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BlueDingo

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558CollectorThe Headpatting Cat Collectorjam6083.203.082.523.143.421.703.333.46
202455SummoningCrystal Protectorsjam11902.612.612.113.252.672.11
202352HarvestSandwich Runnerjam7462.833.232.833.212.801.603.632.73
202251Every 10 secondsParasite Assassinjam11392.842.713.373.632.481.462.712.36
202250Delay the inevitableLava Runjam13922.382.651.983.081.781.352.16
202148Deeper and deeperThe Deep Welljam17332.882.792.552.952.931.502.52

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by BlueDingo

BlueDingo leaves an average of 13.3 feedback comments each event.

LD58 — Collector (19)

Friendly by xpoho 2025-10-18T00:45:42Z ♥ 1

it was indeed a tiny game. i like the 2 different "modes" where one of them the other rats are attracted to you and the other they are repelled. It would have been cool if the room was much bigger to play around with the huge speed you get. Nice job overall

Hatsune Miku's Super Lemon Guy by Miku 2025-10-17T01:22:00Z ♥ 1

fun game, i wish there was a dash button for the right handed people using AD as pressing Z kind of hurts. I got stuck at some point as i couldn't reach a ledge when I thought I could so I couldn't finish the game. Nice job overall

Canny Celestial Collection Crew by winniehell 2025-10-13T03:10:27Z ♥ 2

the art is cute i love the main kitsune boy, i do think WASD controls would suit this better for the right handed folk.

Harvester by freeworld 2025-10-11T20:49:41Z ♥ 1

the vibes are really nice, the art direction is good. I wish there was a couple more fish to fish out, but overall nice job

The Collection of Me - 自我图鉴 by Amiuke 2025-10-11T20:34:48Z ♥ 0

i'll be honest I can't figure out what im doing wrong. I got 3 objects that all had color and assumed that meant I got an ending but it just kept giving me the same someone else's dream ending so I'm doing something wrong. The game has a lot going for it so nice job

Black Hollector by CaptAndrey 2025-10-11T20:26:10Z ♥ 1

a little odd. I liked the rotating red guys, their models looked nice and I enjoyed plucking them out when they were moving.

Fallen Leaves by Sceef 2025-10-11T06:11:19Z ♥ 1

neat game. Art is cute, the way the leaves get stuck on the walls is a little annoying, but overall feels very warm

Recollections by benskca 2025-10-10T20:35:04Z ♥ 2

neat game, not common to see narration which is cool to see. art was also really good

Shore Things by Roitchie 2025-10-10T20:26:54Z ♥ 3

unique game. Definitly feels like a game made in Unreal so I'm suprised it was a Unity game. I do wish there was a sprint button

Skeledaddler! by Catusfelony 2025-10-10T04:16:41Z ♥ 3

extremly impressive, i do wish there was a way to quick cycle between the limbs rather than the numbers but its prolly better this way. Nothing else I can really say its really good

The Tacks Collector by Coda Highland 2025-10-10T04:11:17Z ♥ 1

neat game, I like the robot collecting animation its very fun. Although sometimes your double jump gets eaten which usually happens after bumping into a book. Nice job overall

Serial Cleaner by 6Knowledge 2025-10-10T01:27:57Z ♥ 1

neat game. The controls felt a little funky not sure if that was intentional or not, but it added to the experience. The minigame approach was nice, good job

Star Collector by SeL1r 2025-10-10T01:21:23Z ♥ 2

interesting game. the models look nice, although it does seem a little weird all the rocks are auto aimed at you rather, but it did make it fun to dodge them.

