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The Big Lost

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old TechPlug In & Outjam
202659Signalcan u talk?jam3983.603.473.464.344.133.843.503.93

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by The Big Lost

The Big Lost leaves an average of 32.0 feedback comments each event.

LD60 — Old Tech (31)

Hold, Please! by artemco 2026-10-27T11:04:04Z ♥ 2

Personal best: 2663

I had to check out your switchboard game as well. Your's is more focused on the call switching itself and feels more polished as a result. I liked how new people were introduced to the registry by calling in to the switchboard. There are some funny calls in there 😂

The UI was very clear and the gameplay easy to grasp. My only nitpick is that the dialogue would sometimes obscure the label and timer of the port above it. Also, the plug spazzed out for me sometimes when dragging the cable between ports.

Great game jam entry!

Thread by Thread by fnelix 2026-10-26T16:34:45Z ♥ 1

Original idea and take of the theme. Simple but fun gameplay. High level of polish.

Either I just suck or the game is kind of difficult. Didn't manage to complete day 2 😳

Edit: Beat day 2! New personal best: 1366

Blokia Designer by titos2k 2026-10-26T15:45:04Z ♥ 2

Incredibly impressive how much you've been able to accomplish in 72 hours! This is basically a full-fledged game.

Decom Protocol by parkuhrmd 2026-10-26T15:25:20Z ♥ 4

Playthrough #1 I got the "evil" ending. Playthrough #2 I wanted to see if there was a "good" ending. I got the "choke it with plutonium" message, but then didn't get any plutonium scrap before the game ended. Maybe I was just unlucky?

Anyway, loved the mood! Also loved the little details that change around the environment. Well made entry!

Mixtape Maker by Mamboman 2026-10-26T14:12:08Z ♥ 1

I had a lot of fun recording and listening back to mixes. Actually wish the tapes were a bit longer. Very intuitive controls. The static made me laugh 😂 Awesome little game!

Installation Wizard by detectiveLosos 2026-10-26T10:59:53Z ♥ 2

This was tough as nails for my tiny brain, but I'm proud to present my certificate of completion: screenshot.png

Overall very cohesive and polished entry! Lots of humor sprinkled throughout (sounds, messages etc.)

To the Coast by Vandervas Generator 2026-10-26T10:15:19Z ♥ 1

A beautiful experience and an important reminder of what games can be. Inspiring! Especially loved the premise, the world building and voice acting.

A minor nitpick, but it seemed that no matter how long or short your journey was in a day, you would always arrive at night. Also, when the sun set it got _really_ dark!

Old Claw Machine by Jon Curtin 2026-10-25T23:16:07Z ♥ 0

First time I've actually won something on one of these machines 😅

Good physics, sometimes a bit laggy. Fun on-theme prices! Gameplay could have used some more polish.

(I also encountered the bug where the claw turns into a Y.)

screenshot.png

Smash to Begin by ExciteMike 2026-10-25T23:01:12Z ♥ 0

Personal best: 106

Solid implementation of a simple concept. Great game-feel overall. The "flat 3D" look is cool, but I think aiming would've benefited from some depth to the targets. Also, the connection to the theme could be stronger.

Play In Case Of Death by thristhart 2026-10-25T22:35:11Z ♥ 0

Fun little "Escape Room" type game! Impressive level of polish. The old tech felt solidly implemented and intuitive to use. Strong connection to theme. The sound deserves special mention 👏 I enjoyed the time-appropriate music and voice-acting

Press Any Key! by Helgust 2026-10-25T01:31:46Z ♥ 0

Very ambitious entry! Lots to discover and explore. Lovely art. I enjoyed the computer fixing minigames a lot. Didn't understand all systems though, like the "Exhaust" and "Savings". Either I'm missing something, or getting to the savings goal takes a looong time 😅

Don't turn it off by Kredit 2026-10-25T00:27:24Z ♥ 0

Fun little game! Very simple but quite addicting. I agree that some more variation would've been nice. Also, maybe some easy-to-read visual indicators for time left and system integrity? Like bars or screen effects

Detritus Delver by JustinMullin 2026-10-25T00:03:14Z ♥ 2

One of my favorite submissions so far! From the unique vision and polished gameplay to the detailed pixel art and the atmospheric music – there's just so much to like here.

