ulziton 2024-04-16 02:18
Very cool gameplay and just a stunning visual
Foon → Ludum Dare Explorer → LD55 → DURO
By fenix131113, GRUZDID, melissa-stodolnik and Kseniya
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 301 | 3.82 | 256 | |
| Fun | 425 | 3.62 | 258 | |
| Innovation | 351 | 3.62 | 258 | |
| Theme | 405 | 3.90 | 261 | |
| Graphics | 432 | 3.93 | 262 | |
| Audio | 298 | 3.68 | 260 | |
| Humor | 897 | 2.47 | 221 | |
| Mood | 501 | 3.63 | 255 |
Very cool gameplay and just a stunning visual
Nice game with great visuals. I love how you got a lot of mileage from just one wizard sprite! The game plays like a nice puzzler, especially when the puzzles get more difficult. I think you did a great job implementing different kinds of elements and fun ways to create the levels. The sound is also very good. Well done, great entry!
Great gameplay overall. But little hard to understand how to summon a wizard at the beginning. And I think the menu is broken. Cannot restart if I failed a level
Very cool gameplay and visuals! :sparkles:
Should be a way to reset a level when we blocked our way. Anyway, good puzzle game. Graphics are cool.
Good puzzle game! There's so much scope to create super complex level designs! I would have made a few more levels just focusing on 2 elements. Perhaps new elements could be introduced as you progress? Art is very nice! Good entry!
Really cool, nice atmosphere (art and music) and challenging puzzles at the end. I think i might have done the last level the wrong way, i could not find a way to cross the last water entity but the hitbox of the door allowed me to exit through the crate.
What an incredibly polished game in every aspect! Visually, it's stunning; all elements are well-placed, creating an amazing atmosphere. The game fits the theme of the jam perfectly, and the level design is incredible. As others have mentioned, perhaps a clearer tutorial would be beneficial, as it took me some time to understand how to play. It's not that I don't know how to use the wizards and their purposes, but rather how to position them with the mouse, why they face one direction over another, etc. Aside from this small point, I must congratulate the entire team on such an excellent game, I loved it!
Cool puzzle game with a significant number of levels! I liked the art and the music.
Very cool! Thats a very creative way of using the theme in a puzlle game. Well done! I played till the level with vertical water strips and got stuck. But maybe I will retry later.
Really cool visual, i like the animations. Also the concept is really interesting, but it would be cool if there was an opportunity to restart the level)
Awesome game! Beautiful animations. Well-chosen sounds. This game reminds me of the cartoon "Avatar: The Last Airbender"
cool game, but i'm too dumb to understand last puzzel? but i love music and visual
The level design i impressive, difficulty cruve is perfectly dosed and the global ambiance is quite nice. I struggled a lot on the last level hahaha
snow, earth, fire, air, and also leaf, Long ago, the five nations lived together in harmony. Then, everything changed when the.... this doesnt sound right?, fun game loved the puzzles, the art is also really good, love it, this could be a full game
Nice game, coherent graphics, i enjoyed it alot! Not too easy, not too hard
This is nice but very unforgiving of mistakes, needs a quick restart button.
Pretty intuitive! Like it a lot
Well done on the presentation, the art and music are great and work well together. I am glad there was a test level, because the tutorial did not explain the main interactions very well. Really well put result, the first real puzzle (after the elements) really got me thinking until I reached a solution
Cool game! Spent a lot of time playing with it. I think this concept can be really great with larger puzzles/more powers/a little more 'juice' to the visuals! Awesome work!
I love the use of diferent elements in the game as special things to solve the puzzles. To be honest, I hade some trouble getting through the levels from level 5 but really enjoyed it.
The summons were not 100% clear after the tutorial but thankfully the level design was short enough to allow the player to simply try stuff and restart without becoming frustrating. Also, the level design was actually challenging! Which is often times the big difficulty for creating puzzle games! Same for the character design! The little hooded mages are simply yet really satisfying. Cool game! Edit: ALso, you hit the theme on the head!
