Here is **Update 1.2**:
- Lower difficulty (less enemies, slower enemies' bullets, faster player's bullets, slower movement).
- Level design!
- Less time before you lose power.
- Spawn bugs fixed.
- Hit indicator around the screen.
- Improved menu (game pause, restart, continue).
- Player's and enemies' colliders fixed.
- Awake time for just spawned enemies.
**Download**:
*Windows*: https://drive.google.com/open?id=0Bx4l-RdxJ0OtMmxNQnlzeDVsdnc
*Mac OS X*: https://drive.google.com/open?id=0Bx4l-RdxJ0OtMm1uQ0xXNG9iMzg
I've never made a build on Mac OS systems and don't have such to test it. So I'm very interested in feedback on how does it work if work at least.
I hid this update in comments so it won't confuse anyone who didn't try the game yet. I want people to see what I've made for 72 hours, not a week.