Would've loved 1) a point system/similar to add replayability after you've beaten the game (or did I miss something?) and 2) some way to turn off the dialog on repeated playthroughs. Those are minor nitpick though.

STRONG entry!

Not Yet Developed by Daniel123 2026-10-24T23:03:37Z ♥ 0

Scary 😱 Great slow tension-building. Unfortunately the scares gets a little overused as the game goes on and some of the effect is lost. The screen warping ended up more annoying than anything else.

Liked the photo development mechanic overall, but the ordering parts seemed kind of random to me. Maybe it was because I didn't get the story? In the end, I just brute-forced them.

Was the monster supposed to chase me at the end? It seemed to get stuck for me

Zwillenschuss by thejackimonster 2026-10-24T00:05:25Z ♥ 1

A fun little distraction! I ended up playing for much longer than I though I would. Nice 3D environment and satisfying slingshot physics. Would have benefited greatly from a crosshair of some kind (I think)

FayOnline by MatthewDrake 2026-10-23T23:28:28Z ♥ 1

That ending – wow. Didn't expect a virtual pet sim to tug at my heartstrings like that 😳

Really enjoyed this experience! The recreation of the era felt very faithful (both in tone and aesthetics). The puzzles were great (especially the "login" one), but perhaps the minigames could have used a bit more polish and challenge.

Fun idea! Clear connection to the theme

Like Clockwork by oller125 2026-10-23T22:32:18Z ♥ 0

Well, this certainly gave my two brain cells a challenge! After more trial-and-error than I'm comfortable admitting, I was finally able to finish it:

screenshot.png

Even though the mechanics are simple, the gameplay is not. There's a lot to keep track of (direction, speed, placement) and the levels do a good job of exploring each.

I had a strange bug occur to me where components started disappearing when placed (solved by restarting), but other than that I encountered no issues with the gears.

Fun little puzzle game!

Pigeon Prompt Engineer by Made In China 2026-10-23T14:08:55Z ♥ 0

Wow! Probably the funniest, most creative submission I've played so far. Loved the art, music, premise and writing. My only complaint is that there's really only one part where you get to play yourself. Also, then ending came kinda abruptly. Other than that, top marks 👏

j_catfixingcrap by kotserega 2026-10-22T16:20:02Z ♥ 0

Fun (and funny!) little game. Very stressful (especially the "Enter this code" minigame.) It took me some time to get a feel for the somewhat twitchy controls and double/wall-jumping, which also didn’t help. Still, I was able to beat it in the end:

screenshot.png

Hunt And Nurture Growth by Samantha Grindel 2026-10-22T15:27:49Z ♥ 0

Sounds like a fun concept, but I had trouble understanding how to play. "E" brings up a guessing dialog, but even when I seem to guess a letter correctly it doesn’t tell me where in the word that letter fit.

The 3D environments are beautiful, but what's the connection to the hangman game? Also, some of those words are just too difficult. I consider myself OK at English, but I have no idea what a "Cincture" or "Theodolite" is 😅

Stained Glass by gamebuilder 2026-10-22T15:03:11Z ♥ 1

Really chill – except for the times when people are dying uncontrollably 😅 After a few attempts I was finally able to finish my cathedral in the year of the lord 21, with a population of 28:

screenshot.png

Two nitpicks on gameplay: 1. It would be nice with a pause button so you can pause and read the log. Things happen very very quickly, even on the slower speeds 2. Difficulty is kinda backwards. It starts of the hardest and gets progressively easier as your village grows and you research new technologies

Overall, a fun sim! Good job 👏

Terminal Stasis by adam-gould 2026-10-22T14:16:07Z ♥ 1

Genuinely fun and an impressive feat for a single developer in 48 hours!

The opening, with the pod opening up from 2D text on black background to a full 3D environment, was a great reveal. (Then again with the ending.)

Maybe I was just lucky, but I didn't have any issue with the shield minigame. I wish I could say the same about the _propulsion_ minigame though 😅

Edit: Oh, and the music is great as well!

Bauerhaus by Jiffy 2026-10-21T11:38:37Z ♥ 1

SO much depth here! I played for over half an hour and it feels like I've barely scraped the surface. The upgrades, the mystery tape… I even saw in the source that there are multiple endings!