Incredible job done!
Love puzzle games! Also the graphics looks great. It took me some time to solve it, and i really enjoyed it!
A bit confusing on the first try but fun and well designed when you understand it. Awesome pixel art too. Good job!!
Great puzzle game! I like how you introduced the abilities of the wizards! It was not always clear which way the wizards was facing, but simple enough to figure out. I really wanted to burn those crates :smile:
Lovely little game. Very well polished for such a short period of time. I'd love to see more levels
Very well polished puzzle games on visual, gameplay and sound
Wow the graphics are so polished. The animation are incredible for a 72h Game Jam. The amount of content is also impressive! Over all, I only have on critique, the stone wizard takes a bit to long to act, I had to wait a bit long. Very good job!
The concept is great! I like how many wizards with their abilities. Only I stuck maybe on 5 level. It was very easy at the beginning, but suddenly appeared the level I couldn't beat. It sad, cause I feel so dumb. Anyway, great entry!
Fun puzzle game with a easy to learn mechanic.
Great game, good job. Really liked the music, so peaceful. The puzzles were fun, the first real puzzle really had me stumped for a while.
great puzzle game, love it!
good arts and chilling sounds are perfect, good luck!
Cool puzzle game. Thanks for adding several levels of difficulty. Each time I had to think more and more). The music is relaxing, there are no things that are stressful or annoying. The only downside is that the tutorial is not entirely clear, which is why I was often confused. visually good
I really liked it. Pretty difficult but I think I'm just bad at puzzle games. The first "real" stage was difficult. I think it might be better to start with just 2 or 3 wizards early on and introduce more later, rather than throwing them all at the player in the tutorial stages. Great submission!
Seems like a game with some potential. Would be cool at some point to mix different effects to receive a mage with some other power. Anyway, cool stuff tho I somewhat stuck on last(?) level.
I really liked this game, even made it to the end. Interesting puzzles and style!
Awsome! I love the graphics and the puzzles. It would be nice if you could open an overlay explaining each wizard during gameplay.
Love visuals and puzzle mechanics. Don't know what the most.
looove the music, visuals, and chill vibes. The puzzles are a good level of difficulty.
Cool idea, I definitely felt the difficulty ramp a little hard and got to a puzzle I couldn't solve.
Very nice puzzle game, I like the music a lot!
The game is wow
Very, very solid entry, kudos!
I'll actually keep the tab open to come back to it later and finish it, it's a beautifully crafted game, I really like that you make sure people understand the mechanics. That said, there is one very minor criticism I have: Wizards can't shoot over chasms which (while I understand its important for the puzzle design, especially if you dont want to absolutely overpopulate the screen with walls or random obstacles) players will find out "the hard way" at the first real puzzle room.
It's no big thing and once I knew I instantly adjusted, but I'm the kind of guy who stares intensely at a puzzle and tries to solve it in his head before inevitably falling back to trial and error, so my false expectations lead me to believe this is going to be easy :D
Really nice experience, thanks!
Interesting puzzle, the art and music set the tone and I like that your whole team has avatars in character colors
@shanzhai Thank you for such a detailed answer🥰🤗
@allax well well well
Cool game, I liked it!
It was beautiful experience. Great job!
Nice graphics, music, and gameplay with challenging puzzles!
Looks really good ! And fun to play. Like the graphics, movement. And the tutorial is pretty nice.
Vety cool game!
Lovely game! I kinda enjoyed difficulty ramping up suddenly after the tutorial puzzles. Graphics and music are well done!
Nice peaceful BGM and interesting to watch the elements affect the map. I like how you included a room to test the units in. Still, I found myself unsure at times what the range would be on certain units. It would have been helpful if there were a way to see each unit's range before placing it on a level.
The controls are a bit clunky, but the game is awesome! Pretty and fun, artstyle it's cool. thanks for tutorial!
lovely game! The graphics are really nice and I enjoyed the puzzles, though it took me a few minutes to get started, so the tutorial was helpful!
