HR. Harvest Resources by ccglp 2023-01-16T18:34:58Z
It reminds me old good games about "hackers" where whole game field is just CLI or desktop. The humor and overall idea are great! Should definitely be shown somewhere outside the event.
Foon → Ludum Dare Explorer → Users → brainles etertainment
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Ant save the Queen | jam | 826 | 3.25 | 2.72 | 2.89 | 3.90 | 3.13 | 2.17 | 2.95 | ||
| 2024 | 55 | Summoning | Pony Summon Quest | jam | 1217 | 2.30 | 1.77 | 2.24 | 3.07 | 3.09 | 2.34 | 2.39 | ||
| 2023 | 54 | Limited Space | Paula Shultz Adventures | jam | 906 | 3.16 | 2.91 | 3.56 | 4.18 | 2.80 | 2.96 | 2.98 | 3.55 | |
| 2023 | 52 | Harvest | Escape From Fartlands | compo | 330 | 2.56 | 2.27 | 2.64 | 3.60 | 3.16 | 2.43 | 2.32 |
It reminds me old good games about "hackers" where whole game field is just CLI or desktop. The humor and overall idea are great! Should definitely be shown somewhere outside the event.
Controls are uneasy and counter-intuitive. GFX looks neat. Overall game play pretty chill.
The idea is straightforward but implementation really nice. I felt some "GTA Mission" vibes :) And mines are really annoying. They are hard to notice. And sometime "too late to notice". Maybe some kind of emergency brake will help.
Doesn't work under Chromium :(. It says:
Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers)
Version 90.0.4430.212 (Developer Build) built on Debian 10.9, running on Debian 10.13 (64-bit)
I failed to understand what's going on at the screen. Definitely needs further development. At some point I got this glitch:
2023-01-13-205242_1918x1180_scrot.png
2023-01-13-205242_1918x1180_scrot.png
GFX is cute. But gameplay confusing. I didn't catch objectives and mechanics besides walking around and collecting stuff spontaneously (I don't understand which key to press and just pressing everything).
Game is really cool but really HARD to play. I got crashed almost instantly. AI chasing me without any chance to survive. Technically everything looks good except the sound. Crashing sound too loud and hurts my ears :(
Screenshot is cute, but I don't have Windows to play it :(
Controls are nice and intuitive. The game looks cute and easy to play. Runs smoothly in Firefox. I bet you spent many hours for meticulous job on graphics and animations. They are really cool.
The only this that wasn't joyful for me is the camera zoom. She is too close to the spider and it is hard to see thins around me. It would be neat to have customizable distance.
The game plays itself which gooood!
Screenshots looks really cool. So sad it is Windows-only :(
The game is simple and fun!
Very neat graphics and animations. Gameplay slightly hard but still fun a lot!
This is a great game actually! It seems complete and consistent. The idea, graphics and balance all done well. I was really enjoyed playing FF. I want bigger map, more building and upgrades for building. In general, really-really neat game!
Good looking game with catchy and pretty innovative gameplay. Something like reverse-tower-defence. My best time is 29.066 :). You seeded a nice game, I wondering what you will harvest!
"Easy" is not easy at all as for me :)
> what the solar panels do
They increase velocity of Fart Gas farming. That is more panels => faster farming.
> how to launch or fuel the ships
Click on a farm will transfer collected Fart Gas from the farm to a ship. The ship will be launched once its full of Fart Gas or manually by click on it.
> If you click a farm or something and can’t afford it you can’t get rid of it.
Yeah it is a known bug, I should fix it. But actually it is intended to press Esc (or any key) to get rid of the current building tool.
> Consider maybe giving players more starting money?
Yeah, game economics needs to be heavily fine tuned in general.
It is pretty tricky to play in browser, but anyway game looks cute.
Really cool idea. Extra points for voice over :)
I'm not sure I understood how to play it (common problem with space-themed games :)). But visually look very cool.
Game is simple but joyful. I wonder what it will looks like if you develop this concept.
Graphics looks amazing. Animations and physics also very neat. Control is pretty hard, it is so easy fell down. The character's speed seems to low to me. I'd prefer more dynamics. Anyway the game very-very cool. Really nice work!
The game is fun but the graphics is counter-intuitive. It took some time to understand what's happening here.
