Foon → Ludum Dare Explorer → Users → Ridderfar
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Magic In C | jam | 1377 | 3.43 | 2.47 | 3.93 | 1.88 | 2.92 | 4.59 | 1.52 | 3.97 |
| 2018 | 43 | Sacrifices must be made | 👥 | How much are you willing to sacrifice? | jam | 359 | 3.60 | 3.34 | 3.42 | 3.25 | 3.78 | 4.02 | 2.68 | 3.50 |
Beautiful graphics and sound design. Gameplay is a little boring.
Game looks really good. Maybe you should consider fixing the english text, cause it doesn't make a lot of sense. But it's fun in that way :D I tried the game a couple of times, but I didn't really get the idea. Ingredients cost the same, if not more expensive, compared to the return, so how are you supposed to make money? When are Satan satisfied and you can go back to your dysfunctional family. I have always seen satan as the ultimate salesman, so making a buisness with deficit really doesn't look like him.
The game looks good, theme is used well and music was good :) unfortunately the game really isn't fun. I get the idea, but the only way I really managed to push people down into hell, was spamming space until time was up. There is no highscore, new levels or anything else that makes me want to try the game agian.
@kaeveris @lanedavis @merdeboi @matank @zarqus99 @mike-inprinciple @comenoha @xorboo @staxx6
There is now a version available with checkpoints and better hitox, if you want to give the game another try :)
Fun graphics. I like turnbased RPGs, unfortunately this isn't very balanced. I had no possible chance to beat the third enemy. There are some minor bugs. If going out of options in menu, the game get stuck.
I really enjoyed this! I love the art and aesthetics, the humor, the simple gameplay.
Really funny idea and mechanic! Could use some better sound design. Hook me up and we can fix that.
That music is way to calm, compared to how stressed my robot was :D At one point my laser disappeard and it was overrun by ladybugs.
Could have been fun, if the monsters didn't spawn more or less on top of the player.
Great work!
Funny little game. Something that could easily be expanded upon. Good work.
Hardest part of the game, is the extremely unprecise and weird mouse sensitivity. Really made it hard to enjoy. Though I loved the art and the humor!
Fun little game! I think the commentator is funny, but the recordings are just to low quality.
Fun little management game. One improvement could be audio feedback on elements to inform the player, instead of it manily being visual feedback. It would give the option of introducing more elements or faster pacing.
It seems like I'm not able to do anything, after buying a house. I can move the panda around, but nothing else seems to work.
Great job! Very funny.
@max-louis We used Wwise to run the music. It really has some really cool features when it comes to music, which made it all possible. I'm not sure we would have made it using Unity Audio Engine. Thank you!
@max-louis If you want to know more about the system, then I have this short description:
Basically we have 9 instruments, including the metronome. Each glowing sphere represents a musician and the color of the sphere represents the current pattern. Each musician has a switch containing the 53 melodies/patterns, plus a silent pattern 0, which makes sure we can introduce them gradually and they stay in sync. Varius algorithms is then used to create as much diversity and randomization as possible. These include rules like: - The musicians are allowed to stay within 3 patterns of the current lowest pattern. - Only 3 musicians are allowed to play the same pattern at the same time. To make sure the rules are followed and there is a general feeling of cohesiveness and randomization, we use parameters that control the duration of time a musician is playing a pattern and the volume.
@max-louis Game Jams are great. It's a good way to prototype and experiment. I also find it as a good way of measuring professional progress; What did I learn since the last game jam, do and don't, planning, etc.
@nico-thomas were you able to stay alive all the way to the end? ;)
@alexascher haha, I didn't noticed that! Cool! It definitely would be smart with a pause and fast-forward function!
@azathothep each sphere represents an instrument, hence the visual feedback. When you move or turn, you are mixing the different instruments. A simple act as turning 180 degree might change the the focus in instrumentation. I'm glad you liked it :)
I really enjoyed this. Great work. Great story, great art, great mood. It really hit the feels. Thank you.
When you spend time on a game jam, why not set it up for multiple competitions? ;)
I like how the shield and life is tied up together. I would like, if the melody changed, when stopping a bug. It could create some interesting melodic patterns maybe.
There is a weird bug. When I die, all audio is panned to the left, but reset on new game.
plus points for horse.
Funny game. But I had a hard time watching my male dinosaur breeding with its own child.