Just lovely work!
Very satisfying puzzles and beautiful sprites, well done!
Visually the game looks awesome! I love the sprite work. The mechanics are unique and paired well with some stellar level design. great work!
Awesome puzzle game, awesome sprites...not going to add much to the comments you already received. Great work team!
Fun game with unique mechanics! I think the difficulty curve could be cleaned up a bit. The first 5ish levels were very easy, then the next ones immediately got a lot more difficult. I was a bit confused on the ice wizards' abilities; maybe the tutorial levels could be improved by only allowing their one type of wizard. That's all for nitpicks, good job overall!
good puzzles, good art, and simple to learn!
very pretty! that last puzzle was particularly hard but i still managed to figure it out!
I really love this idea, it was fun to play and it looks great! I'd love a bit more in the tutorial as it took a bit of time for me to understand how to use the wizards, but I was able to get the hang of it eventually. Really good job!
Your concept and art style? Total eye-candy that had me at 'hello.' But once I actually dove into the gameplay, I was flat-out amazed by the sheer volume of work you managed to pull off in just 72 hours, and not just that – it's polished, it's complete, it's the whole package. The gaming experience is utterly enchanting, with difficulty levels dialed in just right – it's one of those rare finds in this gaming scene. You guys rock, and I'm sending all the love your way!
@amberfall92 @merb1000 @blackcat508 @drgcandle Thank you for taking the time to write such a long comment and for playing our game!🥰
Its really great and interesting game, great concept and gameplay are exciting, great job!
Wow, this is a very cool game! You can see how the developers have tried, great job!
This game is awesome! Just a really good puzzle game that makes a great use of the theme.
I love the art style and the music suits it very well. You even included a tutorial! That was super useful.
Of all the games I have played so far, this one feels the most fully-realised and "complete".
Great work!
great puzzle game, lovely art, i love it! :)
The atmosphere is very cool! I liked how you teach the player through the first levels, it's a good approach. Overall awesome!
Really liked this approach! I think it is an interesting mixture of the theme and the puzzle genre. Sometimes I found the controls a little unintuitive, but this is critique on rather high level.
I could imagine a more fleshed out version of this would work very well on mobile platforms or the Nintendo Switch!
The mood, art, and music are excellent. However, the controls are cumbersome and not intuitive enough for me.
Beautiful and relaxing puzzle game!
Great job on the aesthetics of the game!
Loved the aesthetics (the animation of freezing water is my favourite!) and the general idea. I think it can be easily turned into a full game. And the level of polish is great. The controls were not always intuitive, but I think it's totally ok for a jam game. Great job!!
Great game! I do wish you could have the reset button as part of the general UI rather than accessing the menu every time, but this a very fun and relaxing game!
Very relaxing atmosphere, first game i found so far that has a really nice tutorial. Great art aswell, well done!
Great concept. I really enjoyed the animations and the pixel art in general, but I'm not sure if it's because I missed something, but I couldn't figure out how to defeat the wizards. Still, it's a very good game and quite original. Congratulations!
Gotta be honest, I didn't realize I could just walk out of the first room. Maybe I'm just dumb, tho. Took me way too long to understand what I was doing, but when I did, it was a fun game!!
Very atmospheric and innovative, and nice puzzles! Maybe you could have started with just one or two wizards available, and unlocked more as you go.
Really fun game, I love the puzzles! Also excellent concept and idea. Congrats guys!
I got stuck on the vertical water level. Still, very good game and very interesting. Good work!!
Nice overall package. Neat set of wizards for a puzzle game. It started off very easy, but then increased a lot in difficulty. Some more levels to ease the player in would be nice. But that only means you created a nice set of wizards. Good job. :thumbsup:
I like the art, it's a good game.
This was really good... I want more... make more... please :eyes:
My little brother had a lot of fun playing this :)
A nice idea for a puzzle!
The only question left is: what sort of wizard never casts anything himself but rather asks his friends to do their magic? :)
Cool puzzle game! Soft tutorials introducing the game step by step. Pleasant art and music
Absolutely love the art style! Well done!