This might be my favorite submission as well so far. I may come back and play more just for fun 🤓

Igknight II - The Last Stand by pickens-inc 2026-10-21T10:46:50Z ♥ 1

**Important message to all the wizards sniping me from the shadows: Come out and face me, you cowards!**

Joking aside, I had a lot of fun playing this. The game has a great arcade-y feel. Eventually managed to clear wave 5 (after which it seemed no new enemies would spawn?)

I get the impression you did everything yourself, from modelling and animation to music and even voice acting? If so, that is seriously impressive for 72 hours! 👏

Aliens borrowed my gameboy! by harujam 2026-10-21T10:15:57Z ♥ 2

From the limited colors to the obscure solutions (fuse box puzzle), everything feels very time appropriate. And let's not forget the absolutely groovin' music!

I did notice some issues, like items not disappearing from the inventory when used and Willie sometimes moving on his own when entering a new room, but those are minor nitpicks.

Great job 👏 For a single developer, you've accomplished a lot in 72 hours.

Anti Virus by Halogen 2026-10-20T22:53:15Z ♥ 0

Great use of the theme, super charming graphics and lots of neat details (like getting to manually power on the computer and being able to drag and manipulate the windows) – I like this little game a lot! My only complaint is that it's very short and that the gameplay feels a little simple

Pager in the Dark by Athaeryn 2026-10-20T22:24:16Z ♥ 0

I think you forgot to include the .pck resource file in the Windows build, but I was able to get it to start by copying it in and renaming it from the macOS build. (I think the Linux build may have the same issue)

I liked the idea and atmosphere, but couldn't figure out what to do. Is there a way to escape? If I stayed in the house nothing would happen and if I left I would be killed as soon as I got long enough away

Hic Sunt Elephanti by Regmont 2026-10-20T22:03:24Z ♥ 2

Well, that was certainly an experience! While the gameplay itself felt a little too simple, I still very much enjoyed the mood. Also loved how the surviving characters show up on the end screen 😊

screenshot2.png

Just me and my gnome buddy, chillin' and watching the world flood

Nova Blasterz by YellowKamel 2026-10-20T12:35:38Z ♥ 0

Loved this!!

At first I thought you just got to build and play your own pinball. Then I pressed "Start day" and realized there was a whole other level of customer satisfaction, money earning etc. Mind blown 🤯

Although there's definitely strategy to designing the pinball, the game felt too easy towards the end. I didn't get the "Customer" and "Life" thing. Also, do the stickers do anything?

LIDEC “4” by desid33 2026-10-20T12:02:46Z ♥ 2

I’ve seen it before, but the "LIDAR vision" concept is so cool! Also really liked the audio (sound effects and subtle music). It’s amazing how much tension you build with just these few components!

Played for a long time, but still only managed to find 3 of the generators before [REDACTED]. This has to be one of the biggest facilities in the world 😅

The Raven Sea 🚤 by Entropea 2026-10-20T11:41:41Z ♥ 1

From the music, to the lighting, to the lo-fi graphics… the atmosphere here is stunning! Loved the concept of the drawing board, but the buoy clues were so vague I didn’t end up using it much. (Also, it wasn’t mapped to "M" but "Ö" on my Swedish keyboard?) Still managed to find all lost souls:

screenshot1 (Telefon).png

LD59 — Signal (33)

Beacon by MostLikely 2026-05-05T08:03:00Z ♥ 1

Simple in terms of presentation, but gameplay is well thought out and addictive! I beat it twice with very different builds. Lots of strategy and good balance. Very fun to play 👏

Error: no signal by kylerhoades 2026-05-04T11:30:52Z ♥ 1

Wow, what a trip! Took me couple of tries to fully grasp the gameplay and couldn't make sense of the "ratings" at the end, but those are minor nitpicks. Thoroughly enjoyed this! 👏

The Last Headline by Helgust 2026-05-04T11:14:21Z ♥ 1

There's clearly a lot of potential here. I loved the idea, writing and aesthetics (the pixel graphics are *absolutely amazing*!), but didn't really gel with the gameplay. There's a lot to take in, but no tutorial or explanation. Also, found some parts of the UI (e.g. the typewriter) quite unintuitive and confusing.

