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Wheat Master
Wheat Master
By nyxkn
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 31 | 4.02 | 167 | |
| Fun | 53 | 3.87 | 167 | |
| Innovation | 263 | 2.95 | 165 | |
| Theme | 8 | 4.43 | 167 | |
| Graphics | 63 | 4.07 | 166 | |
| Audio | 23 | 4.07 | 163 | |
| Humor | 181 | 2.61 | 141 | |
| Mood | 40 | 3.90 | 160 | |
Comments
itzemii
2023-01-08 21:57
Very cool, nice, relaxed, enjoyable clicker game! - Music is good, easy to listen for a longer time. - Graphics is well fitting, consistent. - Game mechanic is a cool blend between clicker and ... tile placement, ... game. I like it very much. - Surprisingly well balanced for a jam game. - Thank you for the ? extra, ... I think I would have continued for much longer ... addiction Congratulations! Very addicting game.
nyxkn
2023-01-08 22:00
@itzemii Thanks a lot for the first comment my friend! :D
zebu
2023-01-08 22:07
I really like the music, it's cozy
aendawyn
2023-01-09 10:50
I'm having some issues testing your game on Itch (HTML version) (see screenshot) Windowxs version is working just fine ! Test in progress
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aendawyn
2023-01-09 10:56
Love your game. Its so chill ans satisfying. Music is perfect (not anoying, not too fast, not too slow), I kinda love thos kind of game. Seems to be well balanced ! I will continue playing will coding our game :) Great work !
@edit : On thing that could be better, is the contrast of upgrade. Kind of hard to read on my screen 6.png
adis
2023-01-09 11:03
Very relaxing, but I really was lacking off a mouse hold to gather resource and plant (could be included as an upgrade). Also very good life advice in the end :D
Screenshot 2023-01-09 140208.png
frib
2023-01-09 11:04
Very comfy idle game! Really well made, I enjoyed playing through it :D
Wow I played this game longer than I should have. Very good overal your music is relaxing and fits the game. The colors are well done and the pixel art is very cool and cozy. Well done 10/10 would play again.
vinzbad
2023-01-09 11:21
Very impressive. Smooth gameplay, nice graphics and a pleasant soundtrack!
nyxkn
2023-01-09 13:13
@aendawyn Thanks for the report on the browser issue! What browser was that? I tried on firefox and chromium and it seems to work, but I know browsers can get very finicky. Anyway, glad you got the windows build working (I hadn't actually tested that one :D)
nyxkn
2023-01-09 13:14
@adis Nice stats friend :D Thanks for playing!
aendawyn
2023-01-09 13:17
@nyxkn I'm using Edge (chromium based) 108.0.1462.76 (official, 64 bits) If that can help :)
nyxkn
2023-01-09 14:05
@aendawyn Thanks for getting back! I'll give that a try. Cheers!
horda
2023-01-09 15:11
Very nince relaxing game, I'm curious about your tileMap expansion code, always wanted to try something like this. The game has a good relaxing atmosphere (both art and music are excellent), the game flow is well balanced and my only advice would be to reduce the initial amount of click (I always thaught endless clicking was bad design). I think harvest/plant tool drag mechanic would make the game more statisfying. Anyway I had a great moment and it is a very good game ! (the end part was unexpectedly funny :) )
nyxkn
2023-01-09 15:39
@horda Thanks a lot! Regarding tilemap expansion I actually had a hard time initially. I tried to come up with a decent algorithm to determine the next size up, but it's surprisingly difficult to work with isometric coordinates. So after wasting an hour or so and not being happy with any of the results, I just ended up manually drawing each expansion as a different tilemap and just swapping them when needed. It works because there's only a limited amount of expansions you can do. Anticlimactic, I know. But this taught me that doing things manually is often the best solution even if it hurts my programmer soul a little bit :)
madcoil
2023-01-09 16:10
This is just such a nice, pleasant experience. It feels like everything is so polished with nice animations in the menu and the game. Music is also wonderful!