Okay, that's cool and all. You do solve little puzzles, feel good about yourself and suddenly next level is a complete mess that you don't have a slightest idea how to solve :D
I mean, guys, the difficulty curve is a bit steep) but overall it's very cool from both visual, thematic and quality point of view.
Solid entry, cheers
pretty nice job with the game, pretty fun. I was not able to beat the leve where you need all the elements, but it was really fun overall. Would have been great if there is a way to move or remove the wizards tho.
Love the music, interesting gameplay, good job!
The art and music fit the atmosphere of the game really well. Enjoyed finishing the game!
Really great game! It was pretty difficult and I'm just bad at puzzle games but that doesn't change the fact that this is a well thought out game!
Just one minor thing: Is it a bug or a feature that you can sometimes put the wizards on the walls of the room? That seems sort of like a glitch if I had to guess, haha
Great submission!
The puzzles for this game were incredibly well thought out, they managed to be challenging while still giving the player multiple solutions to choose from. Had quite a few moments were I was stuck for a bit before finally having a light bulb moment and beat the stage which was really satisfying.
The art style and music for this game were also very charming.
Overall well done!
This game had me thinking! There are some tough levels even from the very beginning of the game.
Nice puzzle game! The onboarding will be really improved with a little bit of feedback (preview places where you can deploy a mage when you are grabbing it, the direction where the mage is pointing, how different are the earth/grass mages from the others, etc. Incredible game for a jam! Love the art!
Fantastic game, very impressive work. My only critique is that I think the effect of the powers on different environment tiles could be more intuitive; the art is very good aesthetically but it's not always totally clear what element/structure you're looking at at first (e.g. with ice vs. water or the different earth tiles).
I really like the aesthetics and mood of this one. Very polished!
+1 vote for a restart level button :) Actually, speaking of buttons, the button to toggle the wizard list seems kind of pointless - I don't think you'd ever want it closed, and it's just an automatic first step every level to open it.
Lovely puzzle game! Well polished and complete. The visuals and audio fit well, but I liked the gameplay most.
Interesting concept. I like that some of the obstacles can be removed by more than one wizard, and that for the most part placement matters. I only found the earth and nature wizards a bit odd in that regard and just placed them somewhere where they won't get in the way.
fun game, got stuck after a few rooms, would be nice to be able to skip to the next one
Nice puzzle game! Congrats on finishing the jam.
Loved the art style and animations! Gameplay wise I had a hard time understanding and memorizing each ability of every wizard at first but I eventually got it. The difficulty was perfectly balanced as the game progress, but I got stuck on a few levels for a few minutes. Well done with the puzzles.
Also I was thinking maybe it could be easier to always leave the "wizard drawer" open in the UI, just my 2 cents Overall awesome game!!
I liked it a lot. Some characteristics of the mechanics must be discovered over time and this gives an interesting flavor to the game. A very original idea. Congratulations!
I love the art and the mood of this game! I also really liked the ramping difficulty, great job!
Not a bad game overall, enjoyed solving the first puzzle
Cool little puzzle game! Fun. Good job.
Cool puzzle game forsure! I would love an undo & reset on the keyboard so one mistake doesn't make you restart entirely but that's tough to implement in a jam duration. I think the other thing is that it's a bit weird that the only wizard you have to click on to interact with is the earth wizard.
Nice job, graphics & audio are great too.
I really liked the game, the way I needed to pick the right character at the right time, awesome graphics and puzzles! Good job!!
Nice puzzle game. I liked the music - very calming and fitting. Good work!
Wow, the graphics are gorgeous! Combined with the audio they made for a very chill experience! A very polished and solid entry. Congrats!
interesting work, I couldn't get past the level with the two ice walls, idk if it was my mistake or there was a glitch.
Very enjoyable, its got a very chill mood, which I like. Not sure what else to say, it's just a nice game. Good job to the team.