No Signal by detectiveLosos 2026-04-28T13:56:37Z ♥ 3

I played this in browser on my phone as recommended and it worked flawlessly! My only complaint is that (to me) it felt like the swipe left/right controls were reversed.

Very simple but cleverly designed game. Great use of sound cues! Great atmosphere, quite tense. After a few attempts I was able to get a signal, but…

Traffic Jam by MountainGoose 2026-04-28T13:30:33Z ♥ 1

This shows promise! You could definitely keep developing this into something more substantial. Well done 👏

Pulse-8 by Jacky San 2026-04-28T13:16:57Z ♥ 1

Ah, the comforting palette and sound of the PICO-8!

Loved everything about this! Simple but fun idea, tight controls, good challenge. The levels get quite difficult towards the end, especially on the few occasions where mirrors had to serve more than one purpose.

Did manage to beat all levels. No perfect rank though 😅

Effigy of the Sky Lords by Purrseus 2026-04-28T12:47:59Z ♥ 1

Very cute little adventure game!

Both the story idea and the dialogue is very funny. I loved the branching paths and multiple endings (got the "good" and "best" endings). I also liked how the theme is woven into the story.

Fun to see a submission made using wareware! Your pixel art is adorable and works great with its aesthetic.

Faulty Signal by Skeler 2026-04-28T12:21:38Z ♥ 1

Tense little split-focus game

Great sound! The intruder at the window scared the crap out of me the first time 😅 As for the graphics, I agree that the retro shader felt a little bit too strong. And I too experienced the double mouse cursor (playing the web version).

Is there an ending? I got the "you have all data" e-mail.

Lost In Translation by Cornex 2026-04-28T11:45:55Z ♥ 1

One of the funniest submissions I’ve played!

The gameplay is basic and I found it almost impossible to guess which option would increase/decrease population, but still had a lot of fun with all the zany outcomes!

Since you get to see all prompts in a single game (unless you fail, which is more difficult than it is to win), there’s little incentive for repeated playthroughs.

transmission.nil by KeySole 2026-04-28T09:23:26Z ♥ 1

Not the first “terminal-signal-scanning” game I’ve played this jam, but definitely one of the better ones 👏

The gameplay basically consists of trying to make sense of the cryptic interface and instructions. It's a fun concept but there are some frustrations, like having to click that tiny “X” every time you want to close the frequence window 😅

Loved the fourth wall breaking ending!

Below the Light by Beebo Studios 2026-04-28T08:48:04Z ♥ 3

Was finally able to reach the end (with maybe one or two quick peaks in the walkthrough 😅)

This felt very complete and polished for a game jam submission! Really fun as well, but quite difficult – at least for a puzzle game novice like myself.

Nice moody atmosphere, complimented by the graphics and sounds. The audio sounded very compressed though, almost a little distorted?

Couldn’t really see the connect to the theme (*Edit:* ah, the radio signals). Otherwise, a great submission 👏

Last Known Position by skiddings 2026-04-28T07:44:32Z ♥ 2

Fun little stealth/puzzle experience!

I too am not a fan of the use of AI in a game jam (or in general 😅), but I commend you for disclosing it. The idea is still your own. It holds up well and uses the theme to great effect!

Would’ve loved some music to compliment the mood.

Signal Sleuth by JDeeDubs 2026-04-27T16:39:42Z ♥ 2

Wow! Loved everything about this. Beautiful pixel graphics, original idea, humorous and fun to play! So long as well! Level after level, with good variation too. Can think of very little to complain about, except the lack of sound effects. Great job 👏

Signals of God by Geeni 2026-04-27T15:27:21Z ♥ 1

Wow. Just wow.

The game itself is kind of basic, but I have a feeling your focus was more on the overall experience than the moment-to-moment gameplay. And what an experience it is! Surreal, funny, thought-provoking. And whatever that aesthetic is called, it's on point!

Formation Tactics: Line Breaker by wdebowicz 2026-04-27T14:53:00Z ♥ 1

First attempt finally won at wave 112 🙁 Second attempt wave 31 😐 Third attempt wave 17 😎

Surprisingly addictive gameplay! The strategy is fun and feels original, although the endgame tended to get quite "grindy" in the games I played.