It’s so relaxing and addictive to play! It gives me a sense of the simple and nice joy of harvesting.
matimat
2023-01-09 16:29
I bought my freedom ! My mouse thanks you (3478 clicks !)
Play time : 22 mn ! Upgrades unlocked : 45/46
sirlich
2023-01-09 17:01
Nice game! We got 17622 score.
I like the music, and the sound-effects.
feor
2023-01-09 17:32
A clicker done well! Limited in scope but as a result it's probably one of the more complete experiences I've played here. Quite satisfying to watch once it gets going. The isometric visuals work well. The harvest sound effect is a bit loud but not a big deal. Nice work.
Really well polished game. While the gameplay was repetitive it was enjoyable. I actually enjoyed the game a lot more than I though I would. Well done on this, it's a really good entry.
nyxkn
2023-01-09 17:40
@matimat That's a lot of clicks. Excellent endurance :) Thanks for playing!
@feor I appreciate the thoughtful feedback! And thanks for pointing out the volume issue. Getting volumes right can be surprisingly difficult.
Untitled.png
I'm a huge fan of idle clickers, so I found a lot to enjoy here. On point with the theme and everything looked and sounded great. The 6k yield upgrade seemed superfluous, but I'm a completionist, so I had to get it. Great game!
Had a lot of fun with this one. Love how simple and relaxing it is. Also the amount of polish is great.
nyxkn
2023-01-09 19:24
@geraldfingburke Excellent score! I was considering removing that last upgrade but I ultimately I left it in as an extra challenge so one could keep playing a little after unlocking the end. Glad you were brave enough to go for the completionist achievement :D
youjing
2023-01-09 20:14
A nice and calm clicking game! (not so calm for my mouse though)
cogcomp
2023-01-09 20:51
Wow that was an addictive game. Really clever with the "?" for a 1000. It kept me going for a lot longer when I could see that there was some secret goal to it all :laughing: Well done!
Really polished game, I wanted to keep playing to know what the question mark was! Well done!
sid-fish
2023-01-09 20:58
Great game, it was super satisfying to power up everything and have everything auto plant and harvest at super speed. Only minor feedback would be is to have a hold mouse down option for auto planting and harvesting to save on some mouse clicks. Overall, awesome job :)
Fantastic game, super relaxing! The best thing about it is it has music that isn't horrible to listen to on repeat! Great work
This is a good clicker! At first I thought it was a bit slow, but once it got into the swing of things I found myself really enjoying getting all the little upgrades and balancing my auto plant with my auto harvest, plus my personal clicks. Good music too. Well done!
pedsm
2023-01-09 21:27
Super simple concept taken to the next level by the general mood
Super Chill game - as soon as I saw it was a clicker I was like YAY! but then it went all zen, really enjoyed this one! well done :)
Well done game, enjoyed it for all 46 upgrades. :) Great base game loop, hope it gets expanded. Good luck in the jam.
harvest.PNG
I love graphics and music, simple yet satisfying. I wish start would be a bit faster, cause I feel like the intrest curve is the other way around, cause start is veeery slow while later it gets crazy fast if you know what you're doing which is kinda oposite from typical idle I belive. I wasn't the biggest fan of the auto harvester, because it got more in the way of me harvesting my hand or planting by hand, but after all I really love the idea and simplicity and had loads of fun speedrunning it!
2023-01-09 22:06
Haha simple good
wuppos
2023-01-09 22:07
This was amazing! It kind of felt like the change from farming by hand to farming with the help of machines that happened in real life. Near the end I could hardly keep up with my automation :) The art was really cute and beautiful, which was made even better by the super relaxing music. I also liked that every upgrade was really noticable, making it very exciting each time I was able to get one. I really enjoyed this one! Amazing submission! :D
Very addictive, nice balancing between automation and manual input.
over 1 hours playing a jam game. 10/10. It feels VERY good.
maymay
2023-01-09 22:29
Really fun and satisfying! Everything is so polished and nicely balanced, it's executed really well. I also love the music
mtpw
2023-01-10 00:33
Fun game! The music was really soothing and fitting. Too sad I already had to buy my freedom and couldn't farm wheat for longer :D
rogerw
2023-01-10 00:34
This is a very relaxing and beautiful game!