Hyperchondriac by poboy 2025-10-09T17:24:27Z ♥ 2

very neat. I like the 3d models and look of it. I was a little confused what certain cards did, but I think I did well on my run

A Lifelong Hobby by Derek Glennon 2025-10-09T17:15:33Z ♥ 1

pretty cute and short game. Each minigame was simple enough but still fun. Nice job

Octrobat by Koolruz 2025-10-08T21:57:25Z ♥ 1

game is pretty fun, really difficult for me tbh I couldn't get past the third level :(

Soul Harvester by gold.daniel 2025-10-08T04:02:52Z ♥ 2

very impressive, y'all packed a lot into this game and I love it. I do wish the cards were more spread a part so it was easier to tell which was which, but I guess the fact you can have a lot of cards at once prolly made it hard to keep them a part. Nice overall

Archives of the Collector by MatthewDrake 2025-10-07T18:37:30Z ♥ 1

fun little game, i always love puzzle games and this one was pretty fun. I do wish the movement arrows changed colors so i knew which direction was possible. The graphics are good and none of the puzzles were too difficult so i like it

The Compliance Enforcer by Frib 2025-10-07T18:22:52Z ♥ 1

I like the game. The gun fire is nice and smooth, although the melee could be a little faster. The story is nice and the game wasn't too difficult

LD55 — Summoning (14)

Wizzy Wizzy by Fractal 2024-05-01T01:06:50Z ♥ 2

i like it, I feel it suffers from a lack of knowing what the enemy is going to do kind of like the old Slay The Spire design before they changed it. But in terms of a game jam its very good. Graphics are clean, mechanics are simple, clean, and work. Music and sfx are also pretty nice.

Summon Shapes by MMMIU 2024-04-29T05:13:41Z ♥ 1

I liked the game, for some reason I didn't relise that I was suppose to go into the middle to progress, I kind of just assumed that was the enemy spawner or something so I ended up just maxing my defense making the time until around 60% a breeze until the triangle dudes came in and started wrecking havoc on my shields. It was pretty fun having to set them back up while also trying to shoot at them. Nice job!

Labyrinth of Fiends by jcbeaureg 2024-04-27T18:54:24Z ♥ 1

movement feels clean, seems about the right amount of shots to kill the fiends. Only suggestion would be to give an extra something to the summoned fiends like some of the other people have said, assuming you're using the same exact AI as the enemy for the summoned fiends and wouldn't want to change it, then you could instead give a buff to the player when they have a summoned fiend on that floor like a damage boost or rate of fire increase. Solid entry all around though.

Snack Summoner by Air Dinghy 2024-04-27T05:48:56Z ♥ 1

like the sound effect, pretty good base for a rhythm game. One change I would on atleast the pc build is to make the inputs based on when the mouse clicks down rather than when it clicks up as most rhythm games use that type of input (or maybe thats the intent of 3 layers of circles like you hold input on the first blue and release on the second blue ? I couldn't really tell).

9 Hours Till Chaos Comes by Cubanfrog 2024-04-27T03:37:52Z ♥ 0

not bad, I liked the music and sound effects. Sometimes the battle wouldn't load in and the game would just kind of stay there, I think it went ahead after pressing space a second time, but is kind of odd. The game is a good base for a game and is an impressive turn base battle game, just a little confusing on what to do.

Summoning Arena by AlvaroRomeral 2024-04-26T06:04:21Z ♥ 1

the hit marker popups and music are nice a addition, the level select looks clean. A lot of people already said this, but no rules and not much to do make this a little hard. It would have been cool for like a endless mode where we had unlimited summoning power and could just make giant battles.

Hell's Company by Himiko Morena 2024-04-26T05:58:54Z ♥ 1

neat concept and having to hide what you are doing from the boss is a fun mechanic, but honestly the screen is really small for me to read what the text says. I don't know how hard it is to enable full screen in your game engine but it would be a nice touch. But nice job, sound effects and music were nice and the art was good.

Cultists Feast by LeReveur 2024-04-21T05:58:17Z ♥ 1

pretty nice short and simple game. and considering how little time it sounds you even had to work on this, this is more than playable

Sophia's Spirit Journey by ryusui 2024-04-20T04:50:23Z ♥ 1

i kinda like it. The graphics were also nice. It got a little too hard for me and I wasn't the biggest fan of instant switch between scenes leading to many deaths from running room-to-room just to fall into the instant lava/spike pit. But good game overall!