Brilliant puzzle game, would love to see it fleshed out more. Some mechanics weren't super obvious as to how they worked, even when bumbling around with the tutorial for awhile, but I think it would be really promising seeing a continuation of it.
Quite an intricated puzzle game. The pacing is quite good in the beginning, especially to discover each lizard ability, but the puzzles become a little too quickly huge to my taste. I understand the idea behind the "you cannot remove the lizards" and "you cannot pass the lizards" but I find it a little frustrating.
Neat game, as others have said the first "real" level is much more difficult than the ones before, some easier ones to ramp up difficulty would be great. But otherwise a fun game.
Fantastic entry. With a bit more polish and feedback, this could be a great retail game. Great job! The mechanic is really cool and I love the puzzles.
Very interesting game! At first I thought there would be no interesting choice, but as soon as the first real level arrived, I realized that there was much more depth than I expected. I got stuck at some point because I misckliked and didn't know how to remove the mage. One thing that could be improved is the fact that earth and natural mage don't depend on their position, making the only challenge for them that of finding the right placement. But I didn't go too far, so maybe I didn't see their real potential!
Very nice music, interesting gameplay, I like it very much!
Pretty cool puzzle game :) though I got stuck at some point lol
Really cool game! Art and audio are on point, and the puzzle mechanics are great! Level design is good - starts off easy and gets progressively more difficult. Awesome work!
Loved the vibe and the art!
Good puzzles. Some things I would improve is having the wizards panel always open. It's a bit annoying to open it at the beginning of every level. And I would also make a point of explaining that spells don't go across precipices, which is a bit counterintuitive in my opinion. I thought that the fire spell would go through since it is a floating fire ball. The graphics are okay and the music is chill and fits the mood of the game. Good job!
smooth gameplay, good puzzles, what else do you need. very strong game, good tutorial, mechanics are easy to understand, levels are good designed. overall really awesome
love a good puzzle game! well done!
Nice little game, I like the gameplay :) well done
This was a great brain teaser puzzle game, the graphics are good, and there is decent depth to the levels themselves, as well as the quantity of them. Great entry and well done!
Nice puzzle game. I squeeze puzzles like peanuts, and here I had to scratch my head sometimes! Nice! Music and art create the right atmosphere!
My game, by the way, is also based on the opposition of elements :)
Good... really good!
The game looks simple and basic, but it's not. The choice of graphic designers, the gl... GAME game mechanics and the music are judicious and well adapted to the theme.
I also like the character design and the scenery. Great potential for crazy levels!
Thanks for your imagination! Nice game!
Cool game. The visuals are great, although there is some bit of style clashing, such as different pixel sizes. First sets of tutorial style levels work well to help with onboarding, but I cant help but wonder if it would be better to only introduce a couple wizards at a time, instead of having access to all of them immediately. The last level was pretty tough, and it felt like it kind of sprang up out of no where, requiring a variety of new tactics like evaporating water, shooting over lowered dirt mounds, and sneaking into the door. There's also a bit of "noise" in that last room, elements the player never needs to interact with to solve the room.
Overall a great entry with a lot of potential! Good job everyone!
PS. I love how yall are commenting as a team of druids lol
Amazing game! An extremely elegant level design, which makes simple concepts (such as using elements) become fantastic mechanics. Each level, a new discovery. Simply amazing. The graphics are beautiful and the sound is very good. Everything works wonderfully. A very intelligent execution!
Congratulations!
Liked that puzzle. The sound and visuals looks cool.
I don't normally like puzzles very much because I don't have the time to really delve into them but for once I had a lot of fun even if I had to give up at one point
Loved the overall atmosphere the game has. The puzzle design is also great. You know it's a good game when you don't realize how much time you have spent!
Hey! You guys made a very cool puzzle game. I like to give in-depth feedback wherever applicable so here we go.
The earth and natural wizards, seem underused in your puzzle design. Since they act like obstacle toggles, they can be equally efficient in any space on the board and therefore don't quite feel like an integrated part of the puzzle. Also one is on a timer and the other is activated by clicking?