Awesome clicker game! I love the chill aesthetic. Great job with music, effects, and sounds! I just wish there was more!
vipaka
2023-01-10 01:49
This game made me reflect on how machines will eventually replace us all. Not every day a game makes you feel something! The music was a perfect fit for the game, and I am one of those weirdos who played it all the way to the 6000 boost (just to see if it could be maxed). You really optimized the entire upgrade flow, was an incredibly satisfying game to play. Would love to see a drag-click function added so you can plant multiple blocks at once. Art reminded me of minecraft for some reason...
at first i was like "meh no gameplay it's a cookie clicker". it is like a cookie clicker, but not "meh". nice atmosphere, tiny and cute sprites art (i love isometric games). not the most original game, but i've finally had a good time playing it.
Capture d’écran 2023-01-10 à 03.05.28.png
i'll send you the receipt of my next mouse :wink:
simple but cool,i like it~ You may need to pay for my broken mouse:)
I hope you know, that game window is going to be open on my pc for the foreseeable future. clicker games are absolutely my guilty pleasure and this one really scratched that itch. extremely addictive!
Very moody and calm game at first. Gets chaotic at the end. The auto harvest/plant are a scam. Overall very good.
sslees
2023-01-10 03:54
This was so nice! I enjoyed playing and the music was relaxing. The isometric layout and the particles when you click were my favorite parts. Well done!
haztro
2023-01-10 04:21
Had a lot of fun with this. Really satisfying trying to keep all the upgrades balanced. Super relaxing game, awesome job :)
Wow. Really, what a beautiful little experience. And what a sweet ending. Really fantastic work.
I feel very excited when the aperture of automatic harvesting and planting flickers everywhere. Easy, fun, full of fun, beautiful pictures, music and sound effects. I love this game game.png
What an amazing vibe from this game.
Excellent game. Excellent atmosphere. Very well realized in every direction.
I love clicker/incremental games, and this one scratches that itch in the best way. Planting and harvesting are both very satisfying actions thanks to the sound and visual effects.
My only complaints are somewhat minor nitpicks: It's a little bit annoying that you can't harvest on a tile that is being auto-harvested, nor plant on a tile that is being auto-planted. Along with that, some sort of mechanic to reduce the amount of clicking in the late game would be very convenient. :)
enad96
2023-01-10 06:54
click click click click click click click
yumepix
2023-01-10 07:57
Feedom !! This game is so peaceful, you did a really great job ! Congrats :)
image (5).png
Nice take on a clicker game! The audio helps get me into a relaxing groove planting and harvesting crops. I like how fast things get towards the end with the wheat popping up as fast as I can plant it. I also appreciate that you added an ending so I didn't just have to go until I got bored. Overall a solid entry. Nice work!
Music and audio really brings this clicker game together! Nice minimalistic artstyle. Great job!
muhuk
2023-01-10 12:28
No `Buy Freedom`, only plant & harvest :unamused:
Fantastic game especially the art, use of the theme and simple addictive mechanic. Would love to play it as a mobile game that goes on forever, gaining in ridiculous complexity. Suggestion: buying the auto-harvester and auto-planter at first can kind of penalize you, because they are slow and you can't harvest while a crop is being auto-harvested. Allowing me to overrule the auto-harvester by clicking would get rid of this penalty.
bradur
2023-01-10 15:57
It's like a cookie clicker clone but masquerading as a farming sim. At the end I wished for even faster harvest... I wanted it to see it go BRR!! Lovely entry.
jonqs
2023-01-10 16:34
Awesome clicker ! Thanks for adding that ending or i would have farmed for hours ! Music and visual are really good. The reactiveness is perfect. Congrats for making that !
pe7e
2023-01-10 16:39
Nice game, really good pace/balance.
chisenoa
2023-01-10 17:11
I'm addicted to this game
yorsh
2023-01-10 21:07
I don't enjoy clickers too much but it looks great and is really relaxing for a while. Cool game :)
Cute game, well polished, congrats!