Unfortunately, it doesn't worked for me :(
Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers)
I used Chromium: Version 90.0.4430.212 (Developer Build) built on Debian 10.9, running on Debian 10.13 (64-bit)
Pretty fresh idea. I can't remember any game with such mechanics. Not very easy to play, but a lot of fun. Nice example of how simple idea could turn into nice time killer.
Concept is really well. But it is hard to catch. I got the idea only after watching the video. Really fresh idea and nice implementation. You should really put some effort to make full fledged game.
It is simple to play but challenging to win. Sounds effects are cool. In general, chilling and joyful game.
The game is pretty addictive. Also at some point I discovered that I don't need to rotate the ship at all. Just fly up and down and sell the Special Space Dust and repeat endlessly.
Difficulty is enormous to me :) My record is 5 souls.
So it is a reverse-harvesting but still a harvesting.
Very catchy puzzle. I like the simple concept due to which I was able to start playing immediately. A game without tutorial, YAY. What was slippery is that the direction of a moon rotation is not predictable, therefore it is always hard to guess if my configuration would fit. Maybe I did something wrong? Or maybe a tutorial is required at the end?
I see here a great potential for a time-killer game. Especially if it will be an online one. Something like agar.io but in space setting.
70 is my best :confused: Nice game and with hardcore vibes.
You should definitely develop the idea, it might grown into a nice indie project.
Your score: -130 :rofl:
The game is very funny. I almost burst out laughing when I heard the sound effects on the title screen. A great example of how you can breathe new life into a well-known classic game.
Screenshot 2023-10-04 at 20-33-25 Cozy ldjam.com Ludum Dare game jam.png
Some bugs in Firefox, but in Chromium works smoothly.
Screenshot looks nice. Very pleasant graphic style. But can't actually play, since I don't have Windows :sob: Any letsplay video?
The idea is fun, but it is pretty impossible to control the truck - always missing BDSM factory and the kidos.
Pretty neat graphics style, but since I am a fan of run-and-shoot games it was too hard to get into.
What a music! Such a catchy tune, really liked it!
Very nice graphics and idea, but controls are impossible. The rotates around its avis endlessly, thus making the game unplayable. Well, at least for me.
Screenshot 2023-10-02 at 19-42-27 textures_failed_to_load by Yorsh.png
Astonishing game. Runned through it in the single breath. The gameplay is catchy and simple to understand. The most difficult thing was get an idea of how to use RAM modules. But somewhere at the 4-th level I got it.
BTW, waiting for the Disk 2.
The idea is pretty novel as far as I can see. At least, I can't remember anything similar. The comfort zone's movement sometimes confusing. For example, it doesn't follow by character after jumps into higher platforms. So I was have to moving slighter far and the return back.
Amazing visuals, physics, and conception in general. I didn't understood the huge white flashes which hide the half of screen, but overall I really liked to play it. I hope you won't drop it and build into a full pledged game project. I would play it with huge pleasure!
Windows-only :cry:
The title is slightly confusing, I was expecting a play as a dial-up modem.
My highest score is 520. The game is pretty fun in general. Pretty neat conception.
SFX are great! The gameplay slightly tricky due to limitation of the space. Seagull is my favorite one. But the lore of the game is unclear. Overall, the game is original and fun :cool:
A pacman-variation, but need further development. The concept have some potential, I think.
Game looks as pretty finished. The graphics is neat and the idea is nice and fit the theme. But some elements are counter-intuitive, thus it took some time to learn the game rules.
Nice space shooter, but is this limited in space? Not sure I got the conception. As for anything else, the game is pretty neat and playable.
Nice idea and implementation. Looks like a promising time-killer.
It suddenly getting frozen after few seconds of play (Firefox 102.15.0esr (64-bit)) :(
Nice idea and really cool stylish graphics. Lore is humorous enough. In general, nice little puzzle. However, the direction of machines is slightly counter-intuitive and it took some time to figure out. Of course, I didn't read the instructions at the first time (but does? :rofl:).
Parking is pretty popular theme in this event :rofl: but your is a funniest one! So sad that there is only 4 levels. The one with a ramp was the best.
Controls are slightly counter-intuitive, more specifically the rotations. But overall, this is a cool mini-game, nice time-killer.
