Paper Boy Flyin' High by unplugred 2022-04-16T08:45:51Z ♥ 1
I dig this interpretation of the theme! The art and music are great.
I found the controls to be too touchy for my taste. I think my brain wanted some kind of analog control over the airplane's pitch. I also found the speed bubble things just slightly too difficult to hit regularly, in part because it's hard to judge the height distance between you and the bubble. Maybe if the next bubble showed up on the altimeter thing on the right, it'd be easier to make sure you're at the correct altitude?
I enjoyed the varied level designs and their unique associated obstacles. Wish some polish and some touch-control implementation, I can legitimately see this being released on app store. Great job!
LD51 — Every 10 seconds (30)
Dice Against Time by Rowdy3 2022-10-07T16:08:12Z ♥ 1
I guess it's just down to the RNG, but almost all of my rounds ended up forcing me to pass, since I didn't have the necessary dice to activate any of the options. I liked the concept, though. I don't think I've seen a game where dice are used to unlock options in a game, and I think I'd enjoy playing a full-fledged game built around that mechanic. Nice job!
Dr. Word's Machine by Kaish 2022-10-07T14:29:12Z ♥ 2
Very neat idea! Reminded me of one of my favorite games, A Dark Room. Excellent job!
The decasecond by Shakedimus 2022-10-07T14:01:48Z ♥ 1
Good job on coming up with quite a unique take on the theme!
Blink by JUSTCAMH 2022-10-07T13:46:17Z ♥ 1
The game mechanics here are pretty genius, if you ask me. Great job! Very impressive that you could pull this off in just one weekend!
Please don't litter by KenForest 2022-10-07T13:09:41Z ♥ 1
I'm quite a fan of the retro-style graphics. I found the gameplay to be a bit on the tedious side, and the lore seemed to be a little nonsensical, but I enjoyed my time in this garbage world nonetheless. I think the scope of this game is especially impressive, given that only one person worked on it. Good job on getting this across the finish line in 72 hours!
Sonar by erikiene 2022-10-07T12:44:32Z ♥ 3
I really enjoyed the moodiness of this one! Excellent job with keeping the environment dark and scary, and enhancing the feeling of isolation and danger with the audio.
> deploy helper bot by Chartle 2022-10-06T18:20:08Z ♥ 5
I really dig the hand-drawn art/animation. It especially gives the little helper bots an endearing personality.
Sokobyo by Roroto Sic 2022-10-06T12:56:39Z ♥ 1
Interesting puzzle game! I think you made the right choice in abandoning the theme for the sake of not making the player wait for 10 seconds between moves. Good job finishing this in only one weekend!
Timeslime by asbjorn 2022-10-06T12:41:08Z ♥ 1
I think you chose a very appropriate scope for the jam, and, as a result, ended up with a polished product. I've not seen a game concept quite like this before, and I quite enjoyed it, especially the music that ramps up in intensity as you progress. Excellent work!
Heckin' Schmeckin' by FoggyDude 2022-10-06T12:29:19Z ♥ 1
Fun game with a simple scope: a good goal for only 48 hours, and I think you did well!
Crazy Carrier by Attala 2022-10-06T12:17:29Z ♥ 1
Excellent job in only 48 hours! I just wish I were better at moving airplanes around. So much death. So much destruction...
Michael Finnegan Begins Again by madeofst 2022-10-06T12:03:46Z ♥ 1
Excellent level design on top of a creative interpretation of the theme. Great job!
DEEP DIVE by Oakhardt 2022-10-06T11:11:52Z ♥ 1
I quite enjoyed the relatively slow pace of this one. It was calm and relaxing, in spite of all the terrible projectiles flying at my face. Excellent job, especially for your first outing!
Earth tremor by Nel Creation 2022-10-06T10:37:20Z ♥ 2
Nice job on getting this across the finish line in only one weekend! Would love to see some of the controls polished up, as sometimes it felt like my inputs were not being received by the game, for example when trying to jump off a wall. Great effort!
Tempus by balduin 2022-10-06T10:26:19Z ♥ 1
Nice job on getting a game finished during a single weekend! I appreciate the creepy vibes going on here. Art was a little simplistic and much of the topography was just a simple grey rectangle, but also there's only so much one can accomplish during a game jam. Good work!
Spellthief by Aetheir 2022-10-06T10:13:35Z ♥ 0
Congrats on finishing this in one weekend! For a solo project, there's a lot that got done!
Holospecter by theStoff 2022-10-06T09:58:07Z ♥ 3
Pulling of an engaging, feature-filled platformer during a weekend-long game jam is no easy feat, but you guys have done it! Excellent job!
10 Second Mixtape by Scott Steffes 2022-10-06T08:21:04Z ♥ 3
It's always nice to see entries that are more of a toy than a game. High replayability! Impressive that you could put this together in just one weekend!
Beardadette and the Eternal Hiccup by Honest Dan 2022-10-06T08:05:27Z ♥ 2
I quite enjoyed this take on the theme! Great job team!
Do it slowly by epeachyband 2022-10-06T07:52:26Z ♥ 1
I enjoyed myself while playing this! I think it could do with a tutorial, if I'm honest. Great job on finishing this in one weekend!
Game Name by Strega 2022-10-06T07:37:26Z ♥ 2
Fantastic job!
Count Down Dracula by Guilloteam 2022-10-06T07:20:40Z ♥ 5
Very impressive for a jam game! Excellent job working together to get this finished in just one weekend!
Sweet Seconds by Jag 2022-10-06T06:55:25Z ♥ 2
This was a lovely experience. Thanks! And great job pulling it all off in just one weekend!
Thornscatter by KeithSwanger 2022-10-06T06:36:06Z ♥ 1
I really like the mechanic of your character spawning the hazards they must then avoid. I also really appreciate that you chose something with a scope that could be done well in the short game jam period! Great job!
This Date Blows! by crow_seeds 2022-10-06T06:14:40Z ♥ 1
I really like this concept; it's very clever! I'm really bad at disarming bombs and talking to women at the same time, however, so I didn't get very far!
The Legend of CAPYBARA! by thiagowaw 2022-10-06T05:55:55Z ♥ 1
The running animation of the capybara is mega cute!
Sleepcheckers by Ehon 2022-10-06T05:48:08Z ♥ 1
I really enjoyed this take on the theme! Maybe I'm just bad at reading instructions, but it wasn't clear to me at first that I needed to type the prompts that appeared on-screen. The worldbuilding, the vibe, and what little story we could glean were all very compelling! Great job!
10 Second Village by Tom Stephenson 2022-10-06T05:26:28Z ♥ 0
I really enjoyed the vibe of this one! I found myself wishing that the available resources were randomized every visit to the shop, so that I could address resource shortages or natural disasters during a season. Great job on getting this accomplished in 72 hours!
Town (町) by Fedora 2022-10-06T05:07:22Z ♥ 3
Very ambitious! Perhaps... TOO ambitious for a 72-hour game jam! The learning curve for such a game is quite steep, and without a significant amount of balancing and polish on game mechanics, and a significant amount of effort into a well-design tutorial, it's unlikely that a new player will understand what is happening. I quite enjoy deck-building games, so it's exciting to see jam games in this genre, but pulling it off well would be quite a feat. Great job on getting across the finish line in 72 hours!
Bygone Melodies by Save Sloth Studios 2022-10-06T04:50:26Z ♥ 1
I really loved the art and visual style. I found the actual gameplay to be frustrating, in that it was difficult to anticipate when a note would be played. I did enjoy the story and vibe, though. Great job on finishing!