I like how I can write this while playing the game and do other things at the same time. :)
The floating text is a nice attention to detail. I think the pace could be a bit faster.
danmerey
2023-01-10 22:53
Fun little game! Even though it's a clicker, the game would benefit from Hold mode very much (I played with macros on my mouse, and it felt much better than clicking every time).
Nice game graphics, but upgrades should have the same color scheme and style – currently it looks too unfinished because of that.
Good job! I finished the game btw :)
grotfang
2023-01-10 23:54
nice little clicker. these game alwayse gots me, but this one, it's realy southing
A well made clicker game. Besides the desire to just mouse over without double-clicking every patch, I think being able to play on a smaller monitor would be nice if the upgrade menu was anchored to the right edge and could be collapsed/expanded.
0xwavy
2023-01-11 01:42
amazing, amazing art. really captivating too, and i'm not usually a fan of clicker games like this, but this was really soothing and i had a good time with it. great stuff!
olddog
2023-01-11 02:18
Snipaste_2023-01-11_10-14-51.png faster auto harvest,not faster enough,,my finger is better,
this ia the best one of all games I palyed today
The degree of completion is very high, and the picture is very comfortable. I like your game
This was a very satisfying game! Good job on it!
Not being able to harvest things already "claimed" by auto harvester felt annoying.
Really satisfying game! Great job!
I like the music, nice idea, graphics are good and consistent. Very well rounded game, but a little bit much clicking. Might have been nice to have multiple auto-harvesters/planters. Naamloos.png
noskire
2023-01-11 12:27
Great game, congrats! :)
Lovely execution of a clicker game. I wish I didn't find these as addictive as I do.
You asked for harsh criticism, so:
One thing that did annoy me is that the auto functions prevent manual planting/harvesting. It gets quite annoying when clicking on a wheat at the exact moment it decides to auto harvest, so the click does nothing. That just doesn't feel good, and I don't see why we shouldn't be allowed to manually harvest that tile anyway.
Harvesting and replanting is effectively a single action - I just double clicked. Seeing as it's effectively one action, harvesting may as well auto plant so it only takes a single click. That would be easier on the fingers for accessibility, and wouldn't change the nature of the game at all.
Overall, a good entry. Clickers aren't original, but this was nicely implemented and fits the theme.
Some kind of click-and-drag mode for multiple harvesting/planting might be a nice unlockable.
pauljs
2023-01-11 13:14
What a clever and cute improvment on the auto clicker genre! Congrats!
nyxkn
2023-01-11 15:11
@theothersamp Thanks for taking me up on the harsh criticism request :) You raise very good points! I thought it would give the autoharvester more weight/importance if you couldn't interact with it, but it's annoyed quite a few of you so I have to concede that it maybe was a bad idea :D
Your idea of unlocking click-and-drag is brilliant and had not occurred to me! There were quite a few complaints about this functionality missing, but I was determined that leaving it out had been the right decision. But having made it into an upgrade actually sounds like the absolute best idea!
Realizing you can double-click for efficient replanting I'd like to think is part of strategy discovery, but now I'm thinking that also unlocking it as an upgrade might have been ideal.
Thank you for your most valuable feedback my friend!
@nyxkn I'm glad the feedback was well recieved. A few follow up points:
I found that the annoyance of the auto harvesting blocking the interaction actually got worse as I upgraded the autoharvester, because it became more likely that it would jump into the wheat I was about to click. It's probably bad that the upgrade punishes the player in that way.
I like the idea that click and drag could be a multi step upgrade path - increase the maximum size of the dragged area. Another way to do something similar would be to have a big "brush" so that a single click hits a larger area.
