FoonLudum Dare ExplorerUsers → Finnhax

Finnhax

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it alive👥Pyromaniajam4323.844.003.153.983.863.793.513.45
201945Start with nothing👥Totally Tiny Townyjam6163.403.252.553.273.593.163.16
201944Your life is currency👥Blood For Powerjam4283.543.422.853.643.762.183.64
201843Sacrifices must be madeBlood Magejam2703.703.773.273.863.022.90
201841Combine 2 Incompatible GenresIncreDungeoneerjam

Performance over time

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Innovation vs Overall

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Comments by Finnhax

LD43 — Sacrifices must be made

Upwell by Raogs 2018-12-04T20:16:51Z

I like the different upgrades. It adds replayability trying out different upgrade-combinations. I should have read the comments though. Took quite some time to figure out the movement.

Blood Mage by Finnhax 2018-12-04T19:26:06Z

@nufflee you're right. I wanted ranged enemies as well. But time flies so quickly :D

Blood Mage by Finnhax 2018-12-05T09:14:21Z

@ursagames Thanks for playing and rating, I wasn't watching the stream live, but I just watched the video of the stream :) Always interesting to watch someone play your game :D

Blood Mage by Finnhax 2018-12-06T12:09:46Z

Thanks for the feedback guys! I planned an update for the game for next week where I'll add more enemies with different abilities and a more interesting map :slight_smile:

Blood Mage by Finnhax 2018-12-06T16:08:02Z

@verbante To be honest, "Right Click To Necromance" was a huge inspiration. I kind of wanted to combine that with Enter the Gungeon, but time was too limiting :smile: But I'm actually considering rebooting that idea as a project for 2019 :slight_smile:

@mateusboga Indeed, I wanted to be like a dungeon and with bossfights like in Enter the Gungeon, but time was quite the problem!

@morriss Graphics and sound are actually taken from Asset-Packs, which is why I opted out, but yeah I like them as well :joy:

The Feast by Lossypi 2018-12-04T09:13:49Z

You really should opt out of the graphics-category when using Asset-Packs

CROM by Fluffy_Kaeloky 2018-12-04T20:39:35Z

Aw you bastards. How could you? Really clever use of the theme. Awesome graphics!

Village Cultist by Taddl 2018-12-04T19:55:15Z

Goats wave you goodbye with "Bah bah". Would sacrifice again 5/7

Bloodmage by 2DHeroes 2018-12-05T09:35:00Z

Guess I should have checked my game's name before submitting. This is mine: https://ldjam.com/events/ludum-dare/43/bloodmage-1 I wondered why it has a '-1' in the url. So here I am. Just like you I used my homebrew engine. So many coincidences :joy:

Your game looks really good, I'll try and rate it once I'm home from work :slight_smile:

LD44 — Your life is currency

Aether Blade by neverautomatic 2019-05-03T18:27:38Z

Well, the concept is pretty nice and the graphics are neat! But when maximazing the HP it quickly gets ridiculous. To the point where with one click the fps drop to < 1 fps and you can't see anything because the screen is shaking so hard. But tweaking the multipliers and capping stuff like camera-shake and this is a simple, yet addicting game!Unbenannt.PNG

BloedBad by Sol Roo 2019-04-30T15:48:47Z

Awesome game, especially the self-explanatory tutorial! And graphics are really good. The only thing I found a little weird is the range of the attack. Might be a bit more consistent with a bigger hitbox :)

Blood For Power by Finnhax 2019-04-30T08:09:42Z

@walterp Thank you! :) Yeah we initially wanted some items that give bonuses coming from those chests. Though time was flying... :D

Blood For Power by Finnhax 2019-04-30T09:39:35Z

@sebastien-bourgeois We had an artist, but he ditched us :( So I did some of the stuff, but there's also a lot from asset-packs (which is why we opted out on graphics)

@awerar Upgrades are available after each floor :) Though the screen totally lacks clarity. But well, we did what we could in the timelimit :D

@becher Yeah I should mention the web-version should be played fullscreen. First time we've worked with unity, so the different builds might be a little weird :o

@sam-machell Well, playtesting-time was way too short. We'll probably update the balancing during the week :)

Blood For Power by Finnhax 2019-04-30T11:26:33Z

@raffe Thanks you! The sprites are taken from asset-packs, but we at least tried to get our own touch into the mood with lighting and particle-effects. And yeah the upgrade-thingy needs improvement :D

@rein-elmer Yeah right now we're thinking of reducing all cooldowns as well as the damage. Not sure though, since right now it's more of a tactical gameplay which fits the dark theme

Blood For Power by Finnhax 2019-04-30T14:00:16Z

@grllle Thank you! Yeah well balancing might be a bit off atm :D

@orbitalblueprint That's true, were thinking of making theh gameplay a little more fast-paced

@vanleiden Yeah I was kinda unsatisfied and like "meh, maybe lights will help". And suddenly the whole thing got a hell of a lot better :)

@yohsk13 Yeah I wish we had a few more abilities to choose from, but oh well. Gamejam-limitations :P

LD45 — Start with nothing

Totally Tiny Towny by Finnhax 2019-10-08T13:57:54Z

@bjeaurn It might have just been a bit slow. But as is the Web-Version works :) Thank you for the review!