There were times when the ice or fire wizard would not be able to fire through a lowered wall. I initially thought it was intended, but then after turning them a bunch times they started to fire appropriately. However I believe bugs are a very welcome and necessary part in a jam game, so good job letting one through :)
The 3-second timing mechanic was underutilized, assuming you implemented it to give a time sensitive element to your puzzles. I found no spot where there was any time window that it created. As a result it felt a bit annoying to just wait, after placing everyone where they should be.
I love the sudden difficulty spike in the last two levels!
Overall it is a great entry, good job!
I couldn't for the life of me figure out the solution to the puzzle with the seven vertical water strips and the hole in the middle of the bottom half of the screen. I know I need to shift boxes with the wind wizard, but everywhere I can think to put him, he himself would be in the way afterward!
But for what I COULD finish, it was a great experience. They're good mechanics, if not immediately obvious, and the visuals are solid.
This was incredibly well done! Love the pixel art and music, very cohesive and calming. And you def caught me off guard with those last couple puzzles!
Quite difficult but entertaining little puzzle game, loved the art!
"Yes" on the right? Ten points to Gryffindor for innovation! Great tutorial, btw!
very high quality, I have on m1 for some reason lost the text if you go to the menu, plus on the tutorial a little unclear that the elements are opened by clicking on the icon at the top, I thought it was necessary to drag and drop it
A very nice take on a puzzle mechanics! Pleasant atmosphere, graphics and music.
Stunning visuals and challenging puzzles, good job! I couldn't figure out the last level though :D
This was really good. The gameplay is fun and challenging, and the art and music are lovely.
I got stuck on the level with the 4 cylinders (last image on this page). I didn't realize you could place wizards on those cylinders until my last attempt, then I accidentally went back to the menu, so I'll retry it again some other time because I don't want to do everything all over again.
My only feedback is that it would be cool, when hovering a wizard's token over a tile you'd see a green outline or something so you know you can place it over there, and that the wizards actually looked at the direction they're active.
Really liked this game!
Solid experience! Good game design principles. Test room, than gradual increase of difficulty by going through all basic puzzles is great! Music is awesome, just what you need in a puzzle game! Same for the visuals
Very nice! Gotta love well-designed puzzles. Music was comfy, visuals looked great, solid entry overall! I like how the black mages only "skill" was that they could walk :D
Pretty relaxing game. It put me into some meditative state.
Really cool game with some tricky puzzles! Love the different wizards and they added some great variety to the game. The pixel art is super neat and the music sets a great vibe. It's awesome how the levels get harder as you go, though I wish it was easier to tell where the wizards are facing. But overall, it was a great experience. Good job and great submission! Also thank you so much for making an HTML build.
Good looking art style, great music and some interesting puzzles. Had to scratch my head on a few of them :D. Great work!
A well-thought-out puzzle game with very original ideas and innovative mechanics. The music is very relaxing and the art is vivid. Impressive entry!
fits the theme, innovative mechanic, i like it. but i feel like it could use some more easy levels at the start, cause the difficulty curve is a little jarring
very cool
Pretty neat little game! I found the visuals to bit a little bit overwhelming as there was just a lot to take in at a glance for each puzzle, but the puzzles were neat and the summoning mechanic was well put together. Solid entry, and would love to see any updates made to this game!
I really like the concept, the design and the music. But i think im not smart enough for the water level :D I tried to figure it out and i will. But for now i give up xD
Solid game with solid puzzles. Holes in the floor acting as walls towards projectiles feels weird, but well, you get used to it.
Such a cool game! Very solid puzzles and I had a lot of fun trying to solve them. Felt very complete, well done!
So many puzzle !! I love trying to solve them. Feel like a finished game, would love to see if you want to pursue it.
Enjoyed the puzzles, thanks for making this game!
Man the difficulty escalated after the initial tutorial levels, I had to really jolt my brain into gear (in a good way). This is such a well rounded and polished effort. Incredible job! It honestly feels like a demo for a full game. Gives you a taste of the base mechanics and atmosphere but leaves you wanting more.
I saw the graphics and thought this couldn't be that good. Could be more happy to be wrong, this game is clever, the music and SFX are on point, the atmosphere is amazing, the fact that the game stars you in a test room to play with your abilities is so cool, and the puzzles are so clever, I caught myself thinking on what to do more than once. Tho I will admit the graphics are not my cup of tea, I can still apreciate the work and trouble that went into creating such detailed sprites. Trully deserves one of the top spots of the jam.
Pixel art is great, felt like the jump to the hard one was very quick! couldn't figure it out, also broke the game when i stood ontop of a earth square, and the earth wizard raised it, and then I was stuck outside of the map.
Good submission!
Really nice difficulty ramp here, not dumping the player into the deep end too fast. Art is pretty and the puzzle design is really strong.
Really well made entry, impressive!
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I found a bug lmao. When standing on a dirt block next to the wall, you can shunt yourself outside of the allowed map then just walk up to the level door from the other side XD
Sometimes it's a bit unintuitive, despite the tutorial. But well done! The puzzle mechanics are well thought-out and very challenging! :)
That was a cool puzzle game! I wish the positioning of the earth and nature wizards mattered more, since the positioning and direction are the only things you control and need to think about. I also think the earth and nature wizards were also a bit too similar, since controlling the walls vs. waiting for the timer never mattered. There are a lot of cool things that could be done if you let the wind wizard push other wizards or redirect the fire and ice wizards' projectiles, especially if you could have multiple wind wizards in some levels. Overall good job!
Fun game, the music is really cozy and I really enjoy the concept of the game and the take on summoning. The feedback and effects/animations when rotating a wizard could be a bit more clear to make it easier to handle your wizards quickly when strategizing, but otherwise it's great.
Good work!
Came here because of all of you in your matching wizard robes left a comment on [The Dispatcher](https://ldjam.com/events/ludum-dare/55/the-dispatcher). Really cute touch!
Really neat puzzle game. I thought it was going to be about moving your dudes around, but turned out to be really challenging (at least for me). The difficulty spike going from the tutorial levels to the real levels was severe since it there weren't many "You only get one" levels in between. Also, the water and ice looking very similar, but being delt with by both ice and fire was very confusing to me in the first real level. (And also how the spells can't cross the chasm was unexpected)
Really nice entry!
Great idea for a puzzle game and a nice implementation of the theme.
I loved the pixel art and the simple ambient tune that really set the mood.
I think the core idea has a lot of potential. It is all about the level design and slowly introducing new mechanics to them and you slowly progress by making it harder and harder, but in this one it went from 0 to 100. There was a huge difficulty spike after the first 3-4 tutorial levels when you actually get to the first level that you have to think. It took me a while but I eventually got past it, only to get stuck again on the level with the vertical water lines.
Overall, a very solid puzzle game with some nice aesthetics to back it up. Great team effort!
Interesting puzzle game! I like that you actually took the time to make a tutorial level and I think it's pretty cool how you have so many different interaction for different elements. Overall, a very relaxing and polished game! Good job!
That was fun! Those puzzles were surprisingly interesting.
Really nice. The ramp up for difficulty is very steep but overall really liked it. The music is fantastic. You should keep developing it.
Fireballs and other projectiles should be able to fly over gaps!
Great art and atmosphere. Puzzles were creatively made and required creativity to complete. It was genuinely fun solving them. I had one bug where a fireball wouldn't go through some lowered earth walls or at least that is what it seemed like, which left me very confused, as I thought I had misunderstood the mechanic. Now I think of it, maybe it was wind-wizard interference, but I don't think that was the case. Either way, I then restarted the game, and afterwards, it all worked perfectly. Great puzzle game.
I appreciated the tutorial levels at the beginning to help get used to the mechanics. I think the earth and life summoners were less interesting because their location didn't matter much, but you still managed to make a lot of neat puzzles. Nice work!