Discovering the double click strategy is a small nice thing, but I worked that out within the first 30 seconds then played for 10+ minutes, so it wasn't a significant part of the experience. It could make the game less accessible or more frustrating to people with mobility issues or who are prone to RSI or similar, so I think personally I'd just have the single click work from the start. The very simple double click strategy discovery moment isn't interesting enough to justify making the game harder to play, IMO. An early unlock could work, but feels like it confuses things more than it adds value.
Oh, I just remembered a few more thoughts which I forgot to share earlier! Sorry, this is disorganised feedback.
The orange colour that you use for selected tiles is quite similar in value to the green. I believe people with certain common types of colour blindness may have difficulty seeing that. There are online colour blindness simulators you can drop an image into to see how it looks to people with different types of deficiency. It's usually a good idea to try to pick a palette that works for all deficiencies, as about 5% of the population has some deficiency (and 8% of men). Ideally, the game should be readable when viewed in greyscale.
One other thing that I noticed was some slight balance issues. I invested early in automation, and stopped doing too much clicking after five minutes or so. The field size and grow rate upgrades were generally not that useful, because the automation was the speed bottleneck, not the amount of wheat. Even when the automations got very fast, the yield rate is determined by the balance between the plant and harvest rate, not by the field size. So by the end when I completed the game, I had a huge field and far more wheat than the automation could consume.
If you planned for players to keep manually harvesting all the way through, then that's absolutely fine. But usually in clicker games, the automation becomes many orders of magnitude more powerful than manual clicking, which is why I went in with the attitude that I should give up on that early on.
The game plays itself which gooood!
crygos
2023-01-11 19:04
Overall, I definitely spent more time on the game than I initially thought. It was kinda addictive :D There basically was only one thing that I didn't like: the auto-harvester prevents me from harvesting that crop myself. That was a bit annoying. But appart from that, I really enjoyed the game. Thanks!
This was fun! I love the music, it reminded me of sim city!
I think the auto harvest and auto plant upgrades should be a bit more powerful. I was still clicking like crazy right up to the end.
I like the simplistic gameplay, it makes for a nice time-sink, and for a Compo game this is pretty much flawless, nothing to really complain about here, if you plan on expanding it further I would definitely enjoy playing it as these kinds of games are my jam :)
nyxkn
2023-01-11 20:14
@theothersamp Thanks a bunch for the extra feedback! That's all super helpful. I'm quite happy with how the balance turned out overall this jam. But of course as the developer I have a very specific idea of how the game is meant to be played, so hearing about your experience and thoughts on balance is very valuable and makes me see things I hadn't noticed before.
Choosing colors is always so difficult! I feel like I always get something wrong that people point out :D Your tip on ensuring the game is readable in grayscale is another little gem you've now thrown at me. I never thought about it but it seems like an excellent idea and I'll absolutely add this to my workflow. Thanks friend Sam!
ani
2023-01-11 21:34
Seems like I took the more idle route! My score's super low but I don't mind at all - had a chill time with a nice incremental :)
Screenshot 2023-01-11 212805.png
nyxkn
2023-01-12 01:18
@ani Very nice! Excellent alternative approach. I'm quite pleased to see that. I probably should have added a score bonus for victory with the least amount of resources spent! I now grant you the official achievement title of "Efficiency Master" :)
A quick run: Capture28.PNG
A full run: Capture29.PNG
Everyone's already said it, but +1 to the auto tools blocking you. I just avoided them entirely until late game after my first playthrough.
Things I said over the past 17 minutes: "wow there's no reason this should be this fun" "I don't want to buy freedom yet! It'd end the game!" "Ooooh there's another upgrade after freedom!" "Wheeeeee" "I don't know why this is so addicting"
Great job! I loved this one.
It's it strange how we're hard-wired to be so fascinated by "number go up"? I loved this. About as simple a game as it could be, but still super engaging and well-balanced. Slowly watching the automation take over was very satisfying.
