, the vibe, and what little story we could glean were all very compelling! Great job!

Do it slowly by epeachyband 2022-10-06T07:52:26Z

I enjoyed myself while playing this! I think it could do with a tutorial, if I'm honest. Great job on finishing this in one weekend!

Tempus by balduin 2022-10-06T10:26:19Z

Nice job on getting a game finished during a single weekend! I appreciate the creepy vibes going on here. Art was a little simplistic and much of the topography was just a simple grey rectangle, but also there's only so much one can accomplish during a game jam. Good work!

Michael Finnegan Begins Again by madeofst 2022-10-06T12:03:46Z

Excellent level design on top of a creative interpretation of the theme. Great job!

DEEP DIVE by Oakhardt 2022-10-06T11:11:52Z

I quite enjoyed the relatively slow pace of this one. It was calm and relaxing, in spite of all the terrible projectiles flying at my face. Excellent job, especially for your first outing!

Earth tremor by Nel Creation 2022-10-06T10:37:20Z

Nice job on getting this across the finish line in only one weekend! Would love to see some of the controls polished up, as sometimes it felt like my inputs were not being received by the game, for example when trying to jump off a wall. Great effort!

Heckin' Schmeckin' by FoggyDude 2022-10-06T12:29:19Z

Fun game with a simple scope: a good goal for only 48 hours, and I think you did well!

Sokobyo by Roroto Sic 2022-10-06T12:56:39Z

Interesting puzzle game! I think you made the right choice in abandoning the theme for the sake of not making the player wait for 10 seconds between moves. Good job finishing this in only one weekend!

Timeslime by asbjorn 2022-10-06T12:41:08Z

I think you chose a very appropriate scope for the jam, and, as a result, ended up with a polished product. I've not seen a game concept quite like this before, and I quite enjoyed it, especially the music that ramps up in intensity as you progress. Excellent work!