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Michael Finnegan Begins Again
Michael Finnegan Begins Again
By madeofst
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 57 | 3.95 | 45 | |
| Fun | 55 | 3.90 | 45 | |
| Innovation | 112 | 3.67 | 45 | |
| Theme | 29 | 4.24 | 45 | |
| Graphics | 247 | 3.43 | 45 | |
| Audio | 120 | 3.57 | 45 | |
| Humor | 170 | 2.91 | 44 | |
| Mood | 200 | 3.34 | 45 | |
Comments
Really good concept and well executed. Had a lot of fun completing this. Great job. The controls could have been a little tighter given how important they are - it was sometimes frustrating to miss hitting a switch or box when it visually looked like I should have connected. But otherwise it came together well. The level design was also well-executed.
A small simple game, perfectly balanced to give the feeling of accomplishment without being too hard. Thanks for making this game.
A cool game. Fun to play, but would have lended itself well to a grid based game, as movements will put you in a position where you cant get to the object you need, as being punished because the controls are not precise enough on a keyboard. Analogue controllers may be better but even still a grid system would do wonders for this game.
A fun concept and requiring little instruction is what makes simple games good. Overall a good project and excellent submission to LD51!
gangrue
2022-10-03 12:54
I liked the game and I honestly loved the floaty movement. I really wanted to do a similar idea for the jam. It would've been cool to have those portals be checkpoints instead. I got pretty far but after moving back to the start the character couldn't move. A minor bug really.
Loved the game, good job, music was really well made!
dfyzet
2022-10-03 12:56
"You flippin' did it!"
Great game. Simple, understandable, interesting and intriguing. Great balance, well thought out map. The music perfectly conveys the atmosphere.
Good job!
ty
2022-10-03 13:55
i watched this game on siraeron's stream, and it looks so well designed! the progression is very natural, things are easy to find, and very satisfying final puzzle :) good job!
Very fun! I see you went with one button for interactions too and it works great here. Movement was a bit slippy and sometimes I felt like hitting a switch was tough but it added to the hectic nature of trying to get stuff done! Very nice job with making each section of the level add up to a bigger one as a whole, unlocking extra paths was good fun. Great job on the art too!
The teleport spin thing gives me classic Pokemon vibes with those tiles that spin the player and shoot them in a direction!
nash
2022-10-04 09:46
The way how the map is designed and carefully balanced really deserves a praise. It never felt unfair and it never took me too many tries to figure out where should I be headed next. Some of the "runs" were tight but never so tight that they would be annoying. The level design of this caliber is pretty incredible inside a jam time frame!
And I was also able to complete the game! It is lovely to see games that are designed for the jam environment and short play sessions.
One of my favorites this jam!
Thanks for submitting your game for me to play on my stream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1608912292?t=1h32m32s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady https://www.twitch.tv/elysiagriffin
This is a great little puzzle game. The level design is excellent and really makes the theme work. I found the visuals a little difficult to interpret at first (I wasn't sure what the shoes or the switches were), but once I worked it out it was a fun process to solve the puzzle. The movement with the shoes was a little difficult to control, but it also felt like you were really running, which was nice. The bass in the music scuffed out a bit for me, but it still has a great vibe to it. The story is funny too :). Nice work!
Impressed.... simple as that - it's so smooth and easy to understand the mechanics of. Up until now ... this is the entry I have played the most. Very good job. :thumbsup_tone1:
And perfectly aligned difficulty.
:purple_heart: :dart: :frog:
csnxs
2022-10-05 23:23
A delightful and well made game. Great level design. Good work!
puyo
2022-10-05 23:28
This is great, the best use of the theme in my opinion (and something our game wanted to try and didn't quite get there). Loved the slow buildup of puzzling, unlocking routes til having to put the mechanics together at the end to be able to reach the exit in time. Nice art. Well done
Hey! I enjoyed playing this on stream tonight! Here's the vod of my playthrough that will be up for a week or so: https://www.twitch.tv/videos/1610268632?t=01h19m21s
Great job on your first compo entry! You're gonna go far as a gamedev, I can tell. This game has a really tightly interwoven level design that doesnt just happen by accident. You made a really approachable-yet-challenging game that was supremely beatable with loving sprinkles of polish (like title screen music!!). Great job.
Overall a very interesting game. The hitbox on the levers is a bit of a problem, but it's nothing a tweak will fix. I liked the idea.
Congratulations!
I flippin did it!! xD This game was really fun! The sound design was really well done too! Really liked the music when you were teleporting. Great job on this! :D
Excellent level design on top of a creative interpretation of the theme. Great job!
Nice game! Reminds me a lot of Minit, but this has more emphasis on preparing the path for incremental progress. The map and overall polishing is very well done for a compo game, and I had fun playing it. Congratulations!
vidarn
2022-10-07 12:54
A very well made and fun game. The level design was great. Even though the level is basically a maze I was never frustrated. The music was very fitting, and I love the little melody that plays when you're being teleported. I also liked the writing which was short but funny.
likirus
2022-10-08 18:31
Very nice game, one of my favorites so far. Creating a puzzle game that's challenging but doable is always a big challenge in such a short time. Nice graphics and lovely music too. Well done!
papaya
2022-10-09 18:02
Very solid gameplay! Innovative take on the theme. I also love the music and sound effects. Bravo
Best use of the 10 second reset idea I've seen so far. Gameplay and movement also feels super smooth. Nice job!
Seriously Intense gameplay. The concept is soo much nice to escape from the dungeon in ten seconds! I couldnt make it out to the end but I enjoyed every second of it! Nice work!
Hahaa, I flippin' did it! xD Really fun idea and good execution with the level design.
Flippin did it. Great concept, my favorite game so far from this event and I've played a bunch already. Simple to understand, the music works, it's just enough of a challenge. I got stuck once but since the 10s reset it's not really a problem. Also for some reason, I had issues clicking the last door. Got it on the third try. Otherwise, great stuff.
the level design is amazing :)
bloham
2022-10-11 18:49
I Flippin did it! Thank you for this game! I liked that I could play it on the LD page! You have made a great level design and I would have wished for more booster shoes. Its not too difficult and has great music and sound effect. I like your entry a lot!
Really great entry, especially for a compo and extra especially for this being your first! Really nice metroidvania-like level design and very carefully crafted and executed to always see some progress while thinking about next steps. Great job!
This is a very good entry. Love the music and attention given to sound effects, nice! As others have said the movement mechanics could have been tightened up, and perhaps some landmarks could have helped the player navigate. The sprites would have been better if the interactive elements stood out more - either via strong contrast or via animation. Just nitpicks, because overall it's a great game. Well done!
This was super fun! Very interesting and original puzzle mechanic. Reminds me a bit of the games where I co-operate with previous versions of myself to obtain a goal. Good level design. I really like that you took the time to stop the timer when I was being teleported but SHOWED me getting teleported with an animation so I don't get totally disoriented. I this this is a polish note that really made the teleport mechanic feel good.
delpod
2022-10-16 16:09
Nice concept, fun gameplay and it looks great. I really enjoyed it. Last part where you had to just run was really hard for me, but I finally did it. It was well balanced - I could see that I can do it but I was making too many small mistakes each time I tried. Great game!
poshdan
2022-10-17 07:37
What a great use of the 10 second timer. Just when I thought I'd start to get annoyed by the constant reset, the game throws me a bone and keeps me going. That's excellent pacing! Well done
really awesome concept for a game, although I'm not a big fan of the floaty controls, but they do kind of fit the feeling of the game well. Another suggestion would to make the action attack thing a little bigger to compensate for the floaty controls