Can't play Windows-only game :cry: But the idea seems very relevant to the theme.
You did really well work with graphics, it looks neat and visually pleasant. I also like the boost feature, I'd like to play the whole game with the boost on :rofl: However, it seems that the controls (left/right) is somehow inverted, thus the movements was slightly unexpected.
Not sure why people keep thinking that space-related setting is somehow "limited" :thinking:
Pretty cool 80-90s vibe. I wish there could be an option to tweak mouse sensitivity, since the default one is too slow for me.
Not sure if it was a limited space. Memes are fun.
Very original conception. Could be developed into something more.
Doesn't work in Firefox, but seems fine in Chromium.
The game is BEAUTIFUL!
Sadly, I cannot escape from the title screen. It seems like it frozen or something like that. I've tried clicking, double-clicking, right-clicking and pressing various keys. Doesn't work in both Firefox and Chromium :sob: Screenshot 2023-10-06 at 13-40-41 Escape The Walls by Sashunyar.png
Transitions are really cool.
I felt some "Squid Game"-like vibe. Really liked GFX-style, pretty minimalistic and neat.
"We couldn't find your page" :shrug:
Nice classic asteroids-like game. My best score is 36. Not sure the purpose of the "Quit" button :)
So, how to play?
A good one, although the conception is slightly unclear.
Cool puzzle, but I'm stuck at the 4-th level. No clue how to solve it. Maybe some in-game help/key would be helpful.
This one reminds me the good old Carmageddon. Very very well done, my respect. Plus extra Vodka the developer.
Not sure if it fits the theme, but the game really cool. I was catched and played for 15 minutes or so. Nice idea and neat implementation.
Screenshot 2023-10-04 at 18-57-10 Luggagetris ldjam.com Ludum Dare game jam.png Not much :(
Although I like the idea, setting and game mechanics, the controls are completely counter-intuitive. I wish I could move with usual WASD movements. In fact, I had tried to press W and S all the time.
Screenshot 2024-04-20 at 13-47-39 Necro-Riot by gold.daniel.png
OMG I WON. This is so cool. Really like this game.
I liked the style of visuals.
The mechanics is pretty unusual and somehow innovative. Never seen games like this before. But the controls are too inconvenient.
Screenshot 2024-04-20 at 18-32-24 Alien Summoner by GCake harusame17 Garywiss.png
OMG GUYS! This is the best game I ever seen in LD!! The game immerses me in an indescribable gaming thrill. The gameplay breaks the fourth wall and tightly ties you to the buttons on the screen. Just 5 out of 5 in all categories, I wish you victory in the event - it will be absolutely deserved!
Nice but sloooooooooooow. Movement of the character is so incredibly slow. Although is looks like realistic velocity for the scale, I'd like to have an option (maybe in a form of bonus) to increase swiftness of the action.
Visuals look juicy, but can't play since it is windows-only :(
Very cool game. GFX is amazing. Gameplay is very innovative.
Really liked the style of gfx. Although the palette is pretty cosy, audio is slightly too sharp and loud. But it is just humble opinion :)
Overall, game is cool. Summoning rules a bit unclear. And controls to slow for my taste.
Not sure if it is summoning anything, but the game looks neat and playable.
Gameplay look fresh and innovative (I've never seen such mechanics before). I wish I could play it with someone over the network.
It is so sad that there is no web version of the game. As far as I can see, it was made with Godot, so that, it is pretty trivial to export her into HTML5.
Visuals and animations are charming, a real eye-candy, especially a play with lights. Mechanics are easily understandable (although I am not a fan of card games). As for me, it is one of the best entries in this event. Author should definitely continue development and turn it into a full-fledged game. Special respect for using a VGA font, it reminded me about my childhood and hours spent in DOS :)
Windows-only :(
A very well designed and crafted game and total hit to the theme. Great work! I expect pretty high scores for it. As for the game, it would be awesome to show the middle finger with the fin, like how it was done in the original GTA. Apart from this drawback, everything else looks convenient and playable.
Looks pretty neat, but cards games are not my cup of tea.
It took some time to understand game mechanics, but eventually, I figured it out and the game become fun.
I've just made a brick when heard the voice. Then the second brick was made when I realized that there is a webcam record. Originality 5/5 (sadly, there is no such category).