@tjosoft Thank you for playing and the review!

@kruemelkeksfan We will upload a new Web-Build today with hopefully better performance! The thought behind the houses was that your city can be really spread out. But if you build a small house-district you basically have a "Hub" where all the money goes and it makes it easily collectible :) Thank you!

Totally Tiny Towny by Finnhax 2019-10-08T16:31:11Z

Thank you @sageware for you kind words! Bridges are actually a nice idea. Might just make them a little more expensive than streets

Totally Tiny Towny by Finnhax 2019-10-08T18:12:59Z

@carraka well it's an idle game. There is no real goal. But I agree, the content is of course small. But then again it's roughly 15 minutes of playtime and I think that's pretty much on point for a gamejam :)

@mimusangel @gamejuv @arkinrev @miryuu-sekka thank you for playing and rating! :)

Totally Tiny Towny by Finnhax 2019-10-09T07:13:37Z

@scalphamission @excy @furano Haha seems like we should just cut out the idle-part and make a rainbow-sheep-simulator!

Totally Tiny Towny by Finnhax 2019-10-09T09:42:20Z

@coldsanwdich189 thank you :)

@egos Yeah I agree. The yellow thingy doesn't look too much like gold. This was our first time doing something in 3D...ever :smile: So there's defenitely space for improvement there! Thank you for playing!

LD46 — Keep it alive

Pyromania by Finnhax 2020-04-20T17:00:49Z

@quichi published ldjam seconds before itch :D should be up now!

Pyromania by Finnhax 2020-04-20T17:11:26Z

@maqo12 @aryanjumani thank you guys for your ratings! Sadly we couldn't forsee the other games before starting on this one (Though I gotta admit it's not the most innovative idea :D This time we tried to focus on fun gameplay instead of innovation! :) )

Pyromania by Finnhax 2020-04-21T07:52:21Z

@chiyeon nice I gotta try your game as well then!

@quichi Damn, thanks for the indepth review :D Yeah the UI was kinda rushed and should be made to pixelart as well and the difficulty-curve was made like this so you won't get much further then the last building. We aimed for 5-10 mins gameplay max for a gamejam-game :)

@fedora thank you :)

@xpost2000 I also think it gets addictive really fast. Probably could have gotten more done if I didn't play it as much during developement :D

Pyromania by Finnhax 2020-04-27T15:44:54Z

@daria-toni Well he's obviously naked because the fire is so hot! (And totally not because we didn't have enough time at the end to give him clothes :D )

Life of the Party by OrdiNeu 2020-04-27T09:13:11Z

The idea seems like quite some fun! I like the dancing mini-game :) I just can't really play the game. The character moves waaaaay too fast. So fast that physics can't keep up and I end up running through walls. If the speed is uninentional I think you forgot to multiply by deltaTime. If it is intentional you should at least activate continuos collision detection for the player so you won't glitch through the walls. But I think the idea of the game is promising :)

Bunny Plague by Malai 2020-04-27T10:10:34Z

Cute little game! But "Refresh to restart"? Cmon :D

The Last Guardian by civmaniac 2020-04-23T16:40:49Z

Man such a wholesome game! It was a really relaxing expirience!

Treeblocks by mincho 2020-04-27T09:57:19Z

Really nice concept! The music and art could have used a little more love, but the game itself was a lot of fun!

Mr. Cheesy by SAVVU 2020-04-27T09:19:32Z

Your game is really polished! A simple concept but really well executed! Honestly this is almost release-ready. Add swipe-controls, make an Ad appear after each round and publish on the playstore. Done! I really liked it :)

Mr. Cheesy by SAVVU 2020-04-27T09:27:31Z

@savvu I would probably do both. Swipe controls and buttons for left/right/trap :) Can't go wrong with that :P

Shapes by Finn_Tr 2020-04-27T10:04:32Z

The game starts off really hard! It's especially confusing that without fullscreen you can't see the bars and you just die without knowing why. But once I figured out the mechanics it was a nice concept! :)