Ascension by Pigeonescu 2024-04-18T00:17:17Z ♥ 2

the art is really cute, I love the hook mechanic to jump, only suggestion would be to make reload on the hook be shorter for some more faster paced movement

edit: I didn't relize you could jump, I thought you had to use the hook to jump. Oops

DURO by Fenix131113 2024-04-18T00:04:56Z ♥ 5

fun game, got stuck after a few rooms, would be nice to be able to skip to the next one

Fedora Fury by Vantalogic 2024-04-17T01:31:31Z ♥ 1

not too bad, the art was nice, and it overall had a nice quality to it. I also found the slow-mo jump to be neat

Mob Farm by Codeman1010 2024-04-17T01:08:17Z ♥ 0

being able to choose which enemies you spawn was a neat concept, killing the enemies felt satisfying. One suggestion would be to not have the enemies attack when they spawn in as the player gets blindsided by something they can't really dodge. I also like the voice over for when the wizard leaves when you run out of time for him

Summito by RoughSkin 2024-04-17T00:32:27Z ♥ 2

loved the game, was a little confused on the goal and what a "milestone" was but I figured it out in the end

LD52 — Harvest (12)

Foraging Frenzy: Too Many Plants by almost 2023-01-27T07:29:31Z ♥ 1

the graphics look cool as hell, although the controls for the bear feel a little more suited for a full on platformer type game as I had a lot of fun just trying to run through the enemies trying to not get hit by anything

Speedy Harvest by CG_Fred 2023-01-27T06:06:13Z ♥ 1

this game is stupidly fun to me, the sound effects are amazing, and my only complaint is that I can't play more of it. Honestly an endless mode where its just a big wheat field with like 10 tractors would be awesome to play around with

Harvest by Cloistered 2023-01-27T06:00:13Z ♥ 1

this was surprisingly fun to play, I love when objects respond to physics in games, nice job

Future Food Competition by Fachworthaus 2023-01-26T21:02:43Z ♥ 1

cute little game, would have been nice to be able to review some of the descriptions, but still an overall nice game

Pflaenze by shiny Elster 2023-01-26T20:53:18Z ♥ 2

cool ambience and lovely graphics, but its rather slow and the controls feel off at times.

Corpse Circle by Jonathan Lorenz 2023-01-21T22:51:38Z ♥ 1

fun maze type game, I love how the tractor destroys the maze as it rampages to you allowing you to get to places you might have missed before. The visuals and audio were perfect imo. And I guess the maze was suppose to slow you down, but its a little odd that the player is faster than the tractor chasing it.

Gunther Needs a Friend by Lemons 2023-01-16T06:45:56Z ♥ 1

really fun game, love the graphics and voice lines

Eden Harvest by KeichiTS 2023-01-16T06:29:40Z ♥ 2

definitely a cool looking game, and aside from the other things people have already talked about, I'm suprised that the theme wasn't the fact that your harvesting flowers to give to people, but rather giving them flowers to then eventually harvest them (I think? the grammar is kind of funky and kind of cool if that was the direction for the theme)

Starvesters by z0rg 2023-01-12T03:09:00Z ♥ 2

Really beautiful game like all the others mentioned, and flying through space felt amazing, but the actual gameplay of going over a planet to try and collect the lights felt a little lacking. Would have been cool if we just had to like run into a bunch of a different planets to collect their light rather than comb over them.

Barvest: The Iconic Bug Harvest of 2005 by picross 2023-01-11T03:00:15Z ♥ 4

This is a really fun game, reminds me heavily of A Hat In Time from its controls and feel. Only suggestion would to move the shadow directly under the player rather than from the actual lighting because I wasn't really able to make precise jumps without having to turn the camera directly above the spider when jumping.

Data Farmer v1.0 by Neeeb_ 2023-01-10T23:49:54Z ♥ 1

Nice game and very impressive for a first jam. A bug I found is that you can re-buy any upgrade and it stacks

Unseen Queen by cottontshirtz 2023-01-10T23:33:27Z ♥ 2

Creative idea, using chess pieces for movement makes the game feel very unique although the pawn being able to take non-diagonally did surprise me.