One thing I'd like to see would be audio similar to Mini Motorways/Metro, where planting/harvesting has little musical notes. It would be very hectic by the end but I think would also add to the satisfaction of watching the score go up.
Really well done!
Wow, that was hard to end and it turns out I was an upgrade away from purchasing all of them; I seriously thought I could go forever with the upgrades, but now the perfectionist in me is upset (:face_palm:). Really nice idle game! Long enough to be long, but short enough to avoid being tedious! I really loved getting to the late game and watching all of the harvesting happen in front of me, there's definitely an amazing sense of progression! :clap:
Wheat Master Feedback.png
The only suggestion I can really think of, is let the player harvest a crop while it's being auto-harvested (or plant seeds on a tile that's being auto-planted)! Other than that, I really liked it!! Amazing for a compo submission; keep it up! :beers:
plexsoup
2023-01-12 22:56
Surprisingly satisfying clicker / idle game. The ending also invokes a nice existential crisis, making the player question all of their decisions which led them to this point in their life. Well done.
nyxkn
2023-01-12 23:16
@cameron-paxton Musical notes would have been an amazing fit for this game! It hadn't occurred to me at all. Thank you so much for the idea!
It is a classic form of idle game. When I first saw the topic of "Harvest", I thought that there must be a team doing this form of game. The whole gameplay is very complete, and the form of continuous harvesting is very fulfilling and can kill the time. It is a very good demo.
After my brain turned to mush clicking wheat for almost 10 minutes I bought my freedom. Now I don't know what to do with myself and this newfound freedom.
wheat game screenshot.png
secrt101
2023-01-13 04:46
very relaxing and addicting! I loved the different levels to unlock for autoharvesting! Great job!
chompdev
2023-01-13 19:51
Very fun and polished clicker! The little touches are great, like the subtle particle effects and the score bouncing as it increases. The incremental wheat growth sprites are nice, and the color palette is soothing and cheerful. I really like the red/blue auto tiles indicating exactly what those upgrades are doing for you. Great idea to slowly grow the map as well as the value of each plant - it's effectively the same but each feels enjoyable in its own right. Very nice job on this one! :)
score36.PNG
Nice little clicker. Bought freedom and discovered that upgrades are not endless :cry: Good job!
nyxkn
2023-01-14 00:10
@chompdev Looks like you're the first to break 200k! Congrats on snatching the highest score so far. Thanks a lot for playing my game and for the lovely comment :)
orhu
2023-01-14 03:36
Screenshot 2023-01-13 213542.png Great Game. I would play it for several hours if there was more progression. Please don't add any more progression though because I have things to do that aren't clicking on wheat, and I don't want to be forced to choose between clicking on wheat and having a life.
oh no...an idler...I'm doomed.
oh thank god it has an end. IM FREE
pataya
2023-01-14 11:37
very simple but nicely executed. the ending made me smile :) great job!
gotanod
2023-01-14 19:25
Great game. I wish Minecraft crops could be so fast as this ones xD
Really addictive, amazing music, calming; Great compo entry!
best game of ludum dare so far. time flies when you're having fun. Mechanic was super fun but really really satisfying. I think the sound paired perfectly with everything, the music was calm and enjoyable. I'd love to make a game like this one day, well done ! :) I reckon you'll get in the top 10
squimmy
2023-01-15 05:56
This is pretty neat! The graphics, sound and music are all great.
But, for some reason the gameplay didn't quite hook me, and after a few upgrades I just left it idling until I reached 1000 points to win. I think it might have been that all the subsequent upgrades are just slightly bigger/faster versions of the first rank in that upgrade — the fundamental gameplay is the same whether you have level-1 auto-harvest or level-3 auto-harvest.
I also found that the plant/harvest loop sort of collapses when you realise you can ignore the planting bit by just double-clicking whenever you harvest. I think this works to the game's detriment, and it might have been worth doing something to prevent it, like perhaps giving the harvest action a half-second animation that has to complete before new crops can be planted in the same place.