Also, I don't know if it's a bug or not, but you can kinda cheese the early turns by attacking before the opponent has had time to place all their units.

Parasignal by HagamosVideojuegos 2026-04-24T15:20:51Z ♥ 1

This was so neat! I love the two-layered gameplay and how you have implemented the theme. Great graphics (both 3D and 2D) and music.

It took me a while before I realized how to spin the channel wheel quickly. Also, I think I found a bug: If you turn the TV back off right at the start, the game seems to crash.

Overall, a great submission 👏

Long Distance by conduit.games 2026-04-24T15:01:32Z ♥ 1

The scrolling levels, the multiplying signals, the paving of the way for the signals – I like the ideas here! Simple, original and well connected to the theme 👍

I felt that gameplay was lacking something to make it a bit more strategical. As it stands now, there's not really any thinking required: Just click the bombs' connections as they appear.

NetHacking by DryDiamond 2026-04-24T12:35:19Z ♥ 4

Short but sweet, fun simple gameplay, connects strongly to the theme. A solid submission! 👏

Like someone else mentioned, it would’ve helped to lock the mouse inside the game window.

Bottom Up Maid by vydra 2026-04-23T23:14:24Z ♥ 2

Very impressive for a one-person team to make in just 48 hours! Fun idea, great gunplay, tight controls. I especially liked the dynamic music that drops the break when the shooting start 😎

Some nitpicks: * It's a difficult game, it would have been nice with a quick way to retry when you die * The bottom-up perspective was different, but didn't add anything to the experience * The theme is not really part of the gameplay in any meaningful way

Otherwise, a great submission! 👏

Return Signal by CaptAndrey 2026-04-23T22:39:04Z ♥ 1

Conceptually this is one of my favorites! I love the cryptic framing. *What are you doing? What are the pings on your radar? What happens when you approve or reject their responses?* After a while you start thinking: *Am I even a good guy?* The terminal interface, the unfeeling language and droning sounds – they all add to this creeping feeling of unease.

The gameplay was original and fun. Unlike other commenters, I didn’t think it got boring during these four short levels. It also makes excellent use of the theme!

Reflectogram by Mikan 2026-04-23T22:00:57Z ♥ 1

As someone with a penchant for both the PICO-8/TIC-80 family of fantasy consoles and nonograms (even though I absolutely suck at them), this really hit the spot for me! Probably the submission I've spent the longest time playing so far 😅

Was finally able to beat all levels (spoiler):

screenshot (Telefon).png

Good to-the-point gameplay. The mirrors were a fun addition. They broke my brain at first, but eventually I got the hang of them. I'm very impressed, both by your TIC-80 implementation and by the levels you've created 👏

Small Among Storms by ShanzPro 2026-04-23T20:11:33Z ♥ 3

Cute little platformer! The pixel art is fantastic and the music compliments the mood well. I wish there were more sound effects though. The patter of tiny feet 🤗

The platforming is mostly good, but the branches annoyed me a little. I fell to my death more times than I like to admit because I misjudged how far you could walk on them. Also, kinda funny/kinda annoying how the game turns into Flappy Bird when you’re under water 😅

Overall, great entry!

WORLD5 by awalone 2026-04-23T19:30:28Z ♥ 1

Awesome logo, dark ambient, terminal interface – the aesthetics are unique and on point! I also like that the game doesn’t take itself too seriously (memo.txt, the ending etc.)

Gameplay is solid. Very satisfying weapons and physics. Unfortunately there’s not much of it and what's there doesn’t connect much with the theme. Also, the game also seems prone to crashing with "Anal Karnaval"

Hack my Signal by Acid Infinitely 2026-04-23T15:21:58Z ♥ 3

This certainly seems interesting, but there’s _a lot_ to unpack here and without a tutorial (or a better explanation on the game page) it's kinda confiusing. Here are some useful things I *did* manage to figure out:

* Grey squares are bad (end your “run”) * Red squares are good (temporarily increase your attack?) * Blue squares are good (temporarily increase your defense?) * **To attack, you need to end up on one of the opponent's red or blue squares (bottom half)** * Once you have a clear lane, you can keep spamming it (with diminishing returns though) * Winning a battle gives you money which you can spend on new "cells" (some stars have stores)

Confusion aside, there's a lot to love here. The concept is very original, the hacker framing makes sense and fits the theme. I liked the pixel graphics too, although I would've loved to see my enemy variation.