LD51 — Every 10 seconds (10)

Starshock! by Coda Highland 2022-10-21T03:29:02Z ♥ 1

nice game, it plays a lot more fluidly than I expected from these types of games. Although the rockets are kinda hard to see against the backdrop

Planetary Asteroid Defense System by ha1fBit 2022-10-20T02:28:13Z ♥ 0

fun game, would love it if it was faster

escape by mikouaji 2022-10-20T02:21:09Z ♥ 1

Neat concept for a infinite runner kinda game. I wish the screen was more zoomed out, its kinda hard for me to go at top speed without immediately crashing.

thanks, II hate it! by thristhart 2022-10-19T01:32:11Z ♥ 1

I mean a guess a minigame collection is cool. Woulda been real fun as a micro minigame game

House Of Quandary by bflatinteractive 2022-10-19T01:27:56Z ♥ 2

I always love a good micro minigame game. Like the other said, more puzzles and honestly some sound effects would make this game awesome as hell.

One Shot Death by cafebeef 2022-10-19T01:24:44Z ♥ 1

fun little bullet hell game. Although I feel the game would have loved a health system for both the player and bosses instead of a 1 shot death.

Michael Finnegan Begins Again by madeofst 2022-10-19T01:20:58Z ♥ 1

really awesome concept for a game, although I'm not a big fan of the floaty controls, but they do kind of fit the feeling of the game well. Another suggestion would to make the action attack thing a little bigger to compensate for the floaty controls

The Ghosts in your Mind by Mercuryal 2022-10-19T01:03:29Z ♥ 1

amazing artwork and love using the bow as a weapon, although I would suggest making the platforms into 1 way platforms where the player can jump from beneath them and land onto them without bonking their head. Other than that, nice game!

Gnomageddon by Nikolaj 2022-10-19T00:55:53Z ♥ 0

pretty fun game, although I keep forgetting to place down the houses, it would be cool if the button to place down the houses was automatic or maybe a button in the world above the pot

Nuclear Waste Disposal by Dining Philosopher 2022-10-04T04:53:13Z ♥ 0

fun little highscore puzzlish game. Although, you should definitely put the controls somewhere using as the arrow keys wasn't an obvious control scheme.

LD50 — Delay the inevitable (10)

Herbert vs Homework by Str8griz 2022-04-21T02:31:21Z ♥ 0

Weird and fun little game, always love me a twin-stick shooter. A suggestion would be to add a fade-in onto the enemies spawning so they don't bone the player when they are running around and get jumped by one of them

Starline Rescue Squad by tigerj 2022-04-21T02:06:44Z ♥ 0

Definitely a neat game, and for as much as the velocity of the player is kinda wack, it could work if the camera could keep up with it or if the player was allowed to hard steer during it

AquaGone by firescape games 2022-04-21T02:01:00Z ♥ 1

Neat concept, it would be kinda cool to see an exaggerated version of the gameplay loop, where the sticks are scattered everywhere in abundance, collecting hundreds to turn in for just a sponge

Across Death Street by Jonathan Lorenz 2022-04-16T03:25:17Z ♥ 1

Having the player being a character that can't be hurt by the zombies and instead have to try and keep others alive is a really neat idea and with more time this could be a really cool game.

Something that would be neat to add would to allow the player to see the trajectory of where they are aiming because it felt like a lot of the time where I aimed wasn't where it shot.

Wrath of the Sun God by Skript-Kitty 2022-04-16T02:43:46Z ♥ 1

Fun bullet-hell game. The amount of boss phases is extremely cool and the boss's design itself is really nice. Only wishes is that the control scheme on keyboard was different, something about using z and x as a right handed person to jump and shoot just didn't feel right.

The Final Clue by mirianbr 2022-04-16T02:28:00Z ♥ 1

Real fun and unique, I love choice style games, and not to repeat what the others have said, but the time limit could have really been improved if it was tied to the choices and what order you did them in.