These complaints aside, the game was good. It felt polished and complete and was generally a nice, chill experience.
hadik
2023-01-15 21:13
This game is pretty good, but it's not perfect. The fun factor is great, and it has some good level of innovation and the theme is good too. The graphics are decent, but it could be better, the audio is average, and the mood is good. It's not a terrible game, but it's not the best either. With some improvements, it could be a real winner
nyxkn
2023-01-15 22:25
@squimmy Thanks so much for your feedback! Having a small animation for the harvest is actually a great idea I hadn't thought of, thanks for the suggestion!
I'M FREE AT LAST FROM THIS BLASTED CURSE!!! But then clicked to start all over again because it is a very good, realxing, fun game. Very good entry, very simple and minimalistic, I loved it, congrats!!! Would love your input on my entry as well if possible!! :D
jfeeefl
2023-01-17 13:36
Neat and delicate game! I got addictive to this game quite a while.
However, for the farming process is highly abstracted, the fun mainly came from the upgrading process. What's most interesting is that, the upgrade system kinda like a metaphor for capitalism: you constantly replace your plant method, harvest method, and growth with a faster one, squeeze more profit from it, and expand the field. In this process, player finally do not even have to perform the basic gameplay of planting and harvesting, and there will be no end, until you find an escape: Freedom(Quit). This means previous player has been slaved, by the never stopping growing number, and infinite desire for "upgrade", since the very beginning moment that player no more enjoy the process of sow and harvest.
Pretty like this game.
nyxkn
2023-01-17 14:12
@jfeeefl Thank you for sharing that! I love your interpretation. It's always great when players find extra meaning to a game!
rargrave
2023-01-18 09:29
Super fun! The music was great. Super satisfying and executed the simple concept super well.
grid96
2023-01-18 21:27
Very solid entry! it's always fun when you have to do everything by hand and then step by step automation takes over. had it running in the background though and got to the 1000 very quick. wish there would have been more upgrades into crazy speeds :D
dod108
2023-01-19 12:34
Solid take on the clicker genre. Buttons and text could be prettier and better fitting the graphical style. Other than that, I don't have any issues. Good game.
Quite enjoyable, I like that players actually get to do something unlike in other idle/clicker games.
jimbly
2023-01-21 16:20
Which to buy, something compels me to continue...
ld52.png
That was fun! The music was really great. Added a perfect chill atmosphere for the game. I liked that the automation helped, but I still felt inclined to do some clicking and cleanup.
ld52-2.png
Apparently I had one more upgrade... I figured that path continued forever ^_^.
Graphics are great, game loop is very chill. Upgrades kept me interested, and overall it is a great time killer.
One thing that was bugging me is that after auto plant/harvest locks on to a cell, I can't manually act on that cell. This lead to situations when the only one action I could perform was blocked and I could do nothing to speed it up. The problem eventually solved itself through speed upgrades though, so it's not that bad I guess.
Quite a chill little game. Was quite interesting seeing a casual farming clicker. Good job
betovf
2023-01-23 13:06
Great game! I really the upgrades system. The game concept is kinda similar to [my own game](https://ldjam.com/events/ludum-dare/52/fast-aerial-harvesting), haha.
hunttis
2023-01-24 16:11
Quite a chill game, music didn't get annoying, the mechanics were simple enough. I don't know if there's a way to lose the game, but I did enjoy playing through it :laughing:
Nice work.
Nice little clicker game, it was very satisfying to upgrade the auto harvest and auto plant. I love it, good job :)
suchista
2023-01-27 00:24
Very chill experience, especially with that background music! Visuals are great and fitting too!
Very relaxing! Buying the upgrades and watching the engine work by itself is very satisfying. I love the stats at the end, especially the number of clicks wich allows to calculate the ratio of wheat auto-harvested vs all harvested wheat. I bought every upgrade before buying my freedom because I didn't want it to end. Great job!