Battle Signals: Echoes of the Very Big Horn by evgenii-petrov 2026-04-23T14:32:36Z ♥ 2

Wacky hybrid between strategy (troop selection) and dexterity (frantically placing them so you can attack 😅). Like other commenters, I found attacking first was always preferable though.

The presentation is excellent! I loved the sprinkled-in humor and the charming illustrations. Some animations would’ve been nice, but for a one-man submission, I'm impressed by what you have accomplished here.

SOMEONE IS LISTENING by Maocaroni 2026-04-23T14:05:09Z ♥ 2

Very atmospheric little horror experience!

As many people have already commented, the art is great, but I’d also like to call out the excellent audio which I think contributes just as much to the immersion 👏

In terms of story, its certainly creepy, but I didn’t really get how the different events were connected. I also didn't feel that the theme played a significant part in the story.

Loved the multiple endings!

Wild Magic Dice by senior_sigan 2026-04-23T13:36:25Z ♥ 2

Love the idea! Simple but clever design. Good balance between strategy and luck. The zany/trippy graphics are charming and the UI is intuitive and responsive.

Sadly, as others have already commented, the game doesn’t scale well. After playing for a while any dice will one-shot the enemy, making every choice meaningless.

Here’s me at level 533 doing about 20 trillion of plasma damage 😅 Screenshot 2026-04-23 152427 (Small).png

Farewell by Termegus 2026-04-23T12:50:37Z ♥ 1

A cozy, chill and surprisingly addictive incremental game! (I ended up maxing out every upgrade just for the fun of it.) The graphics are simple but the UI/UX feels polished and intuitive.

The "fireworks for a friend" backstory is sweet and gels with the theme, but I felt not much was made with it. Also would’ve loved some variation to the fireworks, you end up watching them a lot 😅

It's all over by Colouredshoes 2026-04-22T13:23:48Z ♥ 0

A very immersive experience!

As already commented, the graphics, audio, etc. feels cohesive and compliments the setting well. I liked the sound design, especially the voice acting. Didn’t expect to see that in a game jam game!

The gameplay itself is quite basic, but there’s some humor there to break up the monotony. I too didn’t really understand the point of the signals as it seems you can just aim for the spheres.

Oh, and loved the moment when you realize you can get out of the seat and walk around the ship!

Space Trucker 3D by Dividuum 2026-04-22T12:35:06Z ♥ 0

Very immersive! I liked how, instead of having a HUD, everything was communicated through in-game displays and gauges. I also loved all the little details, like how the junk inside the cockpit reacted to the ships acceleration/deceleration.

As for the gameplay; as you say, it’s more of a proof of concept. It felt kinda illogical being able to control the speed of the ship but not steer it 😅 Took me a while to realize how you clear space debris, but in the end I survived day 246!

PINGRIMAGE_ by Prismapunch 2026-04-21T15:53:11Z ♥ 2

Nice (and surprisingly chill) little puzzle game! I’m impressed by the level of polish. Graphics, music and UI go well together, complements the setting and makes for a cohesive package.

The main mechanic is well implemented, but I felt gameplay needed something to add more strategy. Now it’s more about precision clicking than puzzle solving. The emit limit also felt unnecessary.

RESCUE by Petr Vejchoda 2026-04-21T15:06:04Z ♥ 2

Well the game is certainly rough around the edges, but the main mechanic fun and well implemented!

Beat on my second attempt. For anyone else wondering: **Use the numkeys (1-3) to switch equipment**.

Signal Slip by Julester 2026-04-21T14:35:22Z ♥ 2

Incredible what you have been able to achieve here in terms of scope and level of polish! 👏 It’s missing sound effects, but otherwise feels very complete. Loved the drum n bass music!

I'm not sure I found the main mechanic very fun. It doesn't add much to the gameplay and some of the screen filters was kind of nauseating. **The final level was genius though!** Very fun to watch the replay afterwards 😅