King Nut by Abdul Zakkar 2024-10-10T02:49:38Z
Nice game, simple and sweet. Artstyle is solid, gameplay is nice and intuitive. Good job all around
Foon → Ludum Dare Explorer → Users → kukaracila215
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | a Saunter | jam | 838 | 2.46 | 2.10 | 1.72 | 2.60 | 2.41 | 2.68 | ||
| 2025 | 58 | Collector | 👥 | NOMAD | jam | 738 | 2.76 | 2.12 | 2.27 | 3.16 | 3.50 | 3.43 | 3.94 | |
| 2025 | 57 | Depths | 👥 | Below | jam | 614 | 3.30 | 2.92 | 2.98 | 3.73 | 3.55 | 2.47 | 3.64 | |
| 2024 | 56 | Tiny Creatures | 👥 | Through the Microcosm: The Titan Tardigrade’s Wrath Unleashed | jam | 1030 | 2.78 | 2.71 | 2.18 | 2.87 | 2.95 | 3.15 | 3.23 | |
| 2024 | 55 | Summoning | 👥 | Golden Bear: Guardian of the Unconquered Peaks | jam | 3.20 | 3.10 | 3.50 | 3.20 | 4.40 | 3.30 |
Nice game, simple and sweet. Artstyle is solid, gameplay is nice and intuitive. Good job all around
Very confusing and didn't work properly through itch.io. But the graphics are good and the mood is nice
Nice stuff! Could use a bit more challenge, but it's pretty good atm
apart from getting stuck multiple times and hook failing to grapple like once it was pretty fun
nice stuff, although movement is a bit unintuitive
cute and simple, loved it absolutely
gotta love a good fishing game, we do want more of those for sure
goddamn, this is amazing
good stuff, but I got very motion sick running it
This might just be the best thing I've seen during one of these so far. Amazing work, stunning visual, great writing!
Seems fun. I really did not get the way the card value is influenced, but I think I was just didn't pay enough attention to the random events. Would love a rundown on the game mechanics if possible. Otherwise, good job!
love it
The best game I've seen here so far, this is astonishing. With how simple it is and how little you have to do it hooks you so hard. Spent 2 hours with my friend beating this game (we are really bad with describing surroundings and following directions). This was worth the time spent and with a bit more to do I'd actually consider paying for this game. Great job!
The simplistic graphics actually work in favor of the game, this was really fun and enjoyable! The silly sounds, the goofy jump and actually kinda compelling stealth aspect. Would love to see more, maybe the something like the sound alerting the dogs of your trash digging. Otherwise great job!
Stellar voice acting and the graphics just teleport you back to the good ol' days of prime WoW
Great work! Although I was really confused for a bit at the start but it was still fun
Honestly loved this, the art, the gameplay loop, the references and everything else! If you were to tune some balancing and add some more content in the future - I would love to revisit this project!
Loved the game! Maybe it's my 2025 impatient brain, but dice rolling with more allies felt a bit slow. Otherwise seems very fun!
God this hit hard for some reason. Good work, nothing else to say... Except I think there was a "Them" nametag missing in some screen at the mall I think
Great art, intuitive mechanics, very satisfying marble clinks and physics! Would love to see this idea expanded on!
@evil23 thanks for the review! We did actually have a couple unfinished spots in our game like the complete lack of any ending entirely. But now you can find relics easily with the wind particles so it's not nearly that impossible anymore. The monster is indeed this giant t-posing thing, but it does have a couple different states that appear more often the more relics you get.
@6knowledge you are completely right, sorry, we definitely did not give our submission enough thought. Thanks for bringing this to our attention
@solvenoff thanks! We are still working on fixing and polishing parts of the game, like the monster or the hunger mechanic! And speaking from personal perspective and experience - some people really do shake from hunger. Personally it is mostly low blood sugar, but there might be some other examples
I love it. I adore it. The graphics, the style, the audio, the gameplay, all of it. The music reminds me of something like It's Always Sunny in Philadelphia for some reason and it's great
This sure was a game of all time. Jokes aside it was really funny and wonderfully broken
I am conflicted, bewildered and maybe a little turned on. Art is great, animations are funny as hell, audio became nonexistent after a while, movement is too fast and feels a bit delayed. Otherwise good rats!
Выглядит интересно, но игра просто не запустилась
@mrekzes скачал и разархивировал, visual studio присутсвует, но ничего не происходит. Показывает кружок загрузки ненадолго и всё.
I need to steal the car. It HAS to happen
Great game, smooth work. Making me wear headphones for that was evil, the main menu distorted sound almost made me deaf. Although I do feel like it was missing something - it is still a good one. The audio is decent, the story is enticing, the gameplay a cannot complain about cause we did the same thing, but the graphics were off-putting as the gameplay started and it almost ruined it for me. Just the dissonance between the stylish cutscene and good but lacking gameplay visuals. Still, a great job!
Nice little game, although I felt it was maybe a bit too short. Nevertheless, great job! The art is beautiful and the story is charming. Would love to see you expand on this project!
The game looks pretty cool, plays fairly decent and smooth. No sound though and it does crash my browser for some reason. I tried thrice got into three different places and I think it just overloaded. Not sure if it's the game, chrome, LD website or smth entirely unrelated
Really makes it feel urgent when the character is moving like they are on crack. Good shit
This was rather peculiar, cool idea with controllling the wave
Honestly the perfect game. Although I did have to go through the roach like 15 times before the other two appeared, but my god was this good. As said above, it would be interesting if you could go into the forest to find the objects for sacrifice or honestly if you could like replay the game without reopening it every time, but these really are just nitpicks. I just cannot stress enough how much I enjoyed this
Really nice game, visually and mechanically, it's all so clean and smooth. But I have stumbled upon something I'm not sure is intended: in the final level there's the tower in the bottom left corner in the narrow corridor and it looks like the bots are supposed to get in there but they just really want to walk into the wall right above the tower. I solved it either way cause the radius is very forgiving but I'm just really not sure if it was intended. Also the bots don't actually always get to the top of the mark and it makes me just a little bit upset but not in any significant way. Either way, great job!
I cannot not bear to look at you my child
@ping this is our fifth jam...
@stepa I would've protested but given the state of the project - valid.
The idea is so cool and done so well. Maybe a bit more spacious map to run around and see the attacks better but overall this was quite fun
I did not expect the storm to be THAT, all right after seeing the little dude in the corner of my eye. Good game love stuff like this
Really cool looking game, as a first project this was stellar. Obvious lack of death function or ending but hey, pot calling the kettle black. Great job all around!
This was... incomprehensible. I love it.