Re-Re-Robot by Porcus_Pie 2022-04-11T01:10:46Z ♥ 1

Loved the game, being able to use your passed selves as moveable platforms is awesome. Only thing I would change is have the player only jump when they press W instead of if its held, a lot of accidently double jumps from that

Snowman Souls by LJay 2022-04-09T22:02:03Z ♥ 2

Nice art and game. Wish the player was given the direction on where to go at the beginning although

Asteroid Anarchy by Mateu 2022-04-09T21:55:35Z ♥ 1

Pretty fun, I only wish the ship wasn't always moving forward which made trying to go backwards hard

M.A.D.D. by Flying Dog Fish 2022-04-07T22:44:53Z ♥ 1

Really fun to just build a bunch of walls around and see how many can fit on screen, although I feel there should be a limit on the amount of walls you can place

LD48 — Deeper and deeper (15)

Dungeon Blast by Yword 2021-05-01T21:40:30Z ♥ 1

Insanely polished game, but I do wish there were invincibility frames when you get hit by an enemy, I'm shamed to admit I died a few too many times when an enemy pinned me to a wall and just ate all my health

Detective Insider by Fearawl 2021-04-30T22:23:16Z ♥ 2

Love the game, I would only add the ability to move some of the trash bags and chairs as they can get in the way a lot of the time

Humble Miner by west 2021-04-30T19:16:40Z ♥ 2

Great game and music, but moving diagonally is faster than moving straight, not sure how your movement script works but putting .normalized on the x and z values then multiplying by speed should fix it

Why do we fall? by Cem Adiloglu 2021-04-29T18:50:22Z ♥ 0

Good idea, good graphics, good audio, good game, but it doesn't feel like there's a way to directly influence the fighting

THIEFEUS: Rynth, Repeat by Dorkulon 2021-04-28T22:34:18Z ♥ 1

This was a really cool game, although I wish the minotaur was always in the labyrinths with you, and then you missing the timing on moving would alert it to your location instead of the minotaur only appearing when fail the movement timing enough

Sewage Surfer by fachscahfttf 2021-04-28T17:38:25Z ♥ 1

this was weirdly fun, nice job

Into Conflict by C4Scar 2021-04-28T02:14:34Z ♥ 1

definitely a neat concept, I liked it

Mine Flower by Denzil Gomes 2021-04-28T01:56:38Z ♥ 1

The axe wall jump animation is cool as heck, you could make a game almost entirely on that mechanic and make it a speedrunable game if the player was tad faster.

Ascending Dungeon by BenPeterson 2021-04-27T21:12:35Z ♥ 1

This game was really fun, I just wish the movement was more clear for what weapons moved where

Annoying falling game by TomH1 2021-04-27T20:53:33Z ♥ 0

Fun and simple game, some more levels would definitely boost this game

Jump & Run by mortalslayer24 2021-04-27T19:52:23Z ♥ 1

Short sweet platformer. Other than the camera and the leap of faiths it was pretty alright.

Disaster Dig by alpharock6 2021-04-27T16:38:45Z ♥ 1

This was a pretty fun game, although having to always come back to the same refiners to get fuel back and to refine the materials did get rather repetitive, it would be neat if there was another one in the too hot zone to have mid-point

The Exit Is Deep by Exiled Burger 2021-04-27T04:51:56Z ♥ 3

definitely an interesting game, only thing I would change is the big boss fly arena, it would be fun to be able to run around damaging it from all sides instead of just firing while hugging the wall

Can't_Get_Out by rbeattie 2021-04-27T04:34:48Z ♥ 0

Seems we both got tricked by the mouse sensitivity in Unity, its weirdly faster in the web version than in the download version

Ninja Descension by Adam_B 2021-04-27T01:02:48Z ♥ 2

This game is pretty fun, the movement feels really clean and using the sword attack to keep height in a jump is really cool. The only suggestion I have other than more to the level would be to turn off the enemies hitbox when they die so the player can move more smoothly.