Nice little game. I liked the mechanics, seems pretty innovative. It was fun to play a bit, but I failed to understand rules and objectives (I skipped tutorial). Aside from that, the general idea is nice and could a beginning of a nice puzzle game (but tutorial should be shortened or shouldn't be at all).
Puzzles are too difficult. I failed to solve the last 3 :(
I wish there were more quests than tree, but overally the game is pretty cool.
I need a book where described all the rules of summoning, otherwise I cannot really understand which card to use.
I liked the irony, some kind of doomer Dumbledore.
Visuals are charming, but I failed to move through the first quest :( No idea how to achieve a bridge. I rolled gacha few times but nothing happened.
Nice and pretty addictive clicker. Everything done neat and the game is playing smooth. Nothing serious to blame about. The only issue I encountered is the camera control. Such a game wanted to played in the relaxed one-hand-clicking manner. But I have to operate in WASD+mouse mode which is more close to FPS-like games.
The office phase is really fast, I can't do more than two calls per days.
Nice concept and mechanics, it was a pleasure to play the game. I wish I could shoot through doors, because it sometimes dangerous to enter the room due to a cluster of enemy bots. All in all, cool neat game, I wish luck to developers with its follow ups :)
@mmm1008fm Well, you are right to some extent. But rolling the gacha isn't the ultimate goal. Instead, it is more about summoning ponies and building a pony harem.
@nemarkusha Glad you liked, thank you! In fact, there is a possibility of torpedo launch, but it is hidden (as in "hidden gem") and very rare.
@octopus-warlock We used clatter of hooves as a background music. Anyways, glad you enjoyed, this game is for girls like you!
@stephenwhoskins For real! Alicorns rule the planet!
@fenix131113 In fact, not just a dead pony. They are "porny starts", if that makes sense.
@shaneshanekavanagh Thanks!
@tiktak-gacha You should earn mana and win eggs, then you can summon poines and have fun with them.
@maymay Good point, they'll be faster in the next release. Thanks a lot!
@skizil Sounds strange. Slots panel is the only unskippable one. What browser do you use? I've tested in Firefox and Chromium.
@yule4ka Omg, what browser do you use?
@thomas-gelman Thank you!
@vaustxiii Yup, they should be sped up.
@bastillas Oh, I see. There is some misunderstanding. It costs 1000 to press the summoning button. The summoning itself is free of charge!
@kanity Hello, Kanity! It was a pleasure to read your feedback! I hope you had a lot of fun playing the game.
@m-kusy Your childhood story is heartbreaking, but made somehow jealous (in my 5 years old, I only had a ZX Spectrum with very few cassettes with games and no Internet, of course.
Visuals and animations are astonishing. Game mechanics are also brilliant. The only thing that annoyed me is the inability to summon a box beneath the character, because building towers is PITA and causes slow downs in gameplay. I wish I could do a some kind of a "jump + summon down" combo.
Neat visuals, animations and audio. Speaking about gameplay, I didn't really got the mechanics. What should I do when tentacles begin reaching me? Should I back to pentagram or run to escape from them?
Game rules are not obvious (at least for me), but it was fun to play :)
Original idea and very nice visuals.
The game is enormously hard. Definitely not for an average gamer, but for skilled one. Also, it really lacks of full-screen mode. And by the way it looks like a clone of Vampire Survivors, which is not dramatically bad, but can't give more point for innovations.
Screenshot 2024-04-20 at 15-11-28 HellSpawner by Thomas Gelman i_cam Evelyn Pugh ssschrodingers-cat gjGameJam JackCallahan.png
Not sure if it was winning screen or game over.
5 out of 5 for theme, 100% hit. The gameplay itself is pretty innovative, at least I didn't stumble such mechanics before. It seems like a prototype for a really cool mobile timekiller.
I am consistently getting system crash every time I starting this game. Can't play it in both firefox and chromium.
I wish I could skip the lore, but overall, the game is cool.
So sad there is no linux version (or at least HTML5 one). The game looks fantastic, but unfortunately unplayable for me :(
Pretty relaxing game. It put me into some meditative state.
It took some time to figure out how to play (I usually skip tutorials), but once I got it, everything became more fun.
The game is cool, but my music abilities are scarce :( I would starve if the only way to get food is repeating melodies.
