solvenoff 2025-10-07 10:42
Overall, thumbs up for the effort — I’ll try to point out the obvious downsides while ignoring the “roughness” of the build.
The sounds should be quieter — the ticking timer is like a knife to the ears. Items you can pick up need an outline so they’re easier to notice.
I think you probably spent a lot of time on the food/water/inventory and crafting systems, but you could’ve skipped those and focused more on level design and adding collectible notes around the complex to explain what kind of experiment is happening. That way, the game could be more about escaping the facility where we’re trapped and discovering what happened.
Also, a very important tip for the future: it’s better to upload the game to run in the browser, because the chances of people downloading an archive and playing are really low — speaking from experience :D
But still, the effort is visible — great job!
*We’d be happy if you check out and rate our game too ^-^*