It was tricky to find the itch link, but here it is - https://sakeiru.itch.io/judith-against-the-fierce-demonic-caramel-eaters
The idea underneath the game is pretty original and its implementation is very playable. I was enjoying drawing the shapes. The only problem I spotted is the fast exhaustion of the "ammo bar", so that I wasn't being able to draw long lines. Maybe some kind of "rapid chargers" bonuses would fix the situation. But, again, the idea and its implementation are pretty cool!
Interesting concept and neat pixelart. Some kind of "moving tower defence".
The idea is pretty cool. I think I may be turned into a fully-fledged game. Although, it looks like a some kind of RTS but without a pathfinder, I found that drawing trajectories is somehow joyful.
I don't have PS1, so I rated from video. Looks like a nice little game. The only strange thing I noticed was the texture of "cloud" tile, it is sometimes indistinguishable from background color, so I first I thought it was a bug when the character run on "empty" space.
Pretty unusual game play, although it might be difficult to develop it. The progression may be in the form of more levels or more complex shapes to weave a web around, but otherwise it's not very clear how to develop it.
Nice pic-man like game, but too simple.
Respect for Linux-only version ;)
Pretty minimalistic yet addictive game play. I liked that it took zero time to understand game mechanics. Overall implementation is very neat, the graphics and sfx are really good and consistent.
Screenshot 2024-10-13 at 10-54-12 Juicy Little Morsels by BestJess.png
Very well for 5 hours challenge, wondering what can you make in 48 hours :)
My both Unts turned into poops, not sure what I've done wrong :(
Loading stuck at 90% :(
Nice idea and amusing gameplay. Music was too loud, imo. Overall, pretty good game.
So nice and chill. I can see the love with which this game was made. :3
Not sure if I understood game's lore, but the game play was fun. I found it slightly addictive. Rarely I spend more than a few minutes for a game, but here it was hard to "break the cycle", if know what I mean.
Ay!
Wow! What a great game done in such a due time! My respect guys. Visuals are very pleasant and consistent, as well as game mechanics which is fascinating. The game seems complete and finished, even the GUI is neat and carefully done. Very well!
Wow! Very cool game. I liked the simplicity of controls. The game play pretty relaxing and chilling, nice time-killer. At first I was confused since didn't understand what to do, when I found the first pearl everything became clear. I think multiplayer version would be pretty fun.
Btw, any change of itch.io-version? I would added it to my favorites.
I was hard to play by both hands, I've managed it somehow.
I am not a dog person, but your corgis are so cutely drawn I totally adore them :) In overall, visuals are very pleasant and carefully made. The game play itself requires some time to figure out how mechanics work.
Original game with a nice comedy-part and references. Made with care for details. During playing I wish I could speed up by myself (not just brake), but it seems AD or left/right did nothing. That was the only part I would change in the game, everything else is perfect :)
Characters are nicely drawn, buuuuuut where are their hands o_o
Visuals are simple but pretty. I like such a low-poly 3D gfx.
Any links?
Fine starting point. Whistle is too loud, made me shit my pants :'(
Minimalism in action. Simple forms and games rule, but in overall the gameplay is chill and joyful. This gives vibes if agar.io or something similar. I think this game great potential as a multiplayer one.
404 bro :(((
So sad it is not web game, and I can't play it on linux, but screenshots are cute.
Background screams are really doing the mood.
The artwork is very beautiful. Sad there is no AI enemy, but I've tried to play against my left hand (if you know what I mean).
Screenshot 2024-10-08 at 20-42-46 Slug Sprooch by Matelou.png
Winnar!!! Pog
I felt out of the world :) but the game cute. Also, I didn't really got how lore connected to the game play.
I really liked the graphics, it has some retro-vibes, especially green on black. Same for the limited palette, very cool vibes.
Very beautiful artwork!
The game is to faaaaaaaaaaaast. 23 seconds is my records, maybe I am too old these kind of games.
Looks like a 2D version of God of War :)
I liked animations, they are pretty neat done.
No web version?( I am too paranoid to download executables from the internet.
Music is too loud :(
In overall, nice idea. Mechanics of killing moves is pretty fresh, it forces move around the level by jumps.
404 :(
Very fun gameplay! My tactics were to bolster the damage and